It Came From Above Us news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3172750
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperWatashiWorks™
- PublisherWatashiWorks™
- Parent gameNot available
Company pages: Developer: WatashiWorks™Publisher: WatashiWorks™
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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It Came From Above Us Steam news
It Came From Above Us news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New trailer update, CGs and Backgrounds! - Dev-blog #7 - 19 September 2026
We have been working hard on a new and updated trailer for the upcoming Steam Next Fest, and we are really excited to finally share it with you!This time around, the trailer features our actual in-game sprites, alongside some brand-new CGs and backgrounds, giving you a much better look at the visual direction we have been working towards with the game.A huge thank you to Sonik for putting the trailer together, Jun0Project for the amazing CGs, and aome_art for the beautiful backgrounds. We genuinely could not have done it without you!We are also incredibly happy to say that we are almost done and getting everything ready for October's Steam Next Fest. There is still a little work left to do, but we are getting closer and closer to being ready to show you what we have been working on.We hope this new trailer gives you a clearer idea of what It Came From Above Us is all about, and we canno…
- Character update, upcoming trailer and Next Fest! - Dev-blog #6 - 9 August 2026
We have some exciting updates for It Came From Above Us!We have been working on introducing some new characters and side characters to the game, giving the world a bit more life and giving you more people to meet along the way.We have also been working on a new trailer for the upcoming Steam Next Fest!We know there was some confusion around the sprites in our previous trailer, so we wanted to make things a little clearer and give you a better look at the characters, their designs and what we are actually going for with the game.If you fancy giving the demo a go, it would genuinely mean the world to us. Every Wishlist, share and bit of feedback helps more than you might think.Please consider wishlisting It Came From Above Us on Steam and sharing it with your friends. It really does make a difference. Some of our artists have been dealing with personal difficulties, which has understandab…
- Demo Now Out! - 28 April 2026
The demo for It Came From Above Us is officially out now If you fancy giving it a go, it would genuinely mean the world to us. Every wishlist, share, and bit of feedback helps more than you might think.Please consider wishlisting the game on Steam and sharing it with your friends, it really does make a difference.Join the community on Discord: https://discord.gg/yhT9YpMWebsite: Watashiworks.comX (Twitter): https://x.com/WatashiWorksSupport us on Patreon: https://www.patreon.com/cw/u37707387Play the demo / Wishlist here: Cheers for the support — hope you enjoy it!
- Demo coming soon! - Dev-blog #5 - 25 March 2026
All of the sprites for the game are now complete and it feels amazing to finally say that. Every character and little detail that moves on screen is now finished and in the game. It has been a long process but seeing everything come together really shows how far the project has come. Thanks to JunProject, Aom and Tristone for their artistic help!The art progress is also nearly complete. There are only two more backgrounds left to create before that side of development is fully finished. Once those are done, the world of the game will be visually complete. We also want to be clear that NO AI is used in the creation of the game. All art, sprites, and assets are created by hand as part of the development process. With this progress, we are also getting very close to releasing the demo. We are currently preparing it and plan to release it soon on Steam and itch.io, so be prepared. We are re…
- Patreon Live! - Dev-blog #4 - 7 February 2026
Hi everyone we’re excited to share that the Patreon for It Came From Above Us is officially active!By supporting us on Patreon, you help keep development moving and get closer to the process with updates, behind-the-scenes content, and more as the project grows.Thank you for believing in the story. Your support truly means everything.So we are almost done with the demo. Currently we still have 3 more backgrounds and 1 more secondary sprite!Thanks for your support so far!https://www.patreon.com/cw/u37707387Secondary Sprites CGsBackgrounds
- CGs and Backgrounds almost done! - Dev-blog #3 - 26 December 2025
It Came From Above – Dev Blog - December 2025 Hey everyone Merry Christmas and a Happy New Year!December has been a strong and encouraging month for us. We are now very close to completing the core art, with only two CGs, two sprites and four backgrounds left to finish. After such a long stretch of production, reaching this stage feels incredibly rewarding and really highlights how far the project has come.Seeing most of the characters and environments in place has made the world of It Came From Above feel more cohesive than ever. As these final pieces come together, our focus is shifting towards polish and integration, ensuring the demo delivers the tone and experience we want players to feel from the very start.We also want to say a huge thank you for the support so far, including reaching 76 wishlists. Every bit of encouragement means a lot to the team and helps keep us motivated as…
- Demo updates and CGs! - Dev-blog #2 - 31 October 2025
It Came From Above Us - Dev Blog -October 2025This month I’ve been focusing on visuals — working on new CGs, refining backgrounds, and adding some extra sprites to make the scenes feel more alive. Each piece is getting closer to the atmosphere I want for the story: calm, mysterious, and a little unsettling in the best way.Things are coming together nicely, and I’m really excited about how the world is starting to take shape. Once the art side is wrapped up, the next big step will be preparing a playable demo. The goal is to have it ready for release on Itch.io and Steam hopefully just in time for Steam Next Fest Summer 2025. Priority List: 1.) CGs2.) Backgrounds New CGsBackgrounds Kouga's Office - Day and NightASDU SEC - High Floor - Night and Day. I encourage you to share the game with friends and Wishlist it! It would mean a lot to us. Discord: https://discord.gg/yhT9YpMWebsite: Watas…
- Main sprites completed! - Dev-blog #1 - 27 September 2025
It Came From Above – Dev Blog - September 2025 Hey everyone,We’ve hit a big milestone this month: all of our sprites for the main cast are now complete. Seeing the characters fully brought to life with expressions and poses has been a huge boost for the team, and it finally feels like the world of It Came From Above is taking shape in a tangible way.Each sprite has gone through rounds of iteration to capture not just how the characters look, but also how they feel. From the confident energy of the protagonists to the quieter, more vulnerable sides of certain characters, every detail was polished so players can connect with them right from the start. These are the faces you’ll be spending hours with, and we wanted them to feel authentic and memorable.On top of the art, we’ve also been working behind the scenes on gameplay systems. One of the highlights has been implementing our heartbeat…
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