SPSTEAMPULSELIVE ANALYTICS
Hold The Mine

Hold The Mine Steam news

Hookaria Games | Feb 17, 2026 | game

Released

14players observed · 12 October 2026 - 03:17:37 UTC

StrategyEarly AccessSteam Store

  • Latest observed players14 · 12 October 2026 - 03:17:37 UTC
  • SteamPulse tracked peak254
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive

Hold The Mine news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players14 · 12 October 2026 - 03:17:37 UTC
  • SteamPulse tracked peak254
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive
  • Total reviews385
  • Release dateFeb 17, 2026
  • DeveloperHookaria Games
  • PublisherGoblinz Publishing, Gamirror Games

Genres: Strategy, Early Access

Company pages: Developer: Hookaria GamesPublisher: Goblinz Publishing, Gamirror Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hold The Mine Steam news

Hold The Mine news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hotfix v0.8.4 - 19 September 2026

    Bug Fixes Fixed an issue where a Knockback could prevent Time Stop Spell to properly block enemy movement for the regular duration. Fixed an issue where after a certain amount of use, the Heavy Anvil Spell would stop dealing damage to some enemies. Fixed an issue where in some cases, the new Summon position would not prioritize the nearest available position.

  • Hotfix 0.8.3 - 18 September 2026

    Bug Fixes Fixed an issue preventing the Bat enemy to be properly affected by the Time Stop. Fixed an issue making the Bomber enemy affected by the Time Stop not properly exploding when dying.

  • Hotfix v0.8.2 - 18 September 2026

    Changes Added a light blue coloration and stop the animation for enemies affected by the Time Stop spell to make the effect easier to see. Bug Fixes Fixed an issue preventing Tectonic Shock effect (Bastion Power) from applying the correct Knockback force to enemies. Fixed an issue preventing the Heavy Anvil Spell to kill some enemies all the time.

  • Hotfix v0.8.1 - 17 September 2026

    Bug Fixes * Fixed an issue making several UI behaving incorrectly

  • Patch #15: Mining Order, Codex and a lot more! - 17 September 2026

    Hello miners,This patch is big and offers a lot of changes all over the game to improve the experience. I want to speak a bit about the major ones and explain why those changes felt mandatory before I could move on to important additions.The biggest change here concerns the mining phase: previously no matter the order in which you used your pickaxe to mark block, the dwarf would handle the mining order himself. In most cases, that was completely fine: he would mine closer blocks first. But some problems could rise depending on specific situations: if you had the Dynamite Relic and/or the Bomb Storage Building, since those effects are happening after the last block is dug (and by extension the last area the effect could trigger). There were also some situations where the dwarf could choose to dig a Mushroom first and this effect would send the dwarf to an area where you already choose to…

  • Patch #14: Balancing & Bug Fixes - 11 August 2026

    Hello miners,A small patch today with several balancing changes and fixes for bugs. Patch Notes - Early Access Version 0.7.53BalancingDecreased Flying Skull Head enemy’s base health from 36 to 34 and base move speed from 34 to 32.Gold Digger Tent Building construction cost has been increased from 7 to 8. Phantom Hourglass Building construction cost has been decreased from 12 to 10.Shop base price has been slightly reduced to take into account the fact the shop appears much later during a run and after the first price inflation. Increased the amount of coins granted by Extra Supply Perk from 6 to 10.Increased the one random item discount granted by Good Deal Perk from 30 to 50%.Increased the chance to apply an extra stack of poison granted by Poison Ivy Perk from 10 to 20%.Increased the bonus shock damage granted by Shocker Perk from 3 to 5.Increased the amount of coins granted on ruin d…

  • Hold The Mine is 35% off during Tiny Teams Festival! - 6 August 2026

    Hello again miners,If you missed it, make sure to check out the last update released earlier today!I'm really proud to announce Hold The Mine has been officially selected to be part of Tiny Teams festival here on Steam. 2026 selection is amazing and I'm so glad to be part of it, there are a lot of cool games to check out. To celebrate, the game is back on sale at 35% off!

  • Patch #13: The Wandering Events Update - 6 August 2026

    Hello miners,The august update is here! Today's patch is big. It might seems it doesn't add a lot of new content (that is true) but the list of changes and the impact all of them have is pretty massive. Like always, before listing everything I wanted to share my thoughts and goals regarding this update to provide more context and details. Here we go.The main new feature in this update is the addition of a new type of random event. New dwarves will regularly visit you at the mine entrance to offer new opportunities to collect relics, bonuses, and resources. These events are designed to help players get stronger faster and add more variety to the game. Eight events are available in this version, and more will be added in the coming weeks, featuring new types of choices and opportunities.The duration of a classic run currently doesn’t give players enough time to fully unleash their power a…

