Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3062720 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | $4.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $4.99 |
| Current price USD | $4.99 |
| Release date | Jul 11, 2024 |
| Developer | Choice of Games |
| Publisher | Choice of Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 5 user reviews |
| Positive review percent | 100% |
| Positive reviews | 5 |
| Negative reviews | 0 |
| Total reviews | 5 |
| Steam recommendations | Not available |
| Achievements | 17 |
| Average playtime forever | 122 minutes |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3062720/ |
Short description
You've played this game before. It's a haunted game about a haunted game. You may not remember, but the game remembers you. I remember you.
About this game
You've played this game before. It's a haunted game about a haunted game. You may not remember, but the game remembers you. I remember you. Restore, Reflect, Retry is an interactive horror novel by Natalia Theodoridou. It's entirely text-based, 90,000 words and hundreds of choices, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination. Nebula Award Finalist for Best Game Writing in the 60th Annual Nebula Awards! None of you remember who first found the game: the black rectangular box with the small screen on which instructions appear. Of course it piqued your interest: this is the 1990s, after all; and there isn’t much for teenagers to do in your small town. Your friends were intrigued; you were intrigued. So you started to play. And play. And play. What does it matter if nobody remembers exactly how you discovered the game, or if the story changes, ever so slightly, each time you tell it? Or if [i]you[/i] change, ever so slightly, every time you emerge into the real world once more? All that matters is that you keep playing. The game needs its flesh. Nebula Award Finalist for Best Game Writing in the 60th Annual Nebula Awards Play as male, female, or nonbinary; gay, straight, or bi. Travel through the world as a visionary artist, a strategic gamer, or a thoughtful book lover. Befriend a ghost; become a ghost; consume a ghost. Save your friends from the game within a game—if you can. Explore pixelated alternate realities to solve the mystery of the game’s origin, and contemplate the deeper truths of this reality. Befriend the being behind the screen—or try to destroy the game that you are playing, and hope that it doesn’t fight back. Come in, Player. I'm waiting.
Supported languages
English
