PIT OF GOBLIN news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players9 · 6 October 2026 - 04:35:12 UTC
- SteamPulse tracked peak1,041
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score85% positive
- Total reviews1,051
- Release dateDec 17, 2024
- DeveloperFriendly Foe
- PublisherFriendly Foe, Bright Gambit
Genres: Action, Adventure, Indie, Early Access
Company pages: Developer: Friendly FoePublisher: Friendly Foe, Bright Gambit
PIT OF GOBLIN Steam news
PIT OF GOBLIN news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Tomato and friends stream Pit of Goblin - 22 September 2026
Developer gameplay
- PIT OF GOBLIN launches 1.0 on November 3rd!! - 21 September 2026
They say that a picture is worth a thousand words. Well how about this image with words on it?!Yes! It is true, we are finally launching 1.0 on November 3rd! We know the wait has been long. We've been hard at work on fixing new features, squashing bugs (creating new bugs and squashing those bugs) all to deliver a 1.0 version that we players will enjoy. PIT OF GOBLIN is our first released game as a studio so all four of us here at Friendly Foe are super excited to finally release PIT OF GOBLIN into 1.0.Entering 1.0 doesn't mean that every wishlisted feature is in the game, We are only a small studio of four people after all! Rather 1.0 represents our base vision for the game, the version of PIT OF GOBLIN we would have released if we didn't enter Early Access those two years ago! As such, we still a ton of ideas of content and fun stuff to put in the game for future updates (generally forâŠ
- The Road to 1.0 - 4 June 2026
Hey everyone! Update info time!It's been way too long since we've done one of these, so I thought I'd let you all know what we've been up to and some of the things you can expect in 1.0! For the past months we've been hard at work at getting Pit of Goblin to a 1.0 state. It has been a bit more work than anticipated (classic game dev saying) but we've have been some great progress the last month or so! We've re-written almost all code in the game to make it much more stable and more suited to handle all the new 1.0 features. So without further ado, here are some things you can expect in Pit of Goblin 1.0 launch! (Note that these images and features are work in progress too, things are subject to change!)Character Customization 3.0!With a new look, thumbnails for items and categories that can endlessly scroll, we hope this will be much easier to navigate and use than the previous versionâŠ
- Patch 0.7.13 (mini) Cosmetic Surprise update! - 3 April 2026
Hello everyone and welcome to the (mini) Cosmetic Surprise update! This is a small update with some additional cosmetic items we want to present to you while we work on the bigger 1.0 update.We also launched a Player Feedback Survey in this patch. We want to know a little about your experience playing the game. Weâd love it if you took the time to fill out the survey for us. Link can be found in the main menu of the game. In this patch we also tried something new: Hats! How do hats work? They go in the Hair Style slot and can be re-colored the same as hair. Hopefully it doesnât look to goofy haha. Anyways, here are the full patch notes!New content4 New Chest cosmetics3 New Hats (!) under the Hair Style selection!3 New Feet cosmetics8 New Skin colors7 New Hair colorsNew additionsAdded a FOV-effect to sprinting for increased feeling of speed. Woosh!Bug FixesFixed bug that where the new FOâŠ
- Patch 0.7.12 - 9 March 2026
Here comes another little bug fix and tweak update that fixes some important issues! This patch is mostly bug fixes, weâre working full force on new content for the next big content update thatâs coming in the future :D In the meantime weâll keep making important fixes and improvements along the way.Hope you enjoy, and thanks for playing! AdditionsAdded an FOV slider to the settings. This has been a much requested little feature so we put some priority on it.Bug FixesGoblin Guards are now shown as goblins on the map instead of enemies.When a client placed a cog in the machinery, it would show up as 2 cogs inside each other, this has been fixed.Rewards would not be saved when quitting the game after feeding. The game now properly saves all reward chests so you donât lose anything.The little feeding bucket in the feeding area that shows up in the In Between and when feeding King Queen noâŠ
- Hotfix 0.7.11 - 28 February 2026
Time again for another little hotfix! Unfortunately the last patch, which was supposed to make cooking a little easier to do with a torch under the grill, accidentally broke the brazier under the grill. This hotfix is to make cooking work as intended. We've also had reports from people who are playing in other languages than english that the localized text doesn't really fit the size of the thing they are attached to in many places of the game. We've fixed a lot of that, now the game should look and read better when playing in another language than english.We'll continue to make the game better, fix stuff, add new stuff, and tweak things, and we've also currently started working towards the next big content patch! We're overwhelmed with the positive feedback we've gotten from you, our community :D Thank you for playing and for reporting bugs, you're all helping us make Pit of Goblin greâŠ
- Patch 0.7.10 - 27 February 2026
We've finished some more stuff we wanted to get out before the weekend, so here it is! Some new minor stuff, which makes gameplay nicer, some important bug fixes, and some balance tweaks. Have fun playing, and have a great weekend, all of you! Thanks for playing and enjoying the game :D AdditionsAdded Camera Shake setting, in the settings menu. Camera shake makes some people uncomfortable, hopefully this helps!Added a sign in goblin village near the big board explaining how to play that shows how the hiding feature works.Added a sign in the King-Queen feeding area to explain more clearly that food should be put on the âdinner plateâ.Added an icon at the middle-bottom of the screen and sound effect that is shown/played when you are in hiding, that goes along with the full screen effect that shows when you are in hiding, to make the feature clearer. When you see this icon/full screen effeâŠ
- Hotfix 0.7.9 - 26 February 2026
Here's another hotfix! This one fixes an issue where Players would randomly die in the bucket. This one took us some time due to it being a bug in the networking library we use, but we think we managed to fix it! There are more fixes and tweaks and additions coming soon, but we thought this one critical enough to get out ASAP :)Thank you all for having patience with us while we fix the bugs, and thank you for playing!
