SPSTEAMPULSELIVE ANALYTICS
Club Manager 2015

Club Manager 2015 Steam news

BigBlaze Games | Dec 4, 2014 | game

Released

1players observed · 26 September 2026 - 07:47:09 UTC

SimulationSportsStrategyManagementFootball (Soccer)

  • Latest observed players1 · 26 September 2026 - 07:47:09 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score48% positive

Club Manager 2015 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 26 September 2026 - 07:47:09 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score48% positive
  • Total reviews104
  • Release dateDec 4, 2014
  • DeveloperBigBlaze Games
  • Publisher2tainment GmbH

Genres: Simulation, Sports, Strategy

Company pages: Developer: BigBlaze GamesPublisher: 2tainment GmbH

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Club Manager 2015 Steam news

Club Manager 2015 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.43 and 1.44 - 16 April 2015

    The updates include some improvements and bug fixes. A full change log can be seen below. Version 1.44: - Bug fixed: Owning a large number of shares resulted in overly long wait times for calculating the data for the info boxes. A compromise had to be made here: Calculations are now much faster for a large number of shares, but unfortunately not very accurate. Accurate and extremely fast calculations are the goal for one of the upcoming versions. Version 1.43: - You can now set your own players to "Not for sale" under "Team/Squad/Overview II". - The display of the info boxes has been improved again to prevent the mouse cursor from jittering on slower computers. - The offers and payments of the secondary sponsors have been recalculated. - More information is now displayed when loading a saved game if the game was saved using version 1.43 and above. - The speed of changes for contractual…

  • Update 1.43 and 1.44 - 16 April 2015

    The updates include some improvements and bug fixes. A full change log can be seen below. Version 1.44: - Bug fixed: Owning a large number of shares resulted in overly long wait times for calculating the data for the info boxes. A compromise had to be made here: Calculations are now much faster for a large number of shares, but unfortunately not very accurate. Accurate and extremely fast calculations are the goal for one of the upcoming versions. Version 1.43: - You can now set your own players to "Not for sale" under "Team/Squad/Overview II". - The display of the info boxes has been improved again to prevent the mouse cursor from jittering on slower computers. - The offers and payments of the secondary sponsors have been recalculated. - More information is now displayed when loading a saved game if the game was saved using version 1.43 and above. - The speed of changes for contractual…

  • Update 1.42 released - 2 March 2015

    The update includes some tweaks and fixes. A full change log can be found below! • Added secondary sponsoring partner • New main sponsor artwork • New goal videos • Update checking was redefined, including instruction video • Tweaked shadowing in Main Menu • Automatic weekly flow can be stopped with start of transfer cycle on 1st July • Recalculation of the insurance contract terms • Purchase behavior of AI in Multiplayer was overhauled • Players can get a new offer, after the first offer was declined • Changed graphics at end of season for Movers and Losers • Centre forward strikes even more goals then midfielder • Tweaked goal calculation • Changed Level Map • Fixed: Changing the tactics during a live game as a national trainer to 4-4-2 will now be adopted correctly • Fixed: In Multiplayer it is now possible to hire people with first day of season 2 • Fixed: Flags of Serbia and Slovak…

  • Update 1.42 released - 2 March 2015

    The update includes some tweaks and fixes. A full change log can be found below! • Added secondary sponsoring partner • New main sponsor artwork • New goal videos • Update checking was redefined, including instruction video • Tweaked shadowing in Main Menu • Automatic weekly flow can be stopped with start of transfer cycle on 1st July • Recalculation of the insurance contract terms • Purchase behavior of AI in Multiplayer was overhauled • Players can get a new offer, after the first offer was declined • Changed graphics at end of season for Movers and Losers • Centre forward strikes even more goals then midfielder • Tweaked goal calculation • Changed Level Map • Fixed: Changing the tactics during a live game as a national trainer to 4-4-2 will now be adopted correctly • Fixed: In Multiplayer it is now possible to hire people with first day of season 2 • Fixed: Flags of Serbia and Slovak…

  • Update 1.41 released + Trading Cards! - 15 January 2015

    First of all: A happy new gaming year to everyone out there! Now let's get straight to the news: Trading Cards are now available for Club Manager 2015. In addition to that we have uploaded a new update for the game. Find the changelog below this text: - Sometimes the game crashed when contracts got extended. It seems that this was related to a right-click on the players picture. We have included a safety-mechanism which should, from now on, prevent such crashes. - The steam version does not longer check for updates outside of steam - Within the search on the transfer market (multiplayer) the defined stats for each player are now saved. However this may cause a little problem with older save games from version 1.40 or older. Once loaded they need to be defined again. - In the cup matches we added additional time (in case no winner exists until minute 90) - Lent players now have a “#” in…

  • Update 1.41 released + Trading Cards! - 15 January 2015

    First of all: A happy new gaming year to everyone out there! Now let's get straight to the news: Trading Cards are now available for Club Manager 2015. In addition to that we have uploaded a new update for the game. Find the changelog below this text: - Sometimes the game crashed when contracts got extended. It seems that this was related to a right-click on the players picture. We have included a safety-mechanism which should, from now on, prevent such crashes. - The steam version does not longer check for updates outside of steam - Within the search on the transfer market (multiplayer) the defined stats for each player are now saved. However this may cause a little problem with older save games from version 1.40 or older. Once loaded they need to be defined again. - In the cup matches we added additional time (in case no winner exists until minute 90) - Lent players now have a “#” in…

  • Update 1.40 Released - 16 December 2014

    We'd like to announce that Update 1.40 has now been released. It comes along with some changes and bugfixes listed below. Please note that we have deactivated the automatical updates for the game so you'll have to manually update it via your Steam library. This is due to the fact that the update will likely overwrite file-changes mods created. If you want to keep your modded files, please copy the folder "Daten" and overwrite the files after the update. Changelog 1.40: - Redesigned the presentation of the 3D-Goalscenes - The players strengths of the AI played teams now will be completely calculated if a player plays on a different than his native position - The calculation of the overall strength of a team has been corrected (some errors occurred in some cases when a team had no player at one position) - Reworked the behavior of the AI teams on the transfer market so that now every team…

  • Update 1.40 Released - 16 December 2014

    We'd like to announce that Update 1.40 has now been released. It comes along with some changes and bugfixes listed below. Please note that we have deactivated the automatical updates for the game so you'll have to manually update it via your Steam library. This is due to the fact that the update will likely overwrite file-changes mods created. If you want to keep your modded files, please copy the folder "Daten" and overwrite the files after the update. Changelog 1.40: - Redesigned the presentation of the 3D-Goalscenes - The players strengths of the AI played teams now will be completely calculated if a player plays on a different than his native position - The calculation of the overall strength of a team has been corrected (some errors occurred in some cases when a team had no player at one position) - Reworked the behavior of the AI teams on the transfer market so that now every team…

Patch notes and updates

S.noRelease datePatch nameGID number
116 April 2015Update 1.43 and 1.444249665521681213341
22 March 2015Update 1.42 released4249665521681213448
315 January 2015Update 1.41 released + Trading Cards!4249665521681213542
416 December 2014Update 1.40 Released4249665521681213651

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