SPSTEAMPULSELIVE ANALYTICS
BLACKSHARD

BLACKSHARD Steam metadata

Redlock Studio, Enclave | Apr 2, 2025 | game

Released

3players observed · 22 September 2026 - 08:56:47 UTC

AdventureIndieSteam Store

  • Latest observed players3 · 22 September 2026 - 08:56:47 UTC
  • SteamPulse tracked peak100
  • Units sold (VGI)5,276
  • Revenue (VGI)$39,170
  • Review score92% positive

BLACKSHARD metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players3 · 22 September 2026 - 08:56:47 UTC
  • SteamPulse tracked peak100
  • Units sold (VGI)5,276
  • Revenue (VGI)$39,170
  • Review score92% positive
  • Total reviews411
  • Release dateApr 2, 2025
  • DeveloperRedlock Studio, Enclave
  • PublisherRedlock Studio, Plug In Digital

Genres: Adventure, Indie

Company pages: Developer: Redlock Studio, EnclavePublisher: Redlock Studio, Plug In Digital

Top Steam chartsTop 100 gamesGame directorySteam Store page

BLACKSHARD Steam metadata

BLACKSHARD metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3223390/metadata
Steam Storehttps://store.steampowered.com/app/3223390/
Steam Communityhttps://steamcommunity.com/app/3223390
PCGamingWiki search
IGDB searchSearch IGDB for BLACKSHARD

Reviews, pricing, and metadata

Review summary

Very Positive

92% positive, 380 positive, 31 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

20

Platform releases
  • Steam 2 April 2025

Latest Steam announcements

  • HOME INVASION - 10 September 2026

    Hi everyone, Between two updates on HYPNOS, it is with immense joy that we bring you some more news:BLACKSHARD will be released on PS5 and Xbox on 22 September!It’s been a long-running project, carried out in collaboration with our friends at Bromio, and it’s finally coming to an exciting conclusion. We can’t wait to let more people discover the game and to see it take over your living rooms. Here’s the trailer:For the latest newsletter about HYPNOS, click here:In the meantime, take care.

  • IT'S WANDERING TIME - 9 May 2026

    Well, here we are! The Dreamlands are now open, nestled in the shadow of the Holy Mountain. We’re excited, eager AND terrified. Just like with any launch, isn't it? It's been a hell of a busy time, but it was worth it. HYPNOS - STEAM PAGE We simply want to welcome you to the Early Access version of the game, and we’re committed to finishing and perfecting it to the best of our ability. We know where we’re going and how this story ends. I will share the full roadmap in the near future. This is an Early Access release, so you may well find yourself falling into bottomless pits, encountering bizarre bugs, and, above all, discovering mysterious paths that even we haven’t seen yet. It’s all part of the process, so do feel free to join the Discord to chat with the rest of the community and share your feedback! The Steam Community Hub will, of course, be very active, and I’ll do my best to res…

  • HYPNOS - Demo Out Now - 23 February 2026

    Today is the day! We are glad to share this first glimpse of the world of Hypnos with you. Welcome, make yourselves at home. We've been sweating bullets over this demo; showcasing a game like this is a perpetual balancing act. But Ashes, we are having a blast working on it! Sure, the segment of the game in this demo will change for the final release. Some areas are closed and some NPCs are missing, but you'll definitely enjoy exploring and interacting. The rest will come later, along with a few surprise systems. We can't wait! In the meantime, here's some information: It turns out that we won't be doing a Kickstarter after all. Why? It's just too much work, boss! We would rather focus on the project for now than spreading ourselves too thinly by attempting to run a campaign alongside it, which would inevitably be exhausting and exceed our capacity. While not as impressive as a successfu…

  • HYPNOS - The Maze Chronicles - 14 January 2026

    Hi everyone, The GRAND REVEAL is here! We kept our promise, we cooked and now is the time to unveil our 'new' project: the dreamlike big brother of BLACKSHARD. It is called: HYPNOS is a first-person adventure and exploration game set within a new megastructure described in the Maze Chronicles, a Black Shard of Onyx, hidden beneath the roots of the Forest of Destiny. The Enclave is at work, supported by Redlock Studio and once again featuring the talents of ALT236 and AL9000. “In the Dreamlands, all paths lead to the holy mountain of Kadath, where the gods dwell.Shadowed by the mountain is the Nameless City, built on the ruins of those who came before. There, Choron, a vagabond burdened by his past, searches for a faceless boy who haunts his dreams. To find the boy and unravel the threads of his own destiny, Choron must solve the city's mysteries, face the Monarchs who rule the far reach…

