- An Important Update About Ritualist - 3 August 2026
To everyone who played Ritualist, supported us in Early Access, left a review, reported a bug, or simply wished us well - this update is for you, and you deserve our full honesty.After much consideration, we have made the difficult decision to end development on Ritualist and we won't be moving forward with the full release planned for September.We know that's hard to read. It's hard to write too. So let us explain properly.Who we are and how this startedSharq IT Labs is primarily a web development company. A few years ago we were friends with a mobile games team that was working under a publisher. When their partnership ended - , we didn't want to see that team disappear. They were talented, passionate people - so we brought them under our wing and wanter to build something bigger together. We funded the work ourselves, out of our web development revenue, because we believed in what th…
- Patch - April 29, 2026 - 29 April 2026
Hello everyone! We're excited to announce that it's time to refresh your adventure. We've added a brand new biome – The Eternal Furnace.Who will you meet?This biome is home to new enemies that won't let you relax for a second. But the real challenge awaits at the end of the road.A New BossThe biome is guarded by an ancient evil. Can you quell its fury?Fixes & ImprovementsWe've also carefully reviewed your reports and fixed a number of bugs that were getting in the way of your immersion. The game is now more stable, and the mechanics are more responsive. Thank you for your vigilance! Add the game to your wishlist if you haven't already, and share your thoughts in the discussions! Also, follow us on social media to be the first to hear about upcoming updates!
- Patch - March 25, 2026 - 25 March 2026
Bug FixesVarious minor fixes and improvements.Graphics SettingsAdded new graphics options: you can now adjust graphics quality, toggle vertical sync, and set a frame rate limit.OptimizationAdded a toggle for UI shadows — disabling this option will improve performance
- Devlog 1 - 24 March 2026
We're hard at work creating new monsters for the game - here's a sneak peek at one of them: the petrified mummy. Stay tuned for more reveals coming soon!
- Patch - March 21, 2026 - 21 March 2026
A fresh update is now live! Here's what's new: New Weapon: HammerSwing into action with the Hammer - a heavy-hitting addition to your arsenal. Perfect for those who prefer brute force. Card AbsorptionYou can now absorb cards to permanently inherit their effects. Choose wisely—this changes how you build your strategy! Bug FixesFixed various crashes and performance issuesAddressed several gameplay inconsistenciesOther minor tweaks and improvements Thank you for your feedback and support. More updates are on the way! Check out the updates on the preview here:
- Small bugfixes, March 10, 2026 - 10 March 2026
Fixed small bug that could cause errors when playing with shield perks.
- Ritualist Early Access is finally here! - 9 March 2026
Time to peer into the abyss. The developers are thrilled to announce that Ritualist is now available in Early Access! You can finally start playing right now.The world of dark fantasy awaits its Redeemer. Battle ancient evil by choosing unique weapons, abilities, and combat styles, but remember - the abyss does not forgive mistakes.Will you be able to walk the path to the end?Join the official Ritualist community on Discord to discuss strategies with other players. And don't forget to add the game to your wishlist on Steam to summon the ancient power and stay updated on future content.
- Patch - February 23, 2026 - 23 February 2026
Hello everyone! A new update is live, focusing on making the game more accessible and better balanced. Here's the full changelog:Gameplay & FeaturesTutorial: Added a new tutorial featuring visual hints to help guide new players.New Enemies: Added several new enemy types to encounter.Biome Variety: Enemies are now more strictly separated by biome, making each area feel more unique.Forest Boss Rework: The Forest Boss now features a set of new abilities. Enter its lair if you dare—the Forest is now known as the Domain of The Beast.Interface & VisualsUI Update: The user interface has been refreshed.New Ability Icons: Ability icons have been redesigned for better clarity.Dash Indicator: Added a cooldown indicator for your dash ability.Balance ChangesRebalanced enemy and player stats.Rebalanced status effects.Rebalanced perks.Rebalanced loot drop rates.TechnicalPartial Controller Support: You…
- Steam Next Fest - 18 February 2026
Hi everyone!It's finally happening: our game is part of the Steam Next Fest! We've poured our hearts into this project, and now we want you to check it out.Don't forget to add it to your wishlist if you enjoy it, and drop us a line in the discussions. We'd really appreciate it!
- Patch- February 13, 2026 - 13 February 2026
Hello everyone!A new update is live, and it's packed with changes to make your journey smoother and more strategic. Here’s what’s new:Localization The game is now fully playable in English, Russian, Simplified Chinese, and Korean. Welcome to all new players!New Content & EconomyNew weapon trees: We’ve added two distinct evolution paths for Daggers. Try them both and find your favorite playstyle!New Currency: Introducing Scarlet shards—a brand-new currency used specifically for weapon upgrading.In-Game Shop: You can now purchase upgrades directly if luck isn't on your side and you missed them in the standard reward pool.Core gameplay & BalancingEnemy Waves Reworked: The spawn logic and composition of enemy waves have been completely overhauled for a more dynamic challenge.Comprehensive Damage Rebalance: We’ve rebalanced character damage output. To succeed now, you'll need to utilize ever…
- Patch- January 26, 2026 - 26 January 2026
Greetings!We're thrilled to present a new update that introduces fresh mechanics, gameplay balancing, and visual upgrades to the game. Major New FeaturesThrowing Knives VFX: New visual effects have been added for knives sticking into enemies and being pulled out.New In-Game Currency: We've introduced a new economic system featuring Gold and Shards. This currency allows you to:Upgrade your character's core stats to build their power.Reroll rewards to target specific cards, perks, or abilities. Balance & GameplayGlobal Stat Rebalance: We've conducted a comprehensive review of all in-game values. Core stats like Health, Damage, and Defense have been adjusted to create a more balanced, challenging, and rewarding experience.Card Art & Effect Consistency: The unique visual effects of all cards now correctly match their unique artwork. Visual & Interface ImprovementsUI has been updatedEnhanced…
- Patch - January 14, 2026 - 14 January 2026
We're excited to roll out a update packed with improvements and new content to enhance your experience. Here's what's new:Improved Progression: The path choice after clearing a room is now more strategic and meaningful, reducing randomness and rewarding your decisions.New Location: Discover the recreation room—a safe haven to patch up your wounds and recover health between encounters.Visual Polish: Enjoy a fresh visual effects (VFX) overhaul, including satisfying enemy dissolution upon defeat. Fresh Challenges: Test your skills against brand new bosses with unique mechanics and attack patterns. Interface Tweaks: We've implemented various interface fixes and adjustments based on your feedback to make information clearer and gameplay smoother.Dive back in and see the changes for yourself! As always, we appreciate your support and feedback.
