SPSTEAMPULSELIVE ANALYTICS
Schedule I

Schedule I Steam metadata

TVGS | Mar 24, 2025 | game

Released

10,142players observed · 22 September 2026 - 16:09:46 UTC

ActionIndieSimulationStrategyEarly AccessSteam Store

  • Latest observed players10.1K · 22 September 2026 - 16:09:46 UTC
  • SteamPulse tracked peak455,652
  • Units sold (VGI)8,200,000
  • Revenue (VGI)$119,900,000
  • Review score98% positive

Schedule I metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players10.1K · 22 September 2026 - 16:09:46 UTC
  • SteamPulse tracked peak455,652
  • Units sold (VGI)8,200,000
  • Revenue (VGI)$119,900,000
  • Review score98% positive
  • Total reviews297,022
  • Release dateMar 24, 2025
  • DeveloperTVGS
  • PublisherTVGS

Genres: Action, Indie, Simulation, Strategy, Early Access

Company pages: Developer: TVGSPublisher: TVGS

Top Steam chartsTop 100 gamesGame directorySteam Store page

Schedule I Steam metadata

Schedule I metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3164500/metadata
Steam Storehttps://store.steampowered.com/app/3164500/
Steam Communityhttps://steamcommunity.com/app/3164500
PCGamingWiki search
IGDB searchSearch IGDB for Schedule I

Reviews, pricing, and metadata

Review summary

Overwhelmingly Positive

98% positive, 290,723 positive, 6,299 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Full controller support

Achievements

13

Platform releases
  • Steam 24 March 2025

Latest Steam announcements

  • v0.4.7 Open Beta - 19 September 2026

    Please noteThe way that player appearances are saved has been changed in this update. Playing an existing save will automatically convert legacy appearances to the new save format. If you switch back to the default version of the game after playing this beta, any appearances that have been converted to the new format will not load properly.AdditionsAdded special customer groups:Hippies:Amethyst PidleyBodie HuntCharlie MensonDylan RobertsJayne LemonsKrystal BirdRose WelshSamantha SpearsParty Bus:Brad ChaddingtonChad ChaddingtonBroc EvansDave TrotterJosh HarringtonMichelle DelacroixStacy SinclairTerry HainesTracy DupreeBusinessmen:Bill ShortGrant GainsworthHunter YieldmanJohnny SmithMicky BoonePenny StockmanBikers:Bob HarleyButch MaloneDiesel RoddJoey QuinnRick BoggersShane MulliganTimmy BensonVince KnucklesAdded new NPC behaviours for the special customers:Talking on phoneUsing laptopSit…

  • Patch v0.4.6f13 - 14 August 2026

    Bug fixesFixed 'respawn' button not visible in a multiplayer session with only 1 player present.Fixed forward/backward rebinding not applying to vehicles and skateboard input.Fixed non-host clients being damaged twice by NPC melee attacks.Fixed payphones not working a second time if the first call is exited before completion.Fixed NPC LOD bounds not refreshing properly if their ragdoll is moved far away from where they died.Fixed employee tutorial quests not updating at 4AM.Fixed a physics bug in which a particular liquid drum in the warehouse would fall through the floor. After about 9000 seconds its position would cause a floating-point error, resulting in an internal physics bounding box calculation error, which would then cause Manny and Igor's conversation prompt to not display (this was a fun one to track down...).Fixed Uncle Nelson dialogue error in the prologue.

  • v0.4.6f13 Open Beta - 13 August 2026

    Bug fixesFixed 'respawn' button not visible in a multiplayer session with only 1 player present.Fixed forward/backward rebinding not applying to vehicles and skateboard input.Fixed non-host clients being damaged twice by NPC melee attacks.Fixed payphones not working a second time if the first call is exited before completion.Fixed NPC LOD bounds not refreshing properly if their ragdoll is moved far away from where they died.Fixed employee tutorial quests not updating at 4AM.Fixed a physics bug in which a particular liquid drum in the warehouse would fall through the floor. After about 9000 seconds its position would cause a floating-point error, resulting in an internal physics bounding box calculation error, which would then cause Manny and Igor's conversation prompt to not display (this was a fun one to track down...).Fixed Uncle Nelson dialogue error in the prologue.

  • Patch v0.4.6f12 - 8 August 2026

    Bug fixesFixed a security vulnerability in which users could join a multiplayer game without being friends with the host. Big shoutout to ifBars for his excellent write-up on this issue.Fixed packaging station button text wrapping.Fixed main menu info popup sometimes not displaying.Fixed quest UI layouts sometimes not refreshing properly.

