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Aotenjo: Infinite Hands

Aotenjo: Infinite Hands Steam news

XO Cat | Jan 19, 2025 | game

Released

9players observed · 24 September 2026 - 11:45:33 UTC

CasualIndieSimulationStrategyEarly AccessSteam Store

  • Latest observed players9 · 24 September 2026 - 11:45:33 UTC
  • SteamPulse tracked peak1,430
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Aotenjo: Infinite Hands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players9 · 24 September 2026 - 11:45:33 UTC
  • SteamPulse tracked peak1,430
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews1,080
  • Release dateJan 19, 2025
  • DeveloperXO Cat
  • PublisherXD

Genres: Casual, Indie, Simulation, Strategy, Early Access

Company pages: Developer: XO CatPublisher: XD

Top Steam chartsTop 100 gamesGame directorySteam Store page

Aotenjo: Infinite Hands Steam news

Aotenjo: Infinite Hands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • August 4 Update – Improved Controller Support - 4 August 2026

    Hello, everyone! We’ve just released a new update focused on improving the controller experience. With this update, when playing with a controller, a playable tile will now be selected automatically at the start of each game and after every turn. Holding the D-pad or left stick now also lets you cycle through your held tiles continuously and more smoothly. We’ve also fixed a number of recently reported issues. You can find the full patch notes below. If you run into any issues while playing, feel free to join our official Discord and let us know. We’ll look into them and get them fixed as quickly as possible. ———————————————— V0.6.0.1-EA Patch Notes Improved tile selection when using a controller. A playable tile is now automatically selected at the start of each game and after every turn. Improved continuous tile selection with controllers. Holding the D-pad or left stick now cycles th…

  • [July 28 Update]Pattern Pack Evolution System&Improved Visual and Sound Effects - 28 July 2026

    Hello, everyone! It's been a while! Today we're releasing a major content update, introducing the new Pattern Pack Evolution system. After defeating an Inner Demon, players can choose an entire Pattern Pack to evolve. Selected Patterns within that pack will receive targeted upgrades, giving your build a clearer progression path. We’ve also adjusted the refresh rules for Zhou’s Store. It will now only offer Pattern Packs you already own, making it much easier to develop a focused build. We’ve also improved a wide range of animations, visual effects, sound effects, and UI elements, reworked several Artifacts, and fixed a number of known issues. We hope these changes make the game even more enjoyable. You can find the full patch notes below. If you run into any issues while playing, feel free to join our official Discord and let us know! We'll do our best to resolve them as quickly as poss…

  • 2月12日更新公告——【新春折扣预告】 - 12 February 2026

    Hello everyone! We’ve just pushed an update that fixes several known issues. With the Lunar New Year approaching, we’d like to wish everyone a Happy Chinese New Year in advance! At the same time, Aotenjo will be participating in the Steam Chinese New Year Sale 2026 from February 13 to February 27, featuring a 20% OFF discount that matches its all-time low. If you’re planning to jump into Aotenjo for a few rounds during the sale, don’t miss out! You can find the detailed patch notes below for easy reference. If you encounter any problems while playing, please join our official Discord server to share your feedback, and we'll work to fix them as soon as possible. ———————————————— V.0.5.1.1-EA PATCHNOTE Increased the Fan value of the Pattern Perfect Five Types from 48 to 88. Fixed an issue where resolution switching could fail on non-16:9 aspect ratios; Fixed several Detail Mode display is…

  • Steam Awards Underway | November 28 Update: New Deck Expanded Mahjong - 25 November 2025

    Hello everyone! We are planning to push an update on November 28 that introduces a new deck, Expanded Mahjong, along with several optimizations and fixes for known issues from the previous build. The 2025 Steam Awards are now underway. We’ve always hoped that Aotenjo could be your pastime choice, letting the crisp clack of tiles ease the mind and finding peace building your hand. If you’ve felt that relaxation while playing, we would be incredibly heartened if you could nominate Aotenjo for "Sit Back and Relax" at Steam Awards! Time flies and the game has already journeyed through three major seasonal updates. We’ve introduced the Wooden and Dessert Tiles, as well as the Scarlet, Yin-Yang, and Gourd Mahjong, each with dozens of new artifacts, gadgets, and patterns. By exploring and blending different mahjong rules from all around the world, we hope to bring you the unique charm on each…

