Vanishtan news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateNov 27, 2024
- Developerせつら
- Publisherせつら
Company pages: Developer: せつらPublisher: せつら
Vanishtan Steam news
Vanishtan news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Updated the score multiplier system - 20 July 2026
Changed the system so that higher block chain counts cause enemies with larger score multiplier increases to appear.This change was introduced to achieve two different objectives:Skilled players to challenge high-score runs much faster.Beginners can take their time and learn the ropes without feeling rushed.with this update, the temporary starting score multiplier boost system has been removed, and some animations have also been added and updated.
- Animation Update - 25 June 2026
Enemy animations have been updated. Some enemies have also received design changes. I am currently working on a fix for a very rare bug found in the control block movement logic.
- Visual Update - 12 April 2026
The following rendering updates have been implemented: - Added background images - Added background effects - Revised the icon designs for puzzle elements - Added icon effects This update now supports shaders. Additionally, we have added a setting to turn off animations (shaders) so that the game can run in environments without a dedicated GPU. (Default setting: Animation ON)
- Added option to inclease initial falling speed - 7 March 2026
Added an option to the settings, "Initial speed increase". When you enable "Initial speed increase" option, score bonus multiplier is increased the game early on.The increase in the initial score bonus multiplier is designed not to affect high score above at over about 50,000.
- Support "Borderless Window" - 21 February 2026
Added "borderless window" to the settings. Some settings files were changed to config format. Minor bug fixes.
- Improved game tempo - 18 February 2026
When a chain reaction of block remove occurs, block will start falling without waiting for the animation to complete.As a result, the pace of the game as a whole is very fast, and we are trying to shorten the time required for each gameplay.
- Stabilization of drawing updates - 14 February 2026
Fixed the issue where the drawing update would become unstable when the score approached 100,000 points.
- Add function: Pause game play - 30 December 2025
When you press the \ key (GamePad is \ button) during gameplay, the game will be pause and show settings screen.In addition, performance has been optimized, rendering performance up to about 5%.Additionally, for screens that do not require increased FPS (such as title screens and settings updates), temporarily lowered the FPS to reduce the load.
- Minor bug fixes - 25 November 2025
Fixed a bug: Download failed Ranking Data when obtained under certain conditions.
- Score rankings moved to new menu - 24 November 2025
score ranking information does removed from the gameplay screen and added a dedicated menu for checking your score.Local high scores will be saved as the top 10.This high score information is not uploaded to the server, so high scores cannot be shared across devices (at least for now).
- Volume control fixes - 27 September 2025
Changed the internal control of the sound volume so that volume changes are reflected more accurately. And, Fixed a very rare latent bug.
- Update Game Engine Version - 20 September 2025
Game Engine: Godot 4.4 => Godot 4.5 Added auxiliary lines to make it easier to distinguish the line being operated.
- Increase to object falling speed by user control. - 6 September 2025
By using the down input, the object will fall to a suitable location in a short time. This is a change to improve user experience. And, Add new Animation.
- Update Setting UI - 10 August 2025
When changing settings with a controller (or keyboard), the currently selected item will now be displayed with a yellow border.Also, if there are items that cannot be changed due to other settings, the selection of those items will be skipped.
- Visual Effects Updates - 21 July 2025
Updated visual effects when removing blocks
- display enemy health bar. - 21 July 2025
display enemy health bar. This change will increase the number of attacks against enemies.
- Minor fixes - 5 July 2025
Optimization of judgment for move blocking.
- Score Multiplier - 25 June 2025
Add Score Multiplier System.This is a measure to shorten the time of one play when aiming for a high score. Your score multiplier can be seen below, under the score.If you encounter a high-level rare monster, the score multiplier will increase even more.
- Fixed block operation end judgment - 21 June 2025
Fixed block operation end judgment. If block operation can not move for left or right, the block operation will be end. This fixes a bug where sound effects would play without moving blocks. Improved display when ranking information can not received.
- Changed the layout of the title screen - 16 June 2025
Changed the layout of the title screen. Added images and How To Play.
Patch notes and updates
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