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Avante! Atlantis

Avante! Atlantis Steam news

Poncho Studios | Coming soon | game

Coming Soon

GameSteam Store content

IndieStrategy

  • Steam app typegame
  • Steam App ID3172160
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperPoncho Studios

Avante! Atlantis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3172160
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperPoncho Studios
  • PublisherPoncho Studios
  • Parent gameNot available

Genres: Indie, Strategy

Company pages: Developer: Poncho StudiosPublisher: Poncho Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Avante! Atlantis Steam news

Avante! Atlantis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Story Mode Progress Update 2 - 21 September 2026

    Hey hey hey! Another update since it's been long since the last! We're currently in closed-playtests!Our first round of playetest was great! Everyone loved the story so far, and I've managed to found a lot of bugs! (That have been fixed!)Just a tiny bit more and the Story Mode (Prologue) will arrive at the demo! More updates soon!Thanks,and Avante!

  • Story Mode Progress Update - 28 June 2026

    Just a small update: development on the Campaign Prologue is going strong!The core structure is now in place, including missions, side content, character dialogues and portraits, and the new playable Strategists.Right now the focus is on polishing, improving some dialogues, and making sure each mission works good.It's been a lot of work, but this is shaping up to be the strongest step forward for Avante! Atlantis so far.More updates soon!Thanks,and Avante!

  • Demo Update 1.1.9 - 7 May 2026

    !!! ABOUT UPDATE 1.2.0 AND CAMPAIGN !!!UPDATE 1.2.0 will be the last Big update for the DEMO and will contain CAMPAIGN (PROLOGUE).DEMO UPDATE 1.1.9Shared Controller/KeyboardYou can now play using a shared controller or keyboard!Simply start a local match and use a single controller (or keyboard/mouse) for both players. Just make sure to pass the controller :)In shared-controller matches, a “Press Any Key to Continue” prompt now appears between turns to prevent accidental inputs.Main Menu UpdatesThe Main Menu has received several improvements.Battle Types (PVP)Local Play and Online Play (via Steam Remote Play Together) have been merged to VS. Friends, as both function as local experiences. Tooltips have also been added for better clarity.Character SelectionThe Character Selection screen has been upgraded.It now includes all commanders planned for the full game, along with quality-of-life…

  • Demo Update 1.1.8 - 27 March 2026

    ! Small Note on Story Mode !Development is going great! We've finished the Narrative Design, and it's all ready to go for the prologue (and the rest tbh!), so, please wait until update 1.2.0! DEMO UPDATE 1.1.8 1. Dice System ReworkThe dice system was due for a rework. The previous version had too many elements: decisions, skill checks and even after a week of experimenting, the dice clash mechanic never really found its place.So... meet the new Dice System!1a. One Die to Rule them AllOne of the biggest changes is that combat now uses a single die, rolled by the attacker (This also means the defender, like in most turn-based games, does not need to take any action during the attacker's turn.)1b. Charge It...or Don't!You can charge and aim your roll...or simply roll right away!(This function is entirely cosmetic, just adding a bit more drama to the moment.) 1c. The Critical, the Counter,…

  • New Art Assets - 9 March 2026

    Hey everyone.Avante! Atlantis has got a small rebranding with new art assets while we prepare for the launch of Story Mode (Prologue) for the Demo. Here is the full collection of wallpapers That's all for now! Thanks and Avante!

  • Demo Update 1.1.7 - 28 February 2026

    *Linux Version will be available later today !!! About Story Mode !!!Story mode progress is going super well! ... but I'll need a bit more time to finish. The Prologue is almost done, so as soon as I have it done, the demo will be updated with it :) Here's a small spoiler of the Story Mode Map! and another small spoiler for a new Hero Art we are making for the Game! We have so many new things being made, I can't wait to show everyone! DEMO 1.1.7 PATCH NOTES Visual UpgradesNew DesignTextures have been upgraded! New wood, gold and details have been tweaked to create a more cozy/private/premium feeling;Fixed Camera DistanceNow all maps have the same fixed distance from the camera! This helps to keep a visual consistency between all maps. Of course, biggers maps also have a "zoom out" feature if you prefer!New Available TilesTileDescriptionDef: +20% Effect: Will give you a Freeze Die in Bat…

