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Demon Hunt Playtest

Demon Hunt Playtest Steam news

Jul 7, 2024 | game

Released

0players observed · 22 September 2026 - 07:19:26 UTC

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Demon Hunt Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
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  • Release dateJul 7, 2024
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No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Demon Hunt Playtest Steam news

Demon Hunt Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Early Access Release Date - 17 July 2025

    Hello everyone, the time is almost here! Demon Hunt Early Access launches on July 30.You've been very supportive and patient, so thank you. Here is what to expect from Early Access. Weapons & ArtifactsI've added 4 new weapons to unlock, each with 3 evolutions as always.I've removed the Physical and Energy weapon types and introduced 4 new types: Ember, Ion, Void, and Caustic.These new weapon types can be further enhanced with new artifacts that unlock unique abilities to experiment with.I've added 33 new artifacts, bringing the total to 60. Some of them unlock new combos based on your weapon’s damage type.Bosses & Threat LevelsThere are 3 new final bosses, each with their own threat modifiers and a new enemy type.As you progress through each boss's threat levels, you'll unlock new rewards.ItemsI've reworked the Unique and Set Item abilities. Now there are 42 Unique Items and 12 Set Item…

  • 0.17.005 - 3 April 2025

    Hello everyone! Here are some updates to the demo! -Added Offerings, Soulstones and Pylons. These new PoI's allows you to spawn more elite demons. -Updated core visuals. -Updated settings UI and added a minimap distance option. -Added icons on the minimap for the PoI's, They become visible as you discover them. -Updated weapon visuals for dualsaber and orbiter. -Reduced the number of shrines spawned on the map. -Flying demons(projectile-shooting) now have more health. -Ion Mortar balance: Reduced Ion Ring damage overall. -Minigun balance: Increased damage overall and increased volatile blast radius.

  • 0.17.004 - 18 March 2025

    0.17.004 -Fixed a bug causing tokens to duplicate when picked up -Altar's Pick Up stat %2 => %6 -Artifact Hungry Core Pick Up { %25, %30, %35, %40, %50 } => { %50, %60, %70, %80, %100 } -Fixed Armory's weapon images -Added a wishlist button to menus -Some polish on main menu buttons -Made some visual improvements for better readability on the Orbs screen. -There should be fewer crashes while changing scenes. Still trying to figure out the crashes that occur while quitting the game.

  • 0.17.002 & Steam Next Fest Demo Release and 10k Wishlists! - 24 February 2025

    Hello everyone! Great news, Demon Hunt hit 10k wishlists just before the Steam Next Fest! This was an important milestone for me, so thank you all! This also concludes the open playtest, you can still play it if you are in the playtest of course. So this is most likely the last update before Early Access. Because a Demo is live for the Steam Next Fest, its basically the same with the playtest version and shares the same save file. Here are the updates : -Added OST. They are not in their final form as I made them in really short time. -Changed the experience pick up sound. But you can select the old version in the settings if you like it more. -Updated the mecha model. -Ultrawide monitors should work fine now on main menu too. -There is a crash happening at Appu(Boss 4). This patch should fix it, so please let me know if it happens again. -Added weapon evolutions descriptions. -Updated t…

  • 0.17.001 Patch Notes & Roadmap - 25 January 2025

    Hello everyone! This took a bit more then I expected, some changes and some new stuff. Let me know what you think! -Wave time reduced from 30 to 20 seconds. I think the game was feeling a bit too long and dragging out at times, so this change should make it more fast paced. Basically 30 seconds worth of enemy spawns in 20 seconds now, so I increased all of the weapons dps to compensate. This change shortens the total run by 8 minutes approximately. -New item system. You can recycle your items for reagents and craft new items or upgrade your existing ones now. Added set items and unique items. They don't drop from enemies directly, but instead enemies drop unique/set tokens which you can use to craft unique/set items in your base. I made it so you can choose which item you get since they have a low drop rate. Added storage space for items in base. This whole system is a bit barebone and…

  • 0.16.007 - 5 December 2024

    -Fixed a bug causing new players to have an unusable inventory. If you have this issue you have to reset your inventory though. Settings > debug > reset inventory

