SPSTEAMPULSELIVE ANALYTICS
Marine Battles Playtest

Marine Battles Playtest Steam news

Aug 7, 2024 | game

Released

0players observed · 22 September 2026 - 13:25:53 UTC

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Marine Battles Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 7, 2024
  • DeveloperNot available
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No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Marine Battles Playtest Steam news

Marine Battles Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch v0.11.1 - 17 April 2025

    v0.11.0 introduced some bugs that we have addressed with this little patch. Fixes Fixed submarine jumping occasionally when firing Fixed enemy ships are displayed with wrong rotation Fixed sunk ships are still selectable Fixed fire effects for damaged ships do not appear anymore Fixed able to fire when clicking outside of battlefield

  • Update 0.11.0 - 28 March 2025

    It has become somewhat quiet, but we haven't done nothing in the past months! The goal now is to make the game shippable (no pun intended). We'll mainly tackle the following topics: Updated UI - getting away from the current "boxy" look More toony look in-game for a more consistent feeling Customisation options for lobbies (amount of ships, properties of ships etc.) Localisation support With that said, we've been working on another update. There will be no playtest for now, but we will do another one soon™. We'll keep you posted here as well as on our Discord server. Features Add in-game controller support Improve feedback for failed ship placement Rebuild crosshair to show ship weapon's cooldown timers Overhaul look of finishing explosions for all ships Rotate ship weapons towards aiming location Make bullets fly an arc Fixes Fix "Start lobby" button is active when ready and alone in l…

  • Update 0.10.0 - Changelog - 26 October 2024

    It's playtest time. Again! Another batch of updates made it into this one and we're happy to hear your feedback (I think). Sunday 7pm CET / 1pm EDT / 10am PDT / 2am JST / 5am AEST Client Comeback Mechanic: Our focus this time has been on the duration of a battle. Our solution is the so-called "comeback mechanic". Simply put, if your opponent has an advantage over you by having more ships left, your own ships will have a reduced cooldown timer. Or in other words - "Cooldown Modifier for last ship / (Number of ships in fleet - 1)". The cooldown modifier for the last ship is set to 50% for now, meaning that if you have 1 ship left, it will have half the cooldown time as usual. Either way, you pewpew quicker now when behind. Features implemented comeback mechanism (see above) implemented new crosshair with additional information the camera will now adjust to your resolution your Steam profi…

  • Update 0.9.2 - Changelog - 22 September 2024

    Another small update just before our second and last playtest this weekend. Sunday 3pm CEST / 9am EDT / 6am PDT / 11pm JST / 12am AEST Fixes Fixed ships colliding with each other in placement phase Fixed brightness of ships slightly (needs further testing) Fixed harbour visuals and added ocean floor color Enjoy and remember to provide feedback on Discord, if you have any.

  • Update 0.9.1 - Changelog - 21 September 2024

    Just before we launch into the first focus date of this weekend's playtest later today, we have a few quick fixes we want to bring in before we dive into the seas. Unfortunately Steam Friends invitations cause the game to crash, so we had to disable them for the time being. They will come back later at some point, though, promise! Fixes Disabled Steam Friends invitations Fixed ships being able to visually fire when they're sunk Made explosions more visible again Known Issues Game can crash when accepting Steam Friends invite Ships are a bit too bright Ships catching fire without being destroyed after match ends Settings menu loses its tab buttons when visited the second time

  • Update 0.9.0 - Changelog - 20 September 2024

    Time flies when you're having... fun! ːeaglederpː Another major update made its way onto this platform and we're happy to announce version 0.9.0 with lots of improvements, both behind the scenes and visually. To further celebrate this small milestone, we're doing another set of playtests this weekend. We just love finding bugs. So feel free to sign up and participate on the following dates: Saturday 6pm CEST / 12pm EDT / 9am PDT / 1am JST / 2am AEST Sunday 3pm CEST / 9am EDT / 6am PDT / 11pm JST / 12am AEST Client New Features Added board game case Added harbour model to the main menu screen Added implementation of complex water shader Added password protected lobbies Added filter private lobbies Added lobby ownership; only lobby owner can start the lobby Added disable join button in lobby list, if lobby is full Added filter lobbies by name Added Steam friends invitation Added wishlist…

  • Update 0.8.1 - Changelog - 16 August 2024

    First of all, thank you very much for playtesting Marine Battles last week! We’ve been working all week on some fixes. The most annoying bugs should be gone. If anything occurs to you during a battle, you can now click the battle ID in the bottom right corner to give us some more contextual information. We can then look up what exactly happened with that specific battle, so be sure to include the ID in your feedback! The latest update 0.8.1 includes various bugfixes on both client and server side. Fixes Fixed countdowns show remaining seconds from server time Fixed torpedo trail remains stationary at target position Fixed alert sound plays when enemy ship was sunk Fixed own ship is de-selected when clicking a sunk ship (both own and opponent's) Fixed sunk enemy ships are spawned without weapons Fixed escape menu in battle can still be opened during battle debrief Fixed last enemy sunk s…

Patch notes and updates

S.noRelease datePatch nameGID number
117 April 2025Patch v0.11.11797185861645170
226 October 2024Update 0.10.0 - Changelog6212245217911897244
322 September 2024Update 0.9.2 - Changelog6341720536513483445
421 September 2024Update 0.9.1 - Changelog6341720536510198707
520 September 2024Update 0.9.0 - Changelog6341720536506113746
616 August 2024Update 0.8.1 - Changelog6909171012599491800

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