SPSTEAMPULSELIVE ANALYTICS
Ancestral

Ancestral Steam news

Studio Z | Oct 8, 2024 | game

Released

0players observed · 24 September 2026 - 11:44:30 UTC

AdventureIndieAction-AdventureExplorationHidden ObjectSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

Ancestral news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews10
  • Release dateOct 8, 2024
  • DeveloperStudio Z
  • PublisherStudio Z

Genres: Adventure, Indie

Company pages: Developer: Studio ZPublisher: Studio Z

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ancestral Steam news

Ancestral news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • News Adjustments - 14 October 2024

    After watching some content creators playing Ancestral, I decided to adjust some details for better immersion. Adjusted the collision of the desk in the attic. Adjusted the post process to make the view a little clearer. Adjusted some scares for greater impact. Adjusted the "ESC" button, so if a widget remains on the screen (which happens in rare cases), accessing the game menu will allow the widget to be automatically removed from the screen.

  • AI Adjustment - 9 October 2024

    Update to the AI: now it can no longer see or hear, but it is faster and has unpredictable movements. Update to some scares: Adjustments made to some moments of the game for better immersion. FPS drop in the basement: A FPS drop occurred on some peripherals due to the AI ​​becoming stagnant looking at the player when he was in a place where it could not reach him. Now it is always moving and the FPS drop no longer occurs. The AI ​​also no longer stands at the door waiting for the player to enter or exit.

  • Returning Correction - 9 October 2024

    Returning to the update because a problem found needs more time to be fixed, but nothing affects the gameplay.

  • Bug fix - 9 October 2024

    Fixed fps drop in basement when standing at the door looking at the temple Entity no longer camps

  • Patch Correct - 8 October 2024

    Widget Correction

  • Language att - 8 October 2024

    Correction in the translation in English and Portuguese

Patch notes and updates

S.noRelease datePatch nameGID number
114 October 2024News Adjustments6211118320236218557
29 October 2024AI Adjustment6931694080289256092
39 October 2024Returning Correction6360862737590955581
49 October 2024Bug fix6360862737590911577
58 October 2024Patch Correct6350729003513059161
68 October 2024Language att6350729003512894187

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