SPSTEAMPULSELIVE ANALYTICS
Rugby League Live 3

Rugby League Live 3 regional audience

Big Ant Studios | Sep 29, 2015 | game

Released

2players observed · 23 September 2026 - 07:32:44 UTC

Sports

  • Latest observed players2 · 23 September 2026 - 07:32:44 UTC
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Rugby League Live 3 regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

  • Latest observed players2 · 23 September 2026 - 07:32:44 UTC
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateSep 29, 2015
  • DeveloperBig Ant Studios
  • PublisherBig Ant Studios (Steam), Tru Blu Games

Genres: Sports

Company pages: Developer: Big Ant StudiosPublisher: Big Ant Studios (Steam), Tru Blu Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Rugby League Live 3 regional audience

Rugby League Live 3 regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

Region

The reviewer view for Rugby League Live 3 is based on an identified sample of public reviewers. Player, follower, and wishlist geography are directional models that use public reviewer geography and available game-level signals; they are not exact country-by-country account counts.

Use the tabs to compare relative geographic shares and check each view's confidence label. Modeled percentages should be treated as directional context, especially when the identified reviewer sample is small or contains unknown locations.

Regional Audience Explorer

Open a tab to inspect the full country ranking, the highlighted world map, and the current base or identified sample behind each region view.

Top Players Region Overview

SteamPulse's directional player-region model for Rugby League Live 3 assigns its largest shares to Australia (45.1%), United Kingdom (11.1%), United States (9.6%). The model blends the available public-reviewer geography, reviewer playtime signals, current player scale, and a disclosed Steam market prior. The dataset labels confidence as medium.

These percentages are relative model weights, not observed locations or verified counts of active players. Use the map to compare the model's country distribution, not to infer exactly how many people are playing in any country.

Reviewers Region Overview

Rugby League Live 3's identified public-reviewer sample spans 11 countries and is led by Australia (59.3%), United Kingdom (13.6%), New Zealand (6.8%). Australia accounts for 59.3% of reviewers with an identified country (35 reviewers).

This is an observed sample of 59 public reviewer profiles with visible country data, not a census of all reviewers, owners, or players. Another 113 sampled reviewer profiles did not expose a country and are excluded from the percentages. The dataset labels confidence as medium.

Followers Region Overview

SteamPulse's directional follower-region model for Rugby League Live 3 assigns its largest shares to Australia (53.6%), United Kingdom (10.6%), United States (9.5%). It blends the modeled player and wishlist distributions with the available public-reviewer geography. The dataset labels confidence as directional.

Steam does not publish account-level follower locations for this view. The percentages are normalized model weights, not observed follower counts, and they should not be read as proof of attention or future activity in a country.

Wishlist Region Overview

SteamPulse's directional wishlist-region model for Rugby League Live 3 assigns its largest shares to Australia (33.9%), United States (11.4%), United Kingdom (9.5%). It combines the modeled player distribution, available public-reviewer geography, review penetration, release recency, and a disclosed market prior. The dataset labels confidence as exploratory.

Steam does not publish account-level wishlist locations for this view. The percentages are normalized model weights, not observed wishlist counts or evidence of purchase intent, and should be used only to compare the model's relative country distribution.

Player Region Distribution

CountryModeled share
Australia45.1%
United Kingdom11.1%
United States9.6%
New Zealand5.1%
China4.1%
South Africa2.8%

Directional model - medium confidence; percentages are estimates, not counted accounts.

Wishlist Region Distribution

CountryModeled share
Australia33.9%
United States11.4%
United Kingdom9.5%
China7.2%
New Zealand3.7%
Germany3.4%

Directional model - exploratory confidence; percentages are estimates, not counted accounts.

Reviewer Region Distribution

CountryIdentified reviewersShare
Australia3559.3%
United Kingdom813.6%
New Zealand46.8%
United States46.8%
South Africa23.4%
Albania11.7%

Observed public-reviewer sample: 59 identified accounts - medium confidence

Follower Region Distribution

CountryModeled share
Australia53.6%
United Kingdom10.6%
United States9.5%
New Zealand4.0%
China4.0%
Germany2.1%

Directional model - directional confidence; percentages are estimates, not counted accounts.

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