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Rogumon

Rogumon Steam news

xalfer | Jul 25, 2025 | game

Released

0players observed · 22 September 2026 - 06:20:50 UTC

IndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Rogumon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews9
  • Release dateJul 25, 2025
  • Developerxalfer
  • Publisherxalfer

Genres: Indie, RPG, Early Access

Company pages: Developer: xalferPublisher: xalfer

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Rogumon Steam news

Rogumon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 0.9.1.0 - 18 May 2026

    Patch 0.9.1.0 is out now! New Content There is now a new tutorial (with some story elements) for newcomers to the game. Existing players can access it via the Settings menu New controller/Steamdeck support for cycling through tooltips of items during Obtain Item encounters Bug Fixes Fixed a controller/Steamdeck issue where excess inputs might be required to select options in the main menu following a run where new content was unlocked Fixed an issue where releasing the active Rogumon after catching an opposing Rogumon in a team battle would lead to the released Rogumon remaining on the field Fixed inconsistencies in tooltip availability and terminology in various items I realize this patch has taken much longer than the others. Thank you for your patience. Although I am going at a slower pace than I did following Rogumon's Early Access debut, I still intend to push further updates and c…

  • Patch 0.9.0.3 - 22 August 2025

    Patch 0.9.0.3 contains an important QoL improvement and several bug fixes! Quality of Life Changes Various team menus (such as swapping to different Rogumon) now show that Rogumon's health status. Hopefully this will prevent accidentally swapping to and losing low health Rogumon! Bug Fixes Several RNG-related inconsistencies across saving/loading have been addressed. If you quit in the middle of a battle, that battle should _always_ have the same enemies when you return Addressed several issues where health bars wouldn't disappear properly Fixed an issue where it was sometimes impossible to navigate to team and item menus from the map (despite appearing that you could do so) Fixed an issue where the Willful One icon could erroneously appear in an additional Rogumon slot Fixed small typo in the move "Static Burst" Added clarifying text to the move "Obscure" Fixed potentially incorrect na…

  • Patch 0.9.0.2 - 5 August 2025

    Patch 0.9.0.2 is here, with some significant QoL changes (and a few other improvements). Quality of Life Changes Shop and item menus no longer filter by entry type, but instead use these buttons as "jump to". (So, if you want to see the Rogumon you can get in the upgrade shop, for example, instead of turning off all non-Rogumon filters, now you can just click the Rogumon button and you'll jump there) Shop and item menus will now be sorted! Items will be grouped by equipment vs. consumable and have a few other subgroupings (all bells will be together, as will scrolls). Beyond these distinctions, items will be sorted alphabetically, except for bells, which will be sorted in effectiveness order The non-battle team menu will now indicate that you can change the order of your party The current zone text now no longer looks like a button Balance Changes The effect Rooted will now wear off whe…

  • Patch 0.9.0.1 - 29 July 2025

    Thanks so much for supporting Rogumon in its Early Access debut! I've got some more changes I'm working on, but in the meanwhile, here are some bug fixes and a few balance changes. Bug Fixes Fixes a UI bug that could lock up the game on the character select screen. Fixes a UI bug that could allow certain "decision" menus (i.e. learning a new move) to overlap with summary menus Fixes several UI issues on gamepad/Steam Deck that could prevent input from being registered appropriately Moves the Quit Game button to the bottom of the pause menu Prevents releasing the team's Willful One when obtaining a seventh Rogumon Update erroneous text on "Storm Barrage" (it now correctly states that the move hits 3 times) Quality of Life Changes For gamepad/steamdeck, the default selected move will no longer be reset each turn The game's version number is now displayed on the main menu Balance Changes A…

  • Rogumon is now live in Early Access! - 25 July 2025

    Rogumon is now out in early access! Experience the complete journey of gathering a team of Rogumon as you face the ever-shifting dangers of Torment.What's Different Compared to the Demo?Each run is composed of three zones, each culminating with a boss, as opposed to one. Each zone is also slightly shorter than the demo'sThere is an additional unlockable playable characterThere are a total of 52 Rogumon (51 of whom are obtainable)There are additional items and abilitiesThe difficulty has been adjustedAlternate passives for playable characters are not available (this will be a more fleshed out feature in a later update)Playable characters have unique unlock scenariosWhat's Next?In future updates, I hope to add these major features:Additional difficulty modifiers, with corresponding unlockable rewards for clearing runs with themDifferent passives for each playable character, allowing for m…

  • Demo Out Now - 12 May 2025

    The free demo for Rogumon is out now! If you feel like giving it a try, and especially leaving feedback, it'd go a long way toward helping me improve the game. It's pretty challenging, so expect to take multiple attempts to succeed. For those who have played already, the latest update adds achievements (in addition to a bunch of bug fixes and QoL improvements). There are 5 to unlock, so give it your best shot! I'm hard at work improving the game, so expect more bug fixes and improvements soon. Please let me know what you'd like improved in the Discord or in a review.

Patch notes and updates

S.noRelease datePatch nameGID number
118 May 2026Patch 0.9.1.01832700592797322
222 August 2025Patch 0.9.0.31808601382464828
35 August 2025Patch 0.9.0.21806698490832272
429 July 2025Patch 0.9.0.11806064758756494

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