SPSTEAMPULSELIVE ANALYTICS
Calvino Noir

Calvino Noir Steam news

Calvino Noir | Aug 27, 2015 | game

Released

0players observed · 11 October 2026 - 07:47:43 UTC

AdventureIndieStealthNoirPlatformerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score65% positive

Calvino Noir news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score65% positive
  • Total reviews388
  • Release dateAug 27, 2015
  • DeveloperCalvino Noir
  • PublisherCalvino Noir

Genres: Adventure, Indie

Company pages: Developer: Calvino NoirPublisher: Calvino Noir

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Calvino Noir Steam news

Calvino Noir news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Calvino Noir updated! - 12 December 2016

    Offline mode support and frame rate issues are now reported fixed with recent updates to the game. Report any other issues in the forums and we will take a look!

  • Calvino Noir updated! - 12 December 2016

    Offline mode support and frame rate issues are now reported fixed with recent updates to the game. Report any other issues in the forums and we will take a look!

  • Calvino Noir now 80% off! - 1 March 2016

    Calvino Noir is 80% off all week! The film noir stealth game. Sneak through the 1930s criminal underworld, with fully voiced rich narrative.

  • Calvino Noir now 80% off! - 1 March 2016

    Calvino Noir is 80% off all week! The film noir stealth game. Sneak through the 1930s criminal underworld, with fully voiced rich narrative.

  • The Old Updates - 8 November 2015

    We just brought in some new updates and fixes to the game, as well as bringing the OSX version in line with the same changes as on PC. This actually marks our 10th update, with more to come. If there are features you want to see added, please let us know in the Community discussion boards! Regards

  • The Old Updates - 8 November 2015

    We just brought in some new updates and fixes to the game, as well as bringing the OSX version in line with the same changes as on PC. This actually marks our 10th update, with more to come. If there are features you want to see added, please let us know in the Community discussion boards! Regards

  • Here's looking to this update... - 15 September 2015

    Hello everyone, Now that the game is out we're busy looking through your feedback, bug reports and stories about playing the game. While we were proud of what we made it's now way better because of you. It's made us really happy to see people talking about Calvino Noir, so thanks! If you do have something you want to tell us, we'll get back to you. You may have noticed that on PC there's a new button on the main menu for graphics. Anisotropic Filtering, Vsync, Depth of Field, and language are all changeable. The most important things we've changed are the gameplay improvements. The most important things we've changed are the gameplay improvements. We didn't want to make it less challenging, just easier to get all the info you need to sneak around. Now with the modifications to the Guard AI, the rules for when they do and don't notice you are consistent. Controlling the characters feels…

  • Here's looking to this update... - 15 September 2015

    Hello everyone, Now that the game is out we're busy looking through your feedback, bug reports and stories about playing the game. While we were proud of what we made it's now way better because of you. It's made us really happy to see people talking about Calvino Noir, so thanks! If you do have something you want to tell us, we'll get back to you. You may have noticed that on PC there's a new button on the main menu for graphics. Anisotropic Filtering, Vsync, Depth of Field, and language are all changeable. The most important things we've changed are the gameplay improvements. The most important things we've changed are the gameplay improvements. We didn't want to make it less challenging, just easier to get all the info you need to sneak around. Now with the modifications to the Guard AI, the rules for when they do and don't notice you are consistent. Controlling the characters feels…

Patch notes and updates

S.noRelease datePatch nameGID number
112 December 2016Calvino Noir updated!4249665521681153755
215 September 2015Here's looking to this update...4249665521681154083

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