- Ritual Party - Small update - 16th of July - 16 July 2026
Greetings cultists! • Ritual Party now supports Steam Cloud Saves so you can have your save files travel across all of your devices if you so choose!
- Ritual Party Patch Notes for 14th of July - 14 July 2026
🛠 Fixes Spirits no longer steal sacrificial offerings or groceries from players Fixed the other Spirit not appearing in Mansion 7: The Garden of Echoes
- Ritual Party Patch Notes for 13th of July - 13 July 2026
🔧 Fixes & Updates Fixed the Police not interacting with some locked doors Ghost can no longer steal keys
- Ritual Party Patch Notes for 3rd of July - 3 July 2026
Updated The latest update has been re-enabled after temporarily reverting to the previous stable build to resolve an issue. 🎬 New Addition Added a cinematic that plays the first time you enter the World Map during each play session Added to players who collect all starflowers. Added a message box for players who play the last level ✨ Quality of Life Added long-press for buttons on the level end result screen Made the area where the crank is a bit more visible in Mansion 07 🛠 Fixes Fixed the credits scroll displaying incorrectly on ultrawide monitors Fixed not being able to flip the in-game newspaper pages backward The game now remembers your "Show Tutorials" setting correctly, even after changing audio options mid-game Thank you for your patience while we resolved the issue. As always, we appreciate all the bug reports and feedback as we continue improving Ritual Party!
- 🔧 Hotfix - 26 June 2026
Update Temporarily reverted to the previous stable build due to a critical issue affecting the latest update.
- 🔧 Ritual Party Patch Notes for 26th of June - 26 June 2026
🎬 New Addition Added a cinematic that plays the first time you enter the World Map during each play session ✨ Quality of Life Added long-press for buttons on the level end result screen 📰 Fixes Fixed the credits scroll displaying incorrectly on ultrawide monitors Fixed not being able to flip the in-game newspaper pages backward The game now remembers your "Show Tutorials" setting correctly, even after changing audio options mid-game
- 🔧 Ritual Party Patch Notes - 17th of June - 17 June 2026
Gameplay Improvements • Changed fish catching probabilities • Improved barricading of doors when throwing furniture at them • Improved throwing items through open doorways • Improved throwing items to the Fish Bride UI & Quality of Life • The game now remembers previously selected characters for each player slot • Level completion time and personal best completion time are now shown on the victory screen • Updated the font used in World Map level information • Fixed Party Info appearing on top of the news poster and menu options in the main menu 🛠 Fixes • Fixed being able to barricade revolving doors • Fixed players occasionally accessing void rooms in Mansion 5 • Fixed items not remaining on top of crane platforms • Fixed Lambfish not moving together with the ship in Docks 4 • Fixed some floor surfaces not counting as valid item drop locations
- 🔧 Patch Notes - 3rd of June - 3 June 2026
Fixes & Improvements Character Improvements• Updated Fox Cultist idle animation • Updated Fox Cultist sweeping animation • Updated Bat Cultist sweeping animation • Added fishing animations for the Cultist Cat & Cultist Lady • Fixed Blue Cultist using an incorrectly sized falling animation Docks Fixes• Fixed Dagon being visible at the start of Docks 04 Spirit Fixes• Fixed the item stolen by the Spirit not always appearing in its hand, and sometimes shrinking, during online play • Spirits can now chase players through secret revolving doors just like any other door Gameplay FixesFixed a rare issue where thrown items could become stuck hovering in the air when passed between players Gameplay Changes• Reduced the sacrifice requirement in Docks 00 from 2 to 1 for now Thanks for all the reports and feedback!
- 🔧 Hotfix - 1st of June - 1 June 2026
FixesFixed Chalks not spawning in Docks 4 during online playMade additional adjustments and improvements to Docks 4Thank you for the reports, and feel free to keep the feedback coming!
