SPSTEAMPULSELIVE ANALYTICS
Malebolgia

Malebolgia Steam metadata

DascuMaru | May 6, 2015 | game

Released

0players observed · 11 October 2026 - 11:59:54 UTC

ActionAdventureIndieHorrorSouls-likeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)13,580
  • Revenue (VGI)$113,212
  • Review score61% positive

Malebolgia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)13,580
  • Revenue (VGI)$113,212
  • Review score61% positive
  • Total reviews143
  • Release dateMay 6, 2015
  • DeveloperDascuMaru
  • PublisherDascuMaru

Genres: Action, Adventure, Indie

Company pages: Developer: DascuMaruPublisher: DascuMaru

Top Steam chartsTop 100 gamesGame directorySteam Store page

Malebolgia Steam metadata

Malebolgia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/318860/metadata
Steam Storehttps://store.steampowered.com/app/318860/
Steam Communityhttps://steamcommunity.com/app/318860
PCGamingWiki search
IGDB searchSearch IGDB for Malebolgia

Reviews, pricing, and metadata

Review summary

Mixed

61% positive, 87 positive, 56 negative

Price and discount

$12.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

6

Platform releases
  • Steam 6 May 2015

Latest Steam announcements

  • Malebolgia - Update December 15th (Mac version, Soundtrack, Achievements) - 15 December 2015

    Hello everyone, It's been over half a year now that Malebolgia was released out of Early Access. Thank you all for playing and I hope you enjoy the game. Taking into account feedback, an update was sent through a few days ago. Most importantly, the Mac version of the game is now available! Sorry for the delay. :-) Further, following popular request, you can now also listen to the soundtrack of the game: https://soundcloud.com/michaelwebermusic-1/sets/malebolgia-ost Many thanks to Michael Weber for the soundtrack and Garrett Varrin for the Mac porting process and other programming support. Update Notes:Mac version available Streamlined loading process (loading bar, optional tutorial fight) Steam Achievements trigger correctly Various tweaks to enemy AI (attack speeds, damage, health) Torch is less abuse-able to keep bosses locked in corners Various other bug fixes This will likely be the…

  • Malebolgia - Update December 15th (Mac version, Soundtrack, Achievements) - 15 December 2015

    Hello everyone, It's been over half a year now that Malebolgia was released out of Early Access. Thank you all for playing and I hope you enjoy the game. Taking into account feedback, an update was sent through a few days ago. Most importantly, the Mac version of the game is now available! Sorry for the delay. :-) Further, following popular request, you can now also listen to the soundtrack of the game: https://soundcloud.com/michaelwebermusic-1/sets/malebolgia-ost Many thanks to Michael Weber for the soundtrack and Garrett Varrin for the Mac porting process and other programming support. Update Notes:Mac version available Streamlined loading process (loading bar, optional tutorial fight) Steam Achievements trigger correctly Various tweaks to enemy AI (attack speeds, damage, health) Torch is less abuse-able to keep bosses locked in corners Various other bug fixes This will likely be the…

  • Malebolgia - Update May 27th - 27 May 2015

    Hello everyone, A new update for Malebolgia is now online (actually since a few days ago). Update Notes: A different and more readable font. Combat and movement speeds have been increased. You can now perform a side-ways dash, for better mobility and evasion skills. The lock-on range has been increased so that it is less likely to drop during combat. The initial encounter and boss fight with the Beast has been made a bit easier. This update addresses some comments from the community and should hopefully improve the player experience. As always, please leave your feedback on the Steam forum. Some players have also signalled a bug with Achievements not triggering correctly. This will be addressed in the future. Enjoy!

  • Malebolgia - Update May 27th - 27 May 2015

    Hello everyone, A new update for Malebolgia is now online (actually since a few days ago). Update Notes: A different and more readable font. Combat and movement speeds have been increased. You can now perform a side-ways dash, for better mobility and evasion skills. The lock-on range has been increased so that it is less likely to drop during combat. The initial encounter and boss fight with the Beast has been made a bit easier. This update addresses some comments from the community and should hopefully improve the player experience. As always, please leave your feedback on the Steam forum. Some players have also signalled a bug with Achievements not triggering correctly. This will be addressed in the future. Enjoy!

