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Rogue Battalion

Rogue Battalion Steam news

Zappy Turtle | 2026 | game

Coming Soon

GameSteam Store content

ActionStrategy

  • Steam app typegame
  • Steam App ID3222240
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperZappy Turtle

Rogue Battalion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3222240
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperZappy Turtle
  • PublisherZappy Turtle
  • Parent gameNot available

Genres: Action, Strategy

Company pages: Developer: Zappy TurtlePublisher: Zappy Turtle

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Rogue Battalion Steam news

Rogue Battalion news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Rogue Battalion Is Still Alive! Now with Multiplayer! - 3 October 2026

    Rogue Battalion is back!After an all too long hiatus, Rogue Battalion is back in development. We have some big changes in the works and an updated demo coming soon (mid October) that will showcase many of these. The highlights in no particular order are:A new multiplayer modeRemoval of AI generated art from the gameA new advanced troop deployment featureGame optimizationsMultiplayerFirst on our list is the multiplayer addition. Rogue Battalion now has a new 1v1 multiplayer mode in which players try to win best of 3 rounds. After each round, players' command limits are increased and the resources at their disposal grow to enable larger and larger conflicts.Round 1: small conflictRound 2: medium engagementRound 3: large battleRemoval of AI generated ArtIt was a crutch in the early days of development and we'd rather support real artists. For now, it means changing things up so that we don…

  • Mac Support - 21 June 2025

    Hey everyone,We're excited to announce that the Rogue Battalion demo is now available on macOS! We've been hard at work addressing bug reports and continuing work on the full game. After this update, we're shifting all of our focus back to the full game.Keep an eye out for our next announcement as we get closer to the full release!

  • Demo Patches #3 and #4 - Medal Cap Increase, Optimizations, Strafing Run Buff - 12 March 2025

    Patches #3 and #4 have been released for the Rogue Battalion Demo. These are mostly some optimizations for the game's CPU demand but have some other changes that have been requested. First, the medal cap has been increased from 500 to 2000. This allows players to activate all of the upgrades in the demo's progression menu at once. Second, the strafing run now does damage in a small area on bullet impact so it's possible to hit infantry with it. It's still difficult to hit them, but possible.

  • Rogue Battalion Demo Patch #2 - 17 February 2025

    Patch #2 for the Rogue Battalion Demo is out now with some balance changes. After looking through the metrics, we noticed that over 75% of losses happened within the first 4 waves which seemed a little extreme. We adjusted some things to make the difficulty start a little more fair to the player but then ramp back up to where it was by the end of the demo. Hard difficulty has not been touched. Balance Changes: Assault troops were underperforming. Most of the time, starting with an assault troop card meant losing in the first 2 waves. The assault troop card has been buffed a bit to provide 5 assault troops instead of 1 riflemen and 3 assault troops. Assault troops were not surviving their approach long enough to actually matter. Their health has been increased by 10%. This doesn't seem like much but actually makes them hit a significant breakpoint so that enemy snipers can't 1-shot them…

  • Rogue Battalion Demo Patch #1 - 7 February 2025

    Patch #1 for the Rogue Battalion Demo is out now with some small changes and bug fixes. Here are the notes: Balance Changes: Strafing run cooldown has been decreased from 25 seconds to 20 seconds. The main benefit of the strafing run is that it should be usable very frequently as opposed to the other air support abilities. Fixes: Strafing Runs now use the proper audio channels. Before, they were stuck on the main audio loop and their 6 machine guns quickly filled up the list of audio sources. Grenade explosions are now working again. They were not assigned to an audio channel and were throwing a null reference exception preventing the rest of their explosion code from executing. This has been fixed so assault troop grenades are once again useful. Touchscreen functionality has been fixed a bit for the steam deck. There was an issue where using an ability with the touch screen would cause…

  • Rogue Battalion Demo Now Live! - 5 February 2025

    The day has finally arrived—the Rogue Battalion demo is now live on Steam! This is your chance to step into the chaos of our WWII-inspired auto-battler, command powerful units, and unleash devastating abilities against relentless waves of enemies. What to Expect in the Demo: Dynamic Auto-Battler Action Select your troops, watch them engage, and refine your strategy for victory. Commander Abilities Take the reins as either the Artillery or Air Support commander, each with explosive powers to tip the scales in your favor. Upgradable Army Spend Supplies on troop upgrades between waves and build an unstoppable force. Replayable Runs Every run offers different troop choices and upgrade paths—test multiple strategies! We’d love to hear your feedback as we continue polishing Rogue Battalion ahead of launch. Jump into the demo, try out both commander sets, and let us know what you think in the…

  • Rogue Battalion - Air Power - 22 January 2025

    Attention, Commanders! The Rogue Battalion closed beta has been running smoothly for the past week, and we’ve been hard at work squashing bugs, optimizing gameplay, and perfecting the commander abilities for the upcoming public demo next month. Today’s update is a quick look at the commander abilities, complete with a new video highlighting the Air Support Commander’s powers. In the announce trailer, we revealed the Air Support Commander’s Strafing Run and Rocket Strike, alongside the Artillery Commander’s Mortar and Howitzer barrages. Since then, we’ve added even more destructive options: Paradrop: Deploy reinforcements directly into the fray. Bombing Run: Unleash devastation from above. White Phosphorous Barrage: Disrupt enemy lines with chaos and fire. Incendiary Barrage: Leave a fiery path of destruction. Demo Commander Ability Lineup: Artillery Commander Mortar White Phosphorous In…

  • Behind the Scenes: Sound Design Overhaul & Demo Prep - 10 January 2025

    Hey, Commanders! Since the release of the Rogue Battalion trailer, we've been hard at work making the game even more immersive, focusing heavily on sound effects. Sound design might seem straightforward, but creating realistic and dynamic audio has been a fascinating challenge—and we’re making huge progress! Here’s What We’ve Done: Overhauled Weapon Sounds: A rifle firing sounds great on its own, but when multiple rifles fire together, the sound can become chaotic. To solve this, we’ve implemented a system that layers multiple sound effects for each weapon. This system randomizes and adjusts the sounds based on firing conditions and distance, ensuring a more authentic experience. UI Sound Effects: The clicks, hovers, and notifications are now polished and cohesive, adding to the game’s tactical atmosphere. Progress So Far: All infantry weapon sounds revamped with the new system. Two-thi…

Patch notes and updates

S.noRelease datePatch nameGID number
112 March 2025Demo Patches #3 and #4 - Medal Cap Increase, Optimizations, Strafing Run Buff1794014851400755
27 February 2025Rogue Battalion Demo Patch #11790848102634635

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