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Rune Legacy Idle

Rune Legacy Idle Steam news

Mume Games | Nov 20, 2025 | game

Released

1players observed · 22 September 2026 - 07:20:37 UTC

CasualIndieRPGSteam Store

  • Latest observed players1 · 22 September 2026 - 07:20:37 UTC
  • SteamPulse tracked peak182
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

Rune Legacy Idle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 22 September 2026 - 07:20:37 UTC
  • SteamPulse tracked peak182
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews125
  • Release dateNov 20, 2025
  • DeveloperMume Games
  • PublisherMume Games

Genres: Casual, Indie, RPG

Company pages: Developer: Mume GamesPublisher: Mume Games

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Rune Legacy Idle Steam news

Rune Legacy Idle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Save Update #2 - 19 January 2026

    Hey everyone! We’re releasing a new patch! With this one some big chunks of save issues should be gone, however more testing is needed!If you spot any bugs or issues, please report them in our bug channel on our discord. Especially Save issues! Don't forget to update your game for this changes to apply to your game - Implemented automatic re-authentication when a session expires due to prolonged inactivity.- Added a new PvP leaderboard to track player rankings.- Updated the Spell Protection description for improved clarity and accuracy.- Enhanced the anti-cheat system with revised item quantity validation calculations.- Adjusted the stats of the Dragon Leather Platelegs for better balance.- Fixed an issue where player combat visual effects could appear over other menus.- Resolved a bug where players could continue receiving damage after death.- Fixed an animation issue affecting dual da…

  • Bug Fixing Update - 22 December 2025

    Hey everyone! We’re releasing a new bug-fix patch! More updates are already in the works, and we hope this improves your experience. Thank you for playing the game and for sticking with us, we truly appreciate your support! If you spot any bugs or issues, please report them in our bug channel on Discord. Don't forget to update your game for this changes to apply to your gameFixed Void Shield aura having conflicting descriptions and particles showing over the UI.,Fixed Salamander Metal adding extra damage than intended.,Fixed party members not attacking when equipped with the Knight’s Shield.,Fixed PvP issues: Broken fights involving shielded characters.,Fixed PvP issues: Issues with double daggers.,Fixed enemy animations getting stuck during battles.,Fixed last mission unlocking areas that were already unlocked.,Fixed Good Samaritan and Supplier traits oversharing resources.,Finesse tra…

  • Bug Fix update - 10 December 2025

    Hey everyone! We are releasing a small patch, Patch Notes Fixed broken Main Quest 2 objective: “Kill Scarecrow with magic.” Fixed Class Traits not being available after reaching Level 30 in a sub-class. Fixed Merchant trait Barter not applying discounts when purchasing items (previously only updated UI price). Fixed incorrect store prices when using multipliers. Fixed broken combat stat panels (Melee, Defense, Dexterity, Magic, etc.). Fixed players getting trapped in PvP. Fixed Forest Worm puking particle effects getting stuck when switching tabs. Fixed issue where players could lose gear by changing sets while an enemy was respawning. Fixed “No PvP matches available.” Fixed QuickFingers and HardWorker traits not working. Added client-side obfuscation for multiple values. Added server-side validation of player data. Added automatic data reset if client data doesn’t match server records.…

  • Anti-Cheat System - 8 December 2025

    Hi Everyone! We’re happy to share that we’ve added an anti-cheat system to the game. This is a major step toward creating a safer and fairer environment for everyone. While the system isn’t perfect yet, we’ll be actively improving and updating it over time as we gather more data and feedback. Alongside this, we’ve also shipped several important fixes and improvements: Fixed Quick Fingers and Hard Worker traits not working correctly.Resolved an issue where players could lose gear when changing sets while an enemy was respawning.Improved PvP visibility so you can encounter more players in the Colosseum. We’re continuing to work on additional updates, balance changes, and quality-of-life improvements, and more fixes are on the way soon. If you run into any issues after this update, please let us know in the Bug-Reports channel so we can address them as quickly as possible. Also, we still r…

