- HOTFIX #6 - 5 June 2026
Hello Survivors!We've fixed the issue where players got stuck on the loading screen during area transitions. If you left your save at the point where this bug occurred, you should now be able to continue from where you left off without any issues.We've also made some performance optimizations.We're sorry for the poor experience. Thank you for your patience.
- FULL RELEASE IS OUT - 3 June 2026
Hello Survivors! The full release is here. Features added to the game: New Map: Pumpkin VillageA brand new map has arrived. A dangerous autumn village filled with pumpkins. Surviving amidst its warm color palette offers a completely different experience. Stat Reset ChangeWe knew you didn't like having your earned upgrades — your stats — reset between rounds, and we prepared the game for a major backend change. We no longer reset your stats until you die. We've balanced the difficulty accordingly. New Difficulty SystemWe realized that difficulty scaling through enemy count alone wasn't enough. As you progress through new sections, enemies gain increased speed, health, and damage.New Difficulty OptionsIf you win all sections in the first run, a new difficulty will unlock. Each time you defeat a difficulty, the next one unlocks. Along with this, the resources you earn also increase.NormalS…
- 📢 BIG NEWS: Full Release Launching June 3rd! - 29 May 2026
Hello Survivors!First of all, a massive thank you to each and every one of you. Your incredible support, invaluable feedback, and detailed playtest reports have been our biggest motivation. We’ve been working non-stop to shape the game exactly how you wanted to experience it.Today, we are thrilled to announce that the wait is almost over: The Full Release (1.0) is officially launching on June 3rd!To celebrate this milestone and give you a taste of what’s coming, here is a breakdown of the major features, new content, and balance overhauls dropping with the 1.0 update:🛠️ Version 1.0 Patch Highlights:New Playable Character - Captain Roger: Smashing zombies using a shield crafted entirely from a trash can lid. Get ready for a whole new playstyle!New Map: Explore the eerie paths of the brand-new Pumpkin Village.Tier 4 (Legendary) Items: Take your builds to the absolute limit with the newly…
- Gamepad Hotfix - 29 April 2026
Improved gamepad compatibility and responsiveness.Added new icons for controller.
- Gamepad Support and Upgrade Balance - 24 March 2026
Hello Survivors!We've been away for a while, sorry about that. We've been busy, but we're finally back with some good news: GAMEPAD SUPPORT IS HERE!Based on your feedback, we've made several balance changes:The amount of scrap gained has been increased from 6 to 10.Prices of permanent upgrade options have been reduced, and their values have been increased.The health gained from health drops has been increased by 5, and their despawn time has been reduced.Values from XP Gain and Scrap Gain cards have been increased.Negative effects from various items, such as helmets, have been reduced.Thank you for your patience.
- HOT FIX #5 - 10 February 2026
Hello Survivors!Based on your feedback, we've made several balance and gameplay improvements to make survival feel fairer and more enjoyable.A special level has been created for the final node, featuring an intense fight against multiple bosses and enemies in a small arenaPlayable characters' bullet size has been increased by 10%Playable characters' reload time has been slightly reduced, allowing for more frequent shootingEnemy damage has been slightly reduced, especially for contact based enemies that were dealing excessive damage on touchPlayable characters' maximum health has been increasedScrap gained has been increased from 4 to 6The progress bar at the top of the screen now fills more slowly, progress gained from enemies has been reducedEnemy variety has been increased across all levelsBlitzbreaker boss's charge attacks have been reworkedDamage numbers displayed when dealing damag…
- Hotfix #4 - 4 February 2026
Hello Survivors! The patch that will allow you to carry your stats over to the next level will be released in a few days. Until then, we wanted to fix some smaller issues and make a few balance adjustments. Thank you for all your feedback. Fixes - Fixed an issue where damage numbers became excessively large when weapon damage was very high. Balance - Enemy waves have been rebalanced. Fewer ranged enemies spawn, with more variety in enemy types. - Businessman zombie projectile color is now brighter. - Mack’s life steal increased by 1%. - Critical damage multiplier reduced from 2x to 1.5x. Gameplay - Playable characters’ bullets now have trails. - Boss chests are now opened with the E key instead of a blue interaction area. - Tutorial notifications stay on screen until the objective is completed. - Yellow Speeder enemies’ red warning area has been improved. UI - Improved Upgrade panel UI…
- Dead Engine Hot Fix #3 - 31 January 2026
Hello Survivors!Thank you for your support. We carefully read your feedback and continue improving the game based on your experience.CHARACTERSPlayable characters’ movement speed has been increased.Our rocket launcher character Sam now has 2 rockets.Dash ability has been improved and its range has been increased.GAMEPLAY AND BALANCEThe number of bags and items in levels has been reduced.Spawns are no longer time based. All spawn points will be active across the map at the start of the level.The mismatch between the pink Gravemaiden’s attack animation and the red danger area has been fixed.Indicators for the Bus and Tutorial have been moved closer to the center.Standard enemies’ movement speed has been increased.Zombies that used to fire triple projectiles now fire double projectiles.The number of enemies in early levels has been slightly reduced.EQUIPMENT AND PROGRESSIONBackpack expansi…
