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Tearscape

Tearscape Steam news

NERDS TAKE OVER | Feb 2, 2026 | game

Released

3players observed · 5 October 2026 - 10:46:45 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed players3 · 5 October 2026 - 10:46:45 UTC
  • SteamPulse tracked peak146
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Tearscape news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players3 · 5 October 2026 - 10:46:45 UTC
  • SteamPulse tracked peak146
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews280
  • Release dateFeb 2, 2026
  • DeveloperNERDS TAKE OVER
  • PublisherNERDS TAKE OVER

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: NERDS TAKE OVERPublisher: NERDS TAKE OVER

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Tearscape Steam news

Tearscape news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Localization update! - 19 May 2026

    The game has been localized into:- English- Spanish (Español)- Italian (Italiano)- German (Deutsch)- French (Français)- Brazilian Portuguese (Português (BR))- Spanish Latam (Español (LA))- Russian (Русский)- Polish (Polski)- Turkish (Türkçe)- Japanese (日本語)- Simplified Chinese (简体中文)- Traditional Chinese (繁體中文)- Korean (한국어)Also some other changes:- better interact with characters and other objects: you can only interact when actually facing that object- fixed Throwing Knife token freezing enemies when Ice Revolver was equipped- fixed being able to interact with the final gate while it's unlocking- better apply settings (you can apply only when you actually changed something)- very small map cleanups- some other minor bug fixes

  • Changelog 1.1.1 - 7 April 2026

    - fixed removing a map pin not working in some cases - small nerf to last boss fire attack

  • Tombwater is out now - 31 March 2026

    Tombwater just released and I think fans of Tearscape will really dig this one too. It's another 2D soulslike metroidvania with a top-down pixel art style.It's got grotesque bosses, lots of combat build customization and great level design all in a really cool western-inspired package.We also partnered to release a Tearscape + Tombwater bundle so make sure to check that out too.

  • Changelog 1.1.0 - 4 March 2026

    - small change to how the purple block pattern puzzle works (read notes below) - fixed tears dropping and immediately disappearing on death in some rare cases - fixed cycling tools not working correctly sometimes - reworked how most screens work so they should open a bit faster - fixed falling in a certain boss room respawning the player in a pit again - fixed a cracked wall from Hemlock Citadel not being saved as destroyed - fixed killing an enemy and existing its screen at the same time resetting the enemy to idle but still inactive - hide a certain secret room from the minimap (it was too obvious) - fixed falling in the first room of Vesper Mines pushing the player back to Ashmoor Dunes after respawn - made Cannon Ball interact with bomb traps - added one more sound to the Worm enemy just before popping out the ground - coop: make players not collide with each other (it was a bit fun…

  • Changelog 1.0.5 - 9 February 2026

    - diagonal lovers rejoice! due to advancements in technology you can now attack with swords in the bottom-right corner - buffed stamina regeneration: every 5 stamina levels it regenerates faster - nerfed the falling rocks in the mines, they only do damage when on the ground, when they are in the air (shadow visible) they no longer hurt the player; also reduced their number in some rooms - fixed a bug while playing coop where one player could revive due to a specific Token - very small adjustments to the map and minimap - fixed calculating wrong reset position after falling in a specific room - better telegraph the map change during a certain boss fight - small performance optimizations

  • Changelog 1.0.4.1 - 7 February 2026

    Mostly fixing some small issues introduced by the last patch - fixed falling in a pit in Miregloss boss room not respawing inside the same room - fixed minimap not working in certain areas in Miregloom - fixed color puzzle from Graveyard not getting saved

  • Changelog 1.0.4 (Map Fog of War) - 6 February 2026

    https://i.imgur.com/mjBMfbO.png - added map fog of war feature, you'll be able to see what rooms you visited or not Note: as this is a new feature existing saves will not have the map cleared as it's not possible to know room visited in the past, this feature will apply going forward - some maps can be found earlier in some areas - fixed menu sounds not respecting audio SFX settings - fixed falling while carrying an item not letting go of the item - fixed map not working in some very specific positions

  • Changelog 1.0.3 - 5 February 2026

    - in rare cases when an NPC doesn't give a quest reward, made it so the quest isn't marked as complete so the player can try again to get the reward - better telegraph of a particular attack by the Vesper Mines Boss - fixed Aldric appearing at Dreadmoor entrance when it shouldn't - improved Miregloom map as some water areas made it seemed they aren't bounded

  • Changelog 1.0.2 - 4 February 2026

    - fixed not falling in a certain waterfall - fix healing in certain situations getting the player stuck - during coop, fixed the 2nd player not being able to move in an elevator - fix two tokens having synergy when not intended - fixed sometimes the player rolling two times in quick succession - better handle stick flick on controller and added more stick deadzone values - made falling ledges across all maps more visible - when an enemy resets its position due to being at the edge of the map it will also reset its state to idle

  • Changelog 1.0.1 - 3 February 2026

    Some initial bug fixes, thank you all for reporting. - fixed Vesper Mines map where it could get one player stuck when playing coop - fixed player getting stuck when dying while falling in a pit - fixed allowing the player to get themselves stuck with certain carryable objects - fix falling in a certain pit in Dreadmoor Palace not respawing at the right location - fixed Controls screen getting stuck in some cases - fixed setting Heal on the same button as "Back" would result in using a flask after closing a screen - some other bug fixes

  • TEARSCAPE OUT NOW - 2 February 2026

    Tearscape is out now.It was a long but fulfilling journey. Thank you for all the support and feedback shared.I truly hope you'll enjoy this game. Go play it!THUS, THE HUNT BEGINS

  • Let's Play Tearscape - 1 February 2026

    Join the stream as we'll explore the first areas of the game and some cool boss fights.

  • Demo Update (Next Fest Feedback) - 21 October 2025

    Thank you all for checking Tearscape during the Steam Next Fest.The game managed to get quite a bit of attention which makes me very happy. I'm also very grateful for all the feedback everyone provided, I read everything you all say and take it very seriously.I just released a new update for the demo taking into account some of the changes you all requested.Changelog:Character walking too slow: now you can run! Press and hold the roll button to start a roll that continues into running. This should help a lot with with some longer runbacks.Healing animation is fasterBuffed Revolver: bullet is faster and does more damageNerfed Bug enemy: attacks slower and is constrained to a certain rangeNerfed Skeleton enemy: after a few attacks it will go into a repositioning stateNerfed the Bat enemy: slightly slower attack speed plus it attacks only from horizontal/vertical axes, no longer from diago…

  • Steam Next Fest + Demo Update - 7 October 2025

    Big news! Tearscape is officially joining the Steam Next Fest this October!Check out the new updated demo! You'll get to explore the game's first two dungeons: Dreadmoor Palace and Hemlock Citadel.

Patch notes and updates

S.noRelease datePatch nameGID number
17 April 2026Changelog 1.1.11828894815567402
24 March 2026Changelog 1.1.01826362059918563
39 February 2026Changelog 1.0.51823825466506357
47 February 2026Changelog 1.0.4.11823825466501322
56 February 2026Changelog 1.0.4 (Map Fog of War)1823825466500568
65 February 2026Changelog 1.0.31823825466496844
74 February 2026Changelog 1.0.21823825466494922
83 February 2026Changelog 1.0.11823191198617399
921 October 2025Demo Update (Next Fest Feedback)1813674389109014

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