SPSTEAMPULSELIVE ANALYTICS
Dead Weight Playtest

Dead Weight Playtest Steam news

Jun 11, 2026 | game

Released

0players observed · observation time unavailable

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Dead Weight Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJun 11, 2026
  • DeveloperNot available
  • PublisherNot available

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Dead Weight Playtest Steam news

Dead Weight Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Last chance to unlock the remaining achievements - 11 June 2026

    Achievement hunters, this one's for you.We're opening the playtest again until Monday (15.06)! There’s no new content this time around, but if you still have a few stubborn achievements left to unlock, now's your chance.Sharpen your swords, remember your most sophisticated tactics, and go claim those last shiny badges before the gates close again.See you in the playtest!

  • Update 0.9.60.1 - 17 April 2026

    Pirates! It’s time to introduce the updated movement system and refresh the playtest! Important:We are continuing to gather feedback on the current highlighting and movement systems. You can really help us by sharing your feedback on the updated movement system via the feedback form!Movement System UpdateMovement is now available by default and no longer requires reactivation after using other abilitiesAdded the ability to move using 2 or more energy at onceUpdated battlefield highlighting: highlights from different sources can now overlapLocalizationAdded Chinese localizationNumerous typo fixesAdded dialogue lines for allied and enemy units in combat scenesFatigue System UpdateWe’ve heard your feedback that the fatigue system often feels more restrictive than challenging. To improve balance, we’ve made the following changes:Added a new event: “Drifting Tavern”Accumulated fatigue is now…

  • Хотфикс 0.9.57.3 - 31 March 2026

    Fixed a bug where controls would become blocked if the "Out of Fuel" and "Battle for the Sky" events were triggered simultaneously.

  • Hotfix + Test: 0.9.50.0 - 5 December 2025

    The playtest continues!With the help of our testing participants, we continue to improve the game. Today, we've accumulated enough changes to transfer them to the Demo page, which we've done. The playtest build will also be updated, and we will once again send out new invitations to players who have submitted applications. The playtest will be available for 1-2 weeks, after which there will be an update.This playtest is important for us primarily as an opportunity to gather statistics from new users. This is very useful and necessary information for development and improving the quality of the game.A HUGE STEAMPUNK THANK YOU TO EVERYONE!Changes:Partially reworked UI/UX during battle;No longer need to hold CTRL to examine an enemy;Updated tooltip windows;Brought the city to life;Added a victory window after the battle with Aluza.Fixed issues:Fixed numerous minor bugs.

  • Hotfix + Test: 0.9.49.0 - 27 November 2025

    The playtest continues!A huge thank you for your participation! We have received a lot of feedback, processed it, and made a number of small changes to the gameplay.We have also added auto-translation for several languages:KoreanChinese (Simplified)GermanPortuguese (Brazilian)SpanishJapaneseThis is the first step towards manually translating all the localization with the help of professionals and properly integrating the result into the game. We apologize for any translation errors and layout issues, this is temporary :)We will now update the build and send new invitations to players who have submitted their applications. The playtest will be available for 1-2 weeks.This playtest is important for us primarily as an opportunity to collect game statistics from new users. This is very useful and necessary information for development and improving the quality of the game.A HUGE STEAMPUNK TH…

  • Hotfix + Test: 0.9.47.4 - 15 November 2025

    Ahoy!Along with this hotfix, we’re launching a closed playtest. Some of the players who submitted applications will receive an invitation. The playtest will be available for a week, and in terms of content, this version of the game is almost identical to the Demo version.If you’ve already played the Demo or the previous playtest, you won’t notice any changes.This playtest is important to us primarily as an opportunity to gather gameplay statistics from new users. This information is extremely useful and necessary for development and improving the game’s quality.Thank you for joining us!New Features:Added the “Cancel Movement” mechanic;Added skill area preview when hovering over a skill (in combat);Added indicators for skills that can be used more than once per turn.Changes:Improved the display of enemy turn order (via Alt);Increased the accuracy of fuel consumption calculations on the g…

  • Dead Weight Playtest Update (0.7.5 playtest / 02.10.24) - 2 October 2024

    Bugs and fixes: fixed an issue where a black screen could appear in various scenarios fixed an issue where bottom the UI panel could get blocked in various scenarios fixed an issue where rebirth could not happen after dying during the prologue fixed an issue where The Dark Oracle could get stuck and stop using her skills fixed first aid kit sound effect fixed an issue where a character could get stuck in stun animation fixed dialog bubbles not disappearing after enemy escape fixed "Armor-Piercing Shot" targeting fixed "Lunge" effect on traps fixed fog of war not working as intended fixed save slots not working as intended fixed issus with buying upgrades in The Abyss

  • Dead Weight Playtest Update (0.7.0 playtest) - 25 September 2024

    Bugs and fixes: fixed a bug where a trap throw could crush the game fixed a bug where an enemy's death from bleed could crush the game fixed a bug where the amount of first aid kits could become negative fixed a bug where shards equipped on an ally would disappear fixed a bug where skipping a turn while an enemy was trying to escape could crush the game fixed black screen between scenes fixed some other things that could lead to freezes and crushes fixed "Swap" not working as intended when used on an obstacle fixed bottom UI panel bug after drifting fixed "Push" not working as intended when used on an obstacle with HP fixed an issue with the predicted AoE of "Circular Strike" being shown incorrectly fixed localization updated the feedback button

Patch notes and updates

S.noRelease datePatch nameGID number
131 March 2026Хотфикс 0.9.57.31828441623111508
25 December 2025Hotfix + Test: 0.9.50.01818118366176561
327 November 2025Hotfix + Test: 0.9.49.01817483467036885
415 November 2025Hotfix + Test: 0.9.47.41816307528966407
52 October 2024Dead Weight Playtest Update (0.7.5 playtest / 02.10.24)6350729003490672858
625 September 2024Dead Weight Playtest Update (0.7.0 playtest)6339469370177969646

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.