- Dead Engine – Major Update/Risk and Progression Redesigned! - 29 January 2026
Hello Survivors!In this major update, the game’s risk and progression systems have been completely reworked. Based on your feedback, we’ve made the experience more persistent, more risky, and more meaningful.Persistent Backpack and Item SystemBackpacks and items collected during a run now carry over to the next levels.Your backpack is not reset on death, and items are no longer sent to camp automatically.More items mean more power.More power means greater risk.You now truly have something to lose.Persistent Level ProgressionLevels gained through XP during a run now carry over to the next level.Level progression is persistent.Note: Stats gained from cards do not carry over for now. This feature will be added very soon.Thank you for your feedback and patience.Camp Flow UpdatedYou no longer return to camp automatically at the end of a level.You can return to camp at any time using Return t…
- Dead Engine – Major Update Coming Tomorrow! - 27 January 2026
Hello Survivors!Get ready for a game-changing update.Tomorrow, Dead Engine’s risk and progression systems will be completely redesigned. Your decisions will matter more than ever, and every run will carry real weight.With the new update, items and progress will now carry over between levels. This means every choice comes with real stakes, real rewards, and real consequences. To match this shift, difficulty has been significantly increased, making each encounter more intense and demanding.The camp flow has been improved, and new systems are on the way to make every run more strategic, more deliberate, and more exciting.This is just the beginning. Big changes, new challenges, and a more intense Dead Engine experience are coming.Stay tuned. Join Our Discord!Join the community for tips, strategies, and discussions about the new mechanics. Play Now!Thanks for playing Dead Engine and for help…
- Dead Engine Hot Fix #2 - 25 January 2026
Hello Survivors!Thank you for your continued support. We read your feedback closely and continue improving the game based on your experience.QUESTS & PROGRESSIONFixed the repeating Storage Man quest.All playable characters are now unlocked from the start.BALANCEIncreased the damage of all enemies.Rebalanced health values for all enemies.Reduced attack cooldowns for all enemies, especially standard enemies.Reduced Woman Zombie’s attack range and cooldown.Increased Titan boss’s attack range.Increased permanent upgrade prices.CHARACTER CHANGESImproved Mack’s attack animation.Reduced Mack’s lifesteal, health, and damage.Mack can now deflect incoming projectiles.AUDIO & MUSICImproved several sound effects and music tracks.General audio balancing improvements.Rebalanced music volume levels.Fixed the lingering wind effect after the Charger dies.UI & COUNTDOWNFixed the bus indicator. It now alw…
- Dead Engine Hot Fix #1 - 24 January 2026
Hello Survivors!Thank you for your continued support. We read your feedback closely.We are currently reworking the backpack reset between levels.Controller support is coming very soon. For now, we recommend playing with mouse and keyboard.GAME FLOW AND BASEWhen you win a run, you are now taken directly to the base.The base area has been scaled down to reduce confusion.The base camera has been zoomed out for better visibility.BALANCE CHANGESCharacters & UpgradesNerf and Mack damage reduced by 5.Mack lifesteal reduced from 12% to 5%.Sam’s maximum HP increased.Permanent damage upgrade and HP regeneration values reduced.Damage, critical chance, and HP regeneration values from cards reduced.Cards & DropsValues from Collect Range cards increased.Drop chances for Common, Rare, Epic, and Legendary cards rebalanced.Common cards now appear slightly more often.EnemiesBlitzbreaker (Charger) charge…
- Dead Engine Early Access Is Live! - 22 January 2026
Hello Survivors!The engine is running. Dead Engine is now playable in Early Access.Survival here is not about reflexes, but about making the right decisions. Inventory space is limited, ammo is valuable, and time is always working against you. What you carry, which route you choose, and when you decide to disengage from combat determines the fate of every run.Zombies are not just numerous, they are reactive. Noise, line of sight, and mistakes quickly escalate the threat. Using the environment correctly, advancing at the right moment, or retreating when necessary often matters more than firepower.With Early Access, you step into short but high-tension runs, a constantly shifting risk–reward balance, and a ruthless gameplay loop where every mistake has permanent consequences.There is no turning back. Every run is a test. How far you go is entirely up to you.Join Our Discord!Join the commu…
- Dead Engine Early Access Is 3 Days Away! - 19 January 2026
Hello Survivors!The engine is warming up, and we are getting into the details.In Dead Engine, survival is not about reflexes but about making the right decisions. Inventory space is limited, ammo is valuable, and time is always working against you. What you carry, which route you choose, and when you avoid a fight define the fate of every run.Zombies are not just numerous, they are reactive. Noise, line of sight, and careless moves increase the threat. Using the environment, pushing forward at the right moment, or pulling back can often matter more than firepower.The Early Access version offers players:Short but high-tension runsA constantly shifting risk–reward balanceA gameplay loop where every mistake has lasting consequencesJoin Our Discord!Join the community for tips, strategies, and discussions about the new mechanics.Add to Your Wishlist! ⭐Add Dead Engine to your Steam wishlist t…
