DuckLaserDuck news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
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- Release dateNov 4, 2024
- DeveloperMichael Aaron Denny
- PublisherMichael Aaron Denny
Genres: Action, Casual, Indie, Early Access
Company pages: Developer: Michael Aaron DennyPublisher: Michael Aaron Denny
DuckLaserDuck Steam news
DuckLaserDuck news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch 0.06.16 - 7 May 2025
Minor bugfixes. There are still some known bugs I will fix in coming patches.
- Patch 0.06.15 LIVE - 6 May 2025
Lots of minor updates, bug fixes, balance changes, etc. Plus all of the updates from the beta and pre-beta branches. Floor 2 and 3 will come with new enemies and bosses soon in a coming update!
- Improved Pathfinding, Wider Upgrade Menu, Frog Movement Adjusted Slightly - 8 January 2025
Patch 0.04.04 January 8th, 3:45AM EST Improved pathfinding Update frog movement, so it doesn't get stuck where the player cannot shoot it Increase upgrade menu width Some of these changes may appear janky for a little bit, but I'll fix them in due time. The benefits far outweigh the jankiness. Overall, the jank is reduced by this update.
- Fixed minor bug introduced in last update, and updated pathfinding - 8 January 2025
Patch Notes 0.04.03 January 8th, 2:24AM EST I left the upgrade menu active by default in the last build, so had to fix that. I also made the Anthill register as an obstacle for pathfinding, along with adjusting some other pathfinding parameters (not sure if they actually do anything, we'll see).
- Fixed missing characters in some languages, some other minor fixes. - 8 January 2025
Patch Notes 0.04.02 January 8th, 2:05AM EST 豆腐を取り除いた (removed tofu) / fixed missing characters in some languages' fonts. Set default audio levels to 50% Increased maximum font size for upgrade descriptions (mainly for Chinese characters, which were almost too small to read).
- Full Controller Support & Bug Fixes - 6 January 2025
Controller support is now finished, as well as some bug fixes. Bug Fixes: - The point targeted on grubs by things like Drones and Chain Lightning was below the actual hitbox, it's been moved so that lightning will no longer miss Grubs sometimes. I also adjusted this point on all the other enemies. - Upgrades would sometimes be missing the Roman Numeral (usually the right-most one, I don't know why but I fixed it). - Pathfinding A* path wouldn't be reset between rooms, leaving points where the enemies couldn't walk in random rooms.
- Major Update 0.04.00 - 5 January 2025
Major Update 0.04.00 Jan 5, 2025 Damage Numbers Added damage numbers that pop up in different sizes and colors. https://i.imgur.com/pn4opxf.gifGIF HERE Damage now "jiggles" a little bit, just to make the numbers more interesting. On average the damage is the same. New Boss, King of Worms https://i.imgur.com/DSsZf1y.gif The new boss, King of Worms, has been added. It's a functional work in progress, but quite good so far. More attacks, similar to the rush-down attack will be coming, but I felt it was good enough already that it was worth releasing. Meat Harvester's New Attack https://i.imgur.com/lj9xaCK.gif Meat Harvester (Mantis) felt pretty lacking, this new attack is quite interesting and gives ranged options to allow them to deal damage even if stuck in place with Frost, and just makes the fight more interesting and challenging overall. Running at you and swinging just doesn't feel l…
- Release 0.03.00 - Boss Bars, WIP Enemies, QOL Changes, and Green Grubs. - 31 December 2024
Patch Notes Update 0.03.00 GREEN GRUBS Green Grubs, are a new permanent currency for unlocks. They drop from bosses and are used to get permanent upgrades/unlock more upgrades. Right now they're work in progress, but you can collect them to your hearts content. They're saved between sessions, so they really mean something. https://i.imgur.com/x6Iy5Ss.png They come with a nice tracker right above your worms too. https://i.imgur.com/Hyryf4U.png You will get even more Green Grubs from winning. Yes, there will be a wincon soon! Something like defeat 5 bosses -- of course with the option to go endless. QOL Enemies can't hide, and neither can you! Now: https://i.imgur.com/Rhz48sl.png Before: https://i.imgur.com/K4ygiVu.png There's an ant hiding here :) Easier, safer rooms I adjusted some rooms to avoid getting hit on entering, and make some maps easier. For example the crazy criss-cross laser…
- Update 0.02.01 Patch Notes, Dec 24 - 24 December 2024
Patch Notes (Nov 23 -> Dec 24) Update 0.02.01: - Fixed bug with Chaingun where it didn't actually add firerate - Reduced spread on Firerate+ - Balanced enemy health for more fun early: Enemies now have about 30% of their original health, but health scales more later. (+2/room * 1.06/room) - Added damage to a lot of "cosmetic" upgrades, just to make them worthwhile - Downside-only upgrades now all come with an upside (bad aim, for example) - Update bounciness to work at all angles, not just on horizontal walls - Added dash burst upgrade - Added AOE size upgrade
- Release 0.02.00 Patch Notes - 11 November 2024
Released Nov 11 - Add wiggly upgrade - Orbit upgrades - Improved grub behavior - Grubs drop worms now - Functional audio menu - You can pick any weapon, from tables - Updated lightning visual and behavior - Adjusted some sound effect levels :) - Actually implemented rarity lol - Speed is dmg upgrade - Worms is dmg upgrade - Bouncy upgrade - Reduced enemy health scaling from +5/room * 1.05^room to +2/room * 1.03^room https://i.imgur.com/M9N4jHm.png
- DuckLaserDuck is entering Early Access - 6 November 2024
This is just the base build for Early Access. I'll start keeping track of changes after this! https://i.imgur.com/cxTf2Lg.png
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 May 2025 | Patch 0.06.16 | 1799088287784108 |
| 2 | 6 May 2025 | Patch 0.06.15 LIVE | 1798454487775429 |
| 3 | 8 January 2025 | Improved Pathfinding, Wider Upgrade Menu, Frog Movement Adjusted Slightly | 1788311418976591 |
| 4 | 8 January 2025 | Fixed minor bug introduced in last update, and updated pathfinding | 1788311418974814 |
| 5 | 8 January 2025 | Fixed missing characters in some languages, some other minor fixes. | 1788311418974379 |
| 6 | 6 January 2025 | Full Controller Support & Bug Fixes | 1787858252854143 |
| 7 | 24 December 2024 | Update 0.02.01 Patch Notes, Dec 24 | 1786573930775568 |
| 8 | 11 November 2024 | Release 0.02.00 Patch Notes | 6148070194801735435 |
| 9 | 6 November 2024 | DuckLaserDuck is entering Early Access | 6148070194801549174 |
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