  • October 24 Update - Upload Local Mods In-Game - 24 October 2025

    Hello everyone! Since the launch of Workshop 1.0, we've seen many passionate mod creators at work. To help you unleash even more creativity, this update enhances several Workshop-related functions and fixes a number of known issues. You can find the detailed patch notes below for easy reference. If you encounter any problems while playing, please join our official Discord server to share your feedback, and we'll work to fix them as soon as possible. ———————————————— V.0.5.0.3-EA PATCHNOTE Added in-game uploading of local mods. You can now upload your mods to the Steam Workshop in the game. Adjusted the sound effects for Boss Greedless to match other money-losing sound effects. Optimized the description text display for Boss Greedless. Fixed an issue where Artifact Wildcard Wind Vane would not trigger effects on Non-Prevalent Wind. Fixed an issue where Artifact Guided Dart could appear i…

  • September 25 Update - 25 September 2025

    Hello, eveyone! We’ve just pushed an update that fixes several issues in the Autumn Update. You can find the detailed patch notes below for your reference. If you run into any problems while playing, please feel free to join our official Discord server to share feedback, and we’ll work to fix them as soon as possible. ———————————————— V.0.5.0.2-EA PATCH NOTES Improved the display of information for the artifact Purple Gold Gourd. Now when too many Boss abilities are absorbed, detailed descriptions will be shown in tooltips. Fixed certain texts not displaying correctly. Fixed an issue in Gourd Mahjong where absorbed Timeless ability would not function properly if the round is skipped. Fixed incorrect descriptions for Edict Mahjong. Fixed an issue in Edict Mahjong where excavating Ore Tile in the Edict would cause the game to become unplayable. Fixed an issue where the artifact War Drum c…

  • 0.5.0.0 hotfix - 21 September 2025

    - Fixed an issue that could potentially cause a loss in progress of Pattern Collection

  • September 21 Autumn Update - Workshop 1.0 & New Decks - 21 September 2025

    Hello, everyone! Our latest update is now live, packed with the new content we previewed earlier. This version introduces two brand-new decks, launches Workshop 1.0 with full modding support(technical documentation), adds the Real-time Scoring feature, and includes a round of fixes and balance adjustments. You can find the detailed patch notes below for easy reference. If you encounter any problems while playing, please join our official Discord server to share your feedback, and we’ll work to fix them as soon as possible. ———————————————— V.0.5.0.0-EA PATCH NOTES Added two new decks: Gourd Mahjong and Edict Mahjong, with corresponding artifacts; Workshop 1.0 is now live with the modding API, supporting custom artifacts, patterns, and gadgets; Added two exclusive artifacts for Blue Mahjong: Magnifying Glass and Library Card; Added a new artifact: Guided Dart. Introduced the Real-time Sc…

  • Publisher Sale & Autumn Update Preview - Workshop 1.0 & New Decks - 12 September 2025

    Hello everyone! We’re planning to release a new update next week. The long-awaited Workshop will finally make its debut! But since content driven by your creativity doesn’t quite feel like a “proper” update on its own, we’ve also pulled forward part of our roadmap and added two new decks: Gourd Mahjong and Imperial Edict Mahjong (originally “Divine Mahjong” on the roadmap), plus a brand-new Real-time Scoring system. This took us a bit more time than expected, and we truly appreciate your patience. Also, starting September 15, we’ll be joining the XD Publisher Sale, with 20% OFF for three weeks until October 6, right through the Autumn Sale! Workshop 1.0 Launch The long-anticipated Workshop is finally here! You can customize tiles, patterns, artifacts, and more with Lua. We’ll also provide technical documentation to help you create mods, and you’re welcome to join our Discord to get acce…

  • August 26 Update - 26 August 2025

    Hello, everyone! We’ve just released a new update focused on fixing known issues and bugs that appeared after the Summer Update. A big thank you to everyone who provided feedback. It really helped us track down problems affecting game experience. Detailed patch notes are provided below for your reference. If you encounter any problems while playing, please feel free to join our official Discord server and share feedback. Once we receive it, we’ll work to fix it as quickly as possible. ———————————————— V.0.4.2.2-EA PATCH NOTES Added alternative unlock conditions for most decks. Now you can unlock them without completing Ascensions. Added decorations for certain Epic tiles. Updated textures: tile faces now have more depth. Unlock notifications for new decks and material sets will now appear at the end of a round. Added hover highlights for certain patterns: related tiles and sets will now…

  • August 8 Summer Update - 8 August 2025

    Hey, everyone! We’ve just released an update, adding Dessert Tiles, Custom Material Set, Controller support, and animations for debuffs. We've also fixed several bugs and adjusted the effects of certain artifacts. Since this is a fresh update, there may be some overlooked issues. If you encounter any problems while playing, please feel free to join our official Discord server and share feedback. Once we receive it, we’ll work to fix it as quickly as possible. ———————————————— V0.4.2.0-EA PATCH NOTES Added "Dessert Tiles" along with related artifacts and gadgets. Added Custom Material Set, mix and match from unlocked material sets to make your own build. Added controller support. Added animations for all debuffs. Added sound effect for the debuff "Suppressed." Added Combined Artifact: "Schemer’s Fire Bag." Added icons for the Wind, Forest, Fire, and Mountain Patterns keywords. Tile Readi…