  • A NEW DAWN - 11 January 2026

    Hi everyone! Merry Christmas, happy holidays and a happy New Year to you all! It's a little late, but I've heard that we have until the end of the month. Yes, the world is going mad, I know. I'm going to leave that aside for now, and I hope you've had a chance to rest, because weeeee haven't, but it was for a good cause. We're just a few days away from making a big announcement, which will lead to lots of discussions and exchanges with you, as well as some unscrupulous proposals and surprises of all kinds. Thank you again for your continued support of BLACKSHARD. Your positive comments are a source of great comfort to us, as is the fact that the game continues to sell steadily. We would like to be completely transparent with you: we have now sold over 8,100 copies, which is modest compared to other games, but very encouraging given our limited communication channels at launch, the high…

  • No-Self-Control UPDATE - 1 December 2025

    It's true — winter has arrived, at least here. The developers' cave is fuelled by passion, coffee vapours and your constant support in the form of reviews full of love, poetry and eldritch horror. We're still here, so thank you. We haven't been slacking off, although I would have liked this update to be published sooner. However, we have to synchronise it with sales and visibility rounds, as well as combining several projects, to ensure the survival of the troops! But here we are, and that makes me happy. What's in this update, you ask? Those who have tested the BETA branch already have a pretty good idea, but they might still be surprised. - Switching to Unreal 5.6 resolves the save loading crash. - General optimisation improvements- Tweaks and repairs to the environment geometry and collisionsAaaaaaand...- Several new areas have been added to the Labyrinth, along with new NPCs, dialog…

  • The GRAND REVEAL (almost) - 27 October 2025

    Hi everyone! I hope you are all well at the start of autumn. The season of rain, mist, dark romanticism and hot chocolate. Actually, there's no such thing as a season for hot chocolate.I am thrilled to announce that a great update will be released for BLACKSHARD in about 10 days. Here's what it features: - A switch to Unreal 5.6 to stabilise the game and fix the save/load crash issue.- A major overhaul of the game's optimisation.- Additional stuff hidden in the depths of the Labyrinth.Most of it is already available for testing on the Steam Beta branch. There's no need to rush if you want to enjoy it in its final form, but if you're experiencing crashes when loading saves and just want to check that everything runs smoothly with the upcoming update, feel free to test it! If you're one of those adventurers, please give us your feedback on Discord. Until the release, take care! See you so…

  • News from the Enclave - 2 September 2025

    We're back!It was far too hot here in France over the summer, and I personally struggled to keep up with work. Ideally, I would have liked to take a proper break, but that wasn't really possible. Despite this, we tried to regain some strength and made progress on several topics. Top of the list is the console version of BLACKSHARD!We're in talks with a new distribution partner, and we're planning a great marketing campaign to promote the game to a wider audience. I have worked with these people in the past, and I have complete trust in them. We're aiming for PlayStation and Xbox at least. Switch 2 would be ambitious, but I'm not getting ahead of myself. You'll have news soon. Next, we're changing the Unreal version for Blackshard, which is a significant endeavour, as you can imagine. We hope this will solve the problem of crashes when loading saves, which is really frustrating. Once aga…

  • KEY REBIND UPDATE - 7 May 2025

    Hi everyone! Finally some news. First of all, thanks again for all your enthusiasm for the game, all the screenshots you've posted, all the incredible theories and fantastic reviews. It's been a real joy to share this project with you. On the good news front, today's update includes: - A rebind menu for joystick and keyboard controls - An optimisation pass to reduce CPU VRAM saturation - A few tweaks here and there in the level art to fix some imperfections. This last point is a bit behind schedule, and I've still got a few things to do, because we spent a lot of time on this ***"#$£§(//***"!!@ of a crash. That's where it gets complicated. We've done a lot of invisible things to solve the problem, from tweaking, of course, to magic tricks to get through the save loading without crashing. We've tested a lot of solutions that work for some people. Your feedback has helped us more than you…

