SideEye High news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3103560
- PriceNo longer available on Steam Store
- Release dateQ2 2027
- DeveloperFundamental Studios
- PublisherFundamental Studios
- Parent gameNot available
Company pages: Developer: Fundamental StudiosPublisher: Fundamental Studios
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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SideEye High Steam news
SideEye High news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Murph Has Hands. The Big Demo Update Is Live. - 3 August 2026
It's live.I've been teasing this one for a while. It's out now, and it's the biggest change the demo has had since it launched.Murph has hands.Before, Murph could see the world but couldn't really reach into it. Now he can. A new first-person UI puts you inside the investigation instead of in front of it.That matters because of how this game works. What you miss is what you believe. Hands mean you're the one deciding what to pick up, what to scrutinize, and what to walk past. Every overlooked detail is a story you tell yourself.What's in the update:Tools you actually use. Flashlight, lighter, and magnifying glass, all wielded directly.New first-person UI system. The menu lives in Murph's trenchcoat. No more breaking out of the world to check your things.Fingerprint matching, reworked. It used to reward guessing. Now it's a memory game, you have to pay attention to the prints in front of…
- SideEye High — Major Update: New Investigation Systems Added - 1 April 2026
The investigation is expanding.The latest update introduces a new layer to how you interact with evidence.You’re no longer just finding clues.You’re working with them.New Investigation SystemsShoeprint comparison — match partial impressions against sample printsHandwriting analysis — compare found writing against known samplesFingerprint dusting — uncover hidden prints on individual objectsEach system focuses on observation and interpretation, not selecting the ‘correct’ answer.What’s DifferentInformation isn’t simply revealed.It has to be interpreted.Two players can look at the same evidence and walk away with different conclusions.The game won’t tell you which one is right.Where This LeadsYour investigation is shaped by what you notice, and what you don’t.Not everything will be clear. Not everything will connect. Not everything will matter.That’s up to you.More systems are coming.
- Timer Removed — Explore Freely - 22 January 2026
This was the most consistent piece of feedback from demo players. The new pacing better matches classic point-and-click investigation: take your time, notice details, then decide when to move on.Scenes are now free exploration: inspect, search, and experiment without a timer.The investigation advances on specific scene changes / major beats (when you choose to move forward).The goal is to keep the case feeling consequence-driven, without punishing curiosity.If you played before, I’d love to hear whether the new pacing feels better.
- Timer System Removed in Upcoming Update - 5 January 2026
Thanks to everyone who has taken the time to play the demo and share thoughtful feedback.After reviewing player responses and watching how people engage with the investigation, I’ve decided to remove the timer system from SideEye High. The goal of the game has always been careful observation and interpretation, and it’s clear that the timer was getting in the way of how many players wanted to experience the investigation.This change will be reflected in an upcoming demo update. Along with removing the timer, the updated demo will also include some new content and improvements based on what players have been responding to so far.All feedback is being carefully considered and is helping shape the direction of the game. SideEye High is still very much a work in progress, and this demo exists specifically so players can help guide what works and what doesn’t.Please check back soon for the u…
- The Demo Is Live — More Improvements Coming - 29 December 2025
Hey everyone,The SideEye High demo is live. This is the opening slice of the investigation — and you will not see everything.Every hallway, drawer, and object can be inspected, but time is limited and nothing tells you what matters. Some details won’t make sense yet. Others are easy to miss entirely. That’s by design.This round of development is focused on tightening the experience: clarity where it matters, friction where it should exist, and polish that supports careful observation rather than hand-holding.If you’ve played already, thank you. Your feedback is directly shaping what gets refined next. If you haven’t, now is the best time to step in and see how the investigation feels.More to share soon.Phil Fundamental Studios
- Demo Update: Small Fixes & Improvements - 20 December 2025
This update makes a handful of small fixes and improvements to the SideEye High demo.Nothing major has changed, but a few rough edges have been cleaned up to improve stability and overall flow. The demo is still meant to represent an early slice of the game, and feedback at this stage continues to be valuable.Fixed Item disappearing bug.Fixed Lockpicking in toolbox scene.Added Dev MessageThanks to everyone who’s taken the time to play, report issues, or share thoughts so far.
- The Investigation Begins: SideEye High Demo Now Available - 11 December 2025
The SideEye High Demo is officially live.This first playable release offers a focused introduction to the game’s atmosphere, pacing, and core mechanics. It’s designed to give you a clear sense of how SideEye High feels in motion; its quiet tension, its observational focus, and the subtle unease that shapes every moment of the investigation.What This Demo RepresentsA first look at the game’s investigative identityA hands-on feel for the observation-driven gameplayA preview of the escalating tension systemsA tonal introduction to the mystery at the heart of SideEye HighEach element is intentionally scoped to establish a strong foundation for the full experience, giving you a clear snapshot of the world without revealing too much too early.Looking AheadThis release is an important step toward shaping SideEye High alongside the community. Your impressions and feedback will help guide the ne…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 December 2025 | Demo Update: Small Fixes & Improvements | 1819386365097333 |
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