SPSTEAMPULSELIVE ANALYTICS
Dead Engine

Dead Engine Steam metadata

Chocolate Dungeon Games | Jan 22, 2026 | game

Released

0players observed · 22 September 2026 - 20:10:09 UTC

ActionAdventureIndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak34
  • Units sold (VGI)6,086
  • Revenue (VGI)$31,584
  • Review score72% positive

Dead Engine metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak34
  • Units sold (VGI)6,086
  • Revenue (VGI)$31,584
  • Review score72% positive
  • Total reviews129
  • Release dateJan 22, 2026
  • DeveloperChocolate Dungeon Games
  • PublisherRed Axe Games, Gamersky Games

Genres: Action, Adventure, Indie, Strategy, Early Access

Company pages: Developer: Chocolate Dungeon GamesPublisher: Red Axe Games, Gamersky Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dead Engine Steam metadata

Dead Engine metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3234100/metadata
Steam Storehttps://store.steampowered.com/app/3234100/
Steam Communityhttps://steamcommunity.com/app/3234100
PCGamingWiki search
IGDB searchSearch IGDB for Dead Engine

Reviews, pricing, and metadata

Review summary

Mostly Positive

72% positive, 93 positive, 36 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support, DualSense Controller Support

Achievements

Not available

Platform releases
  • Steam 22 January 2026

Latest Steam announcements

  • HOTFIX #6 - 5 June 2026

    Hello Survivors!We've fixed the issue where players got stuck on the loading screen during area transitions. If you left your save at the point where this bug occurred, you should now be able to continue from where you left off without any issues.We've also made some performance optimizations.We're sorry for the poor experience. Thank you for your patience.

  • FULL RELEASE IS OUT - 3 June 2026

    Hello Survivors! The full release is here. Features added to the game: New Map: Pumpkin VillageA brand new map has arrived. A dangerous autumn village filled with pumpkins. Surviving amidst its warm color palette offers a completely different experience. Stat Reset ChangeWe knew you didn't like having your earned upgrades — your stats — reset between rounds, and we prepared the game for a major backend change. We no longer reset your stats until you die. We've balanced the difficulty accordingly. New Difficulty SystemWe realized that difficulty scaling through enemy count alone wasn't enough. As you progress through new sections, enemies gain increased speed, health, and damage.New Difficulty OptionsIf you win all sections in the first run, a new difficulty will unlock. Each time you defeat a difficulty, the next one unlocks. Along with this, the resources you earn also increase.NormalS…

  • 📢 BIG NEWS: Full Release Launching June 3rd! - 29 May 2026

    Hello Survivors!First of all, a massive thank you to each and every one of you. Your incredible support, invaluable feedback, and detailed playtest reports have been our biggest motivation. We’ve been working non-stop to shape the game exactly how you wanted to experience it.Today, we are thrilled to announce that the wait is almost over: The Full Release (1.0) is officially launching on June 3rd!To celebrate this milestone and give you a taste of what’s coming, here is a breakdown of the major features, new content, and balance overhauls dropping with the 1.0 update:🛠️ Version 1.0 Patch Highlights:New Playable Character - Captain Roger: Smashing zombies using a shield crafted entirely from a trash can lid. Get ready for a whole new playstyle!New Map: Explore the eerie paths of the brand-new Pumpkin Village.Tier 4 (Legendary) Items: Take your builds to the absolute limit with the newly…

  • Gamepad Hotfix - 29 April 2026

    Improved gamepad compatibility and responsiveness.Added new icons for controller.

  • Gamepad Support and Upgrade Balance - 24 March 2026

    Hello Survivors!We've been away for a while, sorry about that. We've been busy, but we're finally back with some good news: GAMEPAD SUPPORT IS HERE!Based on your feedback, we've made several balance changes:The amount of scrap gained has been increased from 6 to 10.Prices of permanent upgrade options have been reduced, and their values have been increased.The health gained from health drops has been increased by 5, and their despawn time has been reduced.Values from XP Gain and Scrap Gain cards have been increased.Negative effects from various items, such as helmets, have been reduced.Thank you for your patience.