  • v0.4.6f12 Open Beta - 6 August 2026

    Bug fixesFixed a security vulnerability in which users could join a multiplayer game without being friends with the host. Big shoutout to ifBars for his excellent write-up on this issue.Fixed packaging station button text wrapping.Fixed main menu info popup sometimes not displaying.Fixed quest UI layouts sometimes not refreshing properly.

  • v0.4.6: Gamepad Support + Optimization - 1 August 2026

    Hey everyone,Special Customer UpdateWe planned to release gamepad support at the end of June, and release special customers in mid-late July. Gamepad support took a lot longer than expected, but we've been working on the special customers update in parallel, so it's not far off now. It's shaping up really nicely, and I think it'll be well worth the wait! Here's a sneak-peek of one of the customer groups:We're very excited (and relieved) to be launching gamepad support - this has been underway since last year, and has been shockingly more involved than initially thought. Every menu and input interaction in the game had to be rebuilt or significantly altered. We didn't want to do a quick and dirty implementation, so we've created a number of new systems to get the game 'feeling good' with a controller:New UI framework: screens, panels, tabs, buttons, etc.New input prompt system.Haptics sy…

  • v0.4.6 Open Beta - 9 July 2026

    AdditionsAdded controller/gamepad support.Added Xbox controller input prompts.Added PlayStation DualSense input prompts.Added gamepad-related settings.Added new internal 'state system', integrated with all menus, interactions, etc.Added platform-integrated fullscreen fade. (prevents unintentional input when the Steam overlay is opened).Added virtual cursor for gamepad.Added virtual cursor 'friction' system to make it easier to grab stuff.Added virtual cursor 'lure' system to make click-heavy tasks less tedious on gamepad.Added new client-side code to interface with the new in-game feedback system backend.Added fancy new tree 'billboard' shader that closely matches the tree mesh.Added 'quit' command.Implemented new light source culling solution.Added new shadow optimization tool that reduces/culls shadows at a certain distance.Your organisation name is now displayed in the pause menu.Com…

  • Schedule I dev confirms they're working on gamepad support and Steam Deck certification - 28 April 2026

    The popular drug sim Schedule I that's currently in Early Access is going to get easier to play exactly how you want it with an upcoming update. Read the full article here: https://www.gamingonlinux.com/2026/04/schedule-i-dev-confirms-theyre-working-on-gamepad-support-and-steam-deck-certification/

  • 'Special customers' wins community vote #3 - 26 April 2026

    Thank you to everyone who participated in the latest community vote! Special customers won with 142,287 votes. Drivers came in second at 125,314 votes, and police improvements was a close third at 117,677.This update will introduce several travelling customer groups, such as:BikersBusinessmenHippiesParty busRock bandEach group will have one or two preferred drug types, which they will purchase in large quantities whenever they're in town. This will provide a fast method of offloading bulk quantities of product, albeit at a slightly lower profit margin. I think this will be a great addition and will add a lot more 'rhythm' to the gameplay.This will be quite an art-heavy update, so we're expecting it to land in June-July. At the moment, we're working on gamepad support + Steam Deck certification, which should be done in about a month. Development for special customers will likely start in…

  • Community vote #3 is now open! - 17 April 2026

    Hi everyone,The third community vote is now open! In the main menu, you'll be able to vote on what you want to see in the next major update. This time, the three options are:Hireable DriversDriver employees who can transport items between your properties, businesses, and dealers.Police ImprovementsDynamic police intensity, federal agents, outlaw status, and heavier consequences when caught.Special CustomersSpecial customer groups (bikers, hippies, businessmen, etc.) who periodically visit town and buy large quantities of product.The voting period will run for one week, and we'll announce the results shortly after that. You'll also be able to view the results in the main menu.Thanks for reading,Tyler

  • Patch v0.4.5f2 - 17 April 2026

    AdditionsAdded choice descriptions to the community vote panel.Tweaks/ImprovementsBig sprinkler is now sold at Oscar's store.

  • v0.4.5: Anniversary Update - 30 March 2026

    Hey everyone,It's been a year (plus a few days) since Schedule I was released to early access! What a wild year it's been - I seriously couldn't have hoped for a warmer response. Thank you for taking the time out of your day to play our game. As of 30th March 2026, Schedule I has been collectively played for 17,846,608,208 minutes. That's over 33,954 years. It's humbling to think that much time has been spent playing something I created.We wanted to put out a small update in celebration of the anniversary. We've only had about a week to put this together, so it isn't huge, but we've included a few things I know people have been wanting for a while. I hope you enjoy!AdditionsAdded Golden M1911.Added Big Sprinkler.Added reorder feature to the delivery app.Added dynamic reticle for ranged weapons.Added 'seeded mixing' setting.Added notifications when deliveries arrive.Added headshot damage…