  • Update - May 6th: Full release! - 6 May 2015

    Hello everyone, With great pleasure I can announce that Malebolgia has launched today for PC on Steam. This signals the end of the Early Access period. My deep thanks to everyone who played and tested the game during Early Access. Your feedback, input and comments have been invaluable. And please spread the word if you liked the game. Now what does the full launch mean in practice? The game is feature complete. All areas, characters, enemies and bossfights are in there. No more significant changes, but there will still be post-launch support for bug fixes and miscellaneous improvements. Feedback is still welcome. (post on the Community forums!) A Mac and Linux release is still in the works, likely coming later this month. Trading Cards and full controller support may also happen in the future. To those who are only now finding out about Malebolgia or started playing it: Enjoy!

  • Update - May 6th: Full release! - 6 May 2015

    Hello everyone, With great pleasure I can announce that Malebolgia has launched today for PC on Steam. This signals the end of the Early Access period. My deep thanks to everyone who played and tested the game during Early Access. Your feedback, input and comments have been invaluable. And please spread the word if you liked the game. Now what does the full launch mean in practice? The game is feature complete. All areas, characters, enemies and bossfights are in there. No more significant changes, but there will still be post-launch support for bug fixes and miscellaneous improvements. Feedback is still welcome. (post on the Community forums!) A Mac and Linux release is still in the works, likely coming later this month. Trading Cards and full controller support may also happen in the future. To those who are only now finding out about Malebolgia or started playing it: Enjoy!

  • Malebolgia - Update April 19th - 19 April 2015

    Hello everyone, A small new update for Malebolgia is now online. Update Notes: Control changes (Spacebar to Block, D-pad in Pause menu) Some added options in Pause menu. Various minor animation updates. Edits to enemy AI patterns. Lore descriptions on various objects (statues, paintings). More sound effects on enemies. Music in later cutscenes. Various bug fixes and tweaks. As you can see, the update is mostly polishing some of the rough edges of the game. Malebolgia is nearing completion and I hope to release it fully, ending the Early Access phase, within a few weeks' time. Some of the items still on the To Do-list include Achievements, Mac and Linux builds, and more updates to animation and sound effects. Please leave your feedback on the Steam community forum. "Last chance" to request some features or changes! Enjoy!

  • Malebolgia - Update April 19th - 19 April 2015

    Hello everyone, A small new update for Malebolgia is now online. Update Notes: Control changes (Spacebar to Block, D-pad in Pause menu) Some added options in Pause menu. Various minor animation updates. Edits to enemy AI patterns. Lore descriptions on various objects (statues, paintings). More sound effects on enemies. Music in later cutscenes. Various bug fixes and tweaks. As you can see, the update is mostly polishing some of the rough edges of the game. Malebolgia is nearing completion and I hope to release it fully, ending the Early Access phase, within a few weeks' time. Some of the items still on the To Do-list include Achievements, Mac and Linux builds, and more updates to animation and sound effects. Please leave your feedback on the Steam community forum. "Last chance" to request some features or changes! Enjoy!

  • Malebolgia - Update March 22nd - 22 March 2015

    Hello everyone, A new update for Malebolgia is now online. It is with great pleasure that I announce that the game is fully playable from start to finish. This means that the structure and content of the game will not see any significant changes. All the areas and the enemies within are in place. The cutscenes are set and storyline completed. This however does not mean that the game is final; Dialogue will be tweaked, sound effects added and adjusted, animations improved and gameplay refined. Your input and feedback are incredibly important in this phase of development, so I look forward to reading your comments in the Steam Community forum. Update Notes: New map system with area names and zone movement. New tutorial and load screen combat arena. Canto 4, 5 and the Epilogue have been added. A new area to explore. Half a dozen new bossfights to challenge you. New cutscenes and story cont…