  • HOT FIX #5 - 10 February 2026

    Hello Survivors!Based on your feedback, we've made several balance and gameplay improvements to make survival feel fairer and more enjoyable.A special level has been created for the final node, featuring an intense fight against multiple bosses and enemies in a small arenaPlayable characters' bullet size has been increased by 10%Playable characters' reload time has been slightly reduced, allowing for more frequent shootingEnemy damage has been slightly reduced, especially for contact based enemies that were dealing excessive damage on touchPlayable characters' maximum health has been increasedScrap gained has been increased from 4 to 6The progress bar at the top of the screen now fills more slowly, progress gained from enemies has been reducedEnemy variety has been increased across all levelsBlitzbreaker boss's charge attacks have been reworkedDamage numbers displayed when dealing damag…

  • Hotfix #4 - 4 February 2026

    Hello Survivors! The patch that will allow you to carry your stats over to the next level will be released in a few days. Until then, we wanted to fix some smaller issues and make a few balance adjustments. Thank you for all your feedback. Fixes - Fixed an issue where damage numbers became excessively large when weapon damage was very high. Balance - Enemy waves have been rebalanced. Fewer ranged enemies spawn, with more variety in enemy types. - Businessman zombie projectile color is now brighter. - Mack’s life steal increased by 1%. - Critical damage multiplier reduced from 2x to 1.5x. Gameplay - Playable characters’ bullets now have trails. - Boss chests are now opened with the E key instead of a blue interaction area. - Tutorial notifications stay on screen until the objective is completed. - Yellow Speeder enemies’ red warning area has been improved. UI - Improved Upgrade panel UI…

  • Dead Engine Hot Fix #3 - 31 January 2026

    Hello Survivors!Thank you for your support. We carefully read your feedback and continue improving the game based on your experience.CHARACTERSPlayable characters’ movement speed has been increased.Our rocket launcher character Sam now has 2 rockets.Dash ability has been improved and its range has been increased.GAMEPLAY AND BALANCEThe number of bags and items in levels has been reduced.Spawns are no longer time based. All spawn points will be active across the map at the start of the level.The mismatch between the pink Gravemaiden’s attack animation and the red danger area has been fixed.Indicators for the Bus and Tutorial have been moved closer to the center.Standard enemies’ movement speed has been increased.Zombies that used to fire triple projectiles now fire double projectiles.The number of enemies in early levels has been slightly reduced.EQUIPMENT AND PROGRESSIONBackpack expansi…

  • Dead Engine – Major Update/Risk and Progression Redesigned! - 29 January 2026

    Hello Survivors!In this major update, the game’s risk and progression systems have been completely reworked. Based on your feedback, we’ve made the experience more persistent, more risky, and more meaningful.Persistent Backpack and Item SystemBackpacks and items collected during a run now carry over to the next levels.Your backpack is not reset on death, and items are no longer sent to camp automatically.More items mean more power.More power means greater risk.You now truly have something to lose.Persistent Level ProgressionLevels gained through XP during a run now carry over to the next level.Level progression is persistent.Note: Stats gained from cards do not carry over for now. This feature will be added very soon.Thank you for your feedback and patience.Camp Flow UpdatedYou no longer return to camp automatically at the end of a level.You can return to camp at any time using Return t…

  • Dead Engine – Major Update Coming Tomorrow! - 27 January 2026

    Hello Survivors!Get ready for a game-changing update.Tomorrow, Dead Engine’s risk and progression systems will be completely redesigned. Your decisions will matter more than ever, and every run will carry real weight.With the new update, items and progress will now carry over between levels. This means every choice comes with real stakes, real rewards, and real consequences. To match this shift, difficulty has been significantly increased, making each encounter more intense and demanding.The camp flow has been improved, and new systems are on the way to make every run more strategic, more deliberate, and more exciting.This is just the beginning. Big changes, new challenges, and a more intense Dead Engine experience are coming.Stay tuned. Join Our Discord!Join the community for tips, strategies, and discussions about the new mechanics. Play Now!Thanks for playing Dead Engine and for help…

