SPSTEAMPULSELIVE ANALYTICS
Othello

Othello Steam metadata

BlueLine Games | Mar 19, 2015 | game

Released

0players observed · 4 October 2026 - 14:41:03 UTC

CasualIndieStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)11,565
  • Revenue (VGI)$65,810
  • Review score71% positive

Othello metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)11,565
  • Revenue (VGI)$65,810
  • Review score71% positive
  • Total reviews100
  • Release dateMar 19, 2015
  • DeveloperBlueLine Games
  • PublisherBlueLine Games

Genres: Casual, Indie, Strategy

Company pages: Developer: BlueLine GamesPublisher: BlueLine Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Othello Steam metadata

Othello metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/307430/metadata
Steam Communityhttps://steamcommunity.com/app/307430
PCGamingWiki search
IGDB searchSearch IGDB for Othello

Reviews, pricing, and metadata

Review summary

Mostly Positive

71% positive, 71 positive, 29 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, Shared/Split Screen, Cross-Platform Multiplayer, Steam Achievements, Full controller support

Achievements

20

Platform releases
  • Steam 19 March 2015
  • Xbox 18 September 2012

Latest Steam announcements

  • Lost Cities Kickstarter Launched! - 9 May 2017

    Hey there, Othello Fans! We at BlueLine Game Studios are happy to announce that we have just launched a Kickstarter for our newest game: Lost Cities! It uses the same great engine that we used for Othello and have been growing over the years for our other games. The game will be available for Windows, Mac, and Linux, as usual, and we hope to use the Kickstarter to fund a bunch of translations and a few other new bells and whistles. We hope you'll take a few minutes to check out the Kickstarter: http://bluelinegamestudios.com/kickstarter/lost-cities We also have already put out a demo for the game that you can check out on the Lost Cities Steam page: http://store.steampowered.com/app/520680/Lost_Cities/ Thanks for your continued support of BlueLine Games! Enjoy!

  • Updates, Translations, Sales! :D - 13 November 2016

    We've just released a bunch of updates & new languages for Othello: Added Spanish translation (thanks dani_as0!) Added Polish translation (thanks Ti_Ichigo from our LiveCoding.tv channel!) Old "Steam Notifications" have been deleted and any games that end will now get their notification deleted once both players have seen the end of the game. GamePad support for BlueLineCloudSignupDialog is no longer broken... can fill it out correctly, or skip it and play without an account just like with keyboard/mouse. Made resizing the window conform to the ratio instead of using letterboxing. The Online Game Menu Screen doesn't flicker when the list reloads now. Made Alert dialogs center in the screen correctly (they were slightly off-center before). Made it so that asynchronously created games also have the opponent's name added to the serverName when the 2nd player joins. Also, we're running pret…

  • Othello is released!! - 5 August 2016

    FINALLY!! :D More than two years after we started trying to get this license, today we are finally launching Othello to the world on Steam! We can't thank you all enough, for all of the support! The community has been great at making our previous releases successful, helping us tune the AI to the right level of difficulty, and helping us find bugs in prior releases so that the game would be good enough that we would get the approval to bring the Othello IP back to PC for the first time in years (decades?)! This launch comes with many fixes since the last version was pushed (listed way down below). Also, a big heartfelt thanks to Othello World Champion, Ben Seeley and to Benkt Steentoft of the World Othello Foundation. Without their help, I never would have been able to navigate the tricky licensing situation and been able to capitalize on contacting Megahouse for a license, literally th…

  • Bugfix release - Win/Mac/Linux - 15 December 2015

    Fixed some really bad edge-cases that were caused by playing an online async game, then leaving it, then finishing a local game in the same run of the program. Please make sure you have the latest version (which was released on Saturday, Dec 12th) and you should be safe from any unwanted issues related to this. PS: If there is a steep sale on Reversi any time still in 2015, it will be the last steep sale we'll be able to do for quite a while! So grab it ;) Cheers!

  • Bunch of improvements + a SALE! - 20 November 2015

    Since our last release, we've made a lot of changes & are having a short sale to celebrate! Here are some of the changes: Rewrote our entire font rendering system to use a more scalable system. On users with huge high-resolution monitors, they should now be able to see the fonts as clearly as someone with a standard monitor. The new system is "Signed Distance Fields". For the curious, here is a youtube video that shows the general way in which they work: https://www.youtube.com/watch?v=CGZRHJvJYIg This change also allowed us to completely re-write how string-measurement works. After a ton of obsessing over the details, you'll notice that now, text is centered better in several spots in the app, and the Chat box looks less wonky. This is all due to being able to measure text very accurately. FNA/OpenGL fixes to support more graphics cards. Smaller log file Better display of users w/Apost…

  • Recent Reversi Updates - plus FREE GAME! :) - 20 September 2015

    Improvements! It's been more than a month since the last announcement about Reversi releases, so here's what's new: Made a new AI level half-way between Beginner and Easy and shifted every level from Easy onward up one (so the old Easy is the new Medium, etc.)! This has been out for almost exactly a month at this point (sorry I'm behind on announcing stuff, these things all came out at slightly different times). This is the fourth version of the AI difficulty, hopefully it's about right this time! Fixed the Online Game Menu Screen crash that was happening on Mac OSX. Redid our release-process to remove a bunch of un-needed assets that were left around but weren't being cleaned up. This leads to less hard-drive space being used for the game, and significantly less bandwidth used for the initial install. This was a pretty big change. If you were to install Reversi game 3 times (once on Wi…