  • Demo 1.1.6 - 7 January 2026

    Demo 1.1.6 Update! 🧊 Freeze now lasts 1 turn, instead of just the current turn; 🌩️ Shocked units now can move, but can't attack/counterattack; 🏃‍♂️ Fixed Sync Animation between all units on the map; 🐛 Fixed a bug where you would end a match and still have control on the board; 🔊 Sounds now follow the speedup when you accelerate the battle; 🤖 Computer now properly uses Thorned Runway (Reiko Special); 🌹 Thorned Runway (Reiko Special) typo has been fixed; 🔬 Fixed Laser AI was not working properly; 🔥 Small fix when Burning an enemy would activate Unfreeze Effect even if the unit was not frozen; That's it for this small patch! Thanks and Avante!

  • Demo Update 1.1.5 - 28 November 2025

    DEMO 1.1.5 RELEASE NOTESWelcome to another necessarily long Release Notes update!! IMPORTANT !(REMOVED) TUTORIALI've removed the Tutorial as it needed a way better version of it; As soon as I have a new version, I'll add it back! (REMOVED) PT-BR TranslationFor my fellows Brazilians, I want to give the best localization I can do, but I need first to finish the dialogues, texts, and don't want to deliver a half-assed translation. So I decided to remove it for now until I finish everything, so I can bring it back. Desculpe o transtorno!STORY MODE & CHARACTERS(NEW) STORY MODE DIALOGUEStory more is still in progress, but now we have a meta dialogue between the characters talking about it! Hope you like it while we wait for the actual story mode. It shows a bit more of the personality of the characters, plus a reveal of our latest character.(NEW) INTRO DIALOGUES Now every match starts with so…

  • Demo Update 1.1.0 - 29 August 2025

    !!!!! WARNING FOR FLASHING LIGHTS ON SOME GIFS !!!!!DEMO 1.1.0 RELEASE NOTES(NEW AND UPDATED) UNITSThere's been a huge update with units. Some got a rework, some got adjusted, and some didn't change a thing.(NEW AND UPDATED) EVERYONE IS HEREALL 20 UNITS are now available to play, both as the player and the AI:(in order)SCOUT, INFANTRY, FLAME, BAZOOKA, SNIPER;MEDIC, GP, HOVER, SPIDER, MISSILES;MAGNET, DRILL, SHOCKER, TANK, ARTILLERY;DEFENDER, RAM, INFERNO, MEGA, LASER;(NEW AND UPDATED) UNITSREWORKED UNITS:Hunter → SHOCKER;Transport → MEDIC;Ballistic → LASER;NEW UNITS MAGNET;MEGA;UPDATED UNITSDEFENDER;FLAME;INFERNO;ARTILLERY;(NEW) SHOCKERDamage: Medium;Armor: Medium;Movement Range: 6;Attack Range: 1;Movement Type: Threads;Cost: 6000;Can roll a special die that can give SHOCK STATUS EFFECT;(NEW) MEDICDamage: None;Armor: Light;Movement Range: 6;Attack Range: 0;Movement Type: Tires;Cost: 300…

  • Demo 1.0.9 Out now! - 25 July 2025

    Hello everyone, Danilo here, creator of Avante! Atlantis, and here are the 1.0.9 Update for the demo!DEMO 1.0.9MAJOR UPDATESNEW UNIT: DRILLMovement Range: 4Movement Restrictions: Water, BridgesDescription: Drill unit is a Medium Armor / Light Weapon unit. It digs through the ground, making all movement costs 1, different from other units. It also can ignore enemy units as a blocking area, allowing for versatile repositioning;NEW MAP: I DIG THAT! As we added the Drill unit, comes with a new map: I Dig That!Use it to check better how the drill unit works.NEW MAP: ECONOMY CLASSWe've run a voting in our discord, and lots of people were asking for bigger maps.So with that, introducing our biggest map yet, a massing 19x19 Deployment Map: Economy Class!This map expects longer battles and more strategist decisions! You will spend a lot of money on this one.NEW STRATEGIST REVEALED: INGRID FALKTh…

  • 2.5D turn-based strategy game Avante! Atlantis gives off Advance Wars vibes - 18 July 2025