  • Dead Engine Hot Fix #2 - 25 January 2026

    Hello Survivors!Thank you for your continued support. We read your feedback closely and continue improving the game based on your experience.QUESTS & PROGRESSIONFixed the repeating Storage Man quest.All playable characters are now unlocked from the start.BALANCEIncreased the damage of all enemies.Rebalanced health values for all enemies.Reduced attack cooldowns for all enemies, especially standard enemies.Reduced Woman Zombie’s attack range and cooldown.Increased Titan boss’s attack range.Increased permanent upgrade prices.CHARACTER CHANGESImproved Mack’s attack animation.Reduced Mack’s lifesteal, health, and damage.Mack can now deflect incoming projectiles.AUDIO & MUSICImproved several sound effects and music tracks.General audio balancing improvements.Rebalanced music volume levels.Fixed the lingering wind effect after the Charger dies.UI & COUNTDOWNFixed the bus indicator. It now alw…

  • Dead Engine Hot Fix #1 - 24 January 2026

    Hello Survivors!Thank you for your continued support. We read your feedback closely.We are currently reworking the backpack reset between levels.Controller support is coming very soon. For now, we recommend playing with mouse and keyboard.GAME FLOW AND BASEWhen you win a run, you are now taken directly to the base.The base area has been scaled down to reduce confusion.The base camera has been zoomed out for better visibility.BALANCE CHANGESCharacters & UpgradesNerf and Mack damage reduced by 5.Mack lifesteal reduced from 12% to 5%.Sam’s maximum HP increased.Permanent damage upgrade and HP regeneration values reduced.Damage, critical chance, and HP regeneration values from cards reduced.Cards & DropsValues from Collect Range cards increased.Drop chances for Common, Rare, Epic, and Legendary cards rebalanced.Common cards now appear slightly more often.EnemiesBlitzbreaker (Charger) charge…

  • Dead Engine Early Access Is Live! - 22 January 2026

    Hello Survivors!The engine is running. Dead Engine is now playable in Early Access.Survival here is not about reflexes, but about making the right decisions. Inventory space is limited, ammo is valuable, and time is always working against you. What you carry, which route you choose, and when you decide to disengage from combat determines the fate of every run.Zombies are not just numerous, they are reactive. Noise, line of sight, and mistakes quickly escalate the threat. Using the environment correctly, advancing at the right moment, or retreating when necessary often matters more than firepower.With Early Access, you step into short but high-tension runs, a constantly shifting risk–reward balance, and a ruthless gameplay loop where every mistake has permanent consequences.There is no turning back. Every run is a test. How far you go is entirely up to you.Join Our Discord!Join the commu…

  • Dead Engine Early Access Is 3 Days Away! - 19 January 2026

    Hello Survivors!The engine is warming up, and we are getting into the details.In Dead Engine, survival is not about reflexes but about making the right decisions. Inventory space is limited, ammo is valuable, and time is always working against you. What you carry, which route you choose, and when you avoid a fight define the fate of every run.Zombies are not just numerous, they are reactive. Noise, line of sight, and careless moves increase the threat. Using the environment, pushing forward at the right moment, or pulling back can often matter more than firepower.The Early Access version offers players:Short but high-tension runsA constantly shifting risk–reward balanceA gameplay loop where every mistake has lasting consequencesJoin Our Discord!Join the community for tips, strategies, and discussions about the new mechanics.Add to Your Wishlist! ⭐Add Dead Engine to your Steam wishlist t…

  • Dead Engine Early Access is 7 Days Away! - 15 January 2026

    Hello Survivors!The collapse is about to begin.In Dead Engine, survival is not about reflexes, it is about decisions. What you carry, what you leave behind, and when you take risks shape the fate of every run. Resources are limited, threats are constant, and even moments that feel safe can turn against you in seconds.With Early Access, players will face a high-replayability, tension-driven gameplay loop. Every run starts differently, every mistake has lasting consequences. To progress, you must plan. To survive, you must adapt.The countdown has begun. In one week, the engine starts.Join Our Discord!Join the community for tips, strategies, and discussions about the new mechanics.Add to Your Wishlist! ⭐Add Dead Engine to your Steam wishlist to be the first to know when new updates or the go live.Don’t forget to check out our other games! 🎮