  • Malebolgia - Update March 22nd - 22 March 2015

    Hello everyone, A new update for Malebolgia is now online. It is with great pleasure that I announce that the game is fully playable from start to finish. This means that the structure and content of the game will not see any significant changes. All the areas and the enemies within are in place. The cutscenes are set and storyline completed. This however does not mean that the game is final; Dialogue will be tweaked, sound effects added and adjusted, animations improved and gameplay refined. Your input and feedback are incredibly important in this phase of development, so I look forward to reading your comments in the Steam Community forum. Update Notes: New map system with area names and zone movement. New tutorial and load screen combat arena. Canto 4, 5 and the Epilogue have been added. A new area to explore. Half a dozen new bossfights to challenge you. New cutscenes and story cont…

  • Malebolgia - Update February 15th - 15 February 2015

    Hello everyone, A new update for Malebolgia is now online. It's a fairly big update that adds a lot of little things here and there. I would say it is a very good opportunity to give the entire build a fresh playthrough from the start, as there are changes to enemy set-ups, room layouts and a bit of new story in the form of new NPCs. Update Notes: Many rooms have new objects and content, to give them a more unique and interesting personality. Introduction of various new characters with story-relevant dialogue. Chapter titles to distinguish between the parts of the game more clearly. Music in cutscenes! Spiders now have an unblockable leaping grab attack. Spiders can also climb over ledges and hide in vases. Goblins can slide down from curtains and drapes. Gargoyles can open doors. Some statues may come to life... Ghouls can burst through walls. Introduction of some IK animation, meaning…

  • Malebolgia - Update February 15th - 15 February 2015

    Hello everyone, A new update for Malebolgia is now online. It's a fairly big update that adds a lot of little things here and there. I would say it is a very good opportunity to give the entire build a fresh playthrough from the start, as there are changes to enemy set-ups, room layouts and a bit of new story in the form of new NPCs. Update Notes: Many rooms have new objects and content, to give them a more unique and interesting personality. Introduction of various new characters with story-relevant dialogue. Chapter titles to distinguish between the parts of the game more clearly. Music in cutscenes! Spiders now have an unblockable leaping grab attack. Spiders can also climb over ledges and hide in vases. Goblins can slide down from curtains and drapes. Gargoyles can open doors. Some statues may come to life... Ghouls can burst through walls. Introduction of some IK animation, meaning…

  • Malebolgia - Update January 11th - 11 January 2015

    Hello everyone, A new update for Malebolgia is now online. It took a bit longer than usual, sorry! It has substantial improvements and additions to the combat. Update Notes: The Backdash has been split into two: A short Block, and a quick Evade. The Block (X Key, Left Bumper or Hold back and Attack) will deflect most enemy attacks, but it will not move you back as the old Backdash did. This means you stay within enemy range and will have to time to block successive hits better. The Evade (E Key or B Button) will very quickly move the Player back, but it lacks any invincibility frames. You can cancel into Block or Evade near the end of any standard attack. Enemy attacks have a stronger divide into blockable or unblockable. Attacks that can be blocked are normal physical moves. Attacks that cannot be blocked are grabs and fire or magic moves. Unblockable attacks have a visual cue (enemy's…

  • Malebolgia - Update January 11th - 11 January 2015

    Hello everyone, A new update for Malebolgia is now online. It took a bit longer than usual, sorry! It has substantial improvements and additions to the combat. Update Notes: The Backdash has been split into two: A short Block, and a quick Evade. The Block (X Key, Left Bumper or Hold back and Attack) will deflect most enemy attacks, but it will not move you back as the old Backdash did. This means you stay within enemy range and will have to time to block successive hits better. The Evade (E Key or B Button) will very quickly move the Player back, but it lacks any invincibility frames. You can cancel into Block or Evade near the end of any standard attack. Enemy attacks have a stronger divide into blockable or unblockable. Attacks that can be blocked are normal physical moves. Attacks that cannot be blocked are grabs and fire or magic moves. Unblockable attacks have a visual cue (enemy's…

  • Malebolgia - Update December 28th - 28 December 2014

    Hello everyone, Another update for Malebolgia is now online. It's not as substantial as the previous one, but it does feature some general improvements to combat and introduces a new enemy type. Update Notes: Animation improvements on the Player (and his cape). New "Goblin" enemy, which is a bit faster and more aggressive than usual. New AI pattern for the "Ghoul" enemy. Don't break his shackles! Various bug fixes and tweaks. Don't forget that Malebolgia is having a 10% discount for the duration of the Steam sale. Next update will be next year! *wink*