  • Rune Legacy Idle - Save System Rework - 27 November 2025

    This update focuses on fixing the biggest issue reported by the community — the Save System rolling back progress and not saving reliably. We’ve reworked core parts of saving to make sure your progress is properly stored and protected going forward. Fixed a freeze that could happen when the music switched automatically after a song ended. Fixed a Friends System bug where the “Send Invite” button could send multiple invites from one press.Saves now finish properly before the game closes. Fixed a Device ID problem that could stop saves from working. Fixed an issue that allowed save scumming. Added save messages in the UI so you can clearly see when the game is saving. Note: Even with these fixes, other issues might still show up. If you notice anything wrong, please contact us directly or through our Discord. Hopefully, this update resolves the save issues. That said, we don’t recommend l…

  • Rune Legacy Idle - Save Issues Disclaimer - 26 November 2025

    Hey everyone! We're aware that some of our players have been running into saving issues, which causes them to lose their progress. First of all, we'd like to apologise as we know how frustrating this is — and also bring you some clarity on what's going on from our side. This is a very hard situation to simulate in a testing environment without actual active players. So, even with internal testing, we didn’t anticipate how hard the current player load would push the cloud systems, which have been causing it to lose connection, interrupt saving, and, in the worst cases, wipe out progress. This is an awful situation, and fixing it has been a top priority for us.This issue can also affect offline progression, so for now, we strongly recommend you play on a stable internet connection and manually save your game from time to time.The good news We have already found a solution for this, which…

  • 7 Days Until Launch! - 13 November 2025

    Hello, adventurers! We’re just popping in to remind you that Rune Legacy Idle officially launches in 7 days. Whether a warrior, rogue, farmer, wizard, or something else altogether, the time to choose your legacy is almost upon us.Be sure to add the game to your wishlist to keep notified, and you can also head over to our Discord server to chat ahead of launch!Until next time,Mume Games

  • Rune Legacy Idle - The Development Legacy! - 12 November 2025

    Hello, adventurers!As of today, we’re 8 days out from the official launch of Rune Legacy Idle, and we can’t wait for you to jump in and craft your true legacy.Now that we’re so close to reaching a crucial milestone, we wanted to take a moment to look back and reflect on the production timeline leading up to this point, showcasing our early versions alongside what you’ll be getting your hands on next week!Let’s dive right in from the start.Month 1 - The BeginningPrototype UIBefore there was even a Rune Legacy for you to Idle in, we began with a straightforward UI that laid the groundwork for what we wanted the game to be. A hub of skills, separate windows to flick between, and of course, bars and numbers filling up!Plenty of placeholder visuals, unnamed strings, all of what you’d expect from the early stages of the design process; but the Legacy was already taking shape.Month 2 - The Ski…

  • Rune Legacy Idle Discord Now Live - 15 October 2025

    Greetings, adventurers! We’re approximately 5 weeks out from the official launch of Rune Legacy Idle, and to help keep you all in the loop as the exciting milestone approaches, we’re delighted to announce the official Rune Legacy Idle Discord server. For a place where you can chat to players, creators, and the team alike, you can now jump in as we close in on the beginning of your RPG journey, where you’ll craft weapons, equipment, and your own legendary status. Join the Rune Legacy Idle Discord today, and don’t forget to add the game to your wishlist! Until the next one, Mume Games

  • Rune Legacy Idle - Release Date Announcement - 15 September 2025

    Greetings, adventurers!For a quick update, we’re delighted to announce that Rune Legacy Idle will be coming to Steam on the 20th of November 2025. Rune Legacy Idle will bring you a role-playing game with idle mechanics set in a classic high-fantasy world. Battle mythical monsters, train various skills, and challenge your friends to duels. Alternatively, team up with them for epic adventures. Enjoy an idle RPG experience where the journey never stops, even when you're away. Begin your journey and craft a legend.With a character to customize, lush forests to chop wood in, deep mines to harvest for ore, and fish to… well… fish, Rune Legacy Idle offers you a tonne of options when it comes to crafting the character and adventure of your choice.Prepare delicious meals, craft powerful weapons, and construct hefty armor to prepare yourself for battle in both PvP and PvP battles, including onlin…

Patch notes and updates

S.noRelease datePatch nameGID number
122 December 2025Bug Fixing Update1819386365102798
210 December 2025Bug Fix update1818752592121615

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