- Patch 1.0.3 - 3 October 2025
Engine Security Update.
- Patch 1.0.2 Bugs fix - 7 June 2025
FIxes:When mouse over Brundhild's feather or Kasus's shield the game will freezeInfinite Scape Goat effects when there are 2 or more Goats and one of them die
- Patch 1.0.1 - Minor fixes - 10 May 2025
Fixed: - Explain Popup UI positioning bug for the items below the screen - Some text errors in setting UI
- One room dungeon is now final form - 29 April 2025
The journey of creating One Room Dungeon has been a great experience, and I’ve had so much fun building it with you all. From the early tests to community feedback, every moment has helped shape the game into what it is now. Thank you for being part of this adventure. And here is 1.0.0 release note: Added ・Improved Autoplay button for better clarity ・The final form of the final boss is now in the game ・A new skill system for Darklords, adding more strategic depth ・All bosses now drop unique relics for their minions, drastically bending the direction of difficulty ・Difficulty 5 – True Darklord Mode unlocked. It is intentionally not designed to be cleared ・Infinite Mode: A ruthless, nonsensical mode to test how far your dungeon can go Fixed ・Ultimate count not saving correctly ・Skill level not saving (e.g. Daiji poison) ・Darklords’ equipment not being saved ・Shadow Clone bug where equipme…
- One Room Dungeon 1.0 release date - 22 April 2025
I hope you're all doing well. I'm excited to share that One Room Dungeon will officially reach its 1.0 release on April 30, 2025. It's been a joyfull journey building this game with your support and feedback, and I'm truly grateful for the fun and memories(fun bugs and game broken screenshots) we've shared along the way. With this final version, the game will be considered complete, and I'll be moving on to my next project. That said, I’ll still be around to fix any bugs that come up after release. Thank you so much for being part of this journey. I hope you enjoy the final form of the game—and I’d be thrilled if you’d check out what comes next. Take care and see you soon.
- Patch 0.9.22 - fixes and fixes - 21 March 2025
Fixes Fixed an issue where slot numbers were not saving correctly. Corrected Darklord description not updating properly on the character select screen. Fixed the achievement trigger for Chicken Egg. Fixed Scapegoat not functioning as intended. Balance Changes Nerfed: Staff of Focus now starts at max level and no longer scales with user level.
- Patch 0.9.21 - Fixes many things - 17 March 2025
Fix: Fixed an issue where Combo Blade’s effects weren’t applied correctly. Updated Pride’s description for clarity. Fixed Lust’s effects to function as intended. Adjusted minor UI element placements. Corrected Picopico Hammer’s calculation errors. Improved Minicar’s descriptions. Play Now
- Patch 0.9.20 - improvements and fixes - 16 March 2025
Added: - The ability to swap items when they are no related in between two item. Fixed: - Minor UI Descriptions - Fixed wall are not correctly displayed when continue the game Play now
- Patch 0.9.19 - minor fix - 15 March 2025
Fixed: - Event's sound volume was muted - Description in battle drum
- Patch 0.9.18 - hot fix - 15 March 2025
With some setting make the game not progressed. I am sorry. Now the bug is fixed
- Patch - 0.9.17 Music and Fix - 14 March 2025
Added: Musics for each bosses Dialogue for bosses Fixed; black and white thing that freeze the game now resolved
- Unleashed the true final boss - 11 March 2025
Rise of the Darklords – The Ultimate Challenge Awaits What’s New? 20+ new units to strengthen your dungeon 40+ new pieces of equipment to forge new strategies 10+ new relics with unique effects 4+ new random encounters featuring shop-exclusive items The true final boss has been unleashed Fixes & Improvements Fixed enemy wave changes when continuing a run Fixed unit stat reset bug when continuing Clarified some ally attack-triggered effect descriptions Fulfilled Heart now functions correctly Resolved multiple item targeting issues Balance Updates Buffed bosses and enemies—wave 3 is now far deadlier The Journey So Far With this update, the game now features 400+ items in total, offering endless possibilities to build your dungeon and shape your strategy. I’ve been away for three weeks preparing this update. Now, it’s time to put your skills to the test. Play One Room Dungeon Now
- Patch 0.9.15 - To be continue - 21 February 2025
New Feature: Added the ability to continue your previous run, allowing players to resume without starting over. Fixes: Fixed a bug that caused Daiji to be stronger than intended, restoring proper game balance.
