SPSTEAMPULSELIVE ANALYTICS
Magicmaker

Magicmaker Steam metadata

Tasty Stewdios LLC | Sep 22, 2014 | game

Released

0players observed · 23 September 2026 - 07:12:44 UTC

ActionAdventureIndieRPGMagicSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)50,002
  • Revenue (VGI)$311,000
  • Review score91% positive

Magicmaker metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)50,002
  • Revenue (VGI)$311,000
  • Review score91% positive
  • Total reviews605
  • Release dateSep 22, 2014
  • DeveloperTasty Stewdios LLC
  • PublisherTasty Stewdios LLC

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Tasty Stewdios LLCPublisher: Tasty Stewdios LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Magicmaker Steam metadata

Magicmaker metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/319250/metadata
Steam Storehttps://store.steampowered.com/app/319250/
Steam Communityhttps://steamcommunity.com/app/319250
PCGamingWiki search
IGDB searchSearch IGDB for Magicmaker

Reviews, pricing, and metadata

Review summary

Very Positive

91% positive, 549 positive, 56 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Family Sharing

Achievements

82

Platform releases
  • Steam 22 September 2014

Latest Steam announcements

  • Bug Fix Update + Our Next Game! - 12 April 2021

    ːtipsyː Greetings! Thanks to community reports, we've fixed a few bugs in Magicmaker, and a patch should now be available. While we are not actively developing Magicmaker any further, we are committed to fixing bugs as they are reported in either the steam forums or on our discord for as long as we are able to. Apr 12 2021 Update BUG FIXES • If save files become corrupted, the game will now load properly and attempt to repair the save • Fixed a bug where the mouse cursor would drift on certain resolutions • Miniature Sun will now properly interact with laser (Optic Lens) spells and do the intended amount of damage • Fixed an issue where music would sometimes stutter when a song loops • Fixed a bug where spell and robe names in the spellcrafting menu would change to incorrect colors when renaming them • Fixed a bug where on some resolutions the top row of tiles would not render • Fixed a…

  • Tasty Stewdios Discord Server - 17 April 2020

    We're happy to launch the official Tasty Stewdios Discord server, so you can meet other fans of Magicmaker, discuss spellcrafting, and get news about our upcoming game Forever and Ever! Discord Link Thanks for playing!

  • May 15 Game Update - 15 May 2018

    A minor bugfix patch has been pushed to Steam, and should begin automatically downloading soon. Thanks to our players for helping us find and diagnose these issues. May 15 2018 - Patch Notes BUG FIXES: The alchemy menu’s material description now describes effects based off the shape of your first spell slot (laser or projectile) Fixed an oversight that would allow the player get permanently stuck in the tutorial by setting their wand to an enchantment and exiting the game before the tutorial was completed Fixed a graphical issue that would cause the background to flicker on some hardware configurations

  • August 30th Game Update - 30 August 2017

    Greetings! We've deployed another update to Magicmaker. The detailed changelist can be found below. Aug 30 2017 - Patch Notes GAMEPLAY CHANGES: Bosses have been adjusted to make fighting them more challenging and interactive. The most noticeable change is significantly reduced idle times inbetween attacks, and an increases in the damage that some bosses' secondary attacks deal. These changes primarily affect New Game+ difficulty, and less so on the first playthrough. BUG FIXES: Fixed a bug where the player could escape from the training course without all of the required items Tweaked one of the finale maps so that the portal doesn't clip through the ceiling Fixed an issue where a faint colored box appeared around the forest boss seed core Fixed a freeze caused by lighting wisps on fire Fixed a bug where cauldrons would not spawn in the castle during goblin revolution Fixed a bug where…

  • August 30th Game Update - 30 August 2017

    Greetings! We've deployed another update to Magicmaker. The detailed changelist can be found below. Aug 30 2017 - Patch Notes GAMEPLAY CHANGES: Bosses have been adjusted to make fighting them more challenging and interactive. The most noticeable change is significantly reduced idle times inbetween attacks, and an increases in the damage that some bosses' secondary attacks deal. These changes primarily affect New Game+ difficulty, and less so on the first playthrough. BUG FIXES: Fixed a bug where the player could escape from the training course without all of the required items Tweaked one of the finale maps so that the portal doesn't clip through the ceiling Fixed an issue where a faint colored box appeared around the forest boss seed core Fixed a freeze caused by lighting wisps on fire Fixed a bug where cauldrons would not spawn in the castle during goblin revolution Fixed a bug where…

