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Ember's Verge

Ember's Verge Steam news

Feralless Games | Apr 2, 2026 | game

Released

2players observed · 25 September 2026 - 16:49:37 UTC

AdventureIndieSimulationSteam Store

  • Latest observed players2 · 25 September 2026 - 16:49:37 UTC
  • SteamPulse tracked peak18
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Ember's Verge news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 25 September 2026 - 16:49:37 UTC
  • SteamPulse tracked peak18
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews50
  • Release dateApr 2, 2026
  • DeveloperFeralless Games
  • PublisherFeralless Games

Genres: Adventure, Indie, Simulation

Company pages: Developer: Feralless GamesPublisher: Feralless Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ember's Verge Steam news

Ember's Verge news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hot fix 1.1.91 - 17 September 2026

    - Fixed a frame-rate dependency issue with horizontal mouse input. - TAA anti-aliasing wasn't currently loaded up in the start.

  • Game Update 1.1.90 - 12 September 2026

    Greetings, bushcrafters!This patch mainly focuses on Quality of Life improvements and fixing bugs. If you've been enjoying the game, please consider leaving a Steam review. It helps more than you think and the best way to support a solo project like this!Quality of life:Added a map setting to retain your previous map position/focus when opened. This can be toggled on/off in the menu. Player’s campfires are now visible on the map.Added 1280x800 resolution support for Steam Deck (16:10 display ratio). Note: Saved resolution has been reset to DEFAULT. Please re-assign your preferred resolution in the settings.Combining and modifying ingredients now works across all inventory types (previously limited to main/bag inventories), except for fire heating slots. Foundation marker’s previewer size has been increased from 25 to 81 slots. Other Updates & Fixes:New: Added L-shape and 2x2 house templ…

  • Game Update 1.1.85 - 25 August 2026

    Greetings, bushcrafters!This patch mainly focuses on Quality of Life improvements and various bug fixes. However, I was also excited to add the new Awning. This gives you more freedom to customize your house and protect items outside.Got feedback? Join the Discord and share your thoughts! https://discord.com/invite/t9mevX9jDf Also, if you've been enjoying the game, please consider leaving a Steam review. It’s the best way to support a solo project like this! New Construction: AwningAdded a new exterior wall attachment to protect items and drying processes from harsh weather conditions. Quality of LifeReplaced "Perceived Temperature" with Body Thermal Equilibrium. This gives a better representation of whether your character feels cold, neutral or warm. Hopefully this eliminates confusion around negative degrees. Smokers and similar structures can now be placed indoors. As a result, placi…

  • Game Update 1.1.80 - 15 August 2026

    Greetings, bushcrafters!This patch mainly focuses on a few QoL improvements and fixing bugs.Got feedback? Join the Discord and share your thoughts! https://discord.com/invite/t9mevX9jDf Also, if you've been enjoying the game, please consider leaving a Steam review. It’s the best way to support a solo project like this! Quality of LifeAdded an option to disable the cyan glow for items on the ground (can be toggled in Game Settings).Chopping down collapsed trees now yields dead wood trunks more easily.Weather-sensitive items are now protected when placed inside an open-ended shelter/house.Added a north indicator to the map. Other Updates & Fixes:Updated the season change notification to "A new season is approaching" for better accuracy.Bait items now freeze during winter (maintaining their freshness).Beds with a roof overhead will now remain snow-free during winter.Smoothed out the appear…

  • Hot fix 1.1.76 - 18 July 2026

    - Pot water level indicator in a container where missing. Now returned. - Item piles can be created on a table. Also piles collider has been refined to ensure that they can be put on a table. Sometimes a pile collider is too big, rejecting placement near another item, when it can be obviously seen that there is plenty of space. Will continue refining later. - Iron prills can be piled now.

