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Tricky Chaos | Nov 22, 2025 | game

Released

0players observed · 5 October 2026 - 19:11:00 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Hexachess news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateNov 22, 2025
  • DeveloperTricky Chaos
  • PublisherTricky Chaos

Genres: Strategy

Company pages: Developer: Tricky ChaosPublisher: Tricky Chaos

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Hexachess Steam news

Hexachess news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Second patch: 1.1.2! - 9 January 2026

    Another month, another patch. I'll probably try to keep to at least this schedule to provide some consistency. As promised before - gamepad support is here. It's gonna get better with time, but core bits are in - UI, vibration and the grid itself along with pieces, pawn upgrade and forfeit support. I'm planning to also add 2-controller support for local multiplayer in the future, but for now have prepared no camera rotation mode there that will work nicely in tandem. Another set of improvements is related to UI in general. There's a bit more logic, back button (along with esc) should work as intended in all the windows, buttons themselves are a bit more reactive, disappearing menu bug is fixed. Oh, and there's a 5th level in the game now. Based on Epic Games's Soul: City demo (available on Fab), pretty and dark. As planned - next target is more platforms, Linux & Mac are in the crosshai…

  • First patch: 1.1.1! - 12 December 2025

    It’s time to start pushing the game closer to everything it can be. Before I jump into new features, modes, meta progression, and extra content, it’s important to tie up the loose ends left over from release. This first 1.1.1 patch aims to do exactly that. It adds: Video & Audio settings (letting you fine-tune the experience for your machine) Credits screen (honoring the people who worked on the game) Forfeit button (so matches with an obvious outcome don’t have to drag on) The name of the opponent you matched with in quick play Game version shown in the menu It also splits networking for the demo and full game into separate buckets to avoid issues later on. With this stuff out of the way, I can finally start focusing on adding more ways to play. That’s the plan for the next couple of patches: more supported operating systems, gamepad support, and some general polish. See you soon. And…

Patch notes and updates

S.noRelease datePatch nameGID number
19 January 2026Second patch: 1.1.2!1821288646580885
212 December 2025First patch: 1.1.1!1818752592128113

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