SPSTEAMPULSELIVE ANALYTICS
Karmaflow: The Rock Opera Videogame - Act I & Act II

Karmaflow: The Rock Opera Videogame - Act I & Act II Steam metadata

Basecamp Games | May 6, 2015 | game

Released

0players observed · 23 September 2026 - 03:31:23 UTC

AdventureIndieGreat SoundtrackMusicPuzzle-PlatformerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)7,283
  • Revenue (VGI)$82,371
  • Review score70% positive

Karmaflow: The Rock Opera Videogame - Act I & Act II metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)7,283
  • Revenue (VGI)$82,371
  • Review score70% positive
  • Total reviews204
  • Release dateMay 6, 2015
  • DeveloperBasecamp Games
  • PublisherBasecamp Games

Genres: Adventure, Indie

Company pages: Developer: Basecamp GamesPublisher: Basecamp Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Karmaflow: The Rock Opera Videogame - Act I & Act II Steam metadata

Karmaflow: The Rock Opera Videogame - Act I & Act II metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/317940/metadata
Steam Storehttps://store.steampowered.com/app/317940/
Steam Communityhttps://steamcommunity.com/app/317940
PCGamingWiki search
IGDB searchSearch IGDB for Karmaflow: The Rock Opera Videogame - Act I & Act II

Reviews, pricing, and metadata

Review summary

Mixed

70% positive, 142 positive, 62 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Captions available, Family Sharing

Achievements

14

Platform releases
  • Steam 19 January 2015

Latest Steam announcements

  • Patch! - 1 September 2015

    Hi guys, There's a new patch! We've fixed some things. Here's a short list: Fixed some spelling errors; Tweaked/fixed some animations of characters in the cinematics; Fixed some bugs around the part of the Conductor's bridge; Fixed a checkpoint at the Bird Goddess; Fixed problems with the idle animation of the Guide; Fixed some collision problems in world 2; Some other small bugfixes and adjustments. Of course, we still appreciate any feedback we get from you guys. Don't hesitate to post on the forums or mail us at [email protected]. Bug reports, improvements, suggestions, anything. Or just say hi! A great day to everyone, Basecamp Games

  • Patch! - 1 September 2015

    Hi guys, There's a new patch! We've fixed some things. Here's a short list: Fixed some spelling errors; Tweaked/fixed some animations of characters in the cinematics; Fixed some bugs around the part of the Conductor's bridge; Fixed a checkpoint at the Bird Goddess; Fixed problems with the idle animation of the Guide; Fixed some collision problems in world 2; Some other small bugfixes and adjustments. Of course, we still appreciate any feedback we get from you guys. Don't hesitate to post on the forums or mail us at [email protected]. Bug reports, improvements, suggestions, anything. Or just say hi! A great day to everyone, Basecamp Games

  • Patch! - 29 May 2015

    Hi guys, We've put another patch online yesterday! Here's a list with some of the fixes: We've added some SFX. There were some spots in world 4 where players were able to get out of the level. We closed 'em. Fixed some domes in world 4. Fixed a bug with one of the checkpoints in world 4. Fixed the framedrop in the music puzzle in the third world. The flute shaman is now running faster! Hopefully he'll be less of an annoyance. Some other small bugfixes and adjustments. Of course, we still appreciate any feedback we get from you guys. Don't hesitate to post on the forums or mail us at [email protected]. Bug reports, improvements, suggestions, anything. Or just say hi! A great day to everyone, Basecamp Games

  • Patch! - 29 May 2015

    Hi guys, We've put another patch online yesterday! Here's a list with some of the fixes: We've added some SFX. There were some spots in world 4 where players were able to get out of the level. We closed 'em. Fixed some domes in world 4. Fixed a bug with one of the checkpoints in world 4. Fixed the framedrop in the music puzzle in the third world. The flute shaman is now running faster! Hopefully he'll be less of an annoyance. Some other small bugfixes and adjustments. Of course, we still appreciate any feedback we get from you guys. Don't hesitate to post on the forums or mail us at [email protected]. Bug reports, improvements, suggestions, anything. Or just say hi! A great day to everyone, Basecamp Games

  • New patch! - 12 May 2015

    Alright! A bit late but here's the patch note from the last patch. A list with some of the things we've fixed: Some music didn't trigger (in some cases). We've added some soundeffects. With some people, the game crashed when they arrived at the seagiant battle. This shouldn't happen anymore. The third world got a bit confused (it played the intro and the endcinematic simultaneously) when people started a new game after they had played the fourth world already. There were some issues with registering the choices people made in the worlds and this caused that some people got the wrong songs/cinematics in the fifth world. The protokeeper in the third world was skippable. More minor fixes/improvements. EDIT: we've quick-fixed one more bug. In world 3, people weren't able to get on the karmarail anymore when they restarted the game after learning the railability. It's a seperate update but w…

