SPSTEAMPULSELIVE ANALYTICS
Blackstar Ranger

Blackstar Ranger Steam metadata

Vandal Gameworx | 2026 | game

Coming Soon

GameSteam Store content

ActionIndieSimulation

  • Steam app typegame
  • Steam App ID3275060
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperVandal Gameworx

Blackstar Ranger metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3275060
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperVandal Gameworx
  • PublisherVandal Gameworx
  • Parent gameNot available

Genres: Action, Indie, Simulation

Company pages: Developer: Vandal GameworxPublisher: Vandal Gameworx

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Blackstar Ranger Steam metadata

Blackstar Ranger metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3275060/metadata
Steam Communityhttps://steamcommunity.com/app/3275060
PCGamingWiki search
IGDB searchSearch IGDB for Blackstar Ranger

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Demo Update 06/16/2026 - 17 June 2026

    This will likely be the last demo update as I push toward the retail release. All the systems for release are now set, and I will begin further polish of missions and existing systems. The permanent demo will be updated alongside the retail version, when released, to ensure the quality remains comparable.Adjusted the volume for the additional AI voice lines added to the tutorial in the previous update. The new lines had a higher volume than the existing audio files and were quite jarring.Made another pass at making the AI fighter materials more visible to the player.The targeting lead pip scale was reduced by 20%.Adjusted the rotational damping behavior of the mouse steering system. When the input is below half of the max input, the dampening will increase. This serves two purposes; It increases the rotational braking power after a hard turn to curb overshooting the intended stopping po…

  • Demo Update 04/14/2026 - 14 April 2026

    Added a slight delay to reactivating weapons after using the RESUME button from the pause menu. This keeps the weapons from firing when resuming the game when your fire button is the same as your menu select button.Fixed an issue with the enemy fighter materials that made them look darker than they should at short to medium distances.I finally got around to refactoring the missile launch physics. Before, a missile was spawned off the rail under the right-side wing but did not inherit the players ship velocity. This could make the missile look like it was coming from all manner of places on the ship during heavy strafing. Now the missile inherits the players ship velocity for a short period until its own propulsion overrides its inherited momentum. This makes the missile fire look more consistent when doing lateral thruster maneuvers. This also makes dumb-fire missiles less accurate when…

  • Demo Update 02/15/2026 - 15 February 2026

    Fixed a bug in the Nanite Repair System logic that incorrectly detected the proper damage level that allows the system to be activated.Fixed an issue when using mouse steering and trying to rearm. Letting off the throttle, when not using throttle locking, would fail to trigger the repair bots unless you physically hit the throttle down key after the throttle had already auto-declined to zero.Added a randomizing starting point for the player for each mission. Not all missions in the full version will have this feature. It will only apply to those where the player would have the option of how to enter the area or where to wait for an attack.AI skill settings for fighters have been reworked to only include defensive armor and damage output based reductions and had their maneuverability handicaps removed. Enemy missile damage and ballistic turrets will also scale now with difficulty level.…

  • Demo Update 10/03/2025 - 3 October 2025

    This is mostly a security update for the Unity Engine.Recompiled the demo after an engine level vulnerability was disclosed by Unity and subsequently fixed with a Unity editor update.Reduced the holographic HUD brightness by 20%.Cheers!

  • Demo Update 09/22/2025 - 22 September 2025

    This may be the largest demo update yet, so here goes.Thruster control can now be bound to an axis. This was actually in the last update but missed the release notes. NOTE: Currently the axis works just like a button, the thrust is either on or off and the axis will NOT have fine control. This may change later but will require a rewrite of the thruster system. I wanted to at least get in for the players who have requested it.Refactored the player bullet impact function when the projectile hits an enemy fighter specifically. The old system spawned the hit effect at the point of impact, but with the speed of combat the target had moved well clear of the impact zone which made the effect spawn far out behind it. The new system detects and relocates these hits to where they look more natural.The key bind system now supports binding single modifier keys (shift, control, alt) independently or…

  • Demo Update 06/23/2025 - 23 June 2025

    Time for a new demo update. I want to keep the demo in-line (as much as possible) with internal changes that I think would allow a potential buyer to get an accurate assessment of the game. Progress has been slow since Feb Next Fest due to real life issues. It’s tough working on this solo, but I’m ready to make the push toward the finish line.Release Notes:1) Additional refinements to the mouse steering system. It's finally in a place I'm happy with. I personally don't use mouse controls in my space sims but I have become pretty proficient with this iteration.2) At player request, I've added a subtle and unobtrusive tracking overlay for fighters that are in front of the player but not the current target. It will make fighters, that are some distance away, easier to spot against the blackness of space. This can be turned off in the options menu if desired.3) All radar and tracking HUD op…

  • Demo Update 01/25/2025 - 25 January 2025

    This is a small QOL update: Continued refinement to the mouse steering system for those without joysticks. The combat in BSR is geared toward HOTAS control, but the game has a mouse steering system as well that I haven't been completely happy with. This update scraps the more math-based sensitivity ramp that the previous system had and now uses a curve-based approach. The increase and decrease in sensitivity when dragging the mouse gizmo is now much smoother and less dramatic. I'm not a mouse using space simmer, but for those who are, I hope this feels better. REMEMBER: The lower difficulty levels (Level1 and Level2) will lower the AI maneuverability and armor rating that will help when using mouse control. Added a new option in the graphics list, at player request, to toggle the ambient space dust if desired.

