SPSTEAMPULSELIVE ANALYTICS
Symphony of the Stars

Symphony of the Stars Steam news

Willard of Oz Studios | Jun 20, 2025 | game

Released

0players observed ยท 5 October 2026 - 23:03:57 UTC

RPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Symphony of the Stars news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews4
  • Release dateJun 20, 2025
  • DeveloperWillard of Oz Studios
  • PublisherWillard of Oz Studios

Genres: RPG

Company pages: Developer: Willard of Oz StudiosPublisher: Willard of Oz Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Symphony of the Stars Steam news

Symphony of the Stars news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 3.3 - 25 July 2026

    Fixed a bug that caused rooms in the Western Pass to function incorrectlyFixed a bug that bypassed tutorialsAdjusted hit rate to prevent misses from occurring as frequently

  • Version 3.2 - 22 February 2026

    - Fixed a bug that took player to 'save' rather than 'load save' when retrying a battle - Fixed textbox error for "Forged in Darkness" sidequest - Minor adjustments to status effect removal timings - Updated Lodestars to remove most status effects - Minor balancing adjustments - Added new, aggressively average late-game content

  • Version 3.1 - 11 February 2026

    Fixed a bug that caused the initial battle tutorial to replay when fighting in the opening areaFixed a bug that caused background sounds to disappear when retrying a battle against Madragora enemies

  • Version 3.0 and Announcement - 9 October 2025

    - Reworked the save screen to remove "load" and "delete" functionality. (Loading a save file is still available mid-game if you quit to the title screen) **ANNOUNCEMENT** A bug was found in a previous version of the game that may have deleted an important data file. If your saves do not appear then please reach out to me through discord or directly at [email protected] and I can send a copy of the file that was deleted.

  • Version 2.8 - 4 October 2025

    - Fixed a nasty bug that hid save files like a punk

  • Version 2.7 - 2 October 2025

    - Added option to speed up battle animations

  • Demo Update 3.0 - 18 August 2025

    Demo Version 3- Minor typo fixes- Rebalanced \Cygnus\ battle- Updated the mechanics for all status effects- Fixed a bug that caused Refined Aether to only heal one party member- Characters now start with 6 battle skill slots- Balance adjustments

  • Version 2.6 - 10 August 2025

    - Fixed a visual bug in Heaven's Gate that described the wrong orb being picked up - Fixed a visual bug that prevented Battle Points from appearing during The Gauntlet - Fixed a bug that allowed Janus and Judge to learned special skills twice - Fixed a bug that allowed the player to carry an extra orb in Heaven's Gate - The tavern in Beacon Hill no longer sells two heckin' Tents - Balance adjustments for all enemies in Heaven's Gate - Updated encounters mechanic on the overworld

  • Version 2.5 - 5 August 2025

    - Updated cutscene after completing Crescent Lake- Balance adjustments to Crimson Keep intro- Updated descriptions for some weapons- Fixed a bug in Gehenna Caverns that transferred the player into a heckin' wall- Fixed a bug in Gehenna Cavern's that respawned the Fallen Star in the wrong location- Fixed a bug in Beacon Hill that caused background music to stop- Fixed a softlock at the entrance to the Tower of Light courtyard- Added weaknesses to Despair and Assent minibosses- Rebalanced offensive items to be consistent with similar skills

  • Version 2.4 - 30 July 2025

    - Fixed a bug that let a Gazer run away like a punk - Rebalanced Melodium Mortis hit rate - Fixed a bug that played the incorrect battle theme after completing Azure Kingdom - Fixed a collision issue in Crystal Mines - Updated Fallen Stars to trigger automatically rather than when engaged - Fixed visual glitch in the Black Hills - Changed tonic and aether animations to be consistent with descriptions - Balance adjustments

  • Version 2.3 - 28 July 2025

    - Visual update to the Black Hills - Fixed a bug that caused mechanics in the Black Hills to only function on certain maps

  • Version 2.2 - 24 July 2025

    - Fixed a bug that prevented Divinity from functioning correctly when selected in the main menu - Paralyze and Falter no longer remove skill costs if triggered

  • Version 2.1 - 23 July 2025

    Version 2.1 - Fixed potential softlock in Crimson Keep - Changed weakness icons for consistency with skills - Mid-game boss fights rebalanced - Adjustments for some armor set bonuses - Balance adjustments for offensive Celestial Arts - Changed layout of Azure Kingdom puzzles to reduce noise - Added new items, synthesize menu, and hint menu to Azure Kingdom "shop" - Music cue fixes - Added helpful dialogue to towns regarding random encounter

  • Version 2.0 - 8 July 2025

    - Fixed a visual glitch in Crimson Keep - Added a "Cancel" option to Lodestars - Minor balance adjustments to some status effects - Added new "Tutorial" menu option

  • Version 1.8 - 2 July 2025

    - Fixed a bug that in the final dungeon that transported the player to the wrong map

  • Version 1.7 - 1 July 2025

    - Fixed a bug that prevented some status effects from functioning correctly - Added a Madragora to Forsaken Forest for quick travel - Moved the Charred Mimic to a new location - Lowered Pyxis' action time in battle to one action per turn - Removed status effect immunity for all enemies in the "In Search of Honor" quest

  • Version 1.6 - 30 June 2025

    - Fixed a bug that softlocked the player when leaving the Eye of Astera - Fixed a bug that removed attack upgrades when the LIMIT menu was active - Graphical upgrades to Eye of Astera - Fixed a bug that made the player invisible when leaving the Lost KIngdom

  • Version 1.5 - 30 June 2025

    - Fixed a bug that prevented the correct rewards from being dropped in The Gauntlet - Fixed a visual glitch that occurred after using the Escape Token in dark dungeons - Updated Azure Kingdom to make puzzles more easily readable - Fixed a bug that caused the Pirate Armor to function incorrectly

  • Version 1.4 - 26 June 2025

    - Fixed a bug that caused graphical glitches when using the Escape Token in specific dungeons.

  • Version 1.3 Update - 23 June 2025

    - Fixed a bug in the Crimson Keep intro that softlocked the player after returning to the dungeon

Patch notes and updates

S.noRelease datePatch nameGID number
125 July 2026Version 3.31839041357031801
222 February 2026Version 3.21825093633192103
311 February 2026Version 3.11824459501604063
49 October 2025Version 3.0 and Announcement1813041031216613
54 October 2025Version 2.81811772772528688
62 October 2025Version 2.71811772772490481
718 August 2025Demo Update 3.01808061939453857
810 August 2025Version 2.61807332909654335
95 August 2025Version 2.51806698490830537
1030 July 2025Version 2.41806698490653208
1128 July 2025Version 2.31806064758724966
1224 July 2025Version 2.21806064758595439
1323 July 2025Version 2.11806064758586200
148 July 2025Version 2.01803527891898492
152 July 2025Version 1.81803527891713356
161 July 2025Version 1.71803527891680183
1730 June 2025Version 1.61803527891650571
1830 June 2025Version 1.51803527891644771
1926 June 2025Version 1.41803527891518805
2023 June 2025Version 1.3 Update1802893906866623

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