  • New patch! - 12 May 2015

    Alright! A bit late but here's the patch note from the last patch. A list with some of the things we've fixed: Some music didn't trigger (in some cases). We've added some soundeffects. With some people, the game crashed when they arrived at the seagiant battle. This shouldn't happen anymore. The third world got a bit confused (it played the intro and the endcinematic simultaneously) when people started a new game after they had played the fourth world already. There were some issues with registering the choices people made in the worlds and this caused that some people got the wrong songs/cinematics in the fifth world. The protokeeper in the third world was skippable. More minor fixes/improvements. EDIT: we've quick-fixed one more bug. In world 3, people weren't able to get on the karmarail anymore when they restarted the game after learning the railability. It's a seperate update but w…

  • Deluxe Edition upgrade! - 6 May 2015

    Hello everyone, There's now the option to upgrade to a Deluxe Edition of Karmaflow! If you've bought the standard edition and want to upgrade to a Deluxe Edition, you can do so through the 'Karmaflow: The Rock Opera Videogame - Upgrade to Deluxe Edition' DLC. Also, we want to thank everyone that has been playing Karmaflow! It's great to see people are actually enjoying our hard work. That said, we also want to thank everyone that has been sending us feedback, reported bugs and gave us some kind, motivating words. We're currently fixing some bugs we want to get rid of as soon as possible. Stay tuned :) A great day to everyone, Basecamp Games

  • Deluxe Edition upgrade! - 6 May 2015

    Hello everyone, There's now the option to upgrade to a Deluxe Edition of Karmaflow! If you've bought the standard edition and want to upgrade to a Deluxe Edition, you can do so through the 'Karmaflow: The Rock Opera Videogame - Upgrade to Deluxe Edition' DLC. Also, we want to thank everyone that has been playing Karmaflow! It's great to see people are actually enjoying our hard work. That said, we also want to thank everyone that has been sending us feedback, reported bugs and gave us some kind, motivating words. We're currently fixing some bugs we want to get rid of as soon as possible. Stay tuned :) A great day to everyone, Basecamp Games

  • KARMAFLOW: THE ROCK OPERA VIDEOGAME NOW COMPLETE WITH RELEASE OF ACT II - 2 May 2015

    Ladies and gentlemen, boys and girls, we are very pleased to announce that Act II is now online and available as update on Steam! Players who have bought Act I will automatically receive Act II and the soundtrack in the newest Steam update. You can find the Original Soundtrack in your Steam folder: ...\Steam\steamapps\common\Karmaflow The Rock Opera Videogame\Original Soundtrack With Act II the game now features 3 new worlds with characters voiced by Dani Filth (Cradle of Filth), Simone Simons (Epica), Mariangela Demurtas (Tristania), Henning Basse (MaYaN), Tony Kakko (Sonata Arctica), Daniël de Jongh (Textures), Elise Ryd (Amaranthe) and Lisette van den Berg (Scarlet Stories) If you encounter any problems, please let us know on the forums or you can send us an e-mail ([email protected]). Have a great weekend and we hope you’ll enjoy Act II and the soundtrack, Basecamp Games

  • KARMAFLOW: THE ROCK OPERA VIDEOGAME NOW COMPLETE WITH RELEASE OF ACT II - 2 May 2015

    Ladies and gentlemen, boys and girls, we are very pleased to announce that Act II is now online and available as update on Steam! Players who have bought Act I will automatically receive Act II and the soundtrack in the newest Steam update. You can find the Original Soundtrack in your Steam folder: ...\Steam\steamapps\common\Karmaflow The Rock Opera Videogame\Original Soundtrack With Act II the game now features 3 new worlds with characters voiced by Dani Filth (Cradle of Filth), Simone Simons (Epica), Mariangela Demurtas (Tristania), Henning Basse (MaYaN), Tony Kakko (Sonata Arctica), Daniël de Jongh (Textures), Elise Ryd (Amaranthe) and Lisette van den Berg (Scarlet Stories) If you encounter any problems, please let us know on the forums or you can send us an e-mail ([email protected]). Have a great weekend and we hope you’ll enjoy Act II and the soundtrack, Basecamp Games

