SPSTEAMPULSELIVE ANALYTICS
DeltaPhysics

DeltaPhysics Steam metadata

MacroTree Games | Nov 15, 2024 | game

Released

0players observed · 25 September 2026 - 16:49:04 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

DeltaPhysics metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateNov 15, 2024
  • DeveloperMacroTree Games
  • PublisherMacroTree Games

Genres: Action, Indie, Early Access

Company pages: Developer: MacroTree GamesPublisher: MacroTree Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

DeltaPhysics Steam metadata

DeltaPhysics metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3116080/metadata
Steam Storehttps://store.steampowered.com/app/3116080/
Steam Communityhttps://steamcommunity.com/app/3116080
PCGamingWiki search
IGDB searchSearch IGDB for DeltaPhysics

Reviews, pricing, and metadata

Review summary

1 user reviews

100% positive, 1 positive, 0 negative

Price and discount

$9.99

Platforms

Windows, Linux

Categories

Single-player, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support, DualSense Controller Support

Achievements

Not available

Platform releases
  • Steam 15 November 2024

Latest Steam announcements

  • 0.8.4 Beta - 29 August 2026

    Hello DeltaPhysicists, Quick patch for smoother gameplay experience: UI Improvements Cleaner display when loading saves. Re-added VSync setting. Increased FPS slider steps. Updated UI layout to work better across aspect ratios (16:9 is still recommended). Misc. Softened some camera transitions and lookaheads to be less jerky. Some physics objects made more stable. Now that these tweaks are done, next update will come slower as focus shifts to updating audio.

  • 0.8.3 Beta - 22 August 2026

    Hello DeltaPhysicists, Some map tweaks and lots of subtle animation improvements for this patch. Audio still taking a bit before ready. Improvements Spawners now skip animation when no longer spawning. Added/Changed animations for spawning, breaking blocks, fading particles, and more. Upscaled some textures for clearer sprites. Changes Changed visuals for anchor-type enemies for cleaner look. Redesigned area around gear-stepping for better coherence. Tweaked some trails to match surrounding visuals. Additional tweaks and optimizations.

  • 0.8.2 Beta - 26 July 2026

    Hello DeltaPhysicists, Improved some rope consistency and added more visual polish in line with 0.8.1, Audio and more polish coming in later patches. Rope Stiffened grapple rope behavior while attached to moving objects. Added extra constraints to prevent rope from stretching. Adjusted forces related to Reel upgrade with respect to the stiffer rope. VFX Improvements Replaced collision effect to be more consistent with theming. Planetary gear area now have VFX when platforms collide with each other.

  • 0.8.1 Beta - 4 July 2026

    Hello DeltaPhysicists, been a while. Development not back to full speed yet, but definitely making progress. Still have a couple more tweaks in mind before 0.9. Sprite Changes Most sprites replaced with higher resolution versions to reduce blurriness. Reduced amount of green on Plinko area bumpers. Player details & upgrade displays adjusted for better thematic representation. Particle FX for shooting is made less intrusive. Additional detail adjustments. Gameplay Tweaks Increased consistency for "Elevator" ball trajectory. Elevator platforms temporarily disable collision to avoid pushing objects against ceiling. Bumper car colliders better match their appearance.

  • 0.8 Live - 5 March 2026

    Hey DeltaPhysicists, 0.8 live, as the beta seems free of breaking changes. As mentioned in 0.8 Beta patch notes, changes won't be until after the development resumes. Please refer to the patch notes linked above for more update details, and hoping to be back in a few months.

