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States of Power

States of Power Steam news

Sarunas | Aug 26, 2026 | game

Released

80players observed · 24 September 2026 - 12:50:11 UTC

SimulationStrategySteam Store

  • Latest observed players80 · 24 September 2026 - 12:50:11 UTC
  • SteamPulse tracked peak308
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

States of Power news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players80 · 24 September 2026 - 12:50:11 UTC
  • SteamPulse tracked peak308
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 26, 2026
  • DeveloperSarunas
  • PublisherSarunas

Genres: Simulation, Strategy

Company pages: Developer: SarunasPublisher: Sarunas

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States of Power Steam news

States of Power news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.0.15 - Vote Kicking, Land Transfer Limits & Scenario Editor Effects - 15 September 2026

    New Player list and kicking - press Tab (can be changed in settings) in multiplayer to see everyone in the game. The host of a private game can kick players directly. Anyone can start a vote kick, which passes with votes from half the players (at least 2) within 5 minutes. You can also vote by typing /votekick @country in chat. Players who leave stay on the list for 5 minutes so a vote can't be dodged by leaving, and a kicked player can't rejoin that game.When a scenario event starts a civil war in your country, you choose whether to stay with the government or lead the rebels.You can build buildings in your puppets' provinces.A cursor hint explains when troops can't attack from a third country's land because that country isn't at war with the enemy.The stats page shows player names next to their countries in multiplayer.The diplomacy panel shows that a puppet won't accept proposals, si…

  • Update 1.0.14 - Build Menu Hotkeys, Army Land Routes & Scenario Editor Fixes - 7 September 2026

    New Number keys 1 to 6 open and close the build menu tabs - units, buildings, economy, mobilisation, ideology and nations. Pressing the same key again closes the menu. Every build menu hotkey is rebindable in the settings. The cinematic camera controls are rebindable too. They keep their numpad defaults: 1 and 2 set the start and end points, 3 plays the move, 7 and 9 change its speed. Fixes Armies no longer route land units across water. Automated moves keep to land, so troops under army control are never sent into open sea where warships can catch them. Moves you order yourself are unchanged. Formables were sometimes not allowed to form. Changing your ideology now updates the nations list right away, so a formable you have just become eligible for is available immediately. An AI weight of 0 on a story event choice now means the AI never picks it, instead of quietly being treated as the…

  • Update 1.0.13 - Country Locking, Early Peace Costs & Multiplayer Speed - 3 September 2026

    New Country locking - any multiplayer game can lock players to the country they picked, not just official servers. Host option, on by default. Leaving holds your country for a few minutes; losing it for good means a 10 minute wait, with spectating open meanwhile. Hosting a game now defaults to public. Scenario long descriptions raised to 500 characters. Balance Offering peace in a war that just started adds devastation, fading away over the first half year of the war. Non-core provinces contribute 10% of their recruitable population instead of 5%, and the top three mobilisation steps gather manpower faster. Speeds 4 and 5 are slower in every multiplayer game, not just official servers. Fixes Sending volunteers to allies is now possible. Lifting an embargo now reaches puppets on both sides, and forming an alliance lifts the embargo between the two countries. Chat no longer swallows click…

  • Update 1.0.12 - Host Migration, Province Transfers & Scenario Search - 2 September 2026

    NewHost migration - if a player-hosted game's host drops, another player takes over hosting and the game keeps running instead of ending. Province transfers - hand your provinces over to another country from the diplomacy menu, picking them off the map. AI also returns occupied ally cores now. Diplomacy map mode - the map is colored by the selected country's relations. Scenario search - search published scenarios by name in the browser. African Union - new formable on both scenarios. Ctrl + click builds 5 building levels at once, and saves show their game version. BalanceOfficial server games now run 12 in-game years instead of 10. More conquests are needed to reach max aggressiveness, and allies react less to your expansion. Each existing alliance adds -3 points instead of -2 against joining another, so giant blocks are harder to form. AI Naval invasions wait for morale before retrying…

  • Update 1.0.11 - More Languages, Official Server Country Reservation and More - 29 August 2026

    New New languages - Japanese and Brazilian Portuguese are now fully playable, and the Steam store page is available in Japanese, Brazilian Portuguese, German, Chinese (Simplified), French and Turkish. Country reservation on official servers - your country is now held for you when you disconnect. Reconnect within 2 minutes and you are put straight back into it, and nobody else can take it in the meantime. It also prevents you from taking any other country, to fix malicious country changing. Non-aggression pacts in the scenario editor - pacts can now be set up in the diplomacy relations panel alongside wars, alliances, guarantees and the rest. Deleting scenarios - scenarios can now be removed straight from the scenario details screen. War justification warnings - you are now told when another country finishes a war justification against you, not just when you finish one yourself. Balance…

  • Update - Chat, Official Servers & Stability - 27 August 2026

    New Dynamic speed on official servers - official servers now run faster while nothing important is happening, and automatically slow back down once real players go to war. A chat message tells you whenever the speed changes. Chat improvements - filtered to show only real players, player names shown next to countries, better search, and the country list updates right away after an ideology change. Fixes Fixed several crashes: chat, civil wars in countries with 0 cores, invalid country colors. Fixed an infinite money printing exploit while paused. Units now change their flags after an ideology change, and carrier fighters no longer split off from their carriers when a civil war starts. Fixed the scenario browser sorting dropdown being hidden behind other UI, plus more stable multiplayer connections.

Patch notes and updates

S.noRelease datePatch nameGID number
17 September 2026Update 1.0.14 - Build Menu Hotkeys, Army Land Routes & Scenario Editor Fixes1842846814452942
23 September 2026Update 1.0.13 - Country Locking, Early Peace Costs & Multiplayer Speed1842846814444197
32 September 2026Update 1.0.12 - Host Migration, Province Transfers & Scenario Search1842846814440325
429 August 2026Update 1.0.11 - More Languages, Official Server Country Reservation and More1842212951305660
527 August 2026Update - Chat, Official Servers & Stability1842212951300981

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