  • EMERGENCY HOTFIX - 22 January 2025

    Fixed an option menu bug in the demo that caused all radio button options not to save their state on menu exit. This was accidently introduced in the update build a week ago. Thanks to Steam user "Dating" for bringing this glaring issue to my attention.

  • DEMO UPDATE 3 - 17 January 2025

    RELEASE NOTES: This "should" be the final build before the February Steam Next-Fest. Removed the old target arrow system that relied on an overlay canvas and wrote a new system. The new system moves the pointer into 3D space. This makes it more graphically in line with the rest of the holographic HUD. Reworked some menu UI elements. Enabled the intro text screen. It will only play on the first session run. (unless you do a full character reset) The Private Messages screen is now active with the default message included. It will not receive any new messages in the demo. The Compendium page layout is now visible when the button is selected but has not been populated with any information. A new option to unlock all contracts has been added to the options page. The normal flow of gameplay is the player unlocks the next contract after completing the previous. This being a single player exper…

  • Demo Update 2 - 7 January 2025

    The second mission has been permanently unlocked in the demo. This will give players a chance to experience what it's like to battle a single enemy cruiser. At player request, the throttle system has had some changes. Now HOSAS players who want to use their throttle stick for forward and reverse can now do so. When the throttle stick is setup in the calibration window as -1 to 1, by setting the zero slider to the center, the negative portion of the axis will now fire the reverse thruster. This can also be used with keyboard control as long as the Throttle Locking setting is not active. The left MFD will show three red throttle marks at the bottom when the reverse thruster is engaged. The left, right and reverse thrusters have been buffed to give them the same strength as the up and down thrusters. Additional changes to difficulty levels. Now levels 1 & 2 will scale down the AI fighters…

  • Demo Update 1 - 11 December 2024

    IMPORTANT NOTICE: You will need to update your difficulty selection in the options menu for this build. * Reworked and added difficulty levels to include AI scaling for those not using HOTAS controls. * Fixed incorrect scaling of ballistic impacts on player ship. * Made ballistic rounds fired at player easier to see. * Updated turret firing parameters that were accidentally changed in the training area during a script update.

Patch notes and updates

S.noRelease datePatch nameGID number
117 June 2026Demo Update 06/16/20261835871199299350
214 April 2026Demo Update 04/14/20261829528821318627
315 February 2026Demo Update 02/15/20261824644522844184
43 October 2025Demo Update 10/03/20251811772772521021
522 September 2025Demo Update 09/22/20251811138915529807
623 June 2025Demo Update 06/23/20251802893906864260
725 January 2025Demo Update 01/25/20251789580505383087
822 January 2025EMERGENCY HOTFIX1789580505279625
917 January 2025DEMO UPDATE 31789039014375216
107 January 2025Demo Update 21787858252885288
1111 December 2024Demo Update 11785774543499371

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3275060
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release date2026
DeveloperVandal Gameworx
PublisherVandal Gameworx
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Blackstar Ranger is a high-octane and immersive first-person space shooter. From the seat of your advanced fighter, you will complete contracts for BLACKSTAR, the most esteemed Private Military Faction in the solar system. With 6DOF capability, you will battle threats throughout the system.

About this game

Blackstar Ranger is a high-octane and immersive first-person space combat game created by a solo developer. From the seat of your advanced fighter, you will complete contracts for BLACKSTAR, the most esteemed Private Military Faction in the solar system. With full HOTAS support and 6DOF capability, you will battle emerging threats intent on consolidating power throughout the system. Strap in tight, deep space fighter combat is visceral and chaotic. It takes a special sort to live up to the title of Blackstar Ranger. FULL GAME FEATURES Take on various heart pounding, highly replayable contract missions. Tangle with space fighters and capital ships to keep the company gratified while earning your reputation. The Blackstar training range provides a place to gain instruction on the various systems of your advanced fighter as well as put them and your weapons to the test. Full 6DOF (six degree of freedom) control with compensated and uncompensated Newtonian physics modes. These can be easily toggled during combat. The combat is designed primarily around the use of HOTAS, but the game also supports gamepad and keyboard/mouse controls. All controls are bindable with calibration and customization options. Support for the use of up to 6 controllers simultaneously. Player immersion was a primary design philosophy. The in-game UI is MFD and holographic based. No overly cluttered HUD keeps gameplay immersive. Head tracking integration through the FreeTrack protocol. Physicalized projectiles ensure a realistic gunnery experience. Fully voiced NPC radio dialog and cockpit AI, with optional subtitles. Built-in MP3 player with bindable controls. Listen to your own collection of MP3s in game. The system will automatically reduce the music volume during NPC radio calls and return it after the voice communication is complete. Never miss any critical information. Ultra-wide screen support for menu UI elements. In-cockpit UI uses physicalized world elements and not overlays. Progression stats keep track of your pilot accomplishments. Victory badges are displayed on your cockpit dash to show off your fighter victories. A demerit system keeps the player honest, punishing…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Blackstar Ranger's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Blackstar Ranger's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Blackstar Ranger at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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