  • Development Delay & 0.8 Beta - Backgrounds - 22 February 2026

    Hello DeltaPhysicists! Apologies for the slight delay in posting, circumstances happening yet again, more on that in the delay section. Before that, 0.8 beta is out and introduces more polish! Will push 0.8 to public if no major issues, but fixes will have to wait until after development break. Features New background music and (animated) backgrounds. Some SFX updates; more to come in later updates. Changes Plinko area has been slightly moved to align with new background. More attempts at improving load stutters. More level geometry is now always pre-loaded instead of loading only when needed. Development Delay & Roadmap Despite being close to 1.0 with mostly polish left, development on DeltaPhysics unfortunately will be paused in the foreseeable future (a few months). If all goes well, the release is still aimed at 2026 with the following updates: Continuing 0.8 - more visual and SFX p…

  • 0.7 LIVE - 24 December 2025

    Hello DeltaPhysicists! 0.7 is now live after a few more fixes from the beta, thanks for the reports and feedback as always! For new features introduced in 0.7, please refer to the beta notes. Changes / Fixes Adjusted Reel camera to unlock sooner, allowing player to see left Top / Reel area now stays unloaded for more of the map, which should help with performance hotspot Some optimizations to rope and Momentum wind code Other general optimizations Engine update to 2022.3.62f3, which addresses a memory leak in certain platforms As mentioned before, price has been increased from $5 to $10. Thanks for the support so far, and hope you'll follow the rest of the game's development; Happy Holidays!

  • 0.7 Beta - Map System - 16 December 2025

    Hello DeltaPhysicists! 0.7 beta is out with the changes hinted in devlog #5, and estimated to be out in public after about a week. Reminder that game price will increase then! Features Map System - find out where you are using the new tab in pause menu Top area redesign - added some extra paths, overhauls some parts. Changes Sharpened some UI Tentatively changed how some timers are synced, which should prevent the conveyor belt in rotation area from clogging, after running the game for a long time. Additional syncing to be done in later updates. Gamepad now hides mouse cursor. Known Issues Certain input setups may fail to hide mouse cursor. Lower-end devices can lag while the wind area is loaded. Optimizations planned for next update hopefully fixes this.

  • Devlog #5 - 0.7 Progress - 16 November 2025

    Hey DeltaPhysicists, a bit late for this devlog, but very excited to share some progress to anticipate. Map System Finally, a proper exploration system. Currently functional, but still have more assets to be added. Join the Discord for a longer demonstration video :) Future Price Increase The game has gotten lots of content since Early Access and is gettting closer to 1.0, so this is a good opportunity to bump the price up. After the 0.7 update releases, the price will increase from $5 to $10. Reel Area Redesign Another review over the map really showed how much the area is lacking in coherence, compared to more recent areas. 0.7 will also adjust the area to improve the level experience. Still a lot more work before 0.7 is ready, and in the interest of making the game even better, DeltaPhysics 1.0 was initially planned for this quarter, but will be pushed to Q1 2026 - sorry for the dela…

  • [ADVISORY UPDATE] 0.6.2 -> 0.6.3 Patch Notes - 4 October 2025

    Hello DeltaPhysicists, This update addresses the Unity security concern CVE-2025-59489 patched today, along with a few more persistence and other tweaks added. The usual security tip applies: be wary of suspicious pages and downloads. Demo to be updated soon. Changes Engine has been updated to 2022.3.62f2, along with some package updates. Adjusted some objects persist through area loading and unloading. Certain areas still require an initial "windup". More tweaks to planetary gears to prevent trivializing or softlocking the puzzle.

  • 0.6.1 -> 0.6.2 (Beta) Patch Notes - 19 September 2025

    Hey DeltaPhysicists, Fixed a rare issue with save backups, and added some saving improvements while at it. This will be in beta for a bit over a week to ensure no new save issues. Changes Explode Diagram now includes keybinds as reminder. Reduced collision of bouncy part of BumperCar (Small), to reduce uncontrollable bounce when jumping on it. Reduced width of special platforms in Gear area. Adjusted a Pulley's background layout, to prevent the line "twisting" issue. Save System Upgrade - World Changes Certain world changes, such as unlocking a shortcut, are now saved. Pulleys now lock when completed. More world changes to be implemented!