  • Game Update 1.1.75 - 17 July 2026

    Greetings, bushcrafters! This patch mainly focuses on Quality of Life improvements and fixing annoying bugs. I also hope the newly updated root vegetable durability makes cultivating crops much more rewarding. Got feedback? Join the Discord and share your thoughts! https://discord.com/invite/t9mevX9jDf Also, if you've been enjoying the game, please consider leaving a Steam review. It’s the best way to support a solo project like this! Tweaking root vegetable freshness ratesThe freshness rates (durability) of root vegetables have been increased for a couple of reasons: (this includes carrot, potato, sugarbeet and swede)In real life root vegetables do keep their freshness for a relatively long time.This balances the usability of cultivation and the overall utility of root vegetables. Potatoes do not have a seed harvesting option. The potatoes need to be sprouted (spoiled) to be eligible t…

  • Hot fix 1.1.71 - 6 July 2026

    Fixed inventory info panel showing incorrect item weights. Items on a table shouldn’t fall under the table, if removing snow outside. Brightness settings will be restored when starting the game. Some furniture could be placed on an unfinished wall. Now fixed. The copy height tool (terraforming) has more info added, when placement is rejected. If the player “tabs out” from the game during the game load or start, could result in some unexpected inventory behavior. Now the game should restore the correct values for the UI when coming back to the game. Sometimes tabbing out during the load phase might cause the game to crash.

  • Game Update 1.1.70 - 4 July 2026

    Greetings, bushcrafters! Here’s a new update patch! The primary focus of this update has been fixing bugs. Thanks to the youtubers who are playing the game! Watching your gameplay allows me to catch issues and gather feedback immediately. I also wanted to add a few new things, which are mentioned below.Got feedback? Join the Discord and share your thoughts! https://discord.com/invite/t9mevX9jDf Also, if you've been enjoying the game, please consider leaving a Steam review. It’s the best way to support a solo project like this! New door modelsEach door tier has their own models created except the mud wall door.Resource requirements for wood and tile door walls have been updated. Quality of LifeEat from the ground: Food can now be consumed directly from the ground using the interact key. To prevent conflicts with creating item piles, foods that can be piled (like cattail) cannot be eaten…

  • Game Update 1.1.60 - 29 June 2026

    Greetings, bushcrafters! Here are the patch notes for this update! There have been issues with piles not being interactive and therefore the player hasn’t been able to move or pick items from piles. Also items have disappeared through the terrain. After this patch these issues are hopefully resolved. However if anything comes up, please issue a bug report. The best way to do this is through discord. Got feedback? Join the Discord and share your thoughts! https://discord.com/invite/t9mevX9jDf Also, if you've been enjoying the game, please consider leaving a Steam review. It’s the best way to support a solo project like this! Iron hoeThe new iron hoe offers a faster way to dig ground while providing superior efficiency and durability.Also a hoe head mold and the iron hoe head itself have also been added, as crafting iron tier tools requires these intermediate components. Item freezing and…

  • Hot fix 1.1.54 - 27 June 2026

    Issues which caused by earlier patch now fixed - Frozen food or pots couldn’t be defrosted close to fire - Weird glitch, where the player stopped walking when nothing was actually interfering the movement.

  • Hot fix 1.1.53 - 26 June 2026

    - Fixed an issue where ground items could not be moved, interacted with or picked up. This also caused campfires and smokers to become non-interactable. - Slight optimizations implemented. - Other small bug fixes.

  • Hot fix 1.1.52 - 23 June 2026

    - Fixed Fur lining placement to a bed - Attempted a fix for an uncommon issue with the "Set Out" where placing the item couldn’t be interacted. - Attempted a fix for an uncommon issue when a list item from the pile couldn’t be picked up or interacted with. - Other small bug fixes

  • Hot fix 1.1.51 - 15 June 2026

    - Fixed a placement bug where the table would “fly” around the screen. - Attempted a fix for a rare issue with the "Set Out" mechanism locking movement/camera. This bug is difficult to reproduce, so if you still encounter it, please send your log files through the discord! - Fixed an item pile displaying “Safe from weather” if applicable. - Updated the game text icon, because why not.

