Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3227530 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $3.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $3.99 |
| Current price USD | $3.99 |
| Release date | Jun 24, 2025 |
| Developer | Filet Studio |
| Publisher | Filet Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 4 user reviews |
| Positive review percent | 25% |
| Positive reviews | 1 |
| Negative reviews | 3 |
| Total reviews | 4 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 74 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3227530/ |
Short description
"Attack of Steel" is a mecha battle game from a third-person perspective. When you pilot an advanced mecha to fight the enemy, you not only be familiar with all weapons, but also need to adapt to the skills of aerial combat and effectively destroy the limbs of the enemy mecha to win more easily.
About this game
Core gameplay and highlights 1. As a PVP third-person mecha shooting game, the core gameplay is mainly reflected in firearms. You can win the game by defeating the opponent player by shooting. Because the character controlled by the player is a huge mecha that can fly, and the addition of the z-axis depth and automatic aiming system, the shooting feel, mobile operation and other aspects can bring a unique experience to the player. 2. Destructible terrain and base buildings: Rocks in the wild and buildings in the base can be used as bunkers, but buildings, bungalows and even street light pipes can be destroyed, and some boulders have falling damage, encouraging players to think about how to use the battlefield environment while engaging in fast-paced combat 3. Destructible bodies: All bodies can fly and have automatic aiming systems. Each body can be destroyed by parts (hands, feet, head) and have different effects, for example: hands: weapons fall, heads: The core parts of most mechas are difficult to destroy due to blurred vision for a period of time, etc. However, the limbs are relatively fragile and require players to take advantage of them. 4. Skills and weapons: Each machine has three unique weapons and one ultimate skill. After destroying other people’s body parts, they can pick up other people’s weapons and use them, allowing players to feel the pleasure of using other people’s weapons. 5. Data Tower: Players who occupy the data tower can obtain gains, such as: attack power, blood volume, ultimate energy, etc. 6. Environmental interaction design: environmental changes, promotion of auxiliary devices
Supported languages
English, Simplified Chinese * , French, German, Russian, Japanese, Traditional Chinese, Korean * languages with full audio support