  • Malebolgia - Update December 28th - 28 December 2014

    Hello everyone, Another update for Malebolgia is now online. It's not as substantial as the previous one, but it does feature some general improvements to combat and introduces a new enemy type. Update Notes: Animation improvements on the Player (and his cape). New "Goblin" enemy, which is a bit faster and more aggressive than usual. New AI pattern for the "Ghoul" enemy. Don't break his shackles! Various bug fixes and tweaks. Don't forget that Malebolgia is having a 10% discount for the duration of the Steam sale. Next update will be next year! *wink*

  • Malebolgia - Update December 20th - 20 December 2014

    Hello everyone, A new update for Malebolgia is now online. This update is focused on core combat and animation. The following has been changed and improved: Update Notes: Overall faster running and attacking animations. The Player's backdash move has been strengthened. You can cancel sooner out of an attack, the invincibility range has been increased and you can also cancel out of the strong overhead slash. Changes regarding enemy aggro behaviour and ranges, including a correlation with whether the Player is walking or running. Updated attack animations on Player, with the strong overhead slash having a variation (jumping slash) based on distance to target. Many monsters and bosses have received updates on their AI patterns, improved animations and even all-new attacks. Enemy AI is less likely to avoid or block a normal attack, but more likely when you do a strong overhead slash. Enemy…

  • Malebolgia - Update December 20th - 20 December 2014

    Hello everyone, A new update for Malebolgia is now online. This update is focused on core combat and animation. The following has been changed and improved: Update Notes: Overall faster running and attacking animations. The Player's backdash move has been strengthened. You can cancel sooner out of an attack, the invincibility range has been increased and you can also cancel out of the strong overhead slash. Changes regarding enemy aggro behaviour and ranges, including a correlation with whether the Player is walking or running. Updated attack animations on Player, with the strong overhead slash having a variation (jumping slash) based on distance to target. Many monsters and bosses have received updates on their AI patterns, improved animations and even all-new attacks. Enemy AI is less likely to avoid or block a normal attack, but more likely when you do a strong overhead slash. Enemy…

  • Malebolgia - Update December 12th - 12 December 2014

    Hello everyone, The first large update for Malebolgia is now online. This update is focused on performance and user interface. In particular, the following aspects have been improved: Update Notes: The option to have real-time shadows. Improved performance to guarantee a consistent 60FPS. A load bar, with future work planned for reduced load-times. The Backdash and Overhead Slash can now be triggered with the E and Q keys or B and Y Buttons on controller. The Torch attack is now triggered on controller with the X Button. General additions to decorations and environment objects. Various bug-fixes and other tweaks. The next update is scheduled for later this month and will focus on combat and enemy AI. This will include new moves and attacks, further control tweaks and a very special secret enemy that should ramp up the scariness. Enjoy playing and don't forget to leave feedback in the Co…

  • Malebolgia - Update December 12th - 12 December 2014

    Hello everyone, The first large update for Malebolgia is now online. This update is focused on performance and user interface. In particular, the following aspects have been improved: Update Notes: The option to have real-time shadows. Improved performance to guarantee a consistent 60FPS. A load bar, with future work planned for reduced load-times. The Backdash and Overhead Slash can now be triggered with the E and Q keys or B and Y Buttons on controller. The Torch attack is now triggered on controller with the X Button. General additions to decorations and environment objects. Various bug-fixes and other tweaks. The next update is scheduled for later this month and will focus on combat and enemy AI. This will include new moves and attacks, further control tweaks and a very special secret enemy that should ramp up the scariness. Enjoy playing and don't forget to leave feedback in the Co…

Patch notes and updates

S.noRelease datePatch nameGID number
127 May 2015Malebolgia - Update May 27th4249665521681163508
212 December 2014Malebolgia - Update December 12th4249665521681164376

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID318860
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$12.99
Free to playNo
Discount0%
Original price USD$12.99
Current price USD$12.99
Release dateMay 6, 2015
DeveloperDascuMaru
PublisherDascuMaru
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent61%
Positive reviews87
Negative reviews56
Total reviews143
Steam recommendationsNot available
Achievements6
Average playtime forever338 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/318860/

Short description

Abandon all hope, ye who enter Malebolgia! Explore this haunted palace and fight the terrible demons and beasts within, as you struggle to escape the cold and desolate wasteland of Hell.