  • News from the Devs - 30 April 2025

    Hi everyone! I've been a bit quiet, but that's only because we've been very busy the last few days. We've finished the key remapping menu, it's been tested a few times and everything works fine now. We haven't released an update yet BECAUSE we're still working on the Unreal crash and the optimisation that goes with it. We don't want a new content update to cause any problem for more users, as it seems to have been the case previously. In short, this means that the next update will have to fix the crash so that we can be sure that the technical issue has been resolved once and for all. Then we can focus on the future of Blackshard and the Enclave. There will be more pleasant surprises to come. As for the rest, the vinyl is well on its way and there will surely be a short pre-orders window from the label Frozen Records, which we will share here! We will also announce the release date of t…

  • HOTFIX 5 : Settings - 18 April 2025

    Hi everyone! Thank you for your feedback on the new options menus, for all the new reviews that have been posted in the meantime, and for everyone joining Discord and getting involved. You people are awesome. Today's update: - FOV reset after using witnesses, loading, interactions: fixed - Vsync reset after respawn: fixed - Incomplete menu translations after language change if game is not restarted: fixed - We added a message about the Unreal crash at startup (for the simplest and most common solution only) Ornicar (Discord name) is currently working on the key rebinding menu and some other customization options. I am reworking and fixing some small details/weaknesses in the level art that break immersion in remote (or not) locations, as well as making some improvements to the sound loops and another optimization pass. And there are surprises in store. Free additional content incoming,…

  • GRAPHIC SETTINGS & ACCESSIBILITY UPDATE - 16 April 2025

    Hi everyone! The big day has come, the full Graphics Settings and Accessibility menus are finally here! Here are some screenshots of what you can use from now on in the game. Thanks for your patience. We hope that more people will be able to access the game and enjoy it in the best conditions possible! Regarding the Unreal Crash, it's a hard one, investigation still in progress. We are left, for now, with these three interchangeable and/or complementary solutions: • Update the graphics card drivers • Reinstalling the game seems to be enough and does not lose the savegame (tested and approved in yesterday's stream) • Try Directx11 / 12, a bit more technical and less comfortable for the game's performance. The jump section on pyramidal plateforms at the edge of the Convergence Zone has been completely reworked! It was too difficult, too poorly lit and deceptive in relation to what I wante…

  • CARCOSA Update - 8 April 2025

    “I cannot forget Carcosa where black stars hang in the heavens; where the shadows of men's thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask. I pray God will curse the writer, as the writer has cursed the world with this beautiful, stupendous creation, terrible in its simplicity, irresistible in its truth—a world which now trembles before the King in Yellow.” ― Robert W. Chambers, The King in Yellow ; We Wait ; in the Promised Carcosa ; * Still working hard on the graphic and accessibility options menu! In the meantime, things have changed in various places.*

  • Hotfix 4 - 7 April 2025

    As promised, a hotfix! - Correction on glitching textures in various levels - Addition of a Witness in the lower area of the Tesseract, at the foot of a return path - Correction of the teleportation box to the Organon - Change in the passage between the Organon and the Crossroads: A state before and after the 'change' + some additions of walkable structures there - Various adjustments to decals that were drooling on certain surfaces - Fixes to some French translations I've also added witnesses in the Black Tower, and... reworked the lower area, 'cause I wasn't really satisfied as I saw you exploring it. I hope you will like it. Otherwise, the great work on accessibility and graphic options is going well :). Thanks to the brave players who found the DirectX11 fix, I have pinned it. You are heroes. I wanted to say something else, but I forgot. If I remember, I'll talk about it soon. Stay…

  • BLACKSHARD is OUT - 7 April 2025

    Hey everyone! BLACKSHARD is officially out! Since we never do anything by the book, we are posting this a few days after the release. Time is relative. Thanks to all of you who have already ventured into the labyrinth, and for the others: Come and see! Team news: we are all back, our fellow programmer is alive and well, even if we are trying to make it easy on him and coddle him so that he really recovers from his misadventures. Thanks for all the messages of sympathy, it means a lot. So we start the week with a small update coming this evening: - Correction on glitching textures in various levels - Addition of a Witness in the lower area of the Tesseract, at the foot of a return path - Correction of the teleportation box to the Organon - Change in the passage between the Organon and the Crossroads: A state before and after the 'change' + some additions of walkable structures there - Va…

  • Hotfix 3 - 4 April 2025

    - Minor tweaks to level art that was too rough around the edges - After a certain stage of the adventure, some witnesses are now buried under piles of rubble to avoid softlock in the Convergence Zone - Missing FR translation, fixed!