- Dead Engine Early Access is 7 Days Away! - 15 January 2026
Hello Survivors!The collapse is about to begin.In Dead Engine, survival is not about reflexes, it is about decisions. What you carry, what you leave behind, and when you take risks shape the fate of every run. Resources are limited, threats are constant, and even moments that feel safe can turn against you in seconds.With Early Access, players will face a high-replayability, tension-driven gameplay loop. Every run starts differently, every mistake has lasting consequences. To progress, you must plan. To survive, you must adapt.The countdown has begun. In one week, the engine starts.Join Our Discord!Join the community for tips, strategies, and discussions about the new mechanics.Add to Your Wishlist! ⭐Add Dead Engine to your Steam wishlist to be the first to know when new updates or the go live.Don’t forget to check out our other games! 🎮
- 🚧 Dead Engine: Developer Diary #2 - 9 January 2026
Hello Survivors,We’re back with the second developer log for Dead Engine. With this update, the game evolves into a much harsher experience focused not only on survival, but also on camp management, decision-making, and risk balance.In this devlog, we’re sharing details about the newly added Base Building system, the improved route selection map, and the new Supermarket area.Base BuildingThe camp is no longer just a safe zone. It is a living system that must be managed.Happiness Bar Represents the overall morale of camp residents. As morale drops, problems escalate.Hygiene Without toilets, survivors may relieve themselves in the middle of the camp. Neglecting hygiene causes morale to drop sharply.Resource Gathering Explore the camp surroundings, chop trees, and break stones to gather essential resources.Campfire Use your wood wisely. No one likes a cold and dark camp.Tent Construction Y…
- 🚧 Dead Engine: Developer Diary #1 - 29 September 2025
Hello Survivors! 👋We’re back with our very first developer diary for Dead Engine. In this entry, we’ll dive into the new mechanics, deeper survival dynamics, and the brand-new Crimson Lands map. Survival is now more strategic, riskier, and more rewarding than ever!Trade, Exploration & Survival 🎒Inventory management and resource usage are now more critical. New bags, equipment, and upgrades increase your chance of survival. Every item, every trap, and every strategic move makes a difference.Outpost Mechanic – The Future of Your Camp 🛡️Survivors seeking refuge will arrive at your camp and express their needs. Fulfill their requests, make the right decisions, and strengthen your camp.Outpost (Checkpoint) System: New characters arrive at your camp each day.Request/Impact Mechanic: Earn instant rewards or long-term upgrades.Bite Detection (Flashlight Mechanic): Inspect suspicious survivor…
- Dead Engine - v1.2.7 Update is Live! - 17 June 2025
Hi everyone! We're happy to release update v1.2.7. Your support from playing the demo to sharing your thoughts and adding the game to your wishlist has been a real driving force for our small indie team. This update includes several fixes and improvements shaped directly by your input. We’re grateful to have you with us on this journey you’re helping shape what Dead Engine is becoming. Patch Notes 📝 Localization errors have been fixed. Item disappearance issue has been resolved. Item functionality has been improved. Warehouse and shop have been optimized. The issue of the character getting stuck after returning to camp has been fixed. We're continuing to listen to your feedback and working hard to make Dead Engine the best it can be. Add to Your Wishlist! https://store.steampowered.com/app/3234100/Dead_Engine/ Play Now! https://store.steampowered.com/app/3679970/Dead_Engine_Demo/ Thank…
- Dead Engine - v1.2.5 Update is Live! - 17 June 2025
Hi everyone! Thanks to all the amazing feedback we received during Steam Next Fest, We're happy to release update v1.2.5. Your support from playing the demo to sharing your thoughts and adding the game to your wishlist has been a real driving force for our small indie team. This update includes several fixes and improvements shaped directly by your input. We’re grateful to have you with us on this journey you’re helping shape what Dead Engine is becoming. Patch Notes 📝 Balance adjustments for a smoother experience. Gameplay improvements for better flow and feel. Fixed various UI and translation errors Improved item functionality and behavior We're continuing to listen to your feedback and working hard to make Dead Engine the best it can be. Add to Your Wishlist! https://store.steampowered.com/app/3234100/Dead_Engine/ Play Now! https://store.steampowered.com/app/3679970/Dead_Engine_Demo…
- Dead Engine - Demo Out Now! - 9 June 2025
Hi everyone! You can now play the free demo of Dead Engine on Steam. https://store.steampowered.com/app/3679970/Dead_Engine_Demo/ Add to Your Wishlist! ⭐ Don’t miss the launch! Adding the game to your wishlist helps support development and ensures you're the first to know when the demo drops, sales go live, or new features are announced. Your support means everything to us! https://store.steampowered.com/app/3234100/Dead_Engine/