- Patch 1.0.8 - 23 August 2024
Introducing Attack Speed This new feature primarily works within the Idle Mode combat system. It has zero effect on active gameplay. This stat on weapons will indicate its base swing speed. In the instance of the basic sword, that means it swings once every 7.5 seconds in Idle Mode. All other items will usually have a +/- that indicates whether it subtracts from that base speed or adds to it. So in the instance of getting the brand new full Ranger's Set of Items, your attack speed would end up being the following: 1 attack every 4.75 seconds. (6.0 second base attack speed, - 0.25 - 0.75 - 0.25 = 4.75) This item should allow you to farm in idle mode even faster, and prioritizing a good mix of attack speed, lifesteal, and HP5 items can lead to a really good gear farming setup. New Items Ranger's Mask Ranger's Leather Armor Ranger's Leather Boots Speed Potion Ranger's Blade Balance Changes…
- Patch 1.0.7.3 - 20 August 2024
Bug Fixes Fixed a bug where exiting the tutorial early broke multiple parts of the game. Fixed a bug where bosses, mobs, and characters could not move past or spawn on top of dead bosses, causing game logic issues. Fixed a bug where the default Unreal Engine icon shows on the taskbar. Rewrote the stat calculation logic to now be 100% accurate instead of only accurate sometimes. Fixed a bug with Defender items parenting to the incorrect socket. Fixed a bug with hair not reappearing when equipping certain helmet slot items. Quality of Life Added a tooltip to perks.
- Patch 1.0.7 - 17 August 2024
Bug Fixes Wizard's Boots no longer remove the players ankle when equipping armor other then Wizard's Robes. Fixed a bug with glitchy Wizard's Robe appearance. Added health drain mechanics for Idle Mode on The Reaper Boss Fight Fixed a bug where enemies would start spawning again if you entered the equipment menu during a boss fight. Fixed a bug where you could reactivate movement while still being in Idle mode if you accessed the equipment menu. Fixed a bug with stats for non-damage stats displaying incorrectly. Fixed a bug where certain offhand models didn't clear after being unequipped. Balance Changes Reduced the amount of damage health drain mechanics do on Idle Mode as well as increased the duration between health drain attacks for both Father Alaric and The Reaper. Removed HP5, Lifesteal, and Critical Strike stats from Wizard's set. New Mechanic: Soulshield This new mechanic is in…
- Patch 1.0.6 - 10 August 2024
I heard you loud and clear! You want new items, and you want better performance while the game is running in the background. This patch aims to deliver that, as well as some minor bug fixes! I hope you enjoy! Bug Fixes Fixed a bug where if a boss despawned, you would get into a permanent loop of respawning bosses until a boss was killed again. Fixed a bug where your health would not set to your max health on starting a new run. Performance Improvements Fixed a bug with UI events getting stuck in a massive queue if the game was in the background or minimized, then firing all at once when the game was maximized, causing a crash. Massively improved performance impact when the game is minimized or alt tabbed. Added options to allow auto skipping of perks & disable damage text to allow further improved performance. New Items 1 New Weapon 1 New Set of Armor 1 New Helmet 1 New Pair of Boots 4…
- Hotfix 1.0.5.2 - 8 August 2024
Bug Fixes Fixed a bug where you can dash into the Y plane, causing the player to get stuck/unable to move/unable to hit things. Fixed a crash where UI elements were not getting cleaned up correctly. Fixed a bug where Perk Cards on Idle Mode would not skip if all perks were already obtained. Fixed a bug where your Steam Inventory was not obtained when going into the Treasure Chest or Soul Furnace.
- Hotfix 1.0.5.1 - 7 August 2024
Bug Fixes Fix bug with infinite bosses spawning at 1000+ kills. Fix bug with combos constantly downgrading on Father Alaric Fight.
