- Convoy: a tactical roguelike update is live! - 8 April 2020
We’ve gone and done it! Convoy, which came out 5 years ago right here Steam, finally made it to Switch, Xbox and Playstation 4! Thanks to your playtime with Convoy, we were able to make this happen. Thanks again for your support in the last 5 years. The updates we’ve made to the game to get it running on the other platforms is now available for you as well! Check out the patch notes to see what’s updated. Also, we have something exciting in the near future, a slight peek behind the curtain after the break. https://lh6.googleusercontent.com/KsCkmzNKSBex3m5Qnthq0TP6XN4hd2YWffmUElyrlvQaNAnKBOyqf8360frncZxOPUL3b7IMeqFHYQUWRoBzi9KWxo6LBSYNMZyJXuUt5aXElWep1iraOtj4VOuArjfr9hFhCQg4 We’re going to add a bunch of new weapons, and we’d love to hear ideas and opinions from the players that helped us make Convoy as great as it is today. Planned first are acid- and flamethrowers. What do you think? P…
- Convoy rolling out on consoles April 8th! - 25 March 2020
We are thrilled to let you know that next week Convoy will launch on consoles as 'Convoy: a tactical roguelike'! The game that's been available to the Glorious PC Gaming Master Race' for close to five years now, will soon be rolling into your living room and onto your comfy couch. Together with Triangle Studios we are bringing this great random-encounter, story-driven, permadeath experience to a worldwide audience. Convoy: a tactical roguelike will feature new stories and cars that will also become available to our amazing and loyal audience on Steam simultaneously as a free update next week. Furthermore, this means that PC gamers will finally get that controller support that will make Convoy an even more accessible experience. So if you’re someone who’d love to experience Convoy on consoles, board the hype train right now because we’re setting out for an awesome trek through a desert w…
- Convoy is making the jump to consoles! - 25 February 2020
We’re proud to announce that Convoy will soon launch on Playstation 4, Xbox One and Switch as ‘Convoy: a tactical roguelike’! The game that’s been available to the ‘Glorious PC Gaming Master Race’ for close to five years now will soon be rolling into the living room and onto your comfy couch. Convoy: a tactical roguelike will feature new stories and cars that will also become available to our amazing and loyal audience on Steam simultaneously with the launch on consoles. Furthermore, this means that PC gamers will finally get that controller support that will make Convoy an even more accessible experience. Convoy Games has partnered with Triangle Studios to bring this great random-encounter, story-driven, permadeath experience to a worldwide audience. So if you’re someone who’d love to experience Convoy on consoles, board the hype train right now because we leave we’re setting out for a…
- Take control - Convoy gets Controller Support in another Update! - 7 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7306289%2Feb9f7c32eb761b163dae48d7f5c8a93dbaf3c837.png Since the Holiday Update we have had a lot of positive responses from the community, and so we decided to add some more stuff to Convoy! You can now enjoy Convoy from the comfort of your couch because Convoy drives forward with full controller support! Additionally, to improve the connection between Convoy and Landinar's extended universe, we have also added another bunch of extra content. V1.1.54 Changes: - Added 14 new encounters - Added another new vehicle - Added another branch to the Omni-directional Boosters objective - Reworked some existing encounters to better fit the universe - Added support for common x-input controllers (Xbox, PlayStation, Logitech) We hope you enjoy this update, and as always, if you have any questions or issues, please let us know! :) Che…
- Update 1.1.53 - 9 January 2019
1.1.53 - Fixed performance in boss battle - Fixed cartrails not starting correctly. - Fixed audio lag. - Fixed performance issue with new shaders (Reverted to old ones) should increase performance on older machines. - Fixed Aspect ratio issue with ui getting out of screen. - Fixed Steam Workshop not working. - Found performance problem with pixel perfect and camera shake. (Disable either one will increase performance) - Added the option to disable pixel perfect again in the options menu.
