SPSTEAMPULSELIVE ANALYTICS
Don't Lose Aggro

Don't Lose Aggro Steam metadata

Oren Koren | Apr 15, 2026 | game

Released

1players observed · 23 September 2026 - 16:53:35 UTC

ActionRPGEarly AccessSteam Store

  • Latest observed players1 · 23 September 2026 - 16:53:35 UTC
  • SteamPulse tracked peak50
  • Units sold (VGI)6,947
  • Revenue (VGI)$44,841
  • Review score86% positive

Don't Lose Aggro metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 16:53:35 UTC
  • SteamPulse tracked peak50
  • Units sold (VGI)6,947
  • Revenue (VGI)$44,841
  • Review score86% positive
  • Total reviews108
  • Release dateApr 15, 2026
  • DeveloperOren Koren
  • PublisherOren Koren

Genres: Action, RPG, Early Access

Company pages: Developer: Oren KorenPublisher: Oren Koren

Top Steam chartsTop 100 gamesGame directorySteam Store page

Don't Lose Aggro Steam metadata

Don't Lose Aggro metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3079160/metadata
Steam Storehttps://store.steampowered.com/app/3079160/
Steam Communityhttps://steamcommunity.com/app/3079160
PCGamingWiki search
IGDB searchSearch IGDB for Don't Lose Aggro

Reviews, pricing, and metadata

Review summary

Very Positive

86% positive, 93 positive, 15 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

11

Platform releases
  • Steam 15 April 2026

Latest Steam announcements

  • Major Update 1 Out Now! - 14 September 2026

    Hi Tanks!The first major update of Early Access is officially out.I wanted to take this chance and thank all those who playtested it, provided feedback throughout Early Access and shaped the contents of this update, I tried making this update as community-focused as possible.Waiting for you in the Discord or in the Steam forum!Patch Notes:New Threat SystemNew threat system. A threat table now drives enemy target selection. Damage, heals and taunts all generate threat, the old health threshold system has been replaced entirelyCompanions also generate threat by dealing damage and healingThreat Meter HUD showing your standing against your current target as well as other party members threatThreat decays over time, enemies left unchecked will prefer companions as targets Party Size & Companion ChangesParty size increased to 3Companions now take a role of Primary and SecondaryPrimary Compani…

  • Playtest Finished - 11 September 2026

    Hi Tanks!The playtest is finished, thank you to everyone that played and gave feedback.If you haven't yet, please Submit feedback through this form, it helps a ton.Stay tuned, more news coming!

  • Playtest is live! - 22 August 2026

    Hi Tanks!The playtest is live, sign up and get instant access by clicking the button on the store page "Request Access"Submit feedback through this form, it helps a ton!Patch Notes:New Threat SystemNew threat system. A threat table now drives enemy target selection. Damage, heals and taunts all generate threat, the old health threshold system has been replaced entirelyCompanions also generate threat by dealing damage and healingThreat Meter HUD showing your standing against your current target as well as other party members threat Party Size & Companion ChangesParty size increased to 3Companions now take a role of Primary and SecondaryPrimary Companion: Holds both passive and active abilitiesSecondary Companion: Holds only passive abilitiesCompanions now weave in auto attacks alongside their abilitiesCompanions may actively disengage from high threat targetsCompanions will always auto a…

  • Playtest for the first major update starts August 22! - 23 July 2026

    Hello Tanks!The first Early Access Major Update is finally coming together and will be ready for public playtesting starting August 22.Your role in the playtest is critical for the game's success, as this one changes core systems and overall pacing, so please consider participating!Sign up to the playtest:https://docs.google.com/forms/d/e/1FAIpQLSfT054eu6dNo-Vs3-foe1ceRBfgTys71iH-Tl-Kd2aSJwAdmg/viewform?usp=publish-editorIn this update, you will experience:Increased party size (from 2 to 3)New companion behaviorsNew system: marking targetsNew companion: summonerNew tutorialNew shieldToughness modifiers per shieldNew ability - Blood StrikeNew Status Effects / DebuffsNew UX/UIAnd much more! (full patch notes coming soon)See you thereOren