- Second Summoning - 28 May 2026
The first major content update for Ritual Party, The Second Summoning, has now arrived, bringing new levels, new cultists, and even more opportunities for everything to go horribly wrong.Included in the update:3 New Mansion Levels 2 New Dock Levels 2 New Playable Characters As the secret society grows, strange new ritual sites have begun appearing across the region. Abandoned mansions creak open once more, fog-covered docks hide increasingly suspicious activity, and new faces have joined the order.Of course, things are no safer than before.Ghosts still roam the halls. Police still interrupt ceremonies. Rituals still spiral into chaos. And your teammates still cannot be trusted with fragile occult artifacts.In addition to the new content, the update also includes a large number of gameplay improvements, fixes, and online stability updates based on community feedback.Full Patchnotes: New…
- Demo Update - Online Co-op Now Available! - 21 April 2026
We’ve updated the Ritual Party demo to include online co-op! The demo is now closely aligned with the current Early Access version, giving you a much more accurate look at how the game plays today.This is the best time yet to jump in, invite your friends, and experience what Ritual Party is all about. Grab the demo, rally your crew, and let the rituals begin!If you're enjoying what you see, please add Ritual Party to your wishlist or check out the Early Access version! It makes a huge difference for us and helps more players find the game. And if you know someone who'd be into it feel free to share it with them! Word of mouth from players like you is everything to our small team.Thank you so much to everyone who's been playing, leaving feedback, and cheering us on 🎉
- 🔧 Patch Notes – 20th of April - 20 April 2026
• Updated how Hologram Monster logo was displayed at the start of the game
- 🔧 Patch Notes – 17th of April - 17 April 2026
🔧 Patch Notes – 17th of April This update focuses on online stability, gameplay fixes, and visual polish, along with improvements to player interactions and level consistency. Online Co-op Improvements Fixed online party guests not being able to navigate pause menus using keyboard or gamepad Improved handling of lost connections (host or clients) during online sessions When a player disconnects: Their character now drops held items Stops occupying workstations Is removed from the HUD Fixed party information not reinitializing correctly after disconnects Fixed character portraits not updating correctly for clients after respawning Fixed stun sound effect looping indefinitely for clients Gameplay & Mechanics Fixes Fixed Prisoner falling through floors in certain situations Fixed characters being launched into the air when respawning in the same location (Dock levels) Fixed inconsistent p…
- 🔧 Patch Notes - 26th of March - 26 March 2026
🔧 Patch Notes - 26th of March This update includes gameplay fixes, online co-op improvements, UI updates, and tutorial polish, along with many smaller bug fixes and stability improvements. New Additions Added a police tutorial to Mansion tutorial level Fish Bride now turns her head to look at passing players Added respawn effects for drowning Online Co-op & Progression Improvements World Map level info now shows each player’s own unlocks and completion times Each player in an online party now uses their own unlocked characters When a party host unlocks a new level, that level and all previous levels are unlocked for party guests Tutorials are now shown for all players if the host has tutorials enabled Fixed World Map fog not being removed for online party guests Fixed World Map gate displaying incorrectly for online party guests Fixed online party clients sometimes not seeing the chara…
- 🔧 Patch Notes - 16th of March - 16 March 2026
• Fixed online party clients sometimes not seeing the character selection view after loading into a level
- 🔧 Patch Notes - 10th of March - 10 March 2026
🔧 Patch Notes - 10th of March This update focuses on bug fixes, online co-op improvements, gameplay polish, and performance optimizations. Online Co-op Improvements Fixed online party clients not initializing correctly when joining a party in the character selection screen Fixed unlocks and progression not saving properly for online party clients Fixed Aleifr not unlocking for all players in an online party Fixed multiple local players being brought into an online party unexpectedly Improved player and gamepad initialization during online play Gameplay & Mechanics Fixes Fixed several cases where players could place or throw items into walls, underground, or out of bounds Fixed player clipping through terrain while dragging idols and falling through floors Fixed dash and throw interaction issues: Players can now start charging a throw while dashing Fixed dash being blocked when holding…
- 🔧 Patch Notes - Gameplay, Stability & Online Improvements - 26 February 2026
🔧 Patch Notes - Gameplay, Stability & Online Improvements This update focuses on gameplay balance adjustments, online stability improvements, and multiple bug fixes. Gameplay & Balance Docks Adjustments • Made icy piers easier to move on Bug Fixes • Fixed phone automatically ordering items when using keyboard without input • Fixed police not properly walking through doorways or breaking locked doors in Mansion 5 • Fixed ordered items sometimes spawning under the dock • Fixed players being pushed into walls when using rotating doors while police walk past them in Mansion 4 • Fixed extra character not appearing on Mansion 4 when playing solo • Fixed persistent loading screens Online Co-op Improvements • Ensured online party hosts and clients load into the World Map and levels at the same time • Prevented hosts from starting a new level while a client is still joining • Added a message wh…
- 🔧 Patch Notes for 23rd. of February - Part 2 - 23 February 2026
- Fixed the "World Map"/"Exit Party" buttons in the victory screen and pause menu taking players to the main menu instead of the world map
- Patch Notes for 23rd. of February - 23 February 2026
Patch Notes for 23rd. of FebruaryWe had to roll back the earlier patch due to regression issues. This update now includes the fixes stated earlier and also a new set of fixes and improvements, primarily focused on online party stability, world map polish, and performance. Thank you for your patience while we addressed issues introduced in the previous build. Fixes & Improvements Online Co-op & Parties • Fixed online parties not updating correctly when: creating or joining a party kicking a player changing the map • Fixed cases where players could not join an online party while the host was in the world map or character selection • Fixed very long or infinite loading screens during online play • Added a clear indicator when an online party is being created or joined • Fixed online party clients not properly leaving the party when ended by the host • Fixed keyboard input not working for c…
- Online Stability & World Map Update - 19 February 2026
🔧 Patch Notes - Online Stability & World Map Update This update focuses on improving online party stability, world map behavior, and overall reliability. Fixes & Improvements World Map • Fixed an out-of-bounds collision hole on the world map • Updated world map level triggers Online Co-op & Parties • Fixed an issue where the online party host’s controller would sometimes stop working • Fixed multiple issues with online party creation, joining, kicking players, and changing maps • Fixed cases where players could not join an online party while the host was in the world map or character selection • Fixed very long or infinite loading screens during online play UI & Misc • Added version number display to the main menu • Updated the “Give Feedback” link ⚠ Known Issues We’re aware of the following issues and are actively working on them: • Pause menu controls do not work for online party cli…