  • July 31 Summer Update Preview - Dessert Tiles, Custom Tile Material Set - 31 July 2025

    Hey everyone! We’re planning to release an update next week, introducing several new features outlined in our original Roadmap. These include the new Dessert Tiles, the Custom Tile Material Set feature, and gamepad support, which means now you can lean back and enjoy the game. We’ve preserved many commonly used operations for gamepad users, and added additional convenience features tailored for gamepad play. However, gamepad support took slightly more time than expected to debug. The new content is now fully developed and undergoing final QA. We aim to release the update early next week. Thank you for your patience and understanding. Please stay tuned for the exact update time and detailed patch notes in our upcoming announcements. This dev blog offers an early preview of the summer update. New Tile Material: Dessert Tiles This new tile material was inspired by earlier food-themed artif…

  • July 18 Update - New Exclusive Artifacts & Boss Effects Enhanced - 18 July 2025

    Hey everyone! We've just pushed out an update bringing Exclusive Artifacts for Yin-Yang Mahjong, enhanced effects for most Bosses on Heaven Difficulty, and optimized the score calculation process to minimize stuttering when playing all tiles at once. Detailed patch notes are provided below for your reference. If you encounter any issues during gameplay, please don’t hesitate to join our official Discord server for support. We’ll address all reported problems promptly. ———————————————— V0.4.1.0-EA PATCH NOTES New Additions Exclusive Artifacts for Yin-Yang Mahjong: "Soul-Drawing Flag", "Soul Scythe", "Yin-Yang Mirror", "Yin Yang Jade Flute", and more; Most bosses on Heaven Difficulty now feature more punishing effects. Adjustments Optimized the score calculation to reduce stuttering after playing tiles. Bug Fixes Fixed an issue of the occasional display error of the Artifact "Miner Hat";…

  • Announcing A New Update, June 27th - 27 June 2025

    Hey everyone! We've just pushed out an update with some adjustments to certain Artifacts and Patterns, along with fixes for some issues. The detailed patch notes are listed below. And if you encounter any new bugs or have feedback, please feel free to join our Discord server to share them. We'll resolve them as soon as possible. Additionally, the 20% OFF discount is still live and lasts until the end of the Summer Sale on July 10th. We look forward to welcoming any new friends! ———————————————— V0.4.0.1-EA PATCH NOTES Added a sound effect when the Artifact Golden Seed is triggered. When probabilities are doubled, the corresponding number within Artifacts' description will now update dynamically. The exclusive Artifact for Scarlet Mahjong, Scarlet Core, can now properly continue to upgrade in Infinite Challenge. Pattern Pure Straight Fan: from 32 (+24) to 36 (+24). Pattern Pure Terminal…

  • June 23 Summer Update & Summer Sale! - 23 June 2025

    Hey everyone!We've just pushed out an update, bringing you the new summer content we teased last week. Added two new decks and two new Bosses, squashed some bugs, and adjusted the effects of certain Artifacts. Check out the detailed patch notes below to learn more!As this is a fresh update, there might be a few lingering issues. If you encounter any problems while playing, please don’t hesitate to let us know by joining our Discord server to share your feedback. Additionally, Aotenjo will launch a two-week summer sale on June 27th, offering an all-time low discount of 20% OFF. Hope the chill Mahjong gameplay will bring bursts of cool relief during the hot summer days!V0.4.0.0-EA PATCH NOTESNew Additions1. Added 2 new Mahjong Decks: Yin-Yang Mahjong and Scarlet Mahjong.2. Added new Artifacts exclusive to Scarlet Mahjong: Scarlet Core, Resplendent Orizuru, Rusted Copper Ring, Aka Kaleidos…

  • Summer Update Preview - 13 June 2025

    Hello, dear players! We ran into a few unexpected life hiccups recently, that’s why our planned Summer Update is arriving a little later than anticipated. Sincerely apologize for the delay. Going forward, we’ll be more diligent with our scheduling and planning.In addition to the two Summer decks already on our roadmap, Yin‑Yang Mahjong and Scarlet Mahjong, each with their unique Artifacts and Yaku packs, we’ve also added two brand‑new bosses. In this dev‑blog‑style preview, let’s see what you can expect in the upcoming version:Yin‑Yang MahjongSequences are among the most common hands in Mahjong, and we’ve all experienced the “darkest moment” of missing that one tile to complete a Sequence. Our new Yin‑Yang deck draws inspiration from this scenario: a standard Sequence like 1‑2‑3 is called a “Yang Sequence,” and its counterpart, a jump Sequence like 1‑3‑5, is dubbed an “Yin Sequence.”By…