  • 0.6.0 -> 0.6.1 Patch Notes - 13 September 2025

    Hey DeltaPhysicists, Some major fixes and optimizations in this one. Thank you for all the feedback and reports! Fixes Capped a situation where reeling with upgrade causes abnormal force on the rope, which caused a physics explosion. Fixed the vehicle being missed during unloads, which let it fall inside collision. Fixed a certain wall section being incorrectly set to slippery. Increased some gear collision to continuous, which should ensure gears lock properly. Changes Adjusted weights for the pulley puzzle, increasing difficulty for the unintended solution. Background glow for save points changed to player color. Adjusted loading zones so that unloaded zones are less obvious. Reduced particle opaqueness for reduced visual noise. Many behind-the-scenes performance optimizations.

  • 0.6 Beta - Torque & Gears - 31 August 2025

    Hello DeltaPhysicists! 0.6 is here, marking the final map expansion! After some more tuning and optimizations, development will shift towards additional systems to improve player experience. Map Expansion - Torque & Gears Learn the intricacies of rotational motion to open the path towards the final upgrade! Took a while to iron out the design and softlocks, but be sure to leave feedback if the puzzle is unclear. Known Issues Performance may stutter, especially while offscreen objects load/unload - looking to optimize this soon. A certain pulley puzzle can easily be sequence-broken; to be tuned after more feedback.

  • Devlog #4 - 0.6 Progress - 28 July 2025

    DeltaPhysicists, the promised devlog is here - bringing news of 0.6 in a month! Personal situation is still ongoing, so this will be a short one. Side note: outdated store description has been removed - new trailer will come later. New Area - Torque & Gears The remaining map is themed around torque, topped by a puzzle-platforming challenge in the form of planetary gears. Don't worry if the concept looks confusing - there will be additional mini-puzzle objectives to break up the necessary steps. Post 0.6 Although map content is set to finish in 0.6, many more changes are left in the roadmap before 1.0, including but not limited to: features to help gameplay experience, such as minimap more backgrounds and sound to be added proper ending 0.6 is a major milestone that marks the completion of map content. Very excited to see the game getting closer to 1.0, and thank you to all the players f…

  • 0.5.1 -> 0.5.2 Patch Notes - 28 July 2025

    Small patch to fix some issues and annoyances, and some performance optimizations. 0.6 devlog coming soon! Fixes Fixed possible rope-related NullReference error, most notably locking the game by dying in Title screen. Changes Rope camera now uses the average velocity when attached to a dynamic object, making it more stable despite the erratic movements of 2-body systems; most applicable to Plinko area objects. Plinko area balls are now heavier and not affected by wind, to help with getting to Momentum area. Object "permanence" - objects pulled by the player to another area will not despawn, as long as it stays with the player. Currently only activates when attached to player's rope, still figuring out other methods of moving the object. Force from explosion is now rounded from 360° to 16-direction. The jump to Launcher Upgrade is now more consistent.

  • 0.5.1 LIVE - 3 May 2025

    Hello DeltaPhysicists! A couple of minor tweaks this time; most should be barely noticeable. Read more about the 0.5 area in the previous post! Update 0.5.1 Notes Some physics for wind currents have been balanced to enforce certain routes. Attempted to adjust visual particle paths for smoother & more indicative wind. Added missing diagram for new upgrade. With this patch, the new area is also available to default/public branch. Enjoy!

  • 0.5 Beta - Momentum Area - 20 April 2025

    Hello DeltaPhysicists! Thank you for the wait - 0.5 is now available via Steam beta/branches! As with before, the plan is to be out of beta in 2 weeks. Map Expansion - More Wind Currents The wind mechanic might take a second to get familiar with, but be sure to master it before challenging the deeper platforming sections. A note about development Development for 0.6 will be slow due to personal circumstances. While a devlog is planned at two months around the end of July, the update is expected to take longer. Sorry for the delay. Be sure to leave feedback in Steam discussions and/or the Discord, especially about the new area's difficulty.