- Ritualist Demo Live Stream | Steam Next Fest - 29 December 2025
Hey everyone!This is a live gameplay stream of Ritualist — a dark action roguelike with fast combat and ritual-based mechanics.I’m playing the public demo and showing how the game actually feels to play.Ask questions, share feedback, and let me know what you think.If you enjoy the game, don’t forget to wishlist Ritualist on Steam — it really supports the team.Let’s play!
- Gameplay and visual rework Patch 1 Notes - 19 December 2025
Hello everyone! The new update brings a comprehensive overhaul of core systems and a content refresh. We have reimagined the progression system, replacing it with a new one based on Tarot cards and perks, alongside numerous visual and gameplay enhancements designed to add depth and variety to the experience.What's changed:ProgressionTarot cards: They are now responsible for direct and modifications to your character's core attributes.Runes: runes have transformed into perks — passive talents that encourage and enhance a specific playstyle. Combat Status Effects: Poison, Burning, Curse, and Bleeding now enter the fray. Recovery Options: Old New tool for health regeneration have been introduced.Visual updateFull UI Redesign: The rewards screen, inventory, and pause menu interfaces have been completely redrawn.Revamped Biomes: All locations have received a significant visual upgrade.New Ar…
- The Ritualist playtest is LIVE! - 21 November 2025
Hello everyone!Our playtest is finally live! This is your chance to dive into the world of "Ritualist" and directly influence the game's development. This is a Work-in-Progress version, giving you a look at the core gameplay. Playtest key features include:Three Distinct Biomes: Explore and conquer three fully realized environments.Diverse Enemies: Challenging biome-specific enemies with unique attacks.Rune-Based Ability System: Discover the depth of character builds by combining runes and abilities.Weapon Choices: Master the combat with the Warhammer or the Dual Daggers. Dynamic Combat: Evade enemy attacks in fast-paced, tactical battles. This playtest build has a defined endpoint. Play, break things, and suggest changes! Your feedback is the foundation for our final adjustments! Here's How You Can Help Us! Play the game and share your thoughts in our survey. Your insights are our most…
- Demo update 0.4.4 - Runes - 24 October 2025
Hello everyone! The time has come for a major and important update. We have completely overhauled the game—this isn't just a patch, it's practically a rebirth of the project. After analyzing your feedback, we realized we wanted to steer towards a more strategic and deep roguelike experience. As a result, we've conducted a massive refactoring that touched the very core of the gameplay. Why Did We Do This? The previous version of the game was more chaotic. We wanted to give you more control over creating unique builds and shift the focus from instant reactions to thoughtful strategy. Your success now depends not just on reflexes, but also on the decisions you make between floors. What Has Been Overhauled? Runes This is a brand-new mechanic that allows for deep combinatorics in character buffs. How it works now: At the end of each floor, you choose a new rune that grants a permanent bonus…
- Beta Update: Fresh Features Await! - 17 February 2025
Hey Ritualists, The beta update for Ritualist is here, and it’s loaded with improvements! Check out what’s new: Visual&Art: Completely revamped VFX and color palette, polished environments, added currency models and boss visuals that’ll leave you in awe. Gameplay: A global map is available for navigation, and local maps generate as you enter each stage—no more isolated platforms! Now you can customize and switch weapons in the lobby, unlock abilities through meta-progression, and face smarter enemies with updated AI. Plus, you'll now discover lootable currency drops, and defeating a boss finally lets you complete the game (or at least a chapter). UI: A sleek, functional update with new icons and tweaks to make your experience smoother. Technical: A rebuilt animation system for fluid combat and the integration of FMOD audio for richer soundscapes (coming soon!). We are counting on you to…
- Welcome to Ritualist - 21 January 2025
Hey there, brave adventurers! We’re thrilled to finally start communicating with all of you as we begin this crazy journey into the world of Ritualist. This is our first game, and we’re just as excited (and maybe a little nervous) as you are! We’ve poured our hearts into creating a unique experience, and we can’t wait to share it with you. So, what is Ritualist? Well, it’s a dark, isometric rogue-like set in the eerie, crumbling ruins of a mysterious castle. Your mission? To battle cultists, spirits, and otherworldly beings in an effort to lift the curse—if you can keep your sanity intact, that is. Expect dynamic combat that’s inspired by souls-like games, attacks that feel meaningful, a complex loyalty system, and a ton of random events that’ll make each run feel like a new challenge. It’s all about risk and reward, so get ready to make some tough choices. We’re a small team of 7 passi…