  • May 9 Mini Update - 9 May 2025

    V0.3.0.2-EA Patch Notes Bug Fixes 1.Fixed the progress bar disappearance bug in rounds after the first. 2.Fixed the relic "Golden Scythe" failed to affect tiles containing green elements under certain circumstances.

  • May 9 Update Announcement: Artifacts for Wooden Tiles & Auto Backup Save Feature - 9 May 2025

    Greetings, fellow Mahjong enjoyers! We have just released an update that brings you new Artifacts specifically for Wooden Tiles online, plus a bunch of fixes and tweaks to smooth out the rough edges. Thanks so much for your feedback and patience! Please hop into our Discord channel and let us know if you spot anything else. We’re on it! Until then, enjoy the game! V0.3.0.1-EA Patch Notes What’s New 1.New Artifacts for Wooden Tiles: Burnt Talisman, Jadewood Bracelet, and Young Life‑Tree Sprig. 2.New Epic Entry Event Curse: Lose 15 Coins. 3.Auto Backup Save Feature. Improvements 1.Artifact “Golden Seed” no longer generates Common‑rarity or Unique‑tagged Artifacts. 2.Clarified and polished several in‑game terms and translations. 3.Increased contrast on Boss‑stage descriptions for better readability. Balance Changes 1.Artifact Light Pyramid: Rarity downgraded from Rare to Common 2.Artifact…

  • April 27 Update & Upcoming Sale - 27 April 2025

    Greetings, fellow Mahjong enjoyers! The April update we teased last week here has finally dropped! Besides that, we’ve optimized and tweaked several issues that affected gameplay. Check out the patch notes below for all the juicy details (and the dev’s yapping)! This update is on the bigger side, so a bug or two may still be hiding in the code. Please (pretty please) join our Discord to report any issue you encounter. It means a lot to us! Oh, and don’t forget our 12% OFF sale! That’s ending on May 6! V0.3.0.0-EA PATCH NOTES New Additions 1.New Wooden Tile Material and its matching Artifacts. 2.New feature: you can now view all discarded tiles. 3.Dozens of fresh Entry Events. 4.Added Artifact Crafting System: now put certain Artifacts and their counterparts next to each other in your Artifact inventory to automatically combine them into a more powerful Artifact. 5.Over 10 Crafted Artifa…

  • “Spring Update” Content Preview - 21 April 2025

    Hello, fellow mahjong fans! After an intense sprint of bug fixing and fine-tuning, we’re happy to report that the game is more stable than ever. With the current build feeling rock‑solid, our team has shifted gears full‑steam into the April update, which is targeting a roll‑out before May 1st. Below is an early look at what’s coming your way. Additionally, at the invitation of the IndieArk Strategems Fest and the Steam China Eastern Game Fest, we will be having a two-week 12% OFF discount from April 22 to May 6. 🌳 New Wooden Tile Material Just in time for spring, we’re introducing Wooden Tiles! Unlike Mineral Tiles that boost your score, Porcelain Tiles with their sleek shine, or the risky‑high‑reward Monster Tiles, Wooden Tiles reward clever discards and Forced Discards. You’ll find five standard variants (e.g., Nanmu Wood, Ghostwood, or Mistwood) and two epic variants, plus over a do…

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 20250.5.0.0 hotfix1811138915488378
29 May 2025May 9 Mini Update1799088287867694
311 March 2025Aotenjo March 11 Patch Notes — Spring Sale, Gadgets Hotkeys, Keyword Popup1793384379528950
410 February 2025Aotenjo Feb 10 Update - Patch Notes1790848102751029
523 January 2025Aotenjo 01- 23 Update Patch Note1789580505300510
622 October 2024Patch Note6212244583193844783
721 October 2024[Extended DEMO Period & Survey] Steam Next Fest Patch Note6212244583190555391
812 October 2024V0.1.20.0.3 Steam Next Fest Demo Update Patch Note6211118320231329649
926 August 2024Patch Note 0.1.14.45875595438702618084
1017 August 2024Patch Note 0.1.13.26909171012602243055
1111 August 2024Patch Note 0.1.12.65963414363401595568
127 August 2024Patch Note 0.1.12.55963414363384850996

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