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I Will Escape

I Will Escape Steam news

Blue Label Studio | Dec 22, 2014 | game

Released

0players observed · 10 October 2026 - 17:35:53 UTC

ActionAdventureIndieStealthSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score45% positive

I Will Escape news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score45% positive
  • Total reviews20
  • Release dateDec 22, 2014
  • DeveloperBlue Label Studio
  • PublisherBlue Label Studio

Genres: Action, Adventure, Indie

Company pages: Developer: Blue Label StudioPublisher: Blue Label Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

I Will Escape Steam news

I Will Escape news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • update 15/01/2015 - 15 January 2015

    - We added a configurator to manage your keybinding and resolution. You will need Java to use it. - Several art fixes

  • update 15/01/2015 - 15 January 2015

    - We added a configurator to manage your keybinding and resolution. You will need Java to use it. - Several art fixes

  • update notes 03-01-2015 - 3 January 2015

    - The guards are more responsive and are more vicious in tracking you down. - Small fixes in the environment where it could cause some problems for some players. - The player now has a first person mode ;) - The camera controls are also improved. - There is now a tutorial in place of the notes. - We also improved the performance of most of the levels, you should have more fps now.

  • update notes 03-01-2015 - 3 January 2015

    - The guards are more responsive and are more vicious in tracking you down. - Small fixes in the environment where it could cause some problems for some players. - The player now has a first person mode ;) - The camera controls are also improved. - There is now a tutorial in place of the notes. - We also improved the performance of most of the levels, you should have more fps now.

  • We hear you! - 24 December 2014

    Dear gamers, We have noticed the bugs in the video of jim sterling and the other video's. First we want to apologize for the state of our release. Because we are a small indie studio, we don't really have a lot of quality assurance. The "slender bug" Jim Sterling found was never discovered in our testing. We are working hard to get the bugs fixed, especially the camera controls, and improve on the feedback you gave. We made some mistakes in our rush to reach the deadline, that we can admit. However we also want to point out that we are a starting indie studio with just 6 guys working hard on this game. The animations are what they are, we never showed false images in our trailers and screenshots or promised things not in the game already. Soon there will be a patch with quite a bit of rebalancing in the gameplay and the guards will be more responsive. Again I apologize to our buyers and…

  • We hear you! - 24 December 2014

    Dear gamers, We have noticed the bugs in the video of jim sterling and the other video's. First we want to apologize for the state of our release. Because we are a small indie studio, we don't really have a lot of quality assurance. The "slender bug" Jim Sterling found was never discovered in our testing. We are working hard to get the bugs fixed, especially the camera controls, and improve on the feedback you gave. We made some mistakes in our rush to reach the deadline, that we can admit. However we also want to point out that we are a starting indie studio with just 6 guys working hard on this game. The animations are what they are, we never showed false images in our trailers and screenshots or promised things not in the game already. Soon there will be a patch with quite a bit of rebalancing in the gameplay and the guards will be more responsive. Again I apologize to our buyers and…

  • Launch Announcements - 22 December 2014

    Hello everyone, we have decided to keep the most of the translations behind because of our time restraint going for our release. All the translations and the linux and mac os x support will be added soon. Translations added will be: - Dutch - Russian - German - French - Portuguese - Polish - Turkish We want to thank you all for your patience and enjoy!

  • Launch Announcements - 22 December 2014

    Hello everyone, we have decided to keep the most of the translations behind because of our time restraint going for our release. All the translations and the linux and mac os x support will be added soon. Translations added will be: - Dutch - Russian - German - French - Portuguese - Polish - Turkish We want to thank you all for your patience and enjoy!

Patch notes and updates

S.noRelease datePatch nameGID number
13 January 2015update notes 03-01-20154249665521681194667
224 December 2014We hear you!4249665521681194766
322 December 2014Launch Announcements4249665521681194858

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