- We are very happy to present you a very special Convoy Games holiday gift - 21 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7306289%2F9c82aed1adac42e3cca7d51ae60bae3122b788a2.png Before we dive into the changelog, we would like to talk about the backstory for this update. We started working on our next game pretty soon after the Convoy release in 2015. Eventually, Landinar: Into the Void was released into Early Access in September 2018. In a wave of enthusiasm to marry the two games and their stories, creating a shared universe between them, our enthusiasm and ambition towards Convoy also started to grow again. No matter how frustrated we could get over this game from time to time, we never stopped loving Convoy. Our knowledge and abilities have improved immensely over the years, and while we still work hard on Landinar: Into the Void every day, we decided to grab some moments to return to Convoy and present you with this holiday gift. With lov…
- Introducing: the Convoy Games Collection Bundle! - 20 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33263305%2F28a9b8f499a6004f383fca78c96d43a9cb7c18f6.png Owners of Convoy received a 33% discount coupon when Landinar: Into the Void launched in Early Access in September. These coupons were only available for a short time and some people missed this opportunity. Steam doesn't allow us to generate our own coupons, so instead we have worked out this bundle so everyone can benefit from the same deal. With the Convoy Games Collection Bundle you will get 33% discount for buying both our games, or a 33% discount on either game if the other is already in your Steam Library!
- Landinar: Into the Void launches today! - 18 September 2018
After over 3 years of hard work, we are very proud to launch Landinar: Into the Void today! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7306289%2F7c2f0d73eb803f4a5f5fa3d939e9faec549b83a1.png The game is already fun to play, and we feel it is time to involve players to shape the final parts of the game and its development. The early access release is an open world sandbox where you are free to explore the universe, take on missions, find tech and build your own space ship. With this early access release our main goal is to complete a story mode campaign. During early access we will also keep expanding the game while listening to you as a player to pinpoint our priorities and additional features. Join the community on Discord to share your ideas and feedback!
- Convoy Games presents Landinar: Into the Void - 4 May 2018
Convoy Games is happy to announce their next game Landinar: Into the Void Landinar: Into the Void is an action-packed neo-noir adventure in a backwater quadrant under tight control of the Empire. You play as a captain down on his luck, with more enemies than friends and a knack for getting in trouble. Deal with people, take on contracts, fight your enemies, collect new tech, build your spaceship and join the rebellion to liberate the quadrant! You might even run into some familiar Convoy faces... After presenting our demo at EGX Rezzed 2018, we are currently working on our early access release, coming out Q3 2018. Want to stay up to date on the development? Check out our website for devblogs, follow us on Twitter and join our Discord. Landinar: Into the Void Official website Trailer Steam store
- Small update and Sound Track! - 5 February 2016
Hey everyone, We've just uploaded a small update containing some minor fixes for the scenario editor. Additionally, Sleffie has adjusted some scenarios based on player feedback. More importantly, the Convoy Sound Track will be released on Steam today! This is long overdue, but it's here at last! We also released the Convoy Soundtrack Edition which includes the game and soundtrack! Hooray! :) The Convoy OST is a full length album containing all 17 songs from the game. There are the 8 ambient tracks, along with the 8 action tracks. The "bonus" credits song is also included! All the proceeds from the soundtrack go directly to the artist since we feel he deserves it more than we do. It's his work, after all. :)
- Small update and Sound Track! - 5 February 2016
Hey everyone, We've just uploaded a small update containing some minor fixes for the scenario editor. Additionally, Sleffie has adjusted some scenarios based on player feedback. More importantly, the Convoy Sound Track will be released on Steam today! This is long overdue, but it's here at last! We also released the Convoy Soundtrack Edition which includes the game and soundtrack! Hooray! :) The Convoy OST is a full length album containing all 17 songs from the game. There are the 8 ambient tracks, along with the 8 action tracks. The "bonus" credits song is also included! All the proceeds from the soundtrack go directly to the artist since we feel he deserves it more than we do. It's his work, after all. :)
- Mac & Linux Hotfix 1.1.51 - 3 December 2015
We've just uploaded a new update: v1.1.51! This should resolve the issue for both Mac and Linux users (this issue didn't affect the Windows build). Please let us know if you still experience any problems. We've also set up the "Old_Build" branch to run v1.1.4, so if you still have issues, try that build instead and let us know if that works for you. To switch branch, go to the "Betas" tab in the Steam settings. For those wanting to know what the issue was I'll try to explain it. We have a system that stores game progress such as stats, achievements and unlocks. This system used to write to an xml file (GameStats.xml) every time a stat changed (i.e. fuel was spent by driving on the world map). This caused some issues for Windows users with certain antivirus software. Every time the file was changed, the antivirus software would scan the file. This caused the game to be unable to access t…
- Mac & Linux Hotfix 1.1.51 - 3 December 2015
We've just uploaded a new update: v1.1.51! This should resolve the issue for both Mac and Linux users (this issue didn't affect the Windows build). Please let us know if you still experience any problems. We've also set up the "Old_Build" branch to run v1.1.4, so if you still have issues, try that build instead and let us know if that works for you. To switch branch, go to the "Betas" tab in the Steam settings. For those wanting to know what the issue was I'll try to explain it. We have a system that stores game progress such as stats, achievements and unlocks. This system used to write to an xml file (GameStats.xml) every time a stat changed (i.e. fuel was spent by driving on the world map). This caused some issues for Windows users with certain antivirus software. Every time the file was changed, the antivirus software would scan the file. This caused the game to be unable to access t…
- Update 1.1.5 - 1 December 2015
We've uploaded a small update which should fix an issue that affected only a few people, but completely broke the game for them. Note: ALT-F4 will make you lose progress since last save! The game normally saves every time you start a combat, start a scenario and enter a camp. This always was the case for normal save games, but due to the change in this update you may now also lose stats progress. Changes: Changed the way GameStats.xml is written. It should now only write to the file when the game is saved instead of every time a value is changed. This greatly reduces how often the file is accessed which caused some virus scanners to flag the file as a possible threat, and/or caused virus scanners to scan (and lock) the file, while the game tried to access it. When the game was unable to access the file, this caused all kinds of strange issues other bugs, as well as possible crashes.