  • 🚧 Dead Engine: Developer Diary #2 - 9 January 2026

    Hello Survivors,We’re back with the second developer log for Dead Engine. With this update, the game evolves into a much harsher experience focused not only on survival, but also on camp management, decision-making, and risk balance.In this devlog, we’re sharing details about the newly added Base Building system, the improved route selection map, and the new Supermarket area.Base BuildingThe camp is no longer just a safe zone. It is a living system that must be managed.Happiness Bar Represents the overall morale of camp residents. As morale drops, problems escalate.Hygiene Without toilets, survivors may relieve themselves in the middle of the camp. Neglecting hygiene causes morale to drop sharply.Resource Gathering Explore the camp surroundings, chop trees, and break stones to gather essential resources.Campfire Use your wood wisely. No one likes a cold and dark camp.Tent Construction Y…

  • 🚧 Dead Engine: Developer Diary #1 - 29 September 2025

    Hello Survivors! 👋We’re back with our very first developer diary for Dead Engine. In this entry, we’ll dive into the new mechanics, deeper survival dynamics, and the brand-new Crimson Lands map. Survival is now more strategic, riskier, and more rewarding than ever!Trade, Exploration & Survival 🎒Inventory management and resource usage are now more critical. New bags, equipment, and upgrades increase your chance of survival. Every item, every trap, and every strategic move makes a difference.Outpost Mechanic – The Future of Your Camp 🛡️Survivors seeking refuge will arrive at your camp and express their needs. Fulfill their requests, make the right decisions, and strengthen your camp.Outpost (Checkpoint) System: New characters arrive at your camp each day.Request/Impact Mechanic: Earn instant rewards or long-term upgrades.Bite Detection (Flashlight Mechanic): Inspect suspicious survivor…

  • Dead Engine - v1.2.7 Update is Live! - 17 June 2025

    Hi everyone! We're happy to release update v1.2.7. Your support from playing the demo to sharing your thoughts and adding the game to your wishlist has been a real driving force for our small indie team. This update includes several fixes and improvements shaped directly by your input. We’re grateful to have you with us on this journey you’re helping shape what Dead Engine is becoming. Patch Notes 📝 Localization errors have been fixed. Item disappearance issue has been resolved. Item functionality has been improved. Warehouse and shop have been optimized. The issue of the character getting stuck after returning to camp has been fixed. We're continuing to listen to your feedback and working hard to make Dead Engine the best it can be. Add to Your Wishlist! https://store.steampowered.com/app/3234100/Dead_Engine/ Play Now! https://store.steampowered.com/app/3679970/Dead_Engine_Demo/ Thank…

  • Dead Engine - v1.2.5 Update is Live! - 17 June 2025

    Hi everyone! Thanks to all the amazing feedback we received during Steam Next Fest, We're happy to release update v1.2.5. Your support from playing the demo to sharing your thoughts and adding the game to your wishlist has been a real driving force for our small indie team. This update includes several fixes and improvements shaped directly by your input. We’re grateful to have you with us on this journey you’re helping shape what Dead Engine is becoming. Patch Notes 📝 Balance adjustments for a smoother experience. Gameplay improvements for better flow and feel. Fixed various UI and translation errors Improved item functionality and behavior We're continuing to listen to your feedback and working hard to make Dead Engine the best it can be. Add to Your Wishlist! https://store.steampowered.com/app/3234100/Dead_Engine/ Play Now! https://store.steampowered.com/app/3679970/Dead_Engine_Demo…

  • Dead Engine - Demo Out Now! - 9 June 2025

    Hi everyone! You can now play the free demo of Dead Engine on Steam. https://store.steampowered.com/app/3679970/Dead_Engine_Demo/ Add to Your Wishlist! ⭐ Don’t miss the launch! Adding the game to your wishlist helps support development and ensures you're the first to know when the demo drops, sales go live, or new features are announced. Your support means everything to us! https://store.steampowered.com/app/3234100/Dead_Engine/

Patch notes and updates

S.noRelease datePatch nameGID number
15 June 2026HOTFIX #61834602721191905
229 April 2026Gamepad Hotfix1831432155566056
310 February 2026HOT FIX #51823825466508087
44 February 2026Hotfix #41823825466493932
531 January 2026Dead Engine Hot Fix #31823191198607467
624 January 2026Dead Engine Hot Fix #11822556746163639

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3234100
Live current players0
SteamPulse tracked peak34
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateJan 22, 2026
DeveloperChocolate Dungeon Games
PublisherRed Axe Games, Gamersky Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent72%
Positive reviews93
Negative reviews36
Total reviews129
Steam recommendations207
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3234100/

Short description

Fight to survive against zombies in a pixel-art post-apocalyptic city. Loot and merge items, expand your backpack. In your camp, recruit survivors but burn the bitten. Trading uncovers haunting survivor stories.