  • Devlog #2 - 21 June 2026

    Hi tanks!This month was focused on polishing the existing experience, tackling onboarding processes and also designing new abilities, shields and builds.I hope to get this into a playtest version and share the latest build with you soon.Work started to increase the party sizeThe new design will contain a primary and secondary companion, for a total team size of 3.The primary companion will keep their active ability, but the secondary one will only have passivesUX improvements are at worksCarrying out the vision to make tanking more accessible is no easy feat, another iteration of tutorial polish and improvements to the explanations is required.In this example, examining what reads best for color contrast and positioning of the UI elements for best readability.A new dungeon is being builtI don't have visuals to share yet, the new dungeon will focus on decision making throughout with less…

  • Don't Lose Aggro is in the Insider Gaming Showcase! - 28 May 2026

    Hey everyone,Don’t Lose Aggro will be part of the Insider Gaming Showcase, and I wanted to take a moment to say thank you.This game started from something very personal to me.I grew up spending countless hours tanking in games like World of Warcraft and other MMOs. I loved the pressure of protecting the team, interrupting enemies at the right moment and being a massive pain for my healers to heal because I always pulled too much.Over time, I realized there were not many games built entirely around that feeling, so I decided to build one myself.Seeing Don’t Lose Aggro reach Very Positive reviews on Steam has meant a lot.I read every review, comment, watch every stream, notice every wishlist.These help keep the project moving, and makes the long solo dev days feel a little less insane.I'm also committed to fixing every bug, improving performance and polishing the experience.Being part of…

  • Devlog #1 - "Content, Content, Content" - 15 May 2026

    Hey Tanks!It's been a month since Early Access released!I have been trying to smooth out the experience and fix as many bugs as I can in the first few weeks of release, but now it's time to hunker down and focus on adding more content.I will try to write up a devlog every month with a recap and show some progress on the game.As always, if you want more frequent updates and join the discord!So, how did it go??With the dust mostly settled around the EA launch, I'm very happy with the attention Don't Lose Aggro received, it was truly humbling to see the game resonate so much with former and current tank mains.However, there is still much work to be done, and while I am happy the game is doing well in its niche, I'm hoping it can grow and attract a wider audience as time goes on and more content gets added.Keep posting videos, reviews, bug reports and feedback anywhere you see fit, rest ass…

  • Patch 0.2.0 - Hold-to-aim, Cloud Save support - 1 May 2026

    - Pull is now a hold-to-aim area ability. "Pulls up to 20 enemies towards the target area" - Ground Slam is now fully aimable, with a minimum range of the leap distance - Added Cloud Save for multi-device synchronization - Judgment now unlocks at level 2 - Added the spellbook menu to the Academy interactions, viewable from the cathedral seat - Improved how companions maintain distance from the player; they now keep greater distance in more scenarios - Added "New Game Mode" tooltips to portals when new game modes are unlocked - Improved the Tab-targeting algorithm (cycling targets) - Caster enemies now always display their cast bar while casting - Various fixes to ragdolls, knockbacks and enemy movement

  • Early Access Development Roadmap - 29 April 2026

    Hi Tanks!It's been 2 weeks since the Early Access launch!Thank you all for playing, enjoying and giving feedback on Don't Lose Aggro - this is what drives the success of this project.I spent a lot of time digesting feedback, watching you play, and contemplating where the game should go next accordingly, especially around increased party sizes, player customization, loot and gear.I'm happy to present the early access development roadmap, and I'm already hard at work on Phase 1 and sharing progress actively on the Discord server!As always, I encourage you to voice opinions and feedback in the steam forums as well, let me know what you think:Here's What's ComingPhase 1 Endless Mode (how long can you last??)Summoner CompanionNew shields, abilities and enemies Phase 2 Increased party sizeShield progression systemShield based Ultimate abilitiesConsumables and vendorsAchievement wall Phase 3 L…

  • Patch 0.1.6 - Range indicator for Ground Slam - 25 April 2026

    - Added a range indicator when holding the Ground Slam button - Fixed some walls in the academy where you could get stuck in - More responsive jumping - Fixed Death Wish talent tooltip

  • Patch 0.1.5 - Mouse Keybinds & Framerate cap - 23 April 2026

    - Added the option to set framerate limits - Added the option to bind keys to mouse buttons - Removed the slow motion feature - Added the option to rebind the "Interact" button - Added a volume slider for companion voicelines

