Trade Conquest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak14
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score71% positive
- Total reviews72
- Release dateDec 17, 2024
- DeveloperGrandPaw Games
- PublisherGrandPaw Games
Genres: Indie, Simulation, Strategy
Company pages: Developer: GrandPaw GamesPublisher: GrandPaw Games
Trade Conquest Steam news
Trade Conquest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hotfix June 1, 2026 - 1 June 2026
-Localization related changes that affected the sale of wood under languages: French, Italian, Portuguese, Spanish, Simplified Chinese, Japanese and Arabic. -Other small performance and bug fixes.
- Hotfix April 16, 2026 - 16 April 2026
Arabic Language added Other small localization fixes and balances
- Hotfix April 8, 2026 - 8 April 2026
Minor fix to top right resources highlight on market tab hover. European nations that have applied for EU membership, will now show as “Candidate” Instead of simply “Not a Member” under EU Alliance status. (Right Click on nation, Oval Office and Unit Information) Trade Conquest starts with: Albania, Bosnia and Herzegovina, Moldova, Montenegro, North Macedonia, Serbia and Turkey as Candidates as reflected in 2022. Georgia will still become a Candidate in the same time frame as usual. New EU members or Declined members will show under “WorldNews” in your phones. (Home Icon) Criteria to become an official EU member. It needs to “NOT” have: 1. Allow Child Labor Law (1101 O) 2. Allow Forced Labor Law (651 O) 3. Authoritarian Government 4. Ongoing War or Civil War 5. National Unrest average of 6 or above. Because of these criteria additions, chances of the player’s “Candidate” nation becoming…
- Small Update April 3, 2026 - 3 April 2026
Japanese Localization added Chinese font is a bit more bold for clarity Small re balance for nations who rapidly increase in debt so inflation wont spike so fast. Large debt over total GDP will still have a large affect to inflation specially to undeveloped nations. Small re balance for Undeveloped nations and their infrastructure growth. (Highways, Trains and Airports) Sell/Buy Icon in Trade tab will now also show your total amount of that resource in storage for those resources you do possess. (The same information as Top Right UI resources) Nations will start investing in Security buildings to combat unrest a bit sooner. (Police, Military Base) Error sound added when attempting to purchase an Industry and it does not happen because of high unrest. (Information still shows up in your phone) Small fixes to localization translations Other small balances and fixes
- Hotfix March 21, 2026 - 21 March 2026
-Papua New Guinea border fixed -Storage Limit Bar in Personal Information Tab (Industries) will now also note (Hover) your total amount of resources in Tons aside from Storage limit percentage. -Investment, Labor and Resource Search Tabs fixed
- Hotfix March 18, 2026 - 18 March 2026
-Rework on changeable settings. Audio and Display settings will now require an Apply and Save button. -This rework is to have previous settings reapply on game re-entry, and avoid other possible bugs. -Some province/territory names have been updated. -Other bug fixes and balances.
- Hotfix Dec 24, 2025 - 24 December 2025
Beautiful World once again begins with standard starting wealth. (10) You can still begin as Head of State in this mode and transfer the nation's wealth to your personal account in addition to starting wealth.
- Hotfix Dec 13, 2025 - 13 December 2025
Slight rework map texture to help avoid breakage at longer distances in certain devices. Slight localization fixes . All visual changes to help performance and map fidelity, no mechanical changes or balances.
- Anniversary Update Live! - 6 December 2025
Hello Traders and Conquerors, The Anniversary Update is now live! Please start a new game, this update incompatibilizes all previous save files due to deep structural changes in province data rebalance.For a full overview of this update, please refer to our previous announcement post.Below are additional features and refinements included in this release: Imperialist Ideology Trait added. The United States, Russia, France, and the United Kingdom now begin with this trait:–10% EffectivenessReduced unrest in distant territoriesLower monthly unrest from occupationIncreased likelihood to launch offensive warsNew National Laws:Imperialist IdeologyDefensive Stance(Both can be enacted or repealed based on your government’s direction.)Conquest Penalties:After conquering a territory, it will now suffer temporary negative effects:Months 1–3: –0.10 unrest, –0.05 GDP growthMonths 4–6: –0.05 unrest,…
- Trade Conquest: 1-Year Anniversary Overhaul! - 29 November 2025
Hello Traders and Conquerors, One year ago, Trade Conquest launched with a simple dream: to blend grand strategy, with deep resource management, and empire-building into something replayable, challenging, and uniquely yours. Today, I’m humbled and deeply grateful to say this game exists because you chose to play it, report bugs, suggest features, and stick with it through every patch. Whether you joined last week or on day one: thank you. You’ve helped shape this world far more than you know.Next month, we’re celebrating our first anniversary with the largest update yet, a complete rethinking of how nations begin, interact, and wage war. Every change is designed with one goal: maximizing replayability without sacrificing realism. Important: This update will break existing save files due to province data restructuring and GDP/unrest recalibrations. If you’re mid-campaign, now is the time…
- Hotfix Sep 3, 2025 - 3 September 2025
Military tab information rework. Military Unit Tab information rework. 1.0 Will change from meaning 1 million to a singular 1. Resources required for assembly to tons. Superpowers will use Hyper-sonic Missiles during war slightly faster. Other balances and bug fixes.