    Avante! Atlantis is an upcoming turn-based strategy game that looks like you're playing a board game with a clever 2.5D style. Read the full article here: https://www.gamingonlinux.com/2025/07/2-5d-turn-based-strategy-game-avante-atlantis-gives-off-advance-wars-vibes/

  • Avante! Atlantis working on Steam Deck Update and Info! - 16 July 2025

    Hey Everyone, Danilo here. There was an issue with a plugin we were using (the one we animated the Commanders!) so for the time being, I've removed the animation for them 😦 but Now we have a version that works with SteamDeck! (and/or Proton).(and soon we will have a native Linux version as well) Our animator is already hard working on re-doing the animations in a new software, so wait for an update soon!On other news:Story Mode (Prologue) is in development! And will be available on the demo;New Gallery updates;And introducing the 5th Commander: Omar "Pink Scarab" Wahid (Check the gallery for more info!) Thanks, and Avante!

  • Demo 1.0.8 - 8 July 2025

    Quick update for 1.0.8!Patch Notes (1.0.8)Fixed an issue when playing multiplayer, where after ending a match, going back to the player selection screen would not work for player 2;Pressing RMB / B on Non-Attacking units to open the "End Turn" Card would not work. This is fixed;Tried a fix for SteamDeck Users. Please try to see if works!;Old "Starter Kit" map renamed for "Avante Wars";New Map "Starter Kit" with only basic units;Added new info in the gallery: Jobs for the rest of the commanders;Sometime dice would collide and fly out of the screen. Tried a fix for that;Added a new silhouette on the Gallery for the Opal Sharks!;Sometimes the game would launch with a fatal error and no log; Tried a fix for that (both steamdeck and pc);Thanks, and Avante!

  • Demo Update 1.0.7 - Let's get wet! - 27 June 2025

    Hello everyone, Danilo here, creator of Avante! Atlantis, and here are the 1.0.7 Update for the demo!DEMO 1.0.7MAJOR UPDATESNEW UNIT: HOVERHovers are able to move through water! But still can't cross mountains...Hovers have the same power as a Flame/Hunter/Inferno, but has a weaker armor (same as GP/Spider/Missiles)NEW UNIT: RAMRam Units can push other units! Specially on water. Use and abuse that!Ram have a weaker power, like Infantry/GP, but has a stronger armor (same as Defender/Inferno)NEW MAP: GET WET!Added a new map (Get Wet!) with focus on the new units Ram and Hover.BALANCING Snipers have been tweaked:Movement Range from 3 → 2;Attack Range from (2,4) → (2,3);When affected by Amara Special (Graviton Force), it will have a Movement Range of 1;MINOR UPDATESDeploy maps have now ability to spawn Hover and Ram Units;AI is know able to spawn and control Hover and Ram Units;Gallery has…

  • Demo Update 1.0.5 - 14 June 2025

    Hello everyone, Danilo here, creator of Avante! AtlantisFirst of all, I'd like to thank everyone who played the demo, for all the feedback and love sent. I've been developing Avante! Atlantis solo for about 1 year now. When I mean solo, I mean I do 90% of the project, while the others 10% I have help from friends and freelancers, so I want to publicly thank all the people who have helped me:Luiz Carlos de Gino for stylized Character Designs;Leo Ross for helping with Character Emotions (Not yet in game!)Roberta B. Giorgi for the cute Nation Emblems Logos;Guilherme Nogueira de Sá for helping me with Character Profiles and Story;Andreas Karnung for the awesome Music;Thami Nakamura for the wiggly Characters Animations;Karol Orttiz for Amara and Reiko placeholder voices; (Not yet in game!)And everyone else on our discord! Love you guys ːsteamhappyː I'm closely reading everything and every fe…

