- Major Update 3.10 - The Big Choice - 7 September 2026
Hello everyone! This is Major Update 3.10, and it brings the whole The Big Choice arc. It is the longest stretch of story we have shipped in a single update. New Story Content Mirella. After months of silence and a call that got cut off, she reaches out to the protagonist out of nowhere. What starts as a conversation full of sharp edges turns into the first time she really lowers her guard. We handled this one with care, because it is about trust as much as it is about desire.Emily. The protagonist pulls Jhonathan out of the rut he had buried himself in and settles with Emily the day the three of them go back to the orphanage. This is not the visit yet. It is the decision to go back together, and the weight of that is already showing.Juliana, Ruby and Priscila. Months after he last set foot in the gym, the protagonist goes looking for Juliana. The course decision still has not moved, an…
- Major Update 3.08 - Emily's First Kiss, Danielle's Passion & Jonathan - 18 April 2026
Hello everyone! We’re excited to bring you this Major Update 3.08, uniting the latest story content and technical improvements! This update delivers emotional story moments, deepens key relationships and includes important fixes and quality-of-life features. New Story Content Advancement in the protagonist’s relationship with Danielle, paving the way for increasingly intimate interactions. Breathtaking progress in Emily’s arc, with closer moments with Sabrina, a special scene with Lana and the chance for the first kiss between the protagonist and Emily. The new segment with Jonathan, the MC’s childhood friend, bringing more depth and connection to this important relationship. Event Triggers Danielle Segment - With VN mode disabled: Thursday at 10h in her office. - With VN mode enabled: The game automatically guides you to this unmissable scene. Emily Segment (unlocked only after complet…
- Version 3.06 - Released! - 17 January 2026
Hello everyone, let’s talk about version 3.06 Yeah! Before we dive into the version itself, I want to explain a change we’ve been working on over these past several days. I think many of you have noticed the feedback about the characters’ skin. Our main characters were sculpted in Blender, and up until now we believed the more detailed pores brought a certain realism to them, making them feel closer to the real world. A few months ago we had already identified a setting that was making the skin look excessively porous, and we fixed that. But we kept receiving comments about the skin, so we decided to take another break to really analyze what else could be done to minimize this issue even further. Here I’d like to publicly thank one of our player, Gee, who was kind enough to help us validate the perfect sweet spot for the skin textures. We’re extremely happy with the result. Although the…
- Meet Norah: The Shadows That Command - 27 November 2025
Welcome back to the web of secrets that is Our Home, where every whisper can be a trap and every choice echoes like a final verdict.In this series of dives into the abysses of the minds that shape our visual novel, we finally reach the one who doesn’t just play the game, she reinvents it with every controlled breath.Norah, CEO of Aquila, is no mere antagonist; she is the poison that seeps in slowly, disguised as aged wine. A woman whose elegance is a hidden blade, and whose smile promises as much pleasure as it does ruin.If you think you understand power, just wait until she shows you the price of letting your guard down. The Abyss Beneath the Mask of Elegance: The Essence of Norah Close your eyes for a moment and let me paint her entrance the way she truly deserves. You’re alone at home, the lights low, the silence comfortable; until the front door opens without a sound. No footsteps a…
- Version 3.05 Launch: Dive Deeper into the Story!" - 10 November 2025
Hello, Steam Adventurers! We're thrilled to bring you Version 3.05 of our game, Whether you're a longtime fan or jumping in for the first time, this update is designed to hook you. Update Highlights: Total Renders: ~855Animations: ~13Secret Renders: 4Average Reading Time: ~55 minutes Event Details: Free-Roam Events: Trigger on Monday and Tuesday at 7 AM at Norah’s houseVisual Novel (VN): Events auto-trigger upon loading your save, pulling you straight into the action. A Sneak Peek at What's Inside This Version In Version 3.05, you'll delve into Marta's world with a focused arc that strengthens your bond with her through emotional and exciting scenes. Plus, kick off Samantha's gripping investigation into the antagonists' schemes, a single, intense block that sets the stage for revelations tying into the protagonist's past. We've unlocked Emily’s house for easy access to those new secret…
- Changelog - Version 3.03.02 - 7 August 2025
Fixed a bug that prevented the maître's dialogue from displaying correctly in certain languages during the dinner scene. Fixed a bug that allowed players to change the time during events, causing the player to get stuck in free-roam mode. Improved the translation of nouns between characters for greater consistency and natural flow. Added a new music app to the protagonist's phone. Some tracks from "Our Home" are original and available on Spotify. You can now listen to them during gameplay, in events, or while in free-roam mode. The music plays on a separate audio channel, independent of other in-game sounds, and can only be controlled via the protagonist's phone.