  • New patch: achievements, optimization and more! - 20 March 2015

    Yes! A new patch in which we've fixed quite a few things that were bugging everyone. A quick list with the most important fixes and improvements: The crashes some people encounter when starting the game. This is caused by a problem in the 32-bit version of the game. We're very happy to have this fixed! If you're still having problems, please let us know on the forums or you can send us an e-mail ([email protected]). Achievements! Yay! You can now change the music and sound effects volumes in the menu. The menu can now be navigated with button and controller input. The control menu now has an option for Azerty keyboards. Optimization. This should make Karmaflow run more smoothly, so if you've had issues with low FPS, let us know if this helped! For Windows 32-bit PCs, we've set the texture quality a bit lower to make it run smoother for these 32-bit PCs. If you would like to know…

  • New patch: achievements, optimization and more! - 20 March 2015

    Yes! A new patch in which we've fixed quite a few things that were bugging everyone. A quick list with the most important fixes and improvements: The crashes some people encounter when starting the game. This is caused by a problem in the 32-bit version of the game. We're very happy to have this fixed! If you're still having problems, please let us know on the forums or you can send us an e-mail ([email protected]). Achievements! Yay! You can now change the music and sound effects volumes in the menu. The menu can now be navigated with button and controller input. The control menu now has an option for Azerty keyboards. Optimization. This should make Karmaflow run more smoothly, so if you've had issues with low FPS, let us know if this helped! For Windows 32-bit PCs, we've set the texture quality a bit lower to make it run smoother for these 32-bit PCs. If you would like to know…

  • New patch! - 2 February 2015

    Hello everyone, We've just released a new patch! It will get rid of a lot of nasty bugs that have been bothering players. A quick list with the most important bug fixes/improvements: The checkpoint system had a wrong set-up, which caused a lot of (gamebreaking) bugs, like invisible karmakeepers, cinematics/characters or other things being triggered when they shouldn't, misplaced characters etc. We added and edited a lot of SFX to make the worlds more lively. The orb puzzles could be broken, which made it impossible to get passed this puzzle. This should now be fixed. Subtitles corrected/improved. The draw distance can now be adjusted in the options menu. Tons of smaller bugs. It's possible that your current savegame will not work correctly anymore, or that certain things will still be broken. The best thing to do is to remove your old savegame (located in ...\Steam\SteamApps\common\Karm…

  • New patch! - 2 February 2015

    Hello everyone, We've just released a new patch! It will get rid of a lot of nasty bugs that have been bothering players. A quick list with the most important bug fixes/improvements: The checkpoint system had a wrong set-up, which caused a lot of (gamebreaking) bugs, like invisible karmakeepers, cinematics/characters or other things being triggered when they shouldn't, misplaced characters etc. We added and edited a lot of SFX to make the worlds more lively. The orb puzzles could be broken, which made it impossible to get passed this puzzle. This should now be fixed. Subtitles corrected/improved. The draw distance can now be adjusted in the options menu. Tons of smaller bugs. It's possible that your current savegame will not work correctly anymore, or that certain things will still be broken. The best thing to do is to remove your old savegame (located in ...\Steam\SteamApps\common\Karm…

  • New Patch on the way for next week - 24 January 2015

    Hi all, Hope you all are enjoying the game. We are working on making it more enjoyable for you as we speak. :) We are planning on launching a big patch coming week which will (hopefully) once and for all get rid of all the bugs that came form the checkpoint system, where most of the other stuff (invisible Karmakeepers, random cutscenes being triggered etc.) derived from. As stated before, we are planning on making more patches for Act I, and hope to have ironed out everything for the whole game when Act II is released. Thanks for your patience and for being our first hour players, it means a lot to us that most of the people are able to enjoy our vision on which we have been working the last 2 years. All the best, Ivo on behalf of Basecamp Games

  • New Patch on the way for next week - 24 January 2015

    Hi all, Hope you all are enjoying the game. We are working on making it more enjoyable for you as we speak. :) We are planning on launching a big patch coming week which will (hopefully) once and for all get rid of all the bugs that came form the checkpoint system, where most of the other stuff (invisible Karmakeepers, random cutscenes being triggered etc.) derived from. As stated before, we are planning on making more patches for Act I, and hope to have ironed out everything for the whole game when Act II is released. Thanks for your patience and for being our first hour players, it means a lot to us that most of the people are able to enjoy our vision on which we have been working the last 2 years. All the best, Ivo on behalf of Basecamp Games