  • Demo is Available Now! - 8 June 2025

    Avante! Atlantis demo is out now! Go play it, and if possible let me know yours thought on the demo! Any feedback/reviews are appreciated! The demo currently has:Single Player and Multiplayer (vs Computer / vs Friends Local and via Steam Remote Play Together);Story Mode Synopsis and Gallery for more Avante! Atlantis Lore;3 Nations to play with: Garnet Eagles, Sapphire Lions and Jade Foxes;3 Strategists: Gen Armstrong, Amara and Reiko, each one with it's own special;Playable with Keyboard/Mouse or with a Controller (Multiplayer only with controller for now! Trying to find a way);6 Maps. 3 with Pre-Deployed Units and 3 with deployment/funds available;1 Playable Tutorial (Basic Movement);Portuguese-Brazil Translation;In the following days/weeks/months, I'll update the demo with the following:Complete Playable Tutorials ( Battle, Powers, Special Tiles);In the meantime, I'm preparing a writt…

  • New Demo Announcement + Remove of the old Demo - 24 March 2025

    Hello everyone! I've made a small decision to remove the demo from now from Steam, due it's not representing the current state of the game. In the following month, my goal is to produce a new demo which would be the "almost" definite one. My goal in the demo is to include: The new Board Style/combat that I've been working on and showing on the discord; Maps for the 3 Biomes (Plains, Desert, Snow) (Up to 10 maps), Using it's basic system (Terrain will just give you def and movement restrictions, In the future I plan to have some extra terrains that will do different stuff, like healing, trapping for 1 turn, give damage, etc..); Single Player (vs AI) and PvP (basically the current state, due Local or Steam Remote Play); Maps with pre-deployed units; Not all units available: Still couple of them I need to work on: Expect 100% this units: Infantry, Flamethrower, Bazooka, Sniper, ARV, Hover,…

  • Avante! Atlantis Updates! World Map, Defined Units and Commanders - 26 February 2025

    Hello Everyone! Just wanted to keep you updated on how development on Avante! Atlantis is going. During January, I've been researching and trying to set up in stone some things. And here are they: - I'll do my best to finish the game without story mode by the end of this year; - There will be Multiplayer Local and Online, plus Single Player (Player vs Computer); - Ideally we will have a map creator, but I'm leaving that for last; - There will be a total of 8 Commanders, based on 8 Nations (which are Work in Progress); - There will be a total of 20 Units. Naval and Air Units were removed due time constrains (but nothing stops me to add them in a later update or DLC); On the World: - There will be 8 teams/nations: Ruby Jaguars, Garnet Eagles, Jade Foxes, Opal Sharks, Sapphire Lions, Amethyst Tigers, Spinel Cobras and Obsidian Ravens; - Here's a world map of the game. This will be more use…

  • Small Fixes + New Unit and Map! - 12 December 2024

    Hello Everyone! There has been a small update on both Demo and Early Access version! EA/Demo 1.0.2 Update: Big Updates: - Removed the Desert Map, and replaced for a new map; - Added the ARV Unit (only on the new map). Good on movement! But it can be obliterated by tanks and bazookas; - Added a small pop-up display to show the amount of damage you will give and receive back; Other Updates: - Fixed a game crashing bug when the battle would crash if you destroyed a unit before it could attack; - Translations update; - Made the Dice Roll show the number slightly faster; - Made units die/explode in battle instead of just dying; Thanks and Avante!

  • Early Access Demo is Live + Couple of fixes! - 30 November 2024

    Hello Everyone! Wanted to let you know that the demo is finally live with a small update patch! Demo 1.0.1 Update: -Added Shared Keyboard option. This will allow users to play using the same keyboard/mouse, even when using Remote Steam Play. Throwing the dice will become the press of a button in that situation. (this is valid for sharing same controller as well!); -Wrapped some texts to fit in the screen on some languages; -Pause Menu can show be exit by pressing ESC or Pause Button on the Controller; -Sometime when using the controller DPAD and Thumbstick, the cursor might become misaligned. I've updated the code so now DPADs and Thumbstick use the same code; -Ukrainian/French Localization Updates; -Fixed error when health keeps disappearing after battles. Now health is always shown, but you can toggle off if you wish during your turn; -Added a small text when changing turns, to show w…

Patch notes and updates

S.noRelease datePatch nameGID number
17 January 2026Demo 1.1.61821288646576913
28 July 2025Demo 1.0.81803527891908943
312 December 2024Small Fixes + New Unit and Map!1785774543522903
430 November 2024Early Access Demo is Live + Couple of fixes!1784506359087243

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