About this game

Malebolgia is an atmospheric horror action/adventure, set in an old demonic palace, situated in the deepest Circle of Hell. The characters and story are inspired by Dante Alighieri’s “Inferno”, the ranks and nobility of the “Ars Goetia” and European history at the dawn of the 20th century. As the old and battle-weary Leopold, you are forced to fight your way through this desolate and cold bastion of Hell, filled with macabre ghouls, fiendish devils and gargantuan monsters. On his desperate quest for freedom, Leopold encounters familiar faces and slowly comes to realize why he is trapped inside the palace. Is there truly escape from the Beast itself? Key Features: A haunted palace to venture through, ever-changing with the passage of time and weather. As day fades into night, once visited areas will feature new threats and attackers. A raging blizzard may subside to clear a path, while a fiery inferno may trap you amongst the ravenous undead. A deliberately paced combat system to fend off the demons. Wield your torch and halberd well against the numerous vicious enemies and abhorrent bosses. These are not threats to outrun, but opponents to best in battle. A cel-shaded visual style that utilizes the contrast of light and shadow for an atmospheric and memorable experience.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Temas sensíveis Nudez
steam germany16Selbstmord Alkohol / Tabak
igrs18Horor Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 11, 2026 to Oct 11, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

Malebolgia's USD price history spans from Oct 11, 2026 to Oct 11, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Malebolgia's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Oct 11, 2026 through Oct 11, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.99. The latest run records $12.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Malebolgia at $12.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$12.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-11$12.99$12.99No discountSteam Store

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Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat180,63511 October 2026 - 11:12:52 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS117,51611 October 2026 - 10:44:37 UTC399,748Not availableBULKHEAD
Valheim113,13011 October 2026 - 11:38:14 UTC498,478533,888Iron Gate AB
Rust107,15711 October 2026 - 11:32:22 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine100,98511 October 2026 - 11:05:38 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 276,76011 October 2026 - 11:43:57 UTC574,638199,438Mega Crit
Stardew Valley72,31811 October 2026 - 11:12:41 UTC236,6141,016,067ConcernedApe
TBH: Task Bar Hero68,64211 October 2026 - 11:14:09 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid62,64511 October 2026 - 11:33:43 UTC122,811486,203The Indie Stone
Palworld60,46211 October 2026 - 11:24:13 UTC2,101,535451,088Pocketpair
Geometry Dash54,47111 October 2026 - 11:40:13 UTC108,707646,789RobTop Games
The Outlast Trials53,23711 October 2026 - 09:20:26 UTC147,771101,323Red Barrels

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,152,74411 October 2026 - 12:00:02 UTC1,818,3689,896,033Valve
Dota 2902,32211 October 2026 - 12:00:08 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS517,35011 October 2026 - 12:00:08 UTC3,236,0272,744,193PUBG Corporation
AION 2316,27511 October 2026 - 11:38:49 UTC372,87211,755NC
Apex Legends™155,74411 October 2026 - 11:42:25 UTC624,4731,047,228Respawn
WARDOGS117,51611 October 2026 - 10:44:37 UTC399,748Not availableBULKHEAD
Valheim113,13011 October 2026 - 11:38:14 UTC498,478533,888Iron Gate AB
Rust107,15711 October 2026 - 11:32:22 UTC259,6461,403,838Facepunch Studios
Delta Force104,54411 October 2026 - 11:12:23 UTC246,418197,579Team Jade
ARC Raiders99,58311 October 2026 - 11:33:16 UTC465,097389,259Embark Studios
Team Fortress 272,27611 October 2026 - 11:02:35 UTC253,2251,230,475Valve
Grand Theft Auto V Legacy69,95511 October 2026 - 10:50:03 UTC360,7612,058,145Rockstar North

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