SPSTEAMPULSELIVE ANALYTICS
Rodina

Rodina Steam metadata

Elliptic Games | Jul 28, 2014 | game

Released

0players observed · 4 October 2026 - 11:21:01 UTC

ActionIndieEarly AccessSpaceExplorationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)72,606
  • Revenue (VGI)$833,000
  • Review score93% positive

Rodina metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)72,606
  • Revenue (VGI)$833,000
  • Review score93% positive
  • Total reviews1,328
  • Release dateJul 28, 2014
  • DeveloperElliptic Games
  • PublisherElliptic Games

Genres: Action, Indie, Early Access

Company pages: Developer: Elliptic GamesPublisher: Elliptic Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Rodina Steam metadata

Rodina metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/314230/metadata
Steam Storehttps://store.steampowered.com/app/314230/
Steam Communityhttps://steamcommunity.com/app/314230
PCGamingWiki search
IGDB searchSearch IGDB for Rodina

Reviews, pricing, and metadata

Review summary

Very Positive

93% positive, 1,235 positive, 93 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 29 July 2014

Latest Steam announcements

  • DEV Patch: UI Scaling and Crash Fixes - 16 April 2025

    Hi again everyone! Some players recently noted that Rodina's UI was not working well with smaller resolutions, or with 6:10 aspect ratios. I added a little UI scaling (on the DEV branch only!) to help with this and would welcome feedback from those affected. This system is still in flux (I may change it for mid-range resolutions) but will be included with the next full release. I'm currently working on a clustered light system for Rodina's renderer (to make turning on your headlamp work with thousands of rocks), and adding new rocks art types for each of the planets! Everything else on the Dev branch is still broken! But we're getting there!

  • Dev Patch - 20 March 2025

    Hey All! I just updated the dev branch with a new version which fixes a common crash! I also updated the Blender exporter script to fix a crash, in case that is useful to you. The dev branch is still super broken, don't get me wrong! Continue to play at your own risk :) Thanks!

  • Rodina DEV Preview Build: Rocks! - 15 March 2025

    Note: this is a broken, crashy preview build of Rodina 1.7! You guys have been waiting a lonng time! This update is going to cover the planets with rocks, each of their own type, and I wish I could release it for you!! Unfortunately 1.7 is not ready - but I thought you might appreciate a peek at what I've been building up to. This dev update has identical rock sets covering the different planets, but comes with major issues: - frequent crashes - particles are all messed up - flying in space iffy at best DO NOT SAVE YOUR GAME! - Discard any save games made on the Dev branch! They will be broken be default! If you are willing to brave these nasty issues, try switching to the dev branch. You should be able to load up a save and / or start a new game and wander around and get an idea of what I'm going for: - also not fully optimized!! This update has been a surprisingly technical one but it…

  • Rodina 1.6.5: Atmospheric Lighting Patch Released! - 8 April 2023

    The tale grew in the telling! This was supposed to be a small patch, addressing a few issues while I work on the next major update (planetary rocks + drill!). However, a few new features ending up sneaking in! The rocks update is going to add a lot of new objects to the planet surfaces. As part of that, I needed to revamp planetary lighting: this patch includes colored sunlight, atmospheric ambient lighting, and reflective terrain colors. Also, a feature I'd been hoping to get to for a long time: twinkling stars! I also fixed the skybox generator and tweaked the star sizes and milky way color. This update also contains some behind-the-scenes changes to the way the terrain generation works, which might affect performance, so let me know if you see any new issues. The next big update is going to be awesome: a big change to the planet surfaces, and a big change to the way the game plays. I…

  • Rodina 1.6.4: Player Stats and Power Systems Released! - 14 February 2023

    For this update, I have added Player Stat Upgrades and Power Systems to the game! Mix and match upgrades in your installation grid to increase your character's speed, health regeneration, damage, and jump level! These upgrades require a Power Core to function - find the first one in the Asteroid Belt! These Power Cores also provide energy to the Carrier Beam and the Trilaser. This update also adds two new moves - the Slide Attack and the Ground Pound - each available as their own upgrade chips! For the next update, I am going to add an interesting new feature to the game: a drill! This item will be used to acquire resources for armor... but where will these resources come from??? **** RODINA 1.6.4 **** * New Feature: Energy meter powered by Power Core * New Feature: Stat upgrades: Speed, Health Regeneration, Damage, Jump Level * New Feature: Slide Attack and Ground Pound move upgrades *…

