SPSTEAMPULSELIVE ANALYTICS
Tilescape Defense

Tilescape Defense Steam news

Kahvigames | Sep 18, 2024 | game

Released

0players observed · 24 September 2026 - 18:38:08 UTC

CasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Tilescape Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews11
  • Release dateSep 18, 2024
  • DeveloperKahvigames
  • PublisherKahvigames

Genres: Casual, Indie, Strategy

Company pages: Developer: KahvigamesPublisher: Kahvigames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tilescape Defense Steam news

Tilescape Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.3 - 1 September 2026

    New contentAlchemist's lab:- A new tile type that provides gold every 3 waves for slightly cheaper than a village.New Fort variant: - Added a new Fort tile variant with mountains on 3 edges.Three new weapons: - Sawcannon: high single target damage against unarmored enemies. - Autocannon: moderate damage with fast attack speed. - Resonance cannon: Marks enemies to take higher damage from all sources.New enemy types: - Fast armored enemy with low health. - Unarmored enemy with moderate health that splits into 2 smaller enemies when destroyed. - Large armored ship that is immune to lightning and burning. A maximum of 2 can spawn each wave. Replaces old lightning immune enemies.Other changes - Adjusted brightness and added bloom. - Enemy health scaling has also been smoothed so difficulty ramps up more gradually between waves. - Unlock values for existing tiles have been slightly adjusted t…

  • Release notes 16.10.2024 - 16 October 2024

    version 1.1.103 - Added option to create a single save point. - Fixed a bug where locking a card did not properly work under certain circumstances. - Fixed a bug where enemies could trigger scoring more than once. - Added option to reset local scores. - Changed points values gained from enemies and shrines by x5.

  • Release notes for 23.9.2024 Update - 23 September 2024

    Release1.0.1 + hotfix 1.0.11 BUGS: - Fixed a bug that prevented shrines from counting as completed if surrounded by empty lake tiles. - Fixed a bug that caused rocky rivers to increase speed for some enemies. - Game over now shows "Victory" text if wave 100 is survived. - Fixed a bug that caused Merchant guilds ability the gain gold back from markets to not work correctly. - Changed the tooltip for merchants ability to show the proper value of gold gained back. - Fixed a bug where Lightning towers were not properly doing damage vs armored enemies. - Fixed a bug where during a forts placement the range preview was displayed from wrong location. - Fixed a bug that allowed starting new waves above 100. - Fixed a bug that caused some enemies spawn points to appear under water. OTHER: - Additions to various tooltips and description texts. - Removed range indicators from outpost tiles since t…

Patch notes and updates

S.noRelease datePatch nameGID number
116 October 2024Release notes 16.10.20246212244583172309096
223 September 2024Release notes for 23.9.2024 Update6341720536517747859

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