- Hotfix 0.7.8 - 25 February 2026
Our community made us aware of a critical bug that could happen in certain circumstances during the feeding stage, where it would soft lock forever, prohibiting the game from continuing past feeding. This was caused by the King Queen trying to pick up an item that no longer existed. This should now be properly handled!In the meantime we're also working on future content patches and coming minor patches with tweaks, bug fixes, and smaller additions to the game, we just wanted to get a tiny patch out to address this critical issue.Thank you everyone for playing and helping us make the game better by reporting bugs and giving feedback :D
- Patch 0.7.7 - 24 February 2026
Time for a bit of a chonkier bug fix patch, our amazing community has helped us by reporting a lot of bugs, weâre doing our best to fix them all! Here is a patch to address a big chunk of the reported bugs that we deemed most critical, plus a few goodies :) More to come in the future!AdditionsAdded a new hairstyle, as thanks for your patience as work on fixing bugs and issues!Bug FixesFixed bug that caused a lot of network lag.Fixed bug where the map in the bucket would stop working and the game started to act weirdly in general.Fixed bug where players would forever be in spectator mode if they joined a game while the players were in a dungeon.The game would be soft locked if a player joined a game just as the bucket changed level. We fixed this by making sure the connecting player is not approved for connection until the bucket has finished traveling. Alive enemies would come with youâŠ
- Hotfix 0.7.6 - 22 February 2026
Hotfix 0.7.5 had a critical error in it, we're really sorry about that! We've fixed the error that was caused in it and re-releasing it as 0.7.6 with some additional fixes.We think that we have pinpointed the thing causing people to spawn outside of the bucket. It was caused by having V-Sync turned off and having a very high frame rate, causing unstable physics simulations. For now we have fixed it by limiting the framerate of the game to 165 frames per second, and we're looking into making a more solid solution going forward, but for now this should fix the issue.Changes:Bucket upgrades now have their name revealed and a description, in the bucket upgrade store. Making it more clear what they do before you buy them.Limited frame rate to 165 frames per second.Fixes:Players could spawn outside the bucket and fall to their deaths, this should now be fixed. If it happens to you after you'vâŠ
- Hotfix 0.7.5 - 22 February 2026
Time for another hotfix to address some bugs!Players could spawn outside the bucket and fall to their deaths, this should now be fixed. If it happens to you after you've downloaded this patch please let us know! Character customization goblin in the main menu was all wonky with weird ankles, it should act like normal now.When dying and starting a new game, sometimes the HUD would disappear and not come back until you ragdolled. Squashed this bug as well! Fixed an edge case error that could happen when saving
- Hotfix 0.7.4 - 21 February 2026
Sometimes an oopsie slips through the cracks when you're patching the game, this is one of those times. This hotfix fixes an error that made destructible things like boxes, vases and skeleton corpses not be destructible. They are now once more possible to destroy!Sorry for the inconvenience!
