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Queen Slayer

Queen Slayer Steam news

Mantaray161 | Feb 2, 2026 | game

Released

0players observed · 5 October 2026 - 21:48:23 UTC

IndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak26
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

Queen Slayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak26
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews23
  • Release dateFeb 2, 2026
  • DeveloperMantaray161
  • PublisherMantaray161

Genres: Indie, RPG

Company pages: Developer: Mantaray161Publisher: Mantaray161

Top Steam chartsTop 100 gamesGame directorySteam Store page

Queen Slayer Steam news

Queen Slayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes: Steam Deck/Controller Bugs and Freezing Issues Fixed - 17 February 2026

    Hello, this is the developer.In this version, we fixed the following issues.Bug FixesFixed a bug where Story Skip was not available on Steam Deck and controllers.Fixed an issue where the game would intermittently freeze when dying with a full Corruption Gauge.Fixed an issue where the game would intermittently freeze on the boss selection screen after clearing a boss.Changed the bonus level point acquisition condition upon battle defeat. (The requirement has been relaxed from defeat at Stage 4 to Stage 1.)Thank you.

  • Official Release – My First Project - 3 February 2026

    Hello, this is the developer.This game is my first project, and I worked on it alone for about a year. During that time, I ran into far more trial and error and obstacles than I initially expected. As development went on, there were moments when I lost my sense of direction, and at one point, I even had to step away from the project for a while.To push through that period, I completed a small side project. Going through that process gave me the strength to return and properly finish this game. I can’t say it’s perfect, but I believe the project has now reached a complete and presentable state.Based on the feedback received during Early Access, I focused on improving combat readability, system explanations, and overall gameplay flow. With these changes, the game is now officially released.This game became the starting point that shaped the direction of my future projects as a developer.…

  • Patch #2 - 6 May 2025

    This patch brings several quality-of-life improvements and overall difficulty adjustments. Update Highlights Post-run Statistics → After defeating all bosses, you can now view detailed statistics such as expedition time and number of battles. Character Details → When selecting a character, you can now view their background story. Relic Rarity Display → Relics now show their rarity, making strategic choices more meaningful. Enemy Skill Information → Enemy skill information is now displayed during battles, enabling more refined strategies. Bug Fixes → Various bugs have been fixed to provide a more stable gameplay experience. Overall Difficulty Adjustments → The overall difficulty has been lowered so more players can reach the end. → AoE skills now have a usage limit. → Enemy damage has been slightly reduced. We look forward to your continued feedback, and we hope you enjoy the game! The D…

  • Major System Overhaul Update - 21 April 2025

    Queen Slayer – Major Rebuild Update Hello everyone, Queen Slayer has been completely reworked! In this update, we've boldly streamlined the previous systems and refocused the game around pure combat and roguelike design. Now, you can defeat all 8 corrupted queens within 2–3 hours and complete all achievements in a single, tightly focused run. Key Changes Complete system overhaul → Redesigned as a roguelike combat-focused experience, removing excessive complexity Boss-centered progression → After 5 waves, you’ll face one of the corrupted queens directly Short playtime → Finish the game in 2–3 hours → All achievements can be completed in a single session Removal of unnecessary systems → Eliminated farming, fragmented growth systems, and interface clutter --- This rebuild is not just a balance patch, but a fundamental redefinition of the game’s direction and core philosophy. For those who…

  • Patch #1 - 25 March 2025

    Improved stat/resistance descriptions and skill explanations in the combat scene. Enhanced character selection UI when starting in Path of Hardship mode. Fixed a bug where players could receive extra items when restarting a campaign. Fixed an issue where certain characters would cause an error when counterattacking. We will continue focusing on improving the UI and guidance systems, as many players have suggested. If you encounter any bugs or have feedback, please feel free to share it on the forum — we’ll actively review it.

  • Early Access Launch - 24 March 2025

    The Early Access version is finally here! Queen Slayer is a solo-developed project inspired by Darkest Dungeon, and has been in development for about a year. During the Early Access period, we plan to refine content and balance characters based on player feedback. While it may not yet fully meet the expectations of fans of the genre, we will actively review and consider all suggestions for improvement.