  • Rodina 1.6.3: Jetpack Released! - 2 July 2022

    The Inventory Updates continue with the Jetpack! Now a real inventory item, the Jetpack is found somewhere in the Mines in the Asteroid Belt! Additionally, since some players may not have a Jetpack equipped when they visit the Mines, Xenos have installed Grav Elevator Beams in the mine entrances! Next up, I will be departing from working on legacy items to add a new feature: Power Systems! This will add some brand new gameplay to Rodina! **** RODINA 1.6.3 **** * New Feature: Jetpack item * New Feature: Grav Elevator Beams in mine entrances * Improvement: Turn down oppressive docking engine volume * Crash Fix: Repeated crash where entities would disappear around Vanguard Chunks due to LOD problems * Bugfix: Targeting in ship pilot mode * Bugfix: Fix headlamp and target scope being added over and over (also allow deleting headlamp and scope)

  • Rodina 1.6.2: Target Scope and Headlamp Released! - 17 May 2022

    The inventory content updates are starting to arrive! First up - the Target Scope and the Headlamp! Now you can use your quickwheel to toggle between these two head items. Existing players should receive these items automatically when you load your old savegame. New players should see them immediately when the game begins! In this update you can also destroy items in your inventory via a right click menu. In the future, you will be able to throw items to get rid of them! In the near term, I will continue to focus on bringing "old" items into the new inventory system. Next up - the Jetpack and story progress items! After that, I'll be adding new weapons and gameplay systems! **** RODINA 1.6.2 **** * New Feature: Target Scope item * New Feature: Headlamp item (Ship Headlight is now C / Cross Up button to match) * Workaround: "Destroy Item" inventory right-click option * Improvement: Laser…

  • Rodina 1.6.1: Trilaser Released! - 20 April 2022

    The first inventory content addition has arrived - the Trilaser! This new laser weapon focuses 3 beams for enhanced damage. It can be found in a Xeno base or debris pile on the planet Veles! Version 1.6.1 is the first of a series of inventory-focused content updates. However, it also features a substantial number of small improvements and bugfixes, including a fix for a serious memory leak which caused frequent crashes in the ship editor. The next few updates, which will add more items, will come much more quickly! **** RODINA 1.6.1 **** * New Feature: Trilaser Weapon * Improvement: Add support for cross-portal interaction (grapple hook, laser, targeting) * Improvement: Improve DOF blur performance with transparent objects (particles) * Improvement: Save / Restore mouse position only for certain menus (inventory) * Improvement: Add "Activate" gamepad binding * Crashfix: Fix memory leak…

  • Second patch for Rodina 1.6 - 21 December 2021

    Hi folks - I wanted to issue another quick patch with a few more fixes before the holidays. Here's what I addressed: * Fixed Lua error with paging to next / previous documents in radio and archives * Added "Activate" gamepad keybind and fixed gamepad keybind popup controls (must use keyboard to exit / confirm the popup now) That's it for me until the new year! Thanks to everyone for your bug finding - update 1.6.1 will include more fixes as well as the new Laser Weapon! Until then, Merry Christmas and Happy New Year!

  • Rodina 1.6 Patch! Fixes savegame crash - 19 December 2021

    Hey all! Based on your quick feedback I've issued a patch for 1.6! * Fixed crash loading older savegames * Fix crash cancelling inventory while dragging * Fix inventory animation when dragging / dropping on an invalid location Thanks so much for checking this update out and giving helpful bug reports!