  • March 6th Game Update - 6 March 2017

    Greetings! We've deployed another update to Magicmaker. Read on for the details! In addition to bugfixes, for the next Magicmaker update we will be looking to adjust the difficulty of bosses in New Game+. We've created a discussion thread for the matter on the forums (LINK) for you to share your thoughts on boss balance, and are looking forward to your feedback! Now, onto the changelist. Mar 06 2017 - Patch Notes GAMEPLAY CHANGES: Increased drop rate of alchemy components (essences and stones) Stones and essences now drop at an even ratio, instead of all alchemy drops having an equal drop rate (causing stones to appear less often) Training dummies now display your damage per second (DPS) after receiving damage Added a stone dummy to the training area. It is knockback immune. Siren's Seafoam projectiles now begin oscillating upwards regardless of the direction they are fired (left vs rig…

  • March 6th Game Update - 6 March 2017

    Greetings! We've deployed another update to Magicmaker. Read on for the details! In addition to bugfixes, for the next Magicmaker update we will be looking to adjust the difficulty of bosses in New Game+. We've created a discussion thread for the matter on the forums (LINK) for you to share your thoughts on boss balance, and are looking forward to your feedback! Now, onto the changelist. Mar 06 2017 - Patch Notes GAMEPLAY CHANGES: Increased drop rate of alchemy components (essences and stones) Stones and essences now drop at an even ratio, instead of all alchemy drops having an equal drop rate (causing stones to appear less often) Training dummies now display your damage per second (DPS) after receiving damage Added a stone dummy to the training area. It is knockback immune. Siren's Seafoam projectiles now begin oscillating upwards regardless of the direction they are fired (left vs rig…

  • December 6th Game Update - 6 December 2016

    Happy Holidays! We've rolled out another Magicmaker update to address some bugs and other issues with the game. Read on for the full notes! Dec 06 2016 - Patch Notes GAMEPLAY CHANGES: You can now warp between the boss-repelling giant gems in the Temple Zone (allowing you to return to the start of the level) Crystal Ball spells have again updated behavior for multi-hit effects. If there are no nearby enemies, they will loop back to the same target. Adjusted Beehives to be slightly more difficult to knock down, especially in New Game+ Agitated bees stay around for less time in New Game+, but deal more damage. Leaf piles now have health BUG FIXES: Poison and Fire status effects no longer do 100x their intended damage on the Super Murderfest challenge Salamanders now take knockback damage The title screen now displays on extremely large resolutions Fixed additional typos and adjusted some q…

  • December 6th Game Update - 6 December 2016

    Happy Holidays! We've rolled out another Magicmaker update to address some bugs and other issues with the game. Read on for the full notes! Dec 06 2016 - Patch Notes GAMEPLAY CHANGES: You can now warp between the boss-repelling giant gems in the Temple Zone (allowing you to return to the start of the level) Crystal Ball spells have again updated behavior for multi-hit effects. If there are no nearby enemies, they will loop back to the same target. Adjusted Beehives to be slightly more difficult to knock down, especially in New Game+ Agitated bees stay around for less time in New Game+, but deal more damage. Leaf piles now have health BUG FIXES: Poison and Fire status effects no longer do 100x their intended damage on the Super Murderfest challenge Salamanders now take knockback damage The title screen now displays on extremely large resolutions Fixed additional typos and adjusted some q…

  • October 25th Game Update - 25 October 2016

    Greetings and Happy Halloween! We've pushed an update for Magicmaker containing bug fixes. This update also includes steam cloud save functionality, allowing your save files to go anywhere you do! Read on for the full notes. Oct 25 2016 - Patch Notes GAMEPLAY CHANGES: Target Dummies can now be raised to 100,000 health in New Game+ Crystal Ball spells have updated behavior for multi-hit effects- the projectile will choose a new homing target each time it hits an enemy. Adjusted how knockback is processed, preventing the rapid accumulation of gravity-related momentum Adjusted the spread pattern of Illusion Dust projectiles Necrom-nomicon minion HP and damage is now calculated on projectile expiration instead of on-cast, allowing them to benefit from Chaos Butterfly and Extract of Monday materials properly You can no longer finish the tutorial on New Game+ mode without collecting all your…

  • October 25th Game Update - 25 October 2016

    Greetings and Happy Halloween! We've pushed an update for Magicmaker containing bug fixes. This update also includes steam cloud save functionality, allowing your save files to go anywhere you do! Read on for the full notes. Oct 25 2016 - Patch Notes GAMEPLAY CHANGES: Target Dummies can now be raised to 100,000 health in New Game+ Crystal Ball spells have updated behavior for multi-hit effects- the projectile will choose a new homing target each time it hits an enemy. Adjusted how knockback is processed, preventing the rapid accumulation of gravity-related momentum Adjusted the spread pattern of Illusion Dust projectiles Necrom-nomicon minion HP and damage is now calculated on projectile expiration instead of on-cast, allowing them to benefit from Chaos Butterfly and Extract of Monday materials properly You can no longer finish the tutorial on New Game+ mode without collecting all your…