  • v0.4.5 Open Beta - 27 March 2026

    AdditionsAdded Golden M1911.Added Big Sprinkler.Added reorder feature to the delivery app.Added 'seeded mixing' setting.Added dynamic reticle for ranged weapons.Added notifications when deliveries arrive.Added headshot damage multiplier for ranged weapons.Tweaks/ImprovementsRedesigned the delivery app.Employees (excluding dealers) will now consume any bagged product left in their inventory. Supplier relationships are now increased when you purchase items at a meetup.Tweaked item slot filter context menu UI.Tweaked product effect duration for NPCs:Weed = 9 hours.Meth = 9 hours.Cocaine = 6 hours.Shrooms = 12 hours.Effect durations for players are 1/3 of these values.The assigned employee's name is now displayed on management pop-ups.Tweaked the spread and aim duration of all ranged weapons.Tweaked the impact force of various weapons.Management popups are now visible even when outside of p…

  • Cranky Frank plush now available - 24 March 2026

    Hi everyone,We're doing a Cranky Frank plush with YouTooz. It's available to order for the next 30 days. Just like our last collab with YouTooz, 100% of TVGS's share of revenue will be donated to charity: SSDP Australia (Students for Sensible Drug Policy). We're also working on an update for the Schedule I's 1st anniversary. It should be ready to go in the next day or two.Thanks for reading,Tyler

  • v0.4.4: Weather Update - 19 March 2026

    Hi everyone,The weather update is now fully released! There are several new weather conditions that can occur at random throughout the day. This update is one I've been excited about for ages - I think it adds a ton of life and atmosphere to Hyland Point. We've worked really hard on optimisation for this update - the new weather system has almost zero performance impact, even during the most visually complex effects. We've also made a number of rendering optimisations to existing parts of the game. In our testing, FPS seems to be 5-10% higher compared to the previous version of the game.AdditionsAdded new weather system:ClearOvercastFoggyLight rainHeavy rainLightningAdded umbrella (usable only by NPCs at the moment).Added a purchasable flashlight to the hardware stores.Added more police sentry locations.Added 'setweather' command.Added 'setweatherspeed' command.Added 'triggerlightning'…

  • v0.4.4 Open Beta - 14 March 2026

    AdditionsAdded new weather system:ClearOvercastFoggyLight rainHeavy rainLightningAdded umbrella (usable only by NPCs at the moment).Added a purchasable flashlight to the hardware stores.Added more police sentry locations.Added 'setweather' command.Added 'setweatherspeed' command.Added 'triggerlightning' command.Added 'triggerdistantthunder' command.Added weather-specific NPC greetings.Added new UI framework in preparation for controller support (not yet enabled).Added weather volume setting.Added 'rainy bonus' for deals completed during rain.Tweaks/ImprovementsRebuilt the day-night cycle system.Changed the layout and appearance of the settings menu.Police will now alternate between two locations during their sentry behaviour. Increased warehouse worker limit from 10 -> 12.Tweaked shadow settings for improved coverage and quality.Started moving core systems into a separate assembly (Sche…

  • v0.4.3: Storage Closets - 2 February 2026

    Hey everyone,This was originally supposed to be a small patch, but we ended up doing a lot more than planned. I figured it warranted a proper announcement! Here are the major points:There are new metallic storage closets available to purchase at the hardware stores once you reach rank 'Bagman I'. These closets contain more item slots than the existing storage racks, and more importantly, they look cooler. There are four sizes: small, medium, large, and huge.The Benzies will now occasionally spray graffiti at random locations in the world. You can interrupt them to reduce cartel influence and gain XP. We've redesigned the dealer management app to show more useful information and make it easier to navigate.We've added an 'undo' feature to the graffiti system. You can also now choose from 4 different stroke sizes.We've also fixed a ton of bugs and made a lot of QoL improvements - check out…

  • v0.4.3 Open Beta - 22 January 2026

    Hey everyone,This was originally supposed to be a small patch, but we ended up doing a lot more than planned. I figured it warranted a proper announcement! There are new metallic storage closets available to purchase at the hardware stores once you reach rank 'Bagman I'. These closets contain more item slots than the existing storage racks. There are four sizes: small, medium, large, and huge.The Benzies will now occasionally spray graffiti at random locations in the world. You can interrupt them to reduce cartel influence and gain XP.We've added an 'undo' feature to the graffiti system. You can also now choose from 4 different stroke sizes.We've also fixed a ton of bugs and made a lot of QoL improvements - check out the full changelist below.AdditionsAdded Small Storage Closet.Added Medium Storage Closet.Added Large Storage Closet.Added Huge Storage Closet.Added Benzies graffiti activi…

  • Developer of popular drug-dealing sim Schedule I expands thanks to the success - 9 January 2026