  • Rodina 1.6: Inventory Released! - 18 December 2021

    It's happened! Rodina 1.6: Inventory is released! I'm overjoyed to be sharing this addition to my game with you. This is a major update to Rodina which adds a grid inventory and player equipment grid, and a new HUD, setting the stage for much more content and variety in the near future. The first major new item is the Carrier Beam*, a grapple-hook style tool you can equip in your left hand. Our next item which is well underway is a new Laser Weapon, after which I have a long list of items, upgrades, weapons, and tools I will be working on in the near future! * The Carrier Beam can be found on an unvisited xeno base or debris pile on Perun! I'm very excited that this update also includes a new control scheme, a quickwheel selection menu, and various new effects like DOF Blur, Bloom, and slow motion. Additionally, the gamepad controls have been completely revamped and the game now has Aim…

  • RODINA Update 1.6 Preview! - 7 June 2021

    I made a video to preview RODINA 1.6 - the Inventory / Player Systems update! One bit of news: I've decided to release 1.6 much sooner (ASAP) and do a series of small content updates with new weapons / items right after! I'll be trying to get updates out on a much more regular schedule, at least for a while!

  • RODINA Patreon Announcement! - 19 May 2021

    Big news about the future of RODINA - I'm starting a Patreon to support the game's development! Check me out on Patreon! As many of you know, I am no longer able to work on RODINA full-time. I've been disappointed by the progress made in the last couple of years (for which I apologize!), and am eager to work much more quickly again. Many followers of RODINA have suggested that they would like to see a Patreon to support development. I wanted to offer a way to support faster RODINA development. All money raised will be set aside for full-time development (not just disappear into my wallet). If the ambitious goal value is reached, I will be able to commit to full-time development in perpetuity. Of course, if you have no interest in this, it is purely optional! I will continue to develop RODINA as best I can no matter what. With that said, your support would mean the world to me, and could…

  • Rodina 1.5 Patched! - 18 May 2021

    Rodina 1.5 has been patched to fix a number of chronic issues users have been seeing: Fixed old saves not loading up furniture / robots Fixed custom lights Fixed interior air pressure when using interior editor Fixed crash when approaching generated interiors Fixed robot bodies in persistent storage Robot bodies generated with seed values, rather than randomly at generation time NOTICE: Due to some fixes with how robots are implemented, this update comes with an unfortunate side-effect for all players: all robots will change to new bodies on first load. I'm sorry about your robots' old bodies, but these new bodies are their true selves! If you see any bugs, new or old, with this patch, please keep reporting so I can keep squashing! ADDITIONALLY: I'm working hard on Rodina 1.6, the Inventory and Player Systems update! News on that and other Rodina developments coming up next!

  • Rodina 1.5 Released! - 5 July 2020

    Rodina 1.5 is released! Thank you for all your help with the 1.5 Beta! This update is finally complete! 1.5 was a major engine upgrade to Rodina, and introduces object persistence across the whole game. For the first time, Rodina's engine has a generalized way to store object properties. This opens the door to more complicated interactive stuff, like container inventories and complex game systems. In the meantime, we can now use it to save your progress as you clear the Xeno bases. Our next update is going to be a doozy. I'm going to be adding an inventory system, lots of items and upgrades, a suit installation grid / player systems, and updated controls and an item selection wheel. I can't wait! If you are interested in a postmortem of this update, I made a video talking about all the programming challenges and things that went right / wrong this time. Don't feel obligation to watch as…

  • Rodina 1.5 Beta! - 2 May 2020

    Hey guys! After long last, I am revealing the beta for Rodina 1.5! This build will be BROKEN and it will have bugs! That's why I need your help testing it! If you have the interest, please switch to the Beta branch, make a backup of your savegames, and let me know what goes wrong! Steam Library -> right click Rodina -> Properties -> Betas tab -> Choose "beta" from dropdown Please send your findings to [email protected] What's changed? This update is a major, extensive refactoring of internal engine code, to allow for more complex game stuff in the next update. I need to change a LOT to make sure Rodina meets its potential going forward. The major feature is persistence. Now, most changes you make to the game will be saved when you leave a location, and restored when you come back. Enemies should stay dead, and resources should stay picked-up. This should apply to everything in…