  • Hotfix 0.1.4 - 22 April 2026

    - Fixed a bug where charge sometimes gets stuck in animation - Changes Boss Rush unlock level to 2 instead of 6 - Fixed a bug where Protect would not absorb damage in Boss Rush 201 - Changed how the frontal cleave behaves in Dungeon Crawl, enemies no longer rotate at the last second - Various terrain fixes and glitches in Dungeon Crawl - Various terrain fixes to prevent getting stuck in the Academy

  • Hotfix 0.1.3 - 19 April 2026

    - Added a speed pickup buff in the Academy map - Also passively increased playerm ovement speed in the Academy - Fixed Ground Slam bug that could go through the gauntlet wall in Dungeon Crawl - Refined descriptions of Vice Grip and Final Heartbeat to better explain the mechanic

  • Hotfix 0.1.2 - 17 April 2026

    Hi Tanks! Still digesting your feedbacks, but for now immediate fixes I was able to include: - rephrased the dodge and charge upgrades to "100% block/dodge chance for the next hits taken" as the dodge and block mecahnics were unclear - Fixed a bug with Momentum talent resetting all cooldowns instead of just 10%

  • Hotfix - 0.1.1 - 15 April 2026

    Fixed an issue where players with controllers could press the "continue" buttons to load multiple times causing loading system to crash

  • Early Access OUT NOW! - 15 April 2026

    Hi Tanks!Don't Lose Aggro is now avaialble in Early Access!Please note, the game is still in early stages. Expect unfinished features and bugs, but please communicate them to me so the game can fulfill it's potential.It has been a long and meaningful journey for me, making this game as a solo developer for 2.5 years, so I really hope the tanking fantasy I envisioned will resonate.Your feedback will decide how Don't Lose Aggro grows, so make sure you Join the Discord!hope you will have fun with Don't Lose Aggro!It's Tanking Time.

  • Don't Lose Aggro celebrates the joys of tanking raids, and it's charging into early access next month - 16 March 2026

    Tanking is, categorically, the most fun aspect of the MMO holy trinity. Yes, seeing the DPS meter sing while you're stabbing away and blowing cooldowns is a big dopamine hit, and knowing you were responsible for keeping your party alive through astute healing timings is incredibly satisfying, but holding the fort like Hodor in Game of Thrones has always been my preferred way to play. While there's been a recent trend in MMO-lite games that rip out the best bits from our favorite time sinks, such as Erenshor and Fellowship, Don't Lose Aggro is the first to dedicate itself fully to the shield. As exclusively revealed by PCGamesN, it's soon to hit early access. Read the rest of the story... RELATED LINKS: If you're sick of WoW's annoying teammates, Don't Lose Aggro is a must-play

  • Early Access begins April 15 for Windows PC and Steam Deck - 16 March 2026

    The moment has finally arrived Tanks!Don't Lose Aggro is releasing into Early Access on April 15 for Windows PC and Steam Deck!The game will launch at a price of 10$ with a 20% launch discount.Thank you everyone who participated in playtests, played the demo or reported bugs and provided feedback, it helped shape this release a lot.Especially during Early Access, your feedback and reviews will be the deciding factor of the game's future!What to expect in the Early Access versionGame modes and Player RankingBased on player feedback I wanted to introduce more aspects of tanking into the game, these are now invoked by the different modes the game has to offer.Each mode has a ranking criteria which awards medals based on performance: Gold medal rewards x3 EXP, silver X2 exp and bronze X1.Dungeon Crawl ModeYou will rank based on how fast you complete the dungeon. Dungeons are meant to test y…

  • Major Demo Update: Ranger Companion & UX Overhaul - 24 October 2025

    Hi Tanks!I'm proud to announce the second companion of Don't Lose Aggro - The Ranger!Along with many changes to improve game feel, this demo patch includes:Gameplay tipsNumerous bug fixesChanges to visuals for shieldsChanges to descriptions and overall reading level of the game, making split-second decisions easier to makeA complete overhaul of ingame UIBetter leveling experience when multiple levels are rolledChosen upgrades appear as a buff bar at the top of the screen so you don't have to remember what you picked anymoreShowing the relevant ability tooltip when hovering over upgradesNerfed Nova's knock back to better synergize with Holy GroundNerfed companion heal upgrade to apply once instead of per impact (this trivialized the game, unintended)New upgrade: Dodge triggers auto attack. Go build dodge!And much more!Waiting for your feedback in the Discord.