  • We Salute You: Rock Opera Karmaflow Released - 20 January 2015

    Say the words “rock opera” and some loathsome cynical tumour deep within me will writhe as it tries to excrete a snobbish joke about Ben Elton. I’m trying to be a better person, trying so hard every day. But look, here’s Karmaflow: The Rock Opera Videogame . It’s a puzzle-platformer with a cast list that reads like the unofficial soundtrack to a late-’90s IRC channel, filled with folks from metal bands including Dragonforce, Arch Enemy, Sonata Arctica, and Cradle of Filth. The first of two acts launched yesterday, and it’s become an actual real-world rock opera too. …

  • Karmaflow: The Rock Opera Videogame out NOW!!! - 19 January 2015

    Karmaflow: The Rock Opera Videogame Act I is now available on Steam. Players who buy Act I will automatically receive Act II and the soundtrack in April 2015. We planned to release last Friday, but due to some unforseen difficulties we couldn't release any time sooner. We apologise for the inconvenience and hope you enjoy Karmaflow! Basecamp Games

  • Karmaflow: The Rock Opera Videogame out NOW!!! - 19 January 2015

    Karmaflow: The Rock Opera Videogame Act I is now available on Steam. Players who buy Act I will automatically receive Act II and the soundtrack in April 2015. We planned to release last Friday, but due to some unforseen difficulties we couldn't release any time sooner. We apologise for the inconvenience and hope you enjoy Karmaflow! Basecamp Games

Patch notes and updates

S.noRelease datePatch nameGID number
11 September 2015Patch!4249665521681158395
229 May 2015Patch!4249665521681158509
312 May 2015New patch!4249665521681158617
420 March 2015New patch: achievements, optimization and more!4249665521681158952
52 February 2015New patch!4249665521681159072
624 January 2015New Patch on the way for next week4249665521681159176

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID317940
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateMay 6, 2015
DeveloperBasecamp Games
PublisherBasecamp Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent70%
Positive reviews142
Negative reviews62
Total reviews204
Steam recommendationsNot available
Achievements14
Average playtime forever247 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/317940/

Short description

Karmaflow: The Rock Opera Videogame is a puzzle platformer. You play as the Karmakeeper and it's your task to restore the balance in various mysterious worlds. Through an adaptive music system and sung narrative you will experience a truly unique rock opera.

About this game

Digital Deluxe Edition All versions of Karmaflow: The Rock Opera Videogame include: (available now) Karmaflow: The Rock Opera Videogame - Act I Karmaflow: The Rock Opera Videogame - Act II Karmaflow: The Original Soundtrack If you purchase the Deluxe Edition, you will receive the following: (available now) Karmaflow: The Rock Opera Videogame - Act I Karmaflow: The Rock Opera Videogame - Act II Karmaflow: Concept Art (five hi-res PDF files) (available at the end of May 2015) Karmaflow: The Original Soundtrack - Extended Edition (including bonus tracks) Karmaflow: The Making of (including footage from Karmaflow in Concert: The Rock Opera) About the Game Karmaflow: The Rock Opera Videogame Act II and the digital OST will be available to you for free upon release when you purchase Act I. Karmaflow: The Rock Opera Videogame is a puzzle platforming game. It is a unique spin on the traditional gaming experience. In Karmaflow, the game’s story is presented entirely in the form of a rock opera, sung by some of the world’s most talented rock voices. Karmaflow tells the story of the Karmakeeper, and his journey through several worlds. Each world is protected by a Guardian. These Guardians are burdened by a heavy conflict, which rages in each world. The Karmakeeper learns what happened in each world by hearing each Guardian out, but also listening to their counterparts. In the end, he decides what happens to the world and its inhabitants. Play as the Karmakeeper and actively decide the way the rock opera and its story progresses in Karmaflow: The Rock Opera Videogame. Puzzle and explore your way through five different worlds. Change the environment, change the music... Key features: - A unique blend of musical narrative and gameplay experience - Extract from and infuse Karma to objects and beings to change their behaviour. - An adaptive music system: your actions control the tone of the music. - Music performed by international artists like: Simone Simons (Epica) Dani Filth (Cradle of Filth) Marc Hudson (Dragonforce) Tony Kakko (Sonata Arctica) Alissa White-Gluz (Arch Enemy) Metropole Orkest (the world’s biggest – Grammy-award winning – professional pop and jazz or…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
13Captions available
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Karmaflow: The Rock Opera Videogame - Act I & Act II's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Karmaflow: The Rock Opera Videogame - Act I & Act II's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Karmaflow: The Rock Opera Videogame - Act I & Act II at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Rust44,45623 September 2026 - 04:00:33 UTC259,6461,359,516Facepunch Studios
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games

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