  • Rodina 1.4.2: Planet Terrain Revamp! - 18 July 2019

    https://i.imgur.com/ZMp23aS.jpg I'm so excited to share with you version 1.4.2 of Rodina - the Planet Terrain Revamp! https://i.imgur.com/eZ4hg6z.jpg This is a major update to the visuals of the Zorica System. All of the planets in the game now have their own terrain types and textures. This really takes the full-size planets in the game to the next level. Jarilo even has ice caps! I also increased the terrain detail, both on land and in space. It makes the planets look even better (but if you have performance issues, turn down the Distant Terrain Detail or Terrain Detail options, or turn on Retro Mode!) https://i.imgur.com/yfwcW6Q.jpg Thank you so much for your continued support on this amazing journey! Next up, I am going to be redoing all of the ship art as well. Finally, after 7 long years, we will be saying goodbye to the programmer-art ships! I'll have more info soon! **** RODINA…

  • 1.4.1 Patch - Black Entrances Fixed - 8 February 2019

    Hey folks - good news! The bane of my existence for the past few months - the Black Square bug that was obscuring the entrances to ships and bases (and turning the holoscreens black as well) has been fixed - hopefully once and for all! VERY sorry to all customers affected by this one for so long. Bugs that you cannot reproduce on your machine are THE WORST! Since I was patching 1.4.1, I also added a few more tiny fixes. I turned of MSAA completely, since it wasn't working and also was causing problems. I also extended the FOV option range at the request of a player (the new lower limit is 20). Thanks for your extreme patience on the Black Square thing. I'm extremely happy to have it gone! Next up - planet stuff!

  • Rodina 1.4.1: New Xenos! And Vote Results! - 2 February 2019

    https://i.imgur.com/HMS9AiF.png Rodina 1.4.1 is released! This is a minor update with only one change - new Xeno art, by yours truly! Some of you may know that I'm now doing all of the art for the game, which I'm really enjoying. Art isn't my expertise, but by doing it myself it's a lot easier to get something closer to my vision. With that in mind, I've been meaning to redo the Xenos in a different style for a while now, and this was a good time to do it! The update was delayed a bit due to a long exhausting sickness (I'm fine now!), but I hope you like the final product! https://i.imgur.com/Pmtg0eP.png Also: Community Vote Results! Thanks to all for participating in this exciting vote! This time, both the binding Bossypants voters and the rest of the community agreed: Planetary Upgrade is the next priority! Here are the totals: RPG Features: 38 binding votes / 31 community votes The G…

  • Rodina Community Vote! - 9 January 2019

    https://i.imgur.com/sVZIiet.png It's been too long since we've had a community vote for Rodina! As you know, we're barreling towards the Roadmap Goal of "Ship Boarding"! The latest update brought ship bases and FPS combat to the next level, but I think they still need at least one more updates worth of love before I move onto Ships themselves. I have several goals for spicing up ground gameplay. Each are independent, so it's a great time to hear from the community! ================== 1. RPG Features + New Items Rodina is partially inspired by old immersive sim games like Deus Ex and System Shock 2. I loved the Grid Inventory from those games, and want something similar to undergird Rodina's RPG and character progression features. This would also mean lots more items and upgrades for the player to discover and use! New Features: Grid inventory, lots of installable upgrades for the player…

Patch notes and updates

S.noRelease datePatch nameGID number
116 April 2025DEV Patch: UI Scaling and Crash Fixes1797185861590209
220 March 2025Dev Patch1794102528292629
321 December 2021Second patch for Rodina 1.65320438099055584552
419 December 2021Rodina 1.6 Patch! Fixes savegame crash5320438099045311348
518 May 2021Rodina 1.5 Patched!4767601588129854166
68 February 20191.4.1 Patch - Black Entrances Fixed2461683368389859370
72 February 2019Rodina 1.4.1: New Xenos! And Vote Results!2462808987396794517
89 April 2018Dev Update: Mines on Planets!4249665521681138551
917 March 2018Rodina 1.3.1 - "Xeno Mines" Released!4249665521681138662
1010 March 20181.3.1 Beta!4249665521681138782
113 February 2018Dev Update: Rocks!4249665521681138890
1223 January 2018Dev Update: The Scrapper!4249665521681138997
1311 January 2018Dev Update: Xeno Mine Tileset + Layout4249665521681139112
1419 December 2017Dev Update: Outposts Proof of Concept!4249665521681139226
1514 November 2017Rodina 1.3 - "Procedural Interiors" Released!4249665521681139465
1628 October 2017Dev Update: Coming Together!4249665521681139697
1722 October 2017Dev Update: Organization!4249665521681139820
1829 September 2017Dev Update: What a Mess!4249665521681139919
1918 September 2017Dev Update: Room Decoration Framework + Lights!4249665521681140030
209 September 2017Dev Update: Interior Room Layouts!4249665521681140159

