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Dead Soul TowerDefense:Shadow Labyrinth

Dead Soul TowerDefense:Shadow Labyrinth Steam news

HY Indie Game | Apr 3, 2025 | game

Released

0players observed · 25 September 2026 - 11:42:59 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive

Dead Soul TowerDefense:Shadow Labyrinth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score56% positive
  • Total reviews18
  • Release dateApr 3, 2025
  • DeveloperHY Indie Game
  • PublisherHY Indie Game

Genres: Indie, Strategy

Company pages: Developer: HY Indie GamePublisher: HY Indie Game

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dead Soul TowerDefense:Shadow Labyrinth Steam news

Dead Soul TowerDefense:Shadow Labyrinth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Fix the bug of "A3" - 8 April 2025

    Fix the bug of "A3"

  • Enlarged the pause panel UI to prevent text misalignment. - 5 April 2025

    Enlarged the pause panel UI to prevent text misalignment.

  • Bug Fix - 5 April 2025

    1. Fixed the bug where fullscreen mode was not working. 2. Now, you can press ESC to return to the menu on the map selection screen. 3. Fixed the bug where the game couldn't end after monsters spawned early.

  • Added a toggle to display health. - 5 April 2025

    If too many monsters cause lag, you can try turning off the health display to improve performance.

  • Fixed the bug - 4 April 2025

    Fixed the bug where some sound effects' volume adjustments were ineffective and optimized performance slightly.

  • The map has been partially unlocked, new enemies have been added. - 4 January 2025

    The map has been partially unlocked, new enemies have been added, and some bugs have been fixed. The screen resolution compatibility issue has been fixed.

  • The Endless Mode is now available. Come give it a try! - 24 December 2024

    The Endless Mode is now available. Come give it a try!

  • The brand new achievement system is now live! - 17 December 2024

    The brand new achievement system is now live! Unlock achievements to earn exclusive weapons. Come give it a try!

  • I recently completed the development of the trap module - 3 December 2024

    I recently completed the development of the trap module, and I will continue to come up with more ideas to enhance the game's strategic depth. Feel free to update your game experience, and I welcome any feedback on areas that need improvement. I will do my best to address them!

  • Development progress: Currently working on the trap module. - 1 December 2024

    Development progress: Currently working on the trap module. Feel free to leave any good ideas you have.

  • The difficulty has been adjusted, bugs have been fixed, and so on - 25 November 2024

    The difficulty has been adjusted, bugs have been fixed, and the Shadow Sanctuary system is now available.

  • Pixel tower defense combined with roguelike, "Soul Tower Defense: Shadow Maze" - 21 November 2024

    If you love pixel art and are a fan of tower defense games, don't miss this game! "Soul Tower Defense: Shadow Maze" is now available for free trial! I welcome your valuable suggestions, and I will keep updating and improving the game to make it even more fun! This is a classic pixel-style tower defense game with roguelike elements. You need to summon souls to defend against enemy attacks, with each soul having its own unique skill tree. When upgrading, skills are chosen randomly. The game features an endless mode where you aim for the highest score to unlock more skill trees. You can build your own unique maze. 8 unique defense towers, each with distinctive skills: Steal, slow, stun, critical hit, multi-arrow, bloodthirsty, poison arrow, armor reduction... Defeating enemies grants experience points, and leveling up lets you randomly choose unique skills to create your own playstyle. You…

Patch notes and updates

S.noRelease datePatch nameGID number
18 April 2025Fix the bug of "A3"1795917897470633
25 April 2025Enlarged the pause panel UI to prevent text misalignment.1795917897383610
35 April 2025Bug Fix1795917897383173
45 April 2025Added a toggle to display health.1795917897382293
54 April 2025Fixed the bug1795917897362346
624 December 2024The Endless Mode is now available. Come give it a try!1786573930786130
717 December 2024The brand new achievement system is now live!1785774543687678
825 November 2024The difficulty has been adjusted, bugs have been fixed, and so on1783872412111370

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