    Always nice to see an indie success story, with Schedule I developer TVGS expanding the team as work goes on towards mod support. Read the full article here: https://www.gamingonlinux.com/2026/01/developer-of-popular-drug-dealing-sim-schedule-i-expands-thanks-to-the-success/

  • TVGS is Expanding - 6 January 2026

    Hey everyone,I'm back to work, and have some exciting news - TVGS is now an actual game studio! We've got an office in Sydney, and a new developer, Rob, who has just started. We're also in the process of recruiting a 3D/technical artist. By the end of the year, there will likely be 4 people working on Schedule I.I want to say a big thank you to everyone who has played Schedule I - you're the reason I'm able to grow the team and work in this awesome space. I've had the opportunity to turn my hobby into a career and spend my days doing work that I genuinely enjoy. I'm truly thankful to each and every one of you for that.Check out some photos of our cool new office:It's a really nice space - pretty empty right now, but we're getting there.We're going to put a ping pong (beer pong) table in the middle.We've also got a pretty sweet collection of boxes.Early 2026 PlanWe're going to release a…

Patch notes and updates

S.noRelease datePatch nameGID number
114 August 2026Patch v0.4.6f131840944183778521
213 August 2026v0.4.6f13 Open Beta1840944183775607
38 August 2026Patch v0.4.6f121840310314346673
46 August 2026v0.4.6f12 Open Beta1840310314340934
517 April 2026Patch v0.4.5f21830163047259391
618 November 2025Patch v0.4.1f121816307528972747
727 September 2025Patch v0.4.0f81811772772305948
822 August 2025Open Beta Patch v0.4.0f31808601382478614
917 August 2025Open Beta Patch v0.4.0f21808061939429171
1026 June 2025Patch v0.3.6f61803527891500946
1112 June 2025Patch v0.3.6f51802354289546393
1210 June 2025Patch v0.3.6f41801617199549228
132 June 2025Open Beta Patch v0.3.6f11800991756425589
1420 April 2025Patch v0.3.4f81797185861724618
153 April 2025Post-launch Patch #6 + Alternate Version1795917897340143
161 April 2025Post-launch Patch #51795283637970084
1729 March 2025Post-launch Patch #41795283637875144
1827 March 2025Post-launch Patch #31795283637831676
1926 March 2025Post-launch Patch #21795283637780734
2025 March 2025Post-Launch Patch #11794830911018923

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3164500
Live current players10,142
SteamPulse tracked peak455,652
Live count (today's peak floor)10,142
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateMar 24, 2025
DeveloperTVGS
PublisherTVGS
Owners estimatedNot available
SteamSpy owner estimate minimum10,000,000
SteamSpy owner estimate maximum20,000,000
Review typeOverwhelmingly Positive
Positive review percent98%
Positive reviews290,723
Negative reviews6,299
Total reviews297,022
Steam recommendations289,428
Achievements13
Average playtime forever6,842 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3164500/

Short description

From small-time dope pusher to kingpin - manufacture and distribute a range of drugs throughout the grungy city of Hyland Point. Expand your empire with properties, businesses, employees and more.

About this game

Schedule I drugs, substances, or chemicals are defined as drugs with no currently accepted medical use and a high potential for abuse. - The Drug Enforcement Administration You're a small-time drug dealer rolling into a fresh town with no cash, no product and no connections. Build your drug empire from the ground up in the grungy west-coast city of Hyland Point. Contend against intensifying law enforcement and deadly cartel competitors to expand your empire and reach the peak of the underworld. Produce a range of drugs to satisfy your customers, each one with it's own unique production process. Discover special recipes to create new drug variants with special properties. Walk, skate or drive throughout Hyland Point to get product into the hands of customers. Hire dealers to handle distribution for you. Purchase new properties and hire employees to expand the scope and scale of your operations. Work with suppliers to build a fully automated production and distribution chain. This is a dangerous line of work - you'll have to contend with increasing law enforcement , as well as deadly cartel competitors. Fight with fists, melee weapons or firearms . A growing empire needs skilled management. Reach new heights in co-op multiplayer .

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
28Full controller support
64Adjustable Text Size
67Camera Comfort
68Custom Volume Controls
74Playable without Timed Input
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
oflcr18High impact drug themes Interactive drug use and simulated gambling
dejus16Drogas ilícitas Linguagem imprópria Atos criminosos
steam germany16Drogen Gewalt Schimpfwörte
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa Kekerasan
steam australiaR18High Impact Drug Use Mild Coarse Language Mild themes Mild Violence

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Schedule I's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Schedule I's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Schedule I at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games
Don't Starve Together30,24422 September 2026 - 15:53:50 UTC122,662531,182Klei Entertainment

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS397,57822 September 2026 - 16:39:52 UTC3,236,0272,744,193PUBG Corporation
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games

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