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID314230
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJul 28, 2014
DeveloperElliptic Games
PublisherElliptic Games
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent93%
Positive reviews1,235
Negative reviews93
Total reviews1,328
Steam recommendations1,225
AchievementsNot available
Average playtime forever719 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/314230/

Short description

A single-developer passion project. A seamless full scale solar system. Thrilling action. Be part of an incredible journey as a Universe is built from the ground up!

About this game

RODINA is a dream. A shared vision of a massive, seamless universe to explore. The perfect immersive space sim , where you can go anywhere, do anything, become anyone. I started RODINA because I suspected that no company could ever achieve this dream in a AAA way. I thought that perhaps a single developer, working over a long time frame, could eventually build something great. Join me on this adventure - try the DEMO and consider supporting further development! Rodina is made mostly by a single, obsessed developer - a 10-year veteran of the games industry who previously worked at Bethesda Softworks on Oblivion and Fallout 3 . You can always contact me at [email protected] Current Features: Full-scale, completely seamless procedural solar system 4 full-size planets, 50 randomized major asteroids, something like 45,000 minor asteroids, and one enormous star! Xeno Bases Discover the Xeno Bases and Mines – interior spaces that are laid out, constructed, and decorated completely procedurally. FPS Combat Use your blaster, missiles, or powerups to handle half a dozen Xeno aliens Combat with alien ships Several different alien ship types, and 5 different weapon types, including heat-seeking missiles Customizable ship interiors Easily personalize your ship’s layout and share your design with other players A Story and Background fiction As told through books, emails, and logs Dynamic Soundtrack Over an hour of music, written by award-winning composer John Robert Matz Mod Support An open scripting system allows for mods that are simple to create, install and remove Future Vision: Over time, I intend to work on Rodina towards the direction of "Daggerfall in Space" - a seamless procedurally-generated space RPG on a massive scale. Frankly, this is crazy! I can't make any promises about where or how long Rodina will go (and I ask you to buy only based on what you see here now), but I can promise to keep working on Rodina for as long as I'm able to. I'm committed to making Rodina great, and I hope that what's already released shows that I'm capable of delivering something different, vital, and fun . Please try the demo , and if you like what you see a…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Linguagem imprópria Violência fantasiosa
steam germany6Schimpfwörte Fantasy-Gewalt
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Rodina's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Rodina's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Rodina at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$14.99$14.99No discountSteam Store

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6Battle Teams 25194 October 2026 - 13:18:37 UTC7,966
7ICEY1,5464 October 2026 - 10:54:07 UTC3,173
8Brotato9,5514 October 2026 - 08:01:32 UTC23,754
9月圆之夜 (Night of Full Moon)4514 October 2026 - 09:48:36 UTC1,501

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS206,8754 October 2026 - 13:30:16 UTC399,748Not availableBULKHEAD
Bongo Cat180,6294 October 2026 - 13:52:07 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim171,2494 October 2026 - 13:32:27 UTC498,478533,888Iron Gate AB
Rust142,9094 October 2026 - 13:11:28 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine111,4504 October 2026 - 13:54:03 UTC150,2711,008,495Wallpaper Engine Team
The Outlast Trials90,6464 October 2026 - 13:30:53 UTC90,646101,323Red Barrels
Stardew Valley90,4064 October 2026 - 13:06:31 UTC236,6141,016,067ConcernedApe
Slay the Spire 288,7344 October 2026 - 13:48:08 UTC574,638199,438Mega Crit
How to Fish79,6204 October 2026 - 13:50:35 UTC373,97130,342Dazed Games
TBH: Task Bar Hero77,7764 October 2026 - 13:28:15 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld77,2884 October 2026 - 13:51:42 UTC2,101,535451,088Pocketpair
Project Zomboid65,3954 October 2026 - 12:20:15 UTC122,811467,999The Indie Stone

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