- Meet Emily: The Beating Heart of "Our Home" - 5 August 2025
Hello, Today, we want to dedicate a special space to introduce one of the most complete and enchanting characters in our visual novel: Emily. If you’ve already played the initial chapters, you know that Emily is not just a figure in the storyline; she is a vital force, a gentle breeze that warms the heart and lights up the darkest paths.Inspired by personalities that embody unwavering empathy, emotional resilience, and a purity that transcends adversities, Emily represents the best of what it means to be human in a world full of uncertainties. She is the kind of character who makes you pause the game just to reflect on how profound and touching a connection can be. Get ready to fall in love, because Emily doesn’t just win over the protagonist; she wins over all of us.The Beauty of a Soul That Radiates Light Imagine a young woman whose presence is like a ray of sunlight filtered through…
- Alexandra Blanchett: The Magnetic Force Igniting Our Home - 4 August 2025
Hey, everyone! As the creator of Our Home, I’m thrilled to kick off a series of posts about the characters that make our novel so unique (at least, in our opinion ). And who better to start this journey than Alexandra Blanchett, the rector of Pinepool National University? She’s been stealing the spotlight in recent updates, making her the perfect starting point. She’s a magnetic force, blending elegance, intelligence, and a fiery passion for living every moment to the fullest. Ready to dive into her essence? In the comments, let us know: What do you think of Alexandra, and which Our Home character do you want to meet next? Let’s dive in! 🌟 The Essence of Alexandra Alexandra Blanchett is pure impact. At 40, with impeccably styled silver hair and ice-blue eyes that seem to read your soul, she commands any room with a presence that’s both intimidating and captivating. Her haute couture ou…
- Changelog - Version 3.03.01 - 3 August 2025
This update brings bug fixes and minor improvements to enhance your gaming experience. Check out the main changes: Bug Fix: Fixed an issue that caused errors when displaying phone messages from other characters in certain situations. Free-Roam Mode Fix: After receiving instructions about the first day of work at Norah's house, the game now prevents access to events unrelated to the current progress until the player sleeps, ensuring a more consistent experience. Translation Improvements: Adjustments and refinements have been made to the game’s translations for greater clarity and accuracy.
- New release: Our Home 3.03.00 - 29 July 2025
Hello, everyone! Quick summary of what you’ll find in this update: Renders: ~600 Animations: ~3 We’ve also made several polish improvements to the user interface (UI), resulting in a more refined experience. These are subtle details, often imperceptible, but based on the feedback you’ve provided. We’re already working on version 3.04 and will soon share more news. Thank you for your patience and continued support it’s what motivates us to keep moving forward. Remembering that this version complements the release of version 3.01.x and 3.02.x, total summary of this period totalsRenders: ~1400Animations: 3 Average reading time: 1h30m
- Our Home Update – New Features, Improvements, and Pioneers Vault DLC - 27 June 2025
Hello, community! First and foremost, we want to clarify that this is not the planned update for June but rather an interim version with fixes, improvements, and new content. While this update brings playable additions, they do not advance the main storyline, focusing instead on extra content to enrich your experience. Why this update?Originally, we planned to release the next major update on 06/27. However, due to the need for additional adjustments, that version is not yet ready. To ensure compatibility with our upcoming release, the DLC Pioneers Vault, we are providing this interim update. We apologize for the delay and thank you for your understanding. Introducing the Pioneers Vault DLCNow available to add to your Steam wishlist, the Pioneers Vault DLC offers exclusive content for fans of Our Home. This DLC includes: Secret photo gallery fully unlocked. Replay gallery unlocked to re…
- New Update Now Available: More Content and Improvements in the Game! - 23 May 2025
Hello, Our Home community! We have great news: we've decided to release the new update ahead of schedule! This doesn't replace the update planned for next month, which remains confirmed. This means more content for you in less time! Here are the highlights of this version: What's New? ~840 renders, ~20,000 words (about 1h10 of reading), 3 animations, 9 secret renders, and 1 new achievement. Revamped Environments: Norah’s house, the rental room, and Aquila now feature higher-quality renders, enhanced realism, and expanded scenes, setting the stage for free-roam mode. New Navigation Model: An experimental integration between Visual Novel (VN) and free-roam modes. After completing the story in VN mode, explore new areas and find extra content without switching modes. In the future, we aim to fully integrate VN and free-roam modes, eliminating the need to switch at the end of the game's sto…
- Our Home Update: Progress and Plans - 2 April 2025
Hello everyone, welcome to the Our Home update status! In this post, we want to share what you can expect from the next Steam update and give you a glimpse into our process. As outlined in the Early Access details, our updates roll out quarterly. This approach lets us plan the scope of each release and the playtime you’ll enjoy. Based on our development capacity, we produce around 400 renders per month, translating to about 30 minutes of gameplay or reading. Over a quarter, that’s roughly 1200 renders and 1h30 of new content. Our Home has a special trait: we believe every character’s expression and line matters for deeper immersion. That’s why we craft about 1 renders per dialogue. Not everyone might notice this while playing, but it’s something we take pride in delivering for you. What’s Ready So Far As of now, here’s what we’ve accomplished: since February 26, we’ve created around 490…
- Help Shape the Future of Our Home – Your Opinion Matters! - 19 March 2025
Hello, amazing residents of Pinepool! We want to make the game even better, and for that, we need your feedback. We know Steam is your place, so we’ve prepared two options for you to participate: a quick survey right here, with 5 simple questions (just rate them from 1 to 5 in the comments), for those who want to answer without leaving the platform; and a more in-depth one, with 9 detailed questions, on a Google Forms for those who want to dive deeper (link at the end of the post). Choose whichever works best for you and help us decide the future of the game! Oh, and yes—we know you're all eager for more sex scenes (who isn't, right?). Don't worry, we're already working on it! 😏 How would you rate the prologue's impact in hooking you into the story? (1 = Didn’t grab me, 5 = Got me immediately!) How much are you enjoying the character development? (1 = Very shallow, 5 = They feel like m…
- Changelog - Version 3.00.8 - 19 March 2025
- Improved translation for all languages. - Fixed bug that prevented loading more images after accessing Higram's profile. - Resolved story inconsistency: an absent event, previously referenced in the MC's thoughts, will be included in future versions. - Added minor user interface improvements.