- One Room Dungeon - Patch 0.9.14 Release Notes - 20 February 2025
What’s New: You can now check the details of your existing dungeon floors! Plan your next moves better . Bug Fixes: Fixed a bug where the language would randomly switch mid-game. No more surprise language lessons! Fixed a freeze that happened after losing a run! Thanks for playing and keep those dungeons deadly!
- One Room Dungeon 0.9.13 – Clearer, Smoother, and More Intuitive! - 17 February 2025
This update enhances clarity in UI explanations, improves shop feedback, and refines summon-related descriptions, making dungeon management even smoother. Improvements Enhanced explanation UI for better clarity. Shop text now turns red when there isn’t enough gold. Summon-related effect descriptions are now easier to understand. Fixes Fixed an issue where visual effects would sometimes float and freeze in the air. Fixed a bug where the difficulty setting could become disabled. Stay sharp, Darklord, and keep expanding your dungeon!
- Patch 0.9.12 improvements, new visual effects and more difficulty - 14 February 2025
The latest update brings graphical improvements, new effects, and key fixes to keep your dungeon running better in chaos. Optimizations & Improvements: - Optimized graphics to maintain smooth performance, even in the most chaotic battles. - The game now runs in the background, allowing for uninterrupted dungeon management. Fixes & Adjustments: - Fixed an issue where summoned units' corpses remained on the field. - Fixed the Potion of Action not working as intended. - Adjusted difficulty from Wave 7 and beyond – Enemies now put up a better fight, as they were previously too easy to defeat in one hit without much HP loss. New Effects: - Introduced visual effects for status effects, making it easier to track unit states. - Added custom attack effects for select characters to enhance battle visuals. Keep expanding your dungeon, Darklord!
- Patch 0.9.11 minor improvements and fixes - 11 February 2025
Improvements: - In manual mode, identical item effects will now be displayed only once, reducing redundant information and improving clarity during battles. Fixes: - Resolved a minor system error affecting the display of the Necro Torch, ensuring its effect is shown correctly. - Fixed an issue where the Chicken’s egg animation could get stuck in a loop under certain conditions.
- Patch 0.9.10 - The improvement + quality of life - 10 February 2025
🆕 Changes & Improvements: Purchasing a unit now counts as summoning it—instant action, instant impact! Floor items now activate faster, keeping up with the heat of battle! 🐛 Fixes: Fixed a bug where items would disappear after purchase. No more vanishing loot! Corrected various description errors for better clarity. Enjoy your dungeon-building, Darklords! 🏰✨
- Patch 0.9.9 little update - 9 February 2025
Darklords, a new patch has arrived! 🏰✨ Added ⏩ Skip Ultimate Text! You can now skip the ultimate move text for a faster experience! ⚖️ Limited a certain type of item that was… a bit too deadly! (Oops, balance matters!) Fixed 🔤 Overlapping item names – No more name chaos! 💰 Potion of Greed's strange error involving corpses – Let’s not ask how that happened… ❌ Game freezing due to missing text – Now the dungeon won’t suddenly stop responding! Thanks for playing, Darklords! Keep ruling your dungeon and let me know if anything else needs fixing! 💙
- Patch 0.9.8 Quick fix - 7 February 2025
Darklords, I’m really sorry for the game freezing on the loading screen! It was my mistake, and I appreciate your patience. The issue has been fixed, so everything should be working now! Thank you for sticking with me, and let me know if you run into any more trouble! 💙