Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3167990 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | AGORA:GAMEPLAY |
| Publisher | AGORA:GAMEPLAY |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Noir/Horror themed story rich interactive adventure indie game with party-based RPG elements. As you investigate various mysterious cases, you will learn more about the secrets of this dystopian world and maybe discover why most of mankind has turned into zombies. Each of your choices really matters
About this game
Noir: Dead On Arrival is the first episode in the NOIR interactive adventure series. The NOIR series is a collection of adventures set in the same dystopian world, each installment gradually uncovering its dark secrets. In NOIR: Dead On Arrival , inspired by the 1950s classic D.O.A , the story centers on the murder of Frank Bigelow, a government employee caught in a deadly web of intrigue. Delve into the abysses of a unique dystopian world The year is 2084. Seventy-five years since the Big Crash kicked in, flipped everything, and left us in this hellhole. What’s left of humanity? Shackled. Crushed under the boot of the transhumanist elite—ancient bastards stretching their years way past natural, running the show from their steel-and-glass thrones. Meanwhile, we’re packed in like rats in a handful of megacities, sweating through the short, brutal grind they have the nerve to call life these days. Squalor, crime, promiscuity—the crack of skulls shattered by truncheons whenever anyone dares challenge our new masters. It’s the only sound louder than the constant buzz of screens pouring out their propaganda without interruption. That’s the new flavor of the Land of the Free, Home of the Brave, for ages to come. Outside the walls? No one goes unless drafted into the Reclamation, the government’s pipe dream of reclaiming the Earth. Only the damned get pulled in. It’s suicide dressed in pretty lies. Nothing out there but wasteland—scorched, dead, crawling with The Others. No one’s lived to tell what they are, and no one dares even whisper their name. The ultimate taboo—the damn elephant in the room. The sword of Damocles hanging over us, dripping fear into our hearts like a slow infusion. Then there are the Unliving . Poor souls snagged by a scouting assignment during Reclamation duty. They vanish for days, maybe longer. When they finally drag themselves back, they’re not the same. Death crept in and took over. No signs of how or why—just flesh and bone on autopilot. No heartbeat, no brain, no soul—only a relentless drive. They seem to want one thing, and one thing only: to come home. And maybe, just maybe, there are worse things lurking out there... Did a…
Supported languages
English * * languages with full audio support