  • August 20th Game Update - 20 August 2016

    Greetings, wizards and witches! We've just pushed a small update to Magicmaker which should be available immediately. If you are having issues receiving the update, exit steam and relaunch. A big thanks to our community for helping us identify these issues! Aug 20 2016 - Patch Notes GAMEPLAY CHANGES: Adjusted material tooltips for clarity and consistency One-Sided Coin's explosion radius now scales with material grade and multiple copies of it. One-Sided Coin's explosion damage now scales stronger with spellpower Added options to adjust screen shake When loading recipes containing an unavailable material grade, the next highest available grade will be slotted Added secrets BUG FIXES: Fixed a bug where Explosive Powder laser spells were doing 10x their intended damage Fixed an issue where the Forest Boss's Pollen Laser would scale into negative values in NG+ Magic Boomerang robe effect w…

  • August 20th Game Update - 20 August 2016

    Greetings, wizards and witches! We've just pushed a small update to Magicmaker which should be available immediately. If you are having issues receiving the update, exit steam and relaunch. A big thanks to our community for helping us identify these issues! Aug 20 2016 - Patch Notes GAMEPLAY CHANGES: Adjusted material tooltips for clarity and consistency One-Sided Coin's explosion radius now scales with material grade and multiple copies of it. One-Sided Coin's explosion damage now scales stronger with spellpower Added options to adjust screen shake When loading recipes containing an unavailable material grade, the next highest available grade will be slotted Added secrets BUG FIXES: Fixed a bug where Explosive Powder laser spells were doing 10x their intended damage Fixed an issue where the Forest Boss's Pollen Laser would scale into negative values in NG+ Magic Boomerang robe effect w…

  • April 10th Game Update - 10 April 2016

    Greetings, wizards and witches! We've just pushed a small update to Magicmaker which should be available immediately. If you are having issues receiving the update, exit steam and relaunch. Apr 10 2016 - Patch Notes FEATURES: Added screen shake intensity options Expanded level seed diagnostic information on pause menu BUG FIXES: Fixed an issue with lock keys getting stuck and/or not working in Azazel's Academy

  • April 10th Game Update - 10 April 2016

    Greetings, wizards and witches! We've just pushed a small update to Magicmaker which should be available immediately. If you are having issues receiving the update, exit steam and relaunch. Apr 10 2016 - Patch Notes FEATURES: Added screen shake intensity options Expanded level seed diagnostic information on pause menu BUG FIXES: Fixed an issue with lock keys getting stuck and/or not working in Azazel's Academy

  • FIXED - New Game+ Progress Reset Bug - 22 December 2015

    The new game + save wipe bug has been fixed. You may have to restart steam to prompt the update. Sorry for the inconvenience.

  • FIXED - New Game+ Progress Reset Bug - 22 December 2015

    The new game + save wipe bug has been fixed. You may have to restart steam to prompt the update. Sorry for the inconvenience.

  • IMPORTANT - New Game+ Progress Reset Bug - 22 December 2015

    Due to a bug, beginning a NewGame+ file will completely reset progress on that save file. We are working to fix this as soon as possible and will keep you all updated on the matter. Please avoid NewGame+ mode until this issue is resolved! UPDATE DEC 21 2015 8:03PM PST: We've created a bundle of save files for each of the main NG+ tiers. You can download this bundle here: http://www.tastystewdios.com/download/saverestore.zip

  • IMPORTANT - New Game+ Progress Reset Bug - 22 December 2015

    Due to a bug, beginning a NewGame+ file will completely reset progress on that save file. We are working to fix this as soon as possible and will keep you all updated on the matter. Please avoid NewGame+ mode until this issue is resolved! UPDATE DEC 21 2015 8:03PM PST: We've created a bundle of save files for each of the main NG+ tiers. You can download this bundle here: http://www.tastystewdios.com/download/saverestore.zip