  • 0.16.006 - 3 December 2024

    -Updated the inventory screen. Now you can sort your items and compare them with equipped ones. -Fixed Orb screen scroll down/up issue with controller Morbad. 3rd Boss -Phase 1 projectile count 10 => 8 -Phase 1 projectile speed 3.4 => 3.2 -Phase 1 Spire spawn time 1 => 1.2 -Phase 3 move speed 3 => 2.5 Dualsaber -Flame damage base value %10 => %40 -Radius rarity values {0, 1, 2, 4, 6} => {0, 0.5, 1, 2, 4} Field -Attack Speed base value 5 => 6 -Damage base value 3 => 4 -Radius base value 5 => 6 -Core Damage base value 5 => 4 -Ring Damage base value 5= > 4 -Evoporate Chance base value 0.02 => 0.03 Grenade -Rain attack speed value 6 => 8 -Nuclear radius value 3 => 2.6 Blaster -Shatter base damage value %50 => %60 -Shatter rarity damage value {0, %5, %10, %15, %20} => {0, %10, %20, %30, %40} -Explosive base damage value %40 => %60 -Explosive rarity damage value {0, %10, %20, %30, %40} => {0,…

  • 0.16.005 - 29 November 2024

    -Optimized disk space. -Inventory saves properly now.

  • 0.16.004 - 28 November 2024

    -Save issues should be fixed.

  • 0.16.003 - 28 November 2024

    -Just a little update about Steam Stats.

  • 0.16.002 - 26 November 2024

    -Added threat levels. Includes new boss movesets and a new enemy type. -Added new phases and moves to "Habbabu". At Threat Level 3; -Yabi spawns more spires through out the fight and spires can shoot projetiles. -Jaya spawns a rolling acid ball which leaves puddles behind. Blob enemies gets buffed when they touch puddles. -Morbad's spires explodes after landing. Spawns killable nodes that shoot projectiles during phase 2. -Appu spawns an enemy that charges at player. -Fixed weapon range issue with bosses with bigger geometry. -Changed artifacts "Turbo Gears" and "Blasting Engine" stats. {%2,%4,%6,%8,%10} => {%4,%8,%12,%16,%20} -Changed artifacts "Kinetic Charger" and "Wave Amplifier" stats. {%8,%10,%12,%16,%20} => {%4,%8,%12,%16,%20} -Fixed a ui issue about decimals for artifact "Scope Rush". -Stuck moving issue should be fixed now. Also added an alternative input method that you can to…

  • 0.16.001 - 7 November 2024

    -Added talent tree for the first mecha. There will be more mechas with different talent trees in future. -Added a simple version of a world map with fog of war. -Added visual cues for Field's evoloutions. -Changed Swarm's first evolution. -Made changes on Minigun's first evolution and changed name of the third evoulution. -Added a game over sound and made improvements on game over screen. -Swarm and Minigun's attack speed stat was misleading, it reflects proper attack speed now. -Made some changes on Main Menu. Removed "Continue" and "New Save" buttons and just added a "Play" button. -Added a "Move Input Threshold" setting in the controls setting. This might fix players moving in one direction issue. -Fixed "Orb Of Impetious" sprint bug. -Nerfed "Don't Stop" and "Force Shield" artifacts. -Made some fixes on Upgrade Screen ui to eliminate freeze issues completely.

  • 0.15.010 - 27 October 2024

    -Fixed a bug causing game to stuck in rarity upgrade screen. -Increased Orbiter's size, range and knockback. -Javelin is energy weapon now. -Blaster's pierce count increase now when upgrading to rare from common. -Increased blasters explosion radius. -Changed the color of the puddles spawned by enemies from red to green. -Increased move speed in Base.

  • 0.15.009 - 24 October 2024

    0.15.009 -There was bunch of ui issues opening menu while on upgrade screen with a controller. This should fix most of them. -Fixed a ui bug happening after upgrading an artifact to ultra. -This might fix blinking screen issue that some people bump into. -Orb placements save properly now.