  • Patch #12: Balancing, Brutal Hit highlight & Bug Fixes - 17 July 2026

    Hello miners!Today's patch was supposed to be a list of bug fixes but I took the opportunity to make several changes including several buff and quality of life. Most notably, you'll notice a significant amount of buffs below to help some old heroes.Patch HighlightsSeveral Power Buffs for Cursed Apostle, Rogue & WizardTally adjustments for Berserker and RogueBrutal hit highlightMany bug fixesPatch Notes - Version 0.7.51Changes (+)Deadly Curse (Cursed Apostle’s Power) bonus damage vs enemies with Curse has been increased from 50 to 100%.Outbreak (Cursed Apostle’s Power) trigger chance has been increased from 50 to 70% and Poison stack range from 1-3 to 2-5.Tornado (Wizard’s Power) rune cost has been decreased from 5 to 4.Deadly Daggers (Rogue Power) brutal hit chance has been increased from 10 to 20%.Bloodlust (Rogue Power) damage has been increased from 200 to 250%.Curse Master Perk bonu…

  • Patch #11: The Astrologer Update - 10 July 2026

    Hello miners,The Astrologer Update is now available! The 13th hero is here and I hope you'll enjoy experimenting with its powers. With a major focus on Shock synergy, the Astrologer also opens new combo with the Curse and should be a really good companion to the Cursed Apostle, a character that has been a bit left behind since the release. This patch doesn't contain a lot of new content but includes major changes to the scoring system to make it easier to understand and also a big change to the Mithril Shards required to unlock new Perks points. The maximum level has also been increased from 15 to 20. For comparison, you can check some examples below:Case ExamplesBefore the UpdateAfter the UpdateLevel 14 to 15103 Mithril Shards32 Mithril ShardsFrom level 0 to max level608 Mithril Shards (level 15)420 Mithril Shards (level 20)As said before, the Perk System is here to customize your expe…

  • Hotfix v0.7.41 - 2 June 2026

    Hotfix - Early Access version 0.7.41Slightly Improved overall performance, especially linked to numerous damage number occurrences. Increased Gold Digger Tent building cost from 2 to 7 Gold.Fixed an issue where the game could be locked in a black screen instead of showing the run recap. Fixed an issue with the Sealed Sewer building effect that could trigger multiple screenshakes instead of one per effect.Fixed an issue allowing Siren Scream Power (Sea Witch) to be triggered multiple times within the same attack. Fixed an issue preventing the attack speed stat for the hero to show the real attack speed value (for example with Water Dance Power from Sea Witch) during battle. Fixed an issue when opening the Construction Panel where a previously constructed building could be highlighted. Fixed an issue where the meteor falling during the Meteor Shower event would not trigger a screenshake.…

  • Save 35% on Hold The Mine - 28 May 2026

    Hello miners,Hold The Mine is 35% off right now during the Strategems festival! Since launch, the game evolved a lot with new features and content so it's the perfect time to jump into the Early Access, as I just released the 10th update of the game! Meta Progression3 BossesA lot of new Heroes, Buildings and RelicsA lot of quality of life changes and improvements Upcoming Features & ContentMore Heroes, Buildings and RelicsNew Random EventsMid Run SavingDamage TrackerConquest ModeCodexAnd much more!Thank your for your support!Paci

  • Patch #10: Missing Hero Powers & New Events - 26 May 2026

    Hello miners,The May update is finally here! I was really sick the first week of the month, so my ability to work on the game was severely affected. This update marks also the beginning of the new series of updates included in the new roadmap I shared a week ago. I’m pretty excited with all the stuff I have planned, a lot of things happening behind the scenes as I start setting things up for upcoming changes and most wanted additions like the mid run saving system and new game mechanics. This month's update might seem a bit small compared to previous big updates, but that’s because the next ones require a lot of preparation work I need to tackle first, but I was still able to make several new content additions I hope you’ll enjoy. Patch Highlights2 Weather EventsMissing 5th powers for the Sea Witch, Huntress and Dragon Hunter2 New Relics1 New BuildingPeriodic effect and Summon cooldowns…

  • New Roadmap Reveal & Upcoming Update - 13 May 2026

    Hello miners,Today I’m really happy to share the new roadmap for the game. Early Access is far from finished as you can see, a lot of updates are planned to add new content, quality of life and much needed features you talked about. Upcoming Content & Features includedMid Save Run systemHero Damage TrackerCustom Mode CompendiumNew Random EventsNew heroesNew BuildingsNew RelicsNew GemsWeekly Challenges & LeaderboardBetter Scoring SystemFirst thing first, what about the May update. First planned for this week, the update of the month is now planned for the 26th. I fell sick last week and was unable to work fully, which led to this extra delay. I've been back on my feet since the start of the week and fully committed to finishing this update by the new deadline. What can we expect for this month update "Falling Star"?Some heroes were missing their 5th powers since release, this update incl…