  • December 17th Game Update - 18 December 2015

    Greetings, wizards and witches! An update for Magicmaker is now available, which fixes several bugs. We hope you have a magical holiday season! Read on for the full details. Dec 17 2015 - Patch Notes GAMEPLAY CHANGES: Added left-handed mouse options Giant Cobra miniboss is now completely immune to knockback Turret Flowers are now affected by knockback Midnight desert and sunset jungle backgrounds have been added to Temple Zone difficulties 3 and 4 respectively BUG FIXES: Re-added Windows XP support Actually fixed the green crystal chest bug this time Lightning Rod's robe effect now works properly when walking on walls with Sticky Slime. Fixed a bug where trying to bind the arrow keys would work, but the keys would be improperly labeled as "INVALID KEYBIND" Fixed a bug where Fairy Wing laser spells were doing less damage than intended Fixed a bug where you would have zero ammo available…

Patch notes and updates

S.noRelease datePatch nameGID number
112 April 2021Bug Fix Update + Our Next Game!4117954073014174781
230 August 2017August 30th Game Update4249665521681164682
36 March 2017March 6th Game Update4249665521681164786
46 December 2016December 6th Game Update4249665521681164897
520 August 2016August 20th Game Update4249665521681165114
618 December 2015December 17th Game Update4249665521681165539
728 May 2015May 28th Game Update4249665521681165732
86 February 2015February 5th Game Update4249665521681165936
916 December 2014December 15th Game Update4249665521681166043
1030 October 2014October 29th Game Update4249665521681166140
1117 October 2014October 17th Game Update4249665521681166255
1229 September 2014September 29th Game Update4249665521681166354
1324 September 2014September 24th Game Update4249665521681166453

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID319250
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateSep 22, 2014
DeveloperTasty Stewdios LLC
PublisherTasty Stewdios LLC
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent91%
Positive reviews549
Negative reviews56
Total reviews605
Steam recommendations570
Achievements82
Average playtime forever2,018 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/319250/

Short description

Ever wanted to shoot poisonous lightning lasers? Freezing fireballs? Turrets that fire waves of miniature suns? How about lasers that shoot exploding black holes that suck out your enemies' life force? You can do that all in Magicmaker, the spellcrafting-focused platformer dungeon-crawler!

About this game

THE ULTIMATE SPELLCRAFTING/WIZARD-SECURITY-GUARD ADVENTURE Magicmaker is a spellcrafting-focused platformer dungeon-crawler where you can be the wizard you've always wanted to be! Literally 2 Million Different Spells to Craft Magicmaker is powered by an amazing Spellcrafting system that can make nearly anything. Have you ever wanted to shoot poisonous lightning lasers? Throw freezing fireballs? Build turrets that fire waves of miniature suns? Or summon hordes of adorable jelly minions? How about firing lasers that shoot exploding black holes that suck out your enemies' life force? You can totally do that in Magicmaker. How Do I Make Exploding Laser Black Holes That Steal Souls? Or any of that other sweet stuff?! Its super easy. During your adventure you'll find materials. Each material has a specific effect, like lifesteal, bouncing off walls, or lighting stuff on fire. Combine materials to make spells and robes! 45 different materials means there's all kinds of fun interactions and combinations to make. What kind of wizard will you be? Probably a really cool one, I bet. The Greatest Adventure of All: Steady Employment Listen: you're unemployed, you're three months late with the 8999 magic-dollar rent on your wizard apartment, and your highest qualification is a certificate from a 3 week cheesemaking course. If you can't find a job soon, your landlord's gonna kick you out and you'll probably have to go live in a tree or something. But don't worry too much! The World of Magic presents all kinds of opportunities, as long as you're willing to journey to the local temp agency and take whatever career the job placement spell picks for you. And you lucky soul, the job placement spell has decided you'll make an excellent Security Guard! "A Security Guard??" That's right! A Security Guard for the illustrious Dörwall Community College, the preeminent wizarding school of the greater Dörwall metropolitan area! Now you can enjoy the many luxuries of employment, such as a magical adventures, the quiet disdain of your co-workers, and a semi-regular paycheck! LOOK AT ALL THESE BULLETPOINTS Ya'll love bulletpoints, don't ya? Well feast your eyes on these: Spellcrafting Sy…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Magicmaker's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Magicmaker's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Magicmaker at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley36,02523 September 2026 - 04:22:15 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2618,40723 September 2026 - 07:58:58 UTC1,818,3689,826,471Valve
Dota 2428,71823 September 2026 - 07:58:58 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS310,43723 September 2026 - 07:58:58 UTC3,236,0272,744,193PUBG Corporation
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Apex Legends™101,94523 September 2026 - 06:13:08 UTC624,4731,047,228Respawn
Aniimo86,58523 September 2026 - 05:23:31 UTC111,475Not availablePawprint Studio
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.

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