About this game

WISHLIST & FOLLOW ✨ About the Game Dead Engine is a survival action-roguelike where players explore a post-apocalyptic city overrun by intelligent zombie threats. Each choice to fight or flee impacts survival as zombies actively track, adapt, and work together to hunt their prey. Loot critical items and manage your expandable backpack every item could mean the difference between life and death. Hand-Drawn Pixel Environment and Survival Tactics Our post-apocalyptic world comes alive through hand-drawn pixel art, where every corner of the carefully crafted maps holds strategic potential. Plan your escape routes, set clever traps, and transform city ruins into deadly obstacles. Your survival depends on how well you use the terrain against the zombie hordes. Camp Management The camp is a living system that requires constant management. When morale, hygiene, shelter, and resources fall out of balance, order within the camp quickly collapses. Keep the fire burning, build shelters, clean up poop, and maintain survivor morale. Every decision you make directly shapes the future of your camp. The Future of Your Camp is in Your Hands Some survivors will want to join your camp and improve your chances of survival, but you cannot know who will turn into a zombie as they may hide it from you. Be careful and check everyone at the gate. Others may not want to join but still seek to trade, so listen to their requests carefully. By selling them items they desperately need, you will not only earn more scrap but also uncover their haunting survival stories. Advanced Zombie AI Zombies in Dead Engine think, adapt, and hunt as a collective threat. Our unique pathfinding system enables them to intelligently move through the city, adjusting their routes based on your position. When they spot others nearby, they merge into dangerous hunting hordes. Ranged zombies bring another layer of challenge - they'll keep their distance while attacking and launch acid bombs over structures if you try to hide. Expandable Backpack and Inventory Management Find backpacks and expand them to carry more items. Merge items to free up space and customize your backpack to match your playstyle while e…

Supported languages

English, Turkish, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean, Polish, Thai

Steam categories

Category IDCategory
2Single-player
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Dead Engine's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Dead Engine's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dead Engine at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$7.99$7.99No discountSteam Store

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Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Marvel Rivals74,42622 September 2026 - 19:37:52 UTC642,333409,518NetEase Games

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
PUBG: BATTLEGROUNDS192,07222 September 2026 - 20:31:49 UTC3,236,0272,744,193PUBG Corporation
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld53,44122 September 2026 - 20:14:46 UTC2,101,535451,088Pocketpair
Baldur's Gate 353,17922 September 2026 - 20:22:29 UTC875,343836,282Larian Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Palworld53,44122 September 2026 - 20:14:46 UTC2,101,535451,088Pocketpair
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Geometry Dash39,36822 September 2026 - 20:25:19 UTC108,707590,977RobTop Games
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2651,08722 September 2026 - 20:31:49 UTC1,291,3282,758,031Valve
Baldur's Gate 353,17922 September 2026 - 20:22:29 UTC875,343836,282Larian Studios
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Hearts of Iron IV42,64722 September 2026 - 17:38:07 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Don't Starve Together30,24422 September 2026 - 15:53:50 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI29,92422 September 2026 - 17:01:54 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord28,76122 September 2026 - 16:15:05 UTC248,034297,199TaleWorlds Entertainment
RimWorld28,22622 September 2026 - 17:20:10 UTC95,851239,107Ludeon Studios
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die25,13522 September 2026 - 17:26:11 UTC124,449398,822The Fun Pimps

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Palworld53,44122 September 2026 - 20:14:46 UTC2,101,535451,088Pocketpair
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
RuneScape: Dragonwilds23,03022 September 2026 - 18:04:54 UTC39,10324,686Jagex Ltd
R.E.P.O.21,61722 September 2026 - 17:05:53 UTC266,908420,693semiwork
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive20,93922 September 2026 - 15:32:24 UTC44,232392,944BeamNG
The Isle19,50522 September 2026 - 19:37:05 UTC27,916111,695Afterthought LLC

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