- Update 1.1.5 - 1 December 2015
We've uploaded a small update which should fix an issue that affected only a few people, but completely broke the game for them. Note: ALT-F4 will make you lose progress since last save! The game normally saves every time you start a combat, start a scenario and enter a camp. This always was the case for normal save games, but due to the change in this update you may now also lose stats progress. Changes: Changed the way GameStats.xml is written. It should now only write to the file when the game is saved instead of every time a value is changed. This greatly reduces how often the file is accessed which caused some virus scanners to flag the file as a possible threat, and/or caused virus scanners to scan (and lock) the file, while the game tried to access it. When the game was unable to access the file, this caused all kinds of strange issues other bugs, as well as possible crashes.
- Update 1.1.4 - 6 October 2015
We have a small update for Convoy with some fixes for the mod tools! Changes: Mod tools: - Fixed pressing enter in some locations giving errors - Fixed editor giving wrong error reports when searching files - Added "open mod folder" button in the mod manager - Adjusted the way scenerios get loaded, allowing modders to override existing ones Game: - Fixed a bug causing achievements to reset on the DRM-Free Windows build
- Update 1.1.4 - 6 October 2015
We have a small update for Convoy with some fixes for the mod tools! Changes: Mod tools: - Fixed pressing enter in some locations giving errors - Fixed editor giving wrong error reports when searching files - Added "open mod folder" button in the mod manager - Adjusted the way scenerios get loaded, allowing modders to override existing ones Game: - Fixed a bug causing achievements to reset on the DRM-Free Windows build
- Update 1.1.3 - 9 July 2015
Version 1.1.3 is now live with a tiny update that should fix launch issues people were having when creating mods for Steam Workshop. There has been no change in the DRM-free build. In other news, for people experiencing problems like being unable to launch the game, unsaved stats, endless loot and other strange issues we have some good news! We have determined that these issues are likely caused by a conflict between the game and some virus scanners. We have yet to determine what caused this and come up with a fix. For now, manually disabling the virus scanner from scanning Convoy should work!
- Update 1.1.3 - 9 July 2015
Version 1.1.3 is now live with a tiny update that should fix launch issues people were having when creating mods for Steam Workshop. There has been no change in the DRM-free build. In other news, for people experiencing problems like being unable to launch the game, unsaved stats, endless loot and other strange issues we have some good news! We have determined that these issues are likely caused by a conflict between the game and some virus scanners. We have yet to determine what caused this and come up with a fix. For now, manually disabling the virus scanner from scanning Convoy should work!
- Update 1.1.2 - 25 June 2015
Time for another update! No new features or changes this time, in v1.1.2 we've, among other things, fixed the tutorial and fixed some issues with Steam Workshop. Full notes: Fixed: Tutorial has been fixed and should work as intended. Screen resolution check for very wide-screen or high resolution monitors has been adjusted. Users with issues playing full screen or bordered should be happy now! An issue where Steam Workshop mods with incorrect folder structure would cause the game to fail to launch has been resolved. If the game finds an incompatible or broken mod, it skips loading the mod. An issue where sometimes mods would not be loaded correctly (even though the mod itself should work fine) has been addressed. We have no control over Steam Workshop sever response times, but we hope this change will solve some issues. If it still fails to launch it should not prevent the game from run…