  • Hotfix 2 - 4 April 2025

    Small fix ! - Witness changes at Convergence Zone / endgame possible softlock fixed - Lore addition at Convergence Zone & Tesseract WARNING ABOUT THE END " SHATTERING": For some of you, removing the Core in the Convergence Zone causes Unreal crashes due to certain drivers. UPDATE YOUR GRAPHICS DRIVER SHOULD FIX IT But we have temporarily removed it just in case, until we can fix the problem for everyone. It's a bonus ending, it doesn't affect the experience, and it will be back for achievement seekers.

  • First quick Hotfix! - 3 April 2025

    First Hotfix! - Missing textures in various areas, fixed - Missing bricks in some walls of the Threshold, fixed - Collision problem in the Shattered Vault, fixed - Invisible asset in hidden areas (a small table), fixed - Texture of the Forge Gate, fixed! - French only dialogue in one of the endings, localized! - Sorhen's English dialogue corrected. - Lore addition at the edges of the world (Convergence Zone, ) - Witness moved at the top of the White Tower for softlock issue (temporary) Dev note for later : It's not that easy to make a patch note without spoiling the game like crazy. Thanks to everyone! Also, WARNING ABOUT THE END " SHATTERING": For some of you, removing the Core in the Convergence Zone causes Unreal crashes due to certain drivers. Update your drivers should fix it, but we have temporarily removed it just in case, until we can fix the problem for everyone. It's a bonus e…

Patch notes and updates

S.noRelease datePatch nameGID number
118 April 2025HOTFIX 5 : Settings1797185861669911
28 April 2025CARCOSA Update1795917897494746
37 April 2025Hotfix 41795917897460001
44 April 2025Hotfix 31795917897356344
54 April 2025Hotfix 21795917897342346
63 April 2025First quick Hotfix!1795917897337068

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3223390
Live current players3
SteamPulse tracked peak100
Live count (today's peak floor)3
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateApr 2, 2025
DeveloperRedlock Studio, Enclave
PublisherRedlock Studio, Plug In Digital
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent92%
Positive reviews380
Negative reviews31
Total reviews411
Steam recommendations434
Achievements20
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3223390/

Short description

BLACKSHARD is a first-person exploration game. Wander through a strange megastructure, the Labyrinth, to unravel its mysteries... Your behavior within the Labyrinth will define the outcome of your journey. What path will you choose to take?

About this game

BLACKSHARD is a first-person exploration game. Wander through a strange megastructure, the Labyrinth, to unravel its mysteries. Your behavior within the Labyrinth defines the outcome of your journey. ENTER THE LABYRINTH ... BLACKSHARD is a visual and narrative experience, a dreamlike journey into uncharted liminal spaces. You will roam strange places, endless corridors and unreal architectures, encountering mysterious figures that have been forgotten for ages... WHAT PATH WILL YOU TAKE ? ... Explore a unique semi-open world. Find your own way through the Labyrinth. Find shards of memory from those who came before. Accept the order of things or choose a different path. Interact with your environment. Transform the Labyrinth with unspeakable powers, or preserve its cold complexity. BEWARE. YOU WERE NOT MADE FOR SUCH JOURNEY. "I waited for a time that cannot be told. The Labyrinth is a dull, sterile and ordered space. It is the embodiment of time and causality. The harbinger of the Tyranny of Fate. I played my part. I watched over the Labyrinth. I resisted the whispers. I did not intervene. I did not count the unclean numbers. But the Sign promises. It offers." EMBRACE THE TYRANNY OF FATE ...

Supported languages

English, French

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo
steam germany16Horror Alkohol / Tabak
igrs18Horor Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

BLACKSHARD's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

BLACKSHARD's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records BLACKSHARD at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

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Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,20422 September 2026 - 09:44:27 UTC122,811467,999The Indie Stone
Terraria24,49922 September 2026 - 09:28:55 UTC486,9181,521,492Re-Logic

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