  • Bunch of updates & fixes - 6 August 2015

    We just pushed out a bunch of fixes that had been piling up for a while (and some that we finally got fixed today after looking at them for far too long!). This release was for Windows, Mac, and Linux simultaneously. Fixed the serious bug where the AI sometimes wouldn't make a move... it would just sit there. HUGE thanks to the community (especially Diminutive Resplendence) for their help in debugging it. Couldn't have done it without you! Fixed the occasional 1-second stutter in the UI. It would happen about once every 40 seconds & it appeared at the previous release. LogFile.log is no longer part of the build, so if you "Verify Integrity of Game Cache" in Steam, it won't make you download the logfile over again. The BuildID is now in the log-file. This is useful for detecting if someone's Steam client is being stubborn and not upgrading their version of the game. Upgraded to Steam SDK…

  • Maintenance update (Rematches & Sliders) - 20 July 2015

    Fixed the "Rematch" functionality which hadn't worked correctly for online play since the move to BlueLine Cloud. Now it's good again. Sliders were very finicky for clicking/dragging before. They work as expected again.

  • Update! - fully on FNA, async fixes, Linux gamePad support (Win,Mac,Linux) - 6 May 2015

    All three platforms are now up to date with each other again. That makes life better for everyone. Here's what we've changed in the last few weeks: This update includes an upgrade of our library from Monogame-SDL2 (sorta FNA) all the way to the latest FNA. Performance improvements! (largely due to FNA upgrade... but not entirely). Depending on what part of the game you're in, it can do 10% to 20% more frames-per-second. If you're at 60 fps, then it just stops there (to not waste your CPU) but since the cap was always at 60 fps, you'll just be using less CPU! Bunch of Async fixes & tweaks We tweaked the BlueLine Cloud experience. Now, if you hit that "signup/connect" dialog, and you don't want to send us any of your super-secret-secret-data (ie: your email address), then you no longer have to put in a fake email... you can just hit "No Thanks" and you will get to play anyway. When you re…

  • #TableTopDay Update - bugfixes! (Windows) - 12 April 2015

    We fixed a handful of bugs. For now this update is only for Windows because we're still hammering on trying to fix game-pad support in Linux (so our Linux build is unstable right now). Here are some things that are fixed by this push: Crash when resuming a game against a player who wasn't connected to BlueLine Cloud "Peppermint" tiles in some Async games (extra tiles were rendering in the same spot as the real tiles). Rematches against the AI would get confused & the AI would pass because it was trying to make a move before the pieces were loaded onto the board. Could not create a lobby after joining (or re-joining) an async game. If you started an async game, then played your first move, if you left the game, it would show it as still being your turn. Various race-conditions! We fixed entire swathes of inter-related bugs with Async (thanks for all of the help debugging, shiny people!).…

  • UPDATED! - "Red vs. Blue", Easier AI, Async-Game-Starting, DLC, Microtransactions - 2 April 2015

    First big update for Reversi! Red vs. Blue skin - we got skinning working, and added a Red vs. Blue skin. Press "F2" or check it out in the Settings menu. We're going to make it easier for us to make skins, then we hope to add quite a few more. Easier AI - we Nerfed the AI quite a bit. Now, the "Insane" level is quite a bit easier than the Medium level used to be. This was based on a lot of community-feedback and the fact that an Othello World Champion said that Medium beat him twice in a row (oops!). Please let us know how many levels you can beat now! :) Async bugfixes - there were 7 bug-fixes that we made. I spent all week doing these, and my assessment is that typing them all out would bore you to death, so I shall omit them. I DO NOT WANT TO CAUSE YOU DEATH! Async-game-starting - there are a decent number of online games getting played with Async functionality (not both players hav…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID307430
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateMar 19, 2015
DeveloperBlueLine Games
PublisherBlueLine Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent71%
Positive reviews71
Negative reviews29
Total reviews100
Steam recommendationsNot available
Achievements20
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

The classic abstract strategy game comes to Steam! Othello is an ageless game that takes a minute to learn and a lifetime to master. Place tiles surrounding your opponents tiles to flip them to your color. Get to the end with more tiles of your color and you are the winner!

About this game

The classic abstract strategy game comes to Steam! Othello is an ageless game that takes a minute to learn and a lifetime to master. Place tiles surrounding your opponents tiles to flip them to your color. Get to the end with more tiles of your color and you are the winner! Buy it once, play it on PC, Mac, & Linux. This is the most full-featured version of Othello ever created. Features: Play locally or online. Play against the computer – World class "Zebra" AI with five difficulty levels. Includes "hot-seat"/"pass-n-play" mode for multiplayer using only one computer. Asynchronous play - you can play even when your opponent is offline. Easily switch between full 3D with camera-control & a 2D graphics mode Full controller and “Steam Big Picture” support Switch seamlessly between playing with mouse/keyboard and gamepad. Elo Ratings for online games – ranked on a Steam Leaderboard Steam Trading Cards, Badges, Backgrounds & Emoticons Dozens of Steam Stats & Achievements. Steam version has no added DRM and can run everything except the online play & Steam-specific bonuses (Steam Achievements, Steam Leaderboards, etc.), without any internet connection and/or without Steam installed.

Supported languages

English, Spanish - Spain, Polish

Steam categories

Category IDCategory
2Single-player
1Multi-player
24Shared/Split Screen
27Cross-Platform Multiplayer
22Steam Achievements
28Full controller support
29Steam Trading Cards
23Steam Cloud
15Stats
25Steam Leaderboards
32Steam Turn Notifications
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Othello's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Othello's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Othello at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$0.00$0.00No discountSteam Store

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