- New Update: Tweaks and Fixes - 17 March 2025
Hello, everyone! We’re here with a new update bringing improvements. This isn’t an update with new content, but rather tweaks and fixes to make your experience even more enjoyable. Let’s dive into the details: New Features and Improvements Virtual Keyboard for Controllers Now, players using controllers have a virtual keyboard to make things easier. Whether on PC or Steam Deck, interacting is simpler without switching devices. Interface Font Adjustments We’ve increased font sizes across the interface for comfortable reading, especially on Steam Deck, but also on other platforms. Everything’s more legible and prettier! Landscape Photos on Mobile Added support for landscape photos on mobile, with automatic -90º rotation after capture. Your images now stay at the right angle effortlessly. Game Image Overhaul We’ve adjusted 100% of the images to reduce texture sharpness, better aligning them…
- New Hint System, Achievement Adjustments, and Translation Improvements - 3 March 2025
Hello, players! We’re excited to bring you an important update with some key changes to enhance your experience: New Hint System for Secret Images: We’ve added a hint system to help you locate secret images! These hints will only appear while playing (outside the main menu) and can be accessed via the gallery in the Pause menu. Keep exploring those hidden spots! Achievement Requirement Adjustments: We’ve reworked some of the Higrams-related achievements to make them more achievable while still rewarding exploration. The photo requirement has been reduced from 100 to 50 photos, and the likes requirement has been lowered from 5,000 to 100 likes. Our goal with Higrams is to encourage players to dive into every detail of the renders and spark interest in future content for players across all versions. While the original metrics felt nearly impossible, these new values strike a balance—chall…
- Understanding Features and Settings in Our Home - 1 March 2025
Hello, Our Home players! 🏡 We understand that some settings or features might not be immediately clear, so we’ve put together this official to help you navigate the core aspects of the game. While most of these details are already available in-game as tooltips when you hover over each function, this guide consolidates everything into one handy reference. Below, you’ll find detailed explanations of each feature, where to find them, and how they work. Our goal is to ensure your experience is as smooth as possible, whether you’re a newcomer or a seasoned player. Let’s dive in! 1. Main Menu The Main Menu is the first screen you see when you launch the game. It contains the core options to start or customize your experience. The Main Menu screen of Our Home Start: Opens a submenu with two initial options: Start from Scratch: Begins a new adventure. You can choose between two gameplay modes:…
- Minor Update: Faster Responses, New Hint, and Translation Fixes - 28 February 2025
We’ve rolled out some small improvements based on recent feedbacks Faster Character Responses on SMS: We saw in a review that the delay in character responses to the MC felt too long. The original 2-second delay was designed to mimic typing for immersion, but we shortened it to 0.5 seconds. This made conversations quicker and smoother! New Hint in "The Destination" Quest 'Back to the Orphanage' : We added an extra hint to clarify what to do next. We also mapped out other quests that might confuse players and plan to include more hints in future updates. Translation Improvements: We fixed minor issues across all languages. We collected some feedback on translations and made adjustments, with more refinements planned over time.
- Turkish Translation Fixes & Discord Rich Presence Improvements - 28 February 2025
We’ve rolled out a small update to enhance your experience! Here’s what’s new: Improved Turkish Translation: Fixed issues that could cause players to get stuck in certain parts of the game due to translation errors. Enhanced Discord Rich Presence: Updated the integration in-game status on Discord.