  • 0.15.008 - 23 October 2024

    alpha 0.15.008 patch notes -Added anti-aliasing and shadow settings. -Fixed controller stuck issue after maxing a weapon. -Buffed orb of abundance. -Buffed orb of triumph buff. -Fixed orb of knowledge stats. -Fixed move speed artifact stats. -Ion mortar targets a random enemy now. -Ion mortar attack speed is reduced.

  • alpha 0.15.007 patch notes - 18 October 2024

    Hello! First part of meta progression is here; -Orbs : Place orbs into slots to gain permanent power ups. Slots comes in different sizes and colors, each placed orb grants power up depending on its slots qualities. -Armory : You can see weapons and artifacts here. Complete quests to unlock weapons as a starting weapon. Fixes and balances; -Controller should work better in upgrade screen now. -Fixed a bug in rarity upgrade screen that could enable players to spam upgrade button with controller. -Decreased enemy count in waves before bosses. -Increased moth enemy's speed. -Moths start shooting projectiles sooner but their shooting interval is longer -Nerfed move speed artifact. -Buffed pick up radius artifact. -Decreased shrine duration slightly. -Increased well count spawned on map. -Balanced audio volume settings values. -Bigger item indications on mini map. -Increased Don't Stop artifa…

  • alpha 0.15.006 patch notes - 12 October 2024

    alpha 0.15.006 patch notes Hello everyone! New batch of fixes and improvements -Fixed the crash happening when upgrading Ion Mortar's 3rd evolution. -Artifacts' rarity upgrade descriptions are available now. -Minigun pierce rarity shows properly now. -Manual aim laser is visible when there is a manual aim weapon, hidden if there is none. -Improvements to the save system. Trying not to force players reset progress with updates. -There was a glitch causing some variables persist through runs after restarting. This was causing to start the run with zero health and last player position. I tried to fix this with a temporary solution in the previous patch which caused a bug that doesn't let players to be able to die. This glitch should be fixed now in this patch properly. -Fixed a bug that might have be causing some artifacts to be hidden. -Damage text position improvements.

  • 0.15.005 - 10 October 2024

    alpha 0.15.005 patch notes Hello everyone! Thanks for playing the game and your feedbacks. Bug fixes -Trees spawn on the map properly now. -Fixed main menu button on the game over screen. -Opening menu during the upgrade screen shouldn't cause issues now. -You can see rarity upgrade changes on the weapons. I will add this feature to artifacts also in a later patch. -There is a crash happening at the second phase of the first boss. Its probably caused by pillars or beam. So to eliminate one of them i replaced beam attack with a projectile attack temporarily. -Fixed the overloading sound issue at the final boss. Balance -More altars and shrines spawned on the map. -Buffed Javelin's first evolution. Optimization -Did some improvements on the memory usage. Hope this fixes some crashes. Other -Made some additions on the game over screen but its a work in progress tied with meta progression.…

  • 0.14.007 - 12 August 2024

    -ui animation update -polish -sound update -balances and fixes

  • 0.14.006 - 28 July 2024

    -Ion Mortar, new weapon -7 new artifacts, - new quests -sprint added -unleash added -ui updates -bug fixes and balances

Patch notes and updates

S.noRelease datePatch nameGID number
118 March 20250.17.0041794102528233276
225 January 20250.17.001 Patch Notes & Roadmap1789580505368871
35 December 20240.16.0071784506359240869
43 December 20240.16.0061784506359185186
529 November 20240.16.0051784506359047367
628 November 20240.16.0041784506359020707
728 November 20240.16.0031784506359016023
826 November 20240.16.0021783872412142920
97 November 20240.16.0016148070194801594093
1027 October 20240.15.0106212245217911915093
1124 October 20240.15.0096212245217911818142
1223 October 20240.15.0086212245217911787879
1318 October 2024alpha 0.15.007 patch notes6212244583179122109
1412 October 2024alpha 0.15.006 patch notes6211118320230745016
1510 October 20240.15.0056931694080290929538
1612 August 20240.14.0075963414363404900163
1728 July 20240.14.0065963413094359823242
1818 July 20240.14.0055969041959964819636
1917 July 20240.14.0045969041959962218970

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