  • 0.4 LIVE & Demo Update - 22 February 2025

    Hello DeltaPhysicists! 0.4 has been pushed to public/live. Also took the chance to update the demo, see demo section below for details. Below is a summary of changes you might already know from previous patch notes. Summary of 0.4 Changes (from previous patch notes / devlogs New Area - Rotational Mechanics Continuing with the physics-based inspiration, the key idea and theme behind this area is a Rube Goldberg machine that has the enemy demonstrate various rotation-based phenomena. Mechanics-wise, a new upgrade is waiting, as well as a new transportation gimmick to explore the map with! New Upgrades & Icons New progression upgrades have already been implemented and mostly tested, just waiting for the respective level designs to implemented for highlighting their capabilities. New icons have been added along with the upgrades, and the existing icons have been redone to better fit the gam…

  • (Beta) 0.4 -> 0.4.1 Patch Notes - 15 February 2025

    Hey DeltaPhysicists, mostly polishing tweaks for this one. No significant bugs discovered, so will be pushing 0.4 to main/public branch next week. Air Particle Changes smoother wind trail by decreasing distance between vertices adjusted force field for smoother and more consistent path Audio rolling SFX now also factors in linear speed; will sound quieter at lower speeds decreased range for some SFX, to be less audible when off-camera Misc. added trigger to de-spawn certain objects in the Loop, to help restabilize the simulation slightly decreased size of some collision hitboxes, to prevent unintended physical interactions adjusted some more loading zones, to prevent player from seeing unloaded map parts fixed some misaligned graphics

  • 0.4 Beta - Rotational Area and Upgrade - 8 February 2025

    Hey DeltaPhysicists! Thank you for the wait - you can now play 0.4 via Steam beta/branches! The build should be relatively softlock-free, but the content is still under testing and has minor bugs. The plan is for 0.4 to be out of beta in 2 weeks (the branch will remain playable). New Area - Rotational Mechanics Although many of the design ideas are already mentioned in (DevLog #3, the layout have become very different with the implementation of a few additional ideas: a wide open, zero-danger area for the player to experiment with a wider range of motion without the correct upgrades, the player should be discouraged from getting the new upgrade incorporate level design for a certain new mode of transportation The details are up to you the players to explore and discover! This area is massive in comparison, so getting lost is entirely reasonable - be sure to leave feedback in Steam discu…

Patch notes and updates

S.noRelease datePatch nameGID number
129 August 20260.8.4 Beta1842212951304947
222 August 20260.8.3 Beta1841579228672155
326 July 20260.8.2 Beta1839041357033208
44 July 20260.8.1 Beta1836506165571757
55 March 20260.8 Live1826362059922658
64 October 2025[ADVISORY UPDATE] 0.6.2 -> 0.6.3 Patch Notes1811772772531738
719 September 20250.6.1 -> 0.6.2 (Beta) Patch Notes1811138915438541
813 September 20250.6.0 -> 0.6.1 Patch Notes1810503566472505
928 July 20250.5.1 -> 0.5.2 Patch Notes1806064758726265
103 May 20250.5.1 LIVE1798454487653346
1115 February 2025(Beta) 0.4 -> 0.4.1 Patch Notes1791580426013019
1226 November 2024DeltaPhysics (Minor) Update 0.3.0 -> 0.3.11783872412127448

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3116080
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateNov 15, 2024
DeveloperMacroTree Games
PublisherMacroTree Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type1 user reviews
Positive review percent100%
Positive reviews1
Negative reviews0
Total reviews1
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3116080/

Short description

DeltaPhysics is 2D nonlinear platformer - featuring clean physics-based platforming in a dynamic, interactive environment. Master movement upgrades to discover new paths through an interconnected map of platforming challenges and puzzles.

About this game

DeltaPhysics is 2D nonlinear platformer - featuring clean physics-based platforming in a dynamic, interactive environment. Master movement upgrades to discover new paths through an interconnected map of platforming challenges and puzzles. Game Features Nonlinear map of interconnected puzzles and challenges Physically-simulated ability upgrades Physics-inspired level design and mechanics, including special modes of movement Note: DeltaPhysics is still in development, and some footage may not accurately reflect gameplay experience.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

DeltaPhysics's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

DeltaPhysics's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records DeltaPhysics at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$9.99$9.99No discountSteam Store

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