  • Early Access Version Launching at the End of March - 10 March 2025

    Hello, In about two weeks, 'Queen Slayer' will be launching on Steam Early Access. In this Early Access version, both Hard Mode, which was introduced in the demo, and the newly added Normal Mode will be available, allowing you to experience even more challenging battles. We plan to continue improving the game through regular updates after launch. Your feedback and support are greatly appreciated, as they will play a crucial role in refining the game. Release Date: Approximately two weeks from now Available Modes: Normal Mode & Hard Mode More details will be shared soon, so stay tuned through our community channels for the latest updates. Thank you. Queen Slayer Development Team

  • [Update News] New Demo Released! - 24 January 2025

    Hello everyone, The new demo has been updated. In this version, we've adjusted the game to allow you to experiment with 15 unique characters, offering a variety of strategic options. Each character comes with three distinct growth paths, focusing on providing a more refined turn-based combat experience. Key Updates 15 Playable Characters Each character has been fine-tuned to offer diverse strategic choices. Three Growth Paths Players can choose different growth directions for their characters, shaping their combat style. Combat System Improvements The turn-based combat experience has been further refined with improved balance adjustments. We look forward to your feedback as we continue to enhance the game and make it even better. Thank you for your support and suggestions!

  • New demo update coming soon with 15 additional characters - 16 January 2025

    Hello, everyone! We’re excited to share some thrilling news with you today! Our team is currently working on the final touches for a brand-new demo version, and we’re almost ready to present it to you. This upcoming demo will feature 15 playable characters that you can experience firsthand! Key Highlights of the New Demo: 15 Unique Characters: Each character comes with distinct skills and playstyles, allowing you to explore diverse strategies and combat experiences. Enhanced Gameplay: Enjoy improved systems and content, making the gameplay even more engaging and fun. The release date for the new demo will be announced soon. Stay tuned to this Steam community for updates and details on when you’ll be able to dive in. Your support and enthusiasm mean the world to us. Thank you for being a part of this journey, and we look forward to seeing you in the upcoming demo! 😊

  • Steam Deck Compatibility Announcement - 2 December 2024

    Hello everyone! We are excited to announce that our game will be playable on Steam Deck upon release! From the early stages of development, we’ve been working to ensure compatibility with Steam Deck and are committed to providing a smooth gameplay experience. 🎮✨ After release, we will continue to improve the game based on your valuable feedback. Steam Deck users can look forward to enjoying the same level of quality and immersion as PC players. 🕹️ Thank you for your support and enthusiasm!

  • Multilingual Translations Update for Demo - 26 September 2024

    Hello everyone! We have updated the demo version with new translations for Korean, Italian, Spanish, Japanese, Simplified Chinese, and Traditional Chinese. Since translation tools were used in the process, some sentences may not be entirely natural. If you notice any mistakes or areas that need improvement, we kindly ask for your feedback. Your input will help us refine the translations and provide a better experience for everyone. Thank you!

  • Demo Update News! - 17 September 2024

    We've updated the demo version based on valuable user feedback! Here are the key changes in this update: - Character art has been changed back to the original illustration style. - Turn order has been made easier to understand. - A pop-up explaining status effects has been added. - After battles, characters now recover their Break points. - Fixed an issue with enemies' status effects. In our next update, we plan to prepare a multilingual version!

  • First Demo Version Beta Released! We Need Your Feedback! - 6 September 2024

    We are thrilled to finally present to you the first demo version of Queen Slayer! This demo features approximately 20 to 30 minutes of combat-focused gameplay, giving you the chance to experience the core systems of the game firsthand. Our main goal with this demo is to ensure that the gameplay experience we envisioned is properly delivered and to identify areas that need improvement. Demo Overview: Playtime: Around 20-30 minutes Key Features: Turn-based combat system with a focus on strategic elements and combat-oriented gameplay We Need Your Feedback! The primary reason we are releasing this demo is to make the game even better with your valuable feedback. We would greatly appreciate your thoughts on various aspects such as the overall feel of the game, the difficulty of the combat system, the interface, bugs, and any areas for improvement.

Patch notes and updates

S.noRelease datePatch nameGID number
117 February 2026Patch Notes: Steam Deck/Controller Bugs and Freezing Issues Fixed1824644522846956
26 May 2025Patch #21798454487753406
325 March 2025Patch #11794830911026527

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