- Hotfix 0.7.3 - 21 February 2026
Time for the first hotfix after the big patch! This is a minor hotfix patch that fixes one kind of critical but rare bug, and some to get rid of a bit of jankiness. Bug FixesFixed a bug causing players to be able to fall through the world on very rare occasions when stepping through a teleporter. Some dubious math caused the teleport destination to be a tiny bit off in cases. The math has been made less dubious and should properly fix the issue.Ghost image effect wasnât properly triggering when near a ghost. It now happens as it should again, and hopefully gives the players a bit more of a scare. Knight would take out their sword at the wrong stage of their behaviour, making them pick you up while having a sword in their hand. They now unsheathe their sword at the later proper stage.Fixed a networking bug where an enemy spammed network messages, using up a lot of bandwidth.An optimizatiâŠ
- Secret Update II - Year of the Goblin - 19 February 2026
Whatâs this? Another Secret Update?! Indeed!! This update is of the minor variant but it contains a lot of under the hood improvements we had to make in order to pave the road for 1.0! My goblin dad always used to say that you canât build a skyscraper on a shaky foundation. Actually he didnât really ever talk much but ANYHOO, we still have some fun stuff in this patch like a huge improvement to character customization! Read on further below for the full details! Feature Highlight: Goblin Characters 2.0Goblins have been improved! Now they feature mouths that move when you do!... Move your mouth, that is, by talking through voice chat! Yes! Your player goblin animates their mouth when you talk now!Goblin eyes now feature pupils that look at different things, making them feel more alive!The animation system for goblins has been completely reworked. Players now have more clean animations whâŠ
- Patch 0.6.5 - Winter Update - 19 December 2025
Season's greetings from the PIT OF GOBLIN team!We hope the holidays are treating you well and that you all get a much deserved break from all the hustle and bustle in the world! In celebration of the festivities going on all around, we released this small update that adds some holiday decoration to the Goblin Village!But that's not all! Don your goblin with a santa's beard, hat and other fun cosmetics! Also I heard that there is some sort of snowball arena near the village now... I wonder how you reach that?... Anyhoo, happy holidays everyone!
- Patch 0.6.4 Hotfix - 24 November 2025
Patch 0.6.3 fixed a lot of bugs but also accidentally introduced a new bug where the bucket elevator lever would become unusable if a player was resurrected when their corpse was in the bucket elevator, oopsie! This patch is a hotfix to fix specifically that issue.
- Patch 0.6.3 - 21 November 2025
Time again for a new patch! This patch contains quite an amount of bug fixes. This patch took a bit of time to get out to you, because we decided to rewrite some systems in the game to increase stability and to reliably fix a number of bugs for corpses and to make it easier for us to implement future features we have planned for the next big content patch. Thank you all once again for playing, and we hope youâll enjoy this patch!Changes:Localized text on items no longer default to â???â or âHmmmmâŠ. â when playing in a language that is missing localized text for items. It will default to the english localization. Proper localization for all supported languages is coming in future patches.Goblin guards hit faster and have had their range slightly increasedGoblin NPCs now only get their attacks interrupted if they get knocked down (ragdolled)Bucket elevator safe area where items are safe fâŠ
- 0.6.1 Hotfix - 25 October 2025
The feedback weâve gotten for the âPatch of Goblinâ update has far exceeded our expectations and we are so happy to see people enjoy the new content. Weâre working hard to make sure we can bring you a good experience, therefore itâs already time for the first minor patch for âPatch of Goblinâ to address some of the issues that have been reported. Bug fixes:Fire now causes aggro, goblins WILL attack you if you set them on fire!Corpses can no longer be set on fire, no more perpetual corpse bonfires when multiple corpses were on fire next to each otherThe bucket now has navigation in the lobby, meaning hostile goblins will follow you into the bucketCorpses that had been carried and dropped no longer show up as idling creepy goblins for players joining afterwardsAvoidance has been added to goblin NPCs, they will no longer bunch up into each other when chasing you
- THE PATCH OF GOBLIN - 24 October 2025
Weâre proud to announce our latest and biggest content patch âThe Patch of Goblinâ that weâve been working very hard on the last couple of months. This patch brings an overhaul to several systems of the game and a lot of new content based on feedback weâve gotten from our community and all the testing weâve done since the release of Pit of Goblin. We hope youâll enjoy everything that this patch has in store for you, and thank you for playing!Feature Highlight: Bucket Travel Changes!Players can no longer travel in upwards direction using the bucket, we must go deeper!Instead of returning to the Home Base between trips, Players now arrive at the In-BetweenTravelling into the Pit overhaul! Now it is easier to continue down into the depths without going all the way back up.New area: The In-Between! Stock up with new gadgets and gear between trips and store collected foods for our beloved KiâŠ
Patch notes and updates
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