- Inflation, Help or Demise? - 30 August 2025
Hello Traders, Inflation is a big topic in Trade Conquest that always brings up questions. Here is a quick list of what factors affect it followed by a detailed breakdown for each point. Inflation is a combination of:1. The average Demand in goods for Agriculture, Meats, Alcohol, Luxury, Infrastructure, Crude Oil, Natural Gas, Gasoline and Diesel resources for your Home Market.2. Debt and Economy development confidence measured by your Interest rates.3. Counterfeit (If applicable).4. Sudden increase in GDP, 10% or higher.Positives and Negatives -Inflation affects prices for buildings and Industries purchased not only by yourself as a business person, but for the nation as well, hurting their development for the need to pay higher prices. -Increases Maintenance costs in proportion to inflation. -On GDP growth:0% to -10% Inflation: No effect on GDP growth.Greater than 0% to 5% Inflation:…
- Trade Conquest in 4X Steam Fest! - 11 August 2025
Hello Traders, Trade Conquest is proud to participate in this year's 4X Steam Fest! To mark the occasion, renowned strategist Corgi Circus has created an exceptional Economic Victory Deep Dive video - perfect for mastering GDP dominance in New World Order mode.Discover advanced tactics, hidden synergies, and fresh perspectives on your path to economic supremacy. Watch the Video below Enjoy the fest and happy trading! Best, GrandPaw Games
- Optional Update: Industry Management QoL Improvements - 2 August 2025
Hello Traders and Conquerors, An optional update is now available, packed with quality-of-life improvements inspired by your feedback.⚠️ Important Notice:This update may affect save filesIf mid-campaign, consider delaying the updateJoin our Discord to help shape future updates!Key Changes:New Industries Tab (Personal Information Window) A comprehensive overview of your supply chain operations:Filters for active production/demand industriesPer-industry data:Name of Industry/ResourceDemand in the Supply Chain (new icon)Total productionTotal Maintenance expensesTransportation expensesPrevious month's sales revenue (new icon)Industry use, shown with resource icons. (This means that the resource named is used in the listed industries)Visualizations:Pie chart: Maintenance vs. transportation costsBar graph: Storage capacity utilizationBroken Supply Chain indicator (demand > production)Action b…
- HotfIx 07/13/2025 - 13 July 2025
-x2 Achievements added -Bug Fixes and Balances
- Hotfix July 11, 2025 - 11 July 2025
-Top right resources icons adjusted for better viewing. Flashing gold will be more dominant. -Temperate Highlands only showing 11 options adjusted to show 12 -Territories invested in display have additional checks for accuracy -Hovering over background Image (Next to Passport) in Personal Information tab will now remind you of background benefits. -Background Adjustments: *The General: Effectiveness from +10 → Effectiveness +20 *The Lobbyist: Party donations x3 → Party donations x3 and +20% Monthly Influence -x2 Additional Music Options added, Soft Rock and Cinematic, for more energetic sessions and variety. -Larger Research cost Font -Other bug fixes and balances
- New Player Guide: Updated "Introduction" Video Available - 5 July 2025
Hello Traders and Conquerors, For those just starting their Trade Conquest journey—or veterans needing a refresher—we’ve updated our Early Gameplay Introduction video! This guide covers:Core mechanics every new player should masterKey strategies for political and economic successRecent updates (including Personal Tab) integrated into the tutorial▶ \Designed to help you avoid early pitfalls and accelerate your rise to power. Share it with fellow traders! Best, GrandPaw Games
- Major Update Now Live - 25 June 2025
Hello Traders and Conquerors, The major update is now live, bringing transformative changes to Trade Conquest! As warned previously, this will affect save files - we recommend starting fresh campaigns to experience everything optimally. Key Features Now Available:Optimized World Map (1,800 Territories)Improved performance and regional balanceCity-states moved to Beautiful World → "Historical" section: Andorra, Liechtenstein, Monaco, San Marino, Spratly Island, TuvaluNew Business Tab BuildingsHead Quarters (HQ): +50% monthly influence for this province (1 allowed) +10k storage Unlocks Special Operations (Destroyed if territory is sieged)Grand Park: -0.02 monthly unrest (For HQ province)Culture Center:+20 Social research/monthSpecial Operations ReworkNo longer strictly requires being Head of State (State Special Operations building will still provide additional +25% bonus)Optional New req…
- ⚠️ Major Update Incoming - Save Files Affected Next Weekend - 20 June 2025
Hello Traders and Conquerors, We're preparing a substantial update for next weekend that will bring major improvements - but requires important planning on your part: ⚠️ Save File Warning This update will affect existing save files. We strongly recommend:Completing current campaigns before next weekendOr delaying the update if mid-campaignKey Changes Coming:Map Rebalance (Performance & Gameplay)Territories reduced from 3,350 to 1,800 for better performance and regional balanceSome city-states moved to Beautiful World mode's "Historical" optionsNew Head Quarters (HQ) BuildingsHQ Provides: (Only 1 allowed)+50% monthly influence for that territory+10k storage capacityUnlocks Special Operations buildingsComplimentary Grand Park & Culture Center optionsSpecial Operations can now be carried out without being Head of StateNow requires:New "Private Militia" bill approvalPurchasing buildings dir…
- Optional Update: French and Portuguese support + Additional Balances - 25 May 2025
Hello Traders, An optional update is now available, featuring: French and Portuguese support New Climate "Temperate Highland" to represent European Highlands. These province/territories will not have Gold, Silver or Uranium as possible Options, but will have additional Agriculture options: Wheat, Corn, Potatoes, Grapes, Lumber and Asphalt. Highland nor Temperate Highland will have "Cotton" as a possible resource. Rework for some UI elements Larger Icons and Letters for Market UI Buy and Sell button will now be represented by a Red Circle Icon with a down Arrow for "Buy" and a Green Circle Icon with an Up arrow for "Sell". Buying and Selling button will now be restricted to the above mentioned Icon Area to help avoid misclicks. Larger letters for information when hovering over Market resource Icons and Top Right Resource Icons. Larger letters for Current Events and Notifications informat…
Patch notes and updates
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