  • Game Update 1.1.50 - 11 June 2026

    Greetings, bushcrafters! Here are the patch notes for this update! This patch mainly focuses on Quality of Life improvements and crucial bug fixes, but also introduces a new attachment for your water storage to make your base setup more versatile and efficient.Fire Fuel vs. Fuel Efficiency: For some of you, the fire fuel times may have seemed a bit confusing. Like when you added a stick worth 15 minutes of fuel, but it shows 18 minutes in the fire panel (which is nice!). This happens because of the fire source's own Fuel Efficiency. If the efficiency is high, the fuel burns longer. Also in this patch the player’s “Fire burns longer” perk has been changed to “Increased fuel gain“, which increases each burnable item’s fuel gain. Charcoal mound mechanism: Please note that producing charcoal with the charcoal mound will yield zero charcoal if the lids are left open. There is a specific "swe…

  • Hot fix 1.1.12 - 1 June 2026

    - The toggle for flat stone crafting was inverted and displayed incorrectly in the settings. Now fixed. - Resolved an issue where fishing while drifting caused the reel to lock up, preventing players from pulling the cork back in. Now fixed.

  • Game Update 1.1.10 - 31 May 2026

    Greetings, bushcrafters! The latest update is here, focusing primarily on bug fixes and community-requested Quality of Life improvements. I have also added a new Small Game Coat and a plant-drying mechanic to improve the surviving experience. Thank you for helping me find these bugs and improve the game! Got feedback? Join the Discord and share your thoughts! https://discord.com/invite/t9mevX9jDf Also, if you've been enjoying the game, please consider leaving a Steam review. It’s the best way to support a solo project like this! NewSmall Game Coat Added! Provides a modest warmth bonus (lower than the Deer Coat), making it a great early-game option.Plant Drying: You can now preserve nettles and lily flowers by drying them. Once dried, these items will only decay if left exposed to harsh weather outdoors. Collecting and drying plants for later use is now much more viable! Quality of Life…

  • Hot fix 1.1.03 - 13 May 2026

    - Dirt couldn't be turned into a mud by dragging it to water. Now fixed. - Item piling on top of a another item (e.g. flat rock) caused item pile to disappear to ground level. Now fixed.

  • Hot fix v1.1.02 - 10 May 2026

    Following issues are fixed: - Items placed on a table would drop under the table and player wasn't able to reach them. - Bait attached to a fishing rod didn't get removed after catching a fish during winter time. - Other minor bug fixes.

  • Hot fix v1.1.01 - 8 May 2026

    Few items had mixed stats and descriptions. Now fixed.

  • Game Update 1.1.0 - 8 May 2026

    Greetings, bushcrafters! This update is all about making your survival experience smoother and your base a bit more like home. The highlight of this patch is the new "Smart Fetch" system. You no longer need to manually hunt for missing materials from containers or piles. If the resources are nearby, the crafting menu will fetch them for you automatically! Got feedback? Join the Discord and share your thoughts! https://discord.com/invite/t9mevX9jDf Also, if you've been enjoying the game, please consider leaving a Steam review. It’s the best way to support a solo project like this! Fetching items from surroundings Required crafting materials can be fetched easily if not in your inventory! If required item(s) are located near the player, after clicking the raw material they will be transferred to a workbench or player’s inventory depending on the crafting type.Can be fetched from items on…

Patch notes and updates

S.noRelease datePatch nameGID number
117 September 2026Hot fix 1.1.911844115010492931
218 July 2026Hot fix 1.1.761838407329262178
36 July 2026Hot fix 1.1.711836506165575689
427 June 2026Hot fix 1.1.541836506165557138
526 June 2026Hot fix 1.1.531836506165554807
623 June 2026Hot fix 1.1.521835871199316196
715 June 2026Hot fix 1.1.511835236783572089
81 June 2026Hot fix 1.1.121833968530896555
913 May 2026Hot fix 1.1.031832700592787135
1010 May 2026Hot fix v1.1.021832065502819746
118 May 2026Hot fix v1.1.011832065502816290
1217 April 2026Hotfix v1.0.16 - A bug fix1830163047259172
133 April 2026Hotfix v1.0.11 - Bug fixes1828894815561338

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