- BERMUDA UPDATE OUT NOW! - 28 March 2026
Hey Beans! Today is a very special day that marks the one year anniversary since Puttler released! To celebrate and say thank you for the overwhelming support on our first commercial game, we've added a brand new course with 18 levels called the "Bermuda Triangle". If you enjoy a challlenge, good luck, because this our most difficult course yet! Join the Bean Juice Studios Discord: https://discord.com/invite/MpKWHwtkc8
- ANTARCTICA IS HERE! - 26 June 2025
Hey everyone! I'm thrilled to announce that in this 1.4 update, Puttler now features a brand-new region: Antarctica! This chilly new area is available to all players who own the game, no matter your reputation level. Antarctica marks the final addition in the 7-continent journey, bringing the total level count to over 250. Hope you all enjoy the free update, and don't forget to come share your wacky and best solutions with us in Discord! Join our Discord
- V1.3.2 - 28 April 2025
Hey everyone, Anderson here! Just a couple small bug fixes. - Range text changed from "current" to "now" - Range best and now scores no longer overlap if triple digits - Fixed rare bug which would cause the player input to assign to a secondary user if another input was connected If you run into any bugs please let us know on Discord or email me directly at [email protected]. Discord
- THANK YOU. - 21 April 2025
Hey everyone, Anderson here! I just wanted to announce that we just hit an incredible milestone of 2000 copies sold today, with a 99% overall positive review rate. As a new indie developer that started making games on Steam under a year ago, I just wanted to say thank you from the bottom of my heart and for believing in us. As a small thank you for hitting this milestone, I'll be hosting a giveaway in our Discord server for a chance to win a free copy of Puttler! If you want to come be apart of the community, get announcements about updates or our future games, or even enter giveaways and contests, make sure to join up using the link below. Join Our Discord!
- V1.3.1 - 19 April 2025
Hey everyone, Anderson here! Just fixing two bugs regarding keybinds. - fixed bug with custom keybinds not saving after restarting game - reset keybinds button only resets keybinds now instead of all settings back to default If you run into any bugs, make sure to reach out to me on Discord or email me at [email protected]. Discord
- V1.3.0 - 14 April 2025
Hey everyone, Anderson here! Just a small update today: - Added "Average Strokes" of completed courses to the top of player cards (person icon top right of menu) which displays your campaign total average strokes rounded to 2 decimals. Flex your stats to your friends or with us on Discord! - Updated tutorial to ensure players know that keybinds exist and can be customized. - Buttons now become red when a hatch has been opened instead of dissappearing. - Update player card change username input location to be uniform with other UI elemenents. - Fixed bug with grid system which sometimes would not round properly to 2 decimals. - Small changes to help reduce inconsistencies on lower end hardware. We are currently working on allowing players to save solutions to view back later, but with the systems involved might take sometime for us to fully implement and polish. If you have any ideas for…
- Some Bugs - 10 April 2025
Hey everyone! Just a few quick bug fixes: - Players can no longer accidentally place objects inside walls while moving cursor really fast. - Mouse scroll wheel minimum detection input increased to help prevent loose wheels from playing audio without rotating. - Players now unlock the moon after completing the eagle crest open. This is how it should have been on launch, sorry to any confusion caused. Join Our Discord
- Physics, Difficulty, and Changes - 6 April 2025
Hey everyone, Anderson here with V1.2.0! Since Puttler was made, I've been in the pursuit of making the physics 100% fully deterministic. There have been rare issues and marginal errors that would occur with more pieces in play, causing inconsistencies without making any changes to your solutions. On release, this margin of error was less than 99.9%, and with the previous update, we have been able to increase this to nearly 99.99% accuracy. As of today, I'm excited to announce that we MIGHT have finally reached 100% accuracy in the physics, regardless of how many pieces are used. Why do I say might? Well, external factors such as older systems, lagging or stuttering, or other PC-related issues might still cause this to happen, but as far as we've tested, we have yet to experience any inconsistencies with the changes made in this update. If you run into this issue after this patch, pleas…
- V1.1.0 - 4 April 2025
Hey everyone, Anderson here! We've been listening closely to your suggestions and feedback, whether you mentioned it through Discord, email, or in the reviews, we appreciate your input and you've been heard. We've improved the physics, added several quality of life features, made visual improvements, and other various changes to increase the overall player experience. Here's a list of all the changes made in the update below: Physics: - Adjusted physics for increased simulation accuracy. - The golf ball now bounces off walls while moving at lower speeds instead of getting stuck to the wall. If the golf ball is moving very slowly however, it will not bounce. - Golf ball physics adjusted to have a more gradual bounce decrease into the rolling state. Quality of Life: - Directional buttons can now be used to move puttlers by 0.01 units in all directions. These keybinds are hardcoded and non…
- 1000 COPIES SOLD - 2 April 2025
Hey everyone, Anderson here! Just wanted to say thank you everyone for helping us reach this incredible milestone of 1000 copies sold in 4 days. As a thank you and to celebrate this incredible milestone, I'm hosting a giveaway for free keys in our Discord on April 4th! Winners will be picked on April 11th, so join up to enter and come say hi! Bean Juice Studios Official Discord
- Bugs Fixed - 30 March 2025
Hey everyone, Anderson here! We discovered a rare bug on release which caused players to be unable to use inputs. We found that secondary inputs, such as touchscreen monitors, or controllers, would take priority causing keyboard and mouse inputs to no longer work making the game unplayable. It took a few updates, but I can now say that this bug has been completely fixed for all players. Please make sure to restart your system and update the game if you had this issue before, and thank you to all the individuals who reported the bug and shared information with us to help detect the problem. Other various bugs and fixes: - Fixed levels where the golf ball would bounce inconsistently in specific locations. - Course info boxes with "Prize $200" are now consistent with other courses, "$200 Prize". - Secret level "Next" button now says "Home" on completing, taking the player back to the menu.…
- Puttler Is Out Now! - 29 March 2025
Hey everyone it's Anderson, the creator of Puttler here! I'm excited to officially announce that Puttler is now available to play on Steam! We have been overwhelmed with the support so far being a small indie team of two, with over 200 copies sold in the first 9 hours. Thank you everyone, and special thanks to Boomgonza for playing our game and leaving an incredible review saying: “The game is a 🔥 physics golf game. It's like brain it on/ golf/ and a cozy game had a baby.” Make sure to check out the video of him playing if you haven't already! Boomgonza Plays Puttler Now for any players reading this I have some special cheat codes just for you! On the home screen, type in the following words: "moon" = unlock secret moon course with low gravity "rgb" = unlock color changing golf ball skin with matching trail "jinko" = secret mini-game easter egg of our first game "cat" = make a random c…
- Coming Soon Update - 13 February 2025
Hi everyone! Special thanks to all the members in our Discord who participated in the recent beta test for Puttler. We've added new features, customization options, and fixed bugs thanks to the help and feedback from the players. With that being said, we have a better idea of when we will be aiming to release. I will be making an update later on when we know the exact date, but currently, we plan to launch within the next couple of months! If you want to get involved with the game during development, come join our Discord and share your suggestions with us! Bean Juice Studios Discord Server