- Patch 1.0.5 - Introducing The Soul Furnace! - 7 August 2024
New Mechanic: Soul Furnace We know you guys are tired of getting bones, bananas, and iron swords of slashing, especially after you've got insane upgrades already. Now, we've got great news. You can upgrade items you no longer consider worth it into one better item. Varkul has opened his Soul Furnace, and for the low, low price of ten items and a soul, you can upgrade it into one tier higher, getting an item you truly want! How it Works: 10 Common Items + 1 Soul = 1 Uncommon Item 10 Uncommon Items + 2 Souls = 1 Rare Item 10 Rare Items + 4 Souls = 1 Epic Item 10 Epic Items + 8 Souls = 1 Legendary Item New Items We're introducing a few new items to the game to add some variety as well as make certain achievements possible to complete without running into a paywall. Iron Helmet Iron Plate Armor Iron Steelcaps Ruby Necklace Necklace of Strength Necklace of Furious Strikes Nature Pendant Glea…
- Patch 1.0.4 - 5 August 2024
Hey everyone, patch 1.0.4 is going to be a fun one, so buckle up! Bug Fixes Fix bug preventing game flow from continuing if player failed to kill boss in time limit. Fix bug with loadouts not always properly applying stats. Fix lighting issue when starting game with high quality settings(This may still be broken on some systems, please let us know.) Fixed bug where The Reaper melee attacks, if interrupted, would prevent his damage collider from ever turning off, dealing massive damage to the player on every movement. Fixed a bug where Father Alaric's swords would very rarely not despawn on death. Fixed a bug where The Reaper's totems would very rarely not despawn on death. Balance Changes Father Alaric Health increased from 35 to 50. The Reaper Health increased from 50 to 100. New Feature: Treasure Chests We've added a couple of new items to the game as well as a new feature: The Treasu…
- Hotfix 1.0.3.2 - 3 August 2024
Bug Fixes Fixed bug with failed boss kill/boss removal callbacks not properly exiting the boss fight and continuing the game. Added more navigable area for enemies to help prevent clog. Fixed animation issue causing player to slide off of natural left/right path when getting hit from behind. Fixed bug with failed auth process not initiating single player mode. Balance Changes Decreased Idle Attack from 10 seconds to 7.5 seconds. QoL Added body duration to settings to control how long bodies persist for before removing. Added resolution quality slider. Added kills remaining until next boss counter.
- Hotfix 1.0.3.1 - 3 August 2024
Bug Fixes Fixed a bug where awarding of an item would stop the game from progressing. Fixed a bug where the S+ achievement for bosses wouldn't award if the normal achievement had already been earned. FIxed a bug where the auto perk selection feature did not remove the perk cards from the players viewport automatically.
- Patch 1.0.3 - 3 August 2024
Patch 1.0.3 Hey all! Thanks so much for all of your reporting and patience as we work out these first weekend kinks. This next patch has a handful of bug fixes, performance improvements, and quality of life changes! Bugs Fixed bug with boss collision preventing player aerial attacks. Fixed bug with quit message staying on screen after player unpauses. Fixed bug with Giants getting stuck on left side of the map. Fixed a bug with right side inventory icons getting stuck off-screen at smaller resolutions. Fixed a bug with inventory icons remaining on screen after the equipment manager is closed. Fixed a bug where player was getting moved off screen in Idle Mode. Fixed a bug with obnoxiously bright lighting in Epic & Cinematic quality modes. Fixed a bug sending leaderboard updates when in the main menu. Balance Changes Increased Idle Mode Attack Rate from 3 seconds to 10 seconds. QoL Added…
- Patch 1.0.2 - 2 August 2024
Bug Fixes Fixed bug with constant stat increases when equipping/unequipping armor. Fixed bug with leaderboards sometimes incrementing too much. Fixed bug with certain sounds not muting when volume is set to 0. Fixed bug with Steam auth ticket timing out every hour. Fixed bug with idle mode doing nothing when toggled on/off. Fixed but with equipment menu not pausing the game instantly. QoL The ESC button now brings up the menu to return to the main menu.
- Too Angry To Die Released! - V1.0.1 Bug Fix & Plans for the future! - 2 August 2024
Woohoo! Too Angry To Die is now live and players can begin slaying hundreds of thousands of motherflippin' zombies! We have a night one patch headed your way, hopefully offering some much needed fixes to bugs that are frustrating as well as some quality of life improvements. Bug Fixes Fixed an issue with leaderboards not incrementing correctly. Fixed an issue where new loot didn't appear in current inventory unless you returned to the main menu. Fixed an issue with The Reaper getting stuck underneath the map. Fixed an issue with Rage Break preventing new attacks. Fixed an issue where Combo Style Grade did not reset before boss fights began. Fixed an issue with expiring auth tickets not reacquiring, preventing loot & high score updates from occurring correctly. Balance Changes Adjusted Bloodlust timing as it created unusually easy Reaper boss fight. Quality of Life The ESC button now pau…