  • Hotfix 0.7.39 - 30 April 2026

    Hello miners,A very small patch mostly here to ease a bit the grinding for perks and fix several bugs. Changes (+)Slightly changed the curve of Mithril Shards required to unlock Perk Points to make each level cost a bit faster to unlock (around a 10% decreased overall). Slightly increased the amount of Mithril Shards dropped by Mimic when killed from 2-4 to 3-5. Bug FixesFixed an issue where the Demolition Service would leave instantly the second time it shows up, preventing any use after the first time it shows up. Fixed an issue where the Explosive Stash Perk icons were inverted. Fixed an issue where Relic Chest would only appear in the deepest chunks of the mine.Fixed an issue where finding a chest when all relics have been found could soft lock the game. The Chest panel now shows an “Out of Stock” message and you have the ability to close it, preventing any issue.Fixed an issue wher…

  • Patch #09: Improvements and Bug Fixes - 21 April 2026

    Hello miners!Many small hotfixes have been deployed the last few days following the big update. The Perk system is a big addition and making it right the first time was impossible. Thanks to your feedback, I've been able to make several adjustments quickly to the Perk system and the difficulty of the game. Summary of hotfixes deployed since last patchMithril Shards are more common in the mine, especially in the starting area.Mimic now drops Mithril Shards, making the grind less frustrating and each difficulty in endless more rewarding.Several Engineer buffs.Several perks are now working properly.Today, some additional changes and bug fixes are deployed to make the game more stable and less frustrating for everyone.Patch HighlightsSmall Engineer buffMithril Shards transfer to the Perk Panel take more time, to make things a bit clearer (more changes and improvements are coming in the futu…

  • Hotfix v0.7.37e - 17 April 2026

    Changes (buff) Decreased the cooldown of Defense Turret (Engineer Power) from 5 to 4 seconds. Decreased the periodic cooldown of Chrono Bomb (Engineer Power) from 7 to 6 seconds. Mimic Enemy can now drop Mithril Shards when killed. Mithril shards' spawn rate has been slightly increased. Bug Fixes Fixed an issue allowing some buildings to trigger their effect when destroyed with the Demolition Service.Fixed an issue allowing the Flying Skull Head Enemy to spawn before day 20. Fixed an issue preventing Relic Specialist Perk to work.

  • Hotfix v0.7.37d - 17 April 2026

    Balancing (+) The pickaxe available at the start of each difficulty has been reverted to its base value.Decreased the depth of spawn of the first Mithril shards. Bug FixesFixed an issue preventing the game from loading.

  • Hotfix v0.7.37c - 16 April 2026

    Bug Fixes - Fixed an issue preventing the Powerhouse Perks to be applied. - Fixed an issue with the day phase of the new Boss, locking the dwarf from running expeditions. - Fixed an issue allowing Lucky Perks visual effect to be visible above the fog of war in the mine. - Fixed an issue making the Plant Monster spawned by the new Boss to fly after being knockbacked.

  • Patch #08: Perks & Demolition Update - 16 April 2026

    Hello miners!The second big update for Hold The Mine is now available! There is a lot of new stuff to play with so I hope you’ll like it! The game is also back on sale at 35% off until April 26!One of the most requested features is Meta Progression and this update includes a perk system, where you can activate nodes that provide powerful advantages and allow you to customize some aspects of your future runs. 34 perks are available for now, with more than half of them offering up to three different effects. By collecting Mithril Shards in the mine during your run, you’ll unlock points to spend. Up to 15 points can be activated, more perks and points will be added in the future. You might notice the replacement of half the shop by a new event type: the Demolition Service. This is a big addition, as it allows you to destroy an existing building and get back the ruin to construct a new one.…

Patch notes and updates

S.noRelease datePatch nameGID number
119 September 2026Hotfix v0.8.4 1844115010496826
218 September 2026Hotfix 0.8.31844115010494269
318 September 2026Hotfix v0.8.21844115010494180
417 September 2026Hotfix v0.8.11844115010492540
52 June 2026Hotfix v0.7.411833968530899634
630 April 2026Hotfix 0.7.391831432155567174
717 April 2026Hotfix v0.7.37e1830163047260342
817 April 2026Hotfix v0.7.37d1830163047259107
916 April 2026Hotfix v0.7.37c1830163047258542
1020 March 2026Hotfix v0.07.36b1827626365758752
1119 February 2026Hotfix Version 0.7.29B1825093633185326
1221 January 2026Demo Update v0.6.161822556746156373
1313 October 2025Demo Hotfix1813041031347635
142 September 2025Playtest Update 0.2.5b - Hotfix1809235871741843

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.