  • Demo Update - Tutorial hotfix - 2 September 2025

    Hi Tanks,I improved the tutorial so it now highlights what keybind is relevant for each step.Also:Fixed visual bugs for ultrawide screensHighlighted enemies further for better visibilityFixed a bug in the tutorial where the instruction popup would disappearWaiting for your feedback in the Discord as always!

Patch notes and updates

S.noRelease datePatch nameGID number
11 May 2026Patch 0.2.0 - Hold-to-aim, Cloud Save support1831432155570765
225 April 2026Patch 0.1.6 - Range indicator for Ground Slam1830797770238825
323 April 2026Patch 0.1.5 - Mouse Keybinds & Framerate cap1830797770233704
422 April 2026Hotfix 0.1.41830797770231047
519 April 2026Hotfix 0.1.31830163047264590
617 April 2026Hotfix 0.1.21830163047260425
715 April 2026Hotfix - 0.1.11830163047255616
82 September 2025Demo Update - Tutorial hotfix1809235871750802
914 August 2025Demo Update - Visual polish, revamped Nova, bug fixes1808061939352426
109 August 2025Demo Update - Shield Starting Abilities, Gain Talents Faster1807332909649610
1124 July 2025Demo Update: Tab-Target option, easier 1011806064758623581
1222 July 2025Demo Update - Better Targeting & New Upgrades1806064758558053
1320 July 2025Demo Update - Balance1805431065442970
1419 July 2025Demo Update: Movement key rebinding1805431065411953
1518 July 2025Demo Update1805431065369141

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3079160
Live current players1
SteamPulse tracked peak50
Live count (today's peak floor)1
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateApr 15, 2026
DeveloperOren Koren
PublisherOren Koren
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent86%
Positive reviews93
Negative reviews15
Total reviews108
Steam recommendations129
Achievements11
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3079160/

Short description

Protect your team by forcing enemies to attack you in this single-player action roguelite inspired by MMO raids. Create unique builds, unlock powerful talents and master the art of tanking to command the chaos!

About this game

Join the Community Roadmap About the Game Protect your team by forcing enemies to attack you in this single-player action roguelite inspired by MMO raids. Create unique builds, unlock powerful talents and master the art of tanking to command the chaos! Damage your enemies to hold their attention! Or force them to attack you by running away! Don't Lose Aggro lets you play any kind of tank you can think of, focusing on control, strategy and positioning. You have the assignment of protecting your group from harm! Companions, while alive, provide powerful abilities that can be upgraded, which are key for a successful run. Don't Lose Aggro allows you to choose whether to protect your companions or go full hard-core and sacrifice them! Use your abilities to utilize the tank you aim to become. Charge can close a gap between you and the enemy but if you're the slower type, you can always pull them towards you! Some abilities are aggressive and focus on damage, whilst others focus on protection and healing. Upgrade your lasting tanking builds by spending talent points to suit your preferred playstyle. Play as a Dodger, Blocker, Kiter, or Taunter - each with distinct mechanics and upgrade paths. Battle through the lava-surrounded Isle of Doom, survive the Cyclone Sands' sandstorms, and face the final challenge in "The Fallen City." As you progress, you'll unlock new arenas and fight new enemies & bosses to prove your tanking skills!

Supported languages

English * , French, German, Japanese, Simplified Chinese, Russian, Portuguese - Brazil, Italian, Spanish - Spain, Korean, Spanish - Latin America, Traditional Chinese, Turkish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Don't Lose Aggro's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Don't Lose Aggro's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Don't Lose Aggro at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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VRChat43,65023 September 2026 - 17:35:57 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
BeamNG.drive22,74423 September 2026 - 18:25:22 UTC44,232392,944BeamNG
R.E.P.O.20,30323 September 2026 - 18:02:19 UTC266,908420,693semiwork
RuneScape: Dragonwilds19,10723 September 2026 - 17:07:22 UTC39,10324,686Jagex Ltd
The Isle18,98023 September 2026 - 19:04:47 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games

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