- Patch Notes v0.4.24559 - 18 September 2026
Patch Notes v0.4.24559Bug FixesFixed an issue preventing players from deploying Pathway Portals. (Pathways may need to be manually turned off and on again to fix them.)Fixed an issue where players could not claim Technology XP from Multi Corpo Bases.Fixed an issue where players would not receive First Deployment XP when upgrading a Warehouse.Fixed an issue preventing players from fully exploring planets after looting a shipwreck.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Hotfix - v0.4.24525 - 18 September 2026
Bug FixFixed an issue with the Company Warehouse and Local Intelligence Center that could soft-lock players.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Hotfix - v0.4.24471 - 16 September 2026
Bug FixFixed a bug preventing players from deploying new buildings.Fixed server issues.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Community Update #1 - Crafting, Corporations & Balancing - 16 September 2026
Community Update #1 out nowPioneers, we are happy to deliver what the team has been working on lately.The Community Update #1 is a first step toward a series of improvements to make the game even more enjoyable.Thank you and keep sharing your feedback with us.Here’s an overview of the major changes in this update. Full changelog available below.Workstations, New Building & QoLWe observed that workstation productivity and crafting times were creating unnecessary friction.To address this, we’ve made several improvements to workstations, giving you more flexibility and reducing crafting times. Our goal is to let you spend less time waiting at stations and more time enjoying the active parts of SpaceCraft all while production continues in the background.CorporationsCorporations are one of SpaceCraft’s core features. They were originally designed with larger, multi-member groups in mind, but…
- 🧑🚀The First Major Update is coming on September 16! - 11 September 2026
Hi Pioneers,We’re happy to announce that SpaceCraft’s first Major Update is coming on September 16! This update will bring everything you have seen in our previous previews. This include:The rework done on the entire crafting systemThe new features (based on Community Feedback) regarding corporations!The balancing that you'll read just below!Thank you for all your valuable feedback. It continues to help us shape the game around your expectations and priorities. Today, we’d like to focus on the Balancing aspect of this update!Shift Into High GearWith our first major game update just around the corner, let’s take a quick look at the upgrades coming to your facilities. Production speeds have been slightly… boosted:Assemblers & Factories: x6 fasterRecyclers: x3 fasterSmelters: x2 fasterMicro Furnaces: x1.5 faster, with x10 more storage capacityPioneers, gather your Corporation members! Next…
- Update Preview - Corporations - 4 September 2026
Corporation Improvements Coming to SpaceCraft This September 🧑🚀Hello, Pioneers!Two weeks ago, we shared a first look at some of the improvements coming to SpaceCraft. These changes are based on community feedback and aim to reduce friction while improving the overall gameplay experience.If you missed our previous announcement, you can read it here:Learn more about the upcoming improvementsToday, we’re happy to confirm that the update will arrive this September!Our previous announcement covered improvements to Workstations, crafting balance, technology progression, new buildings and more. This time, we’re taking a closer look at the changes coming to Corporations.Happy reading, Pioneers!“If you want to go fast, go alone. If you want to go far, go together.”Whether you manage a Solo Corporation or build a growing business alongside other players, several improvements are coming to make…
- Update Preview - Workstations, New Building & QoL Improvements - 21 August 2026
Hello Pioneers,Today, we’d like to give you a first look at the work being done on the Workshop (Crafting) and Smelter workstations. Below, you’ll find an overview of the changes we’ve made including reduced production times, the ability to leave workstations while production continues and the addition of a queueing system based on your feedback. These modifications are being done to reduce friction and improve the gameplay experience.In addition to these changes, we’ll be introducing a new building and logistics perks, such as the Advanced Warehouse and Personal Storage, alongside further quality-of-life improvements.We look forward to sharing these improvements with you and reading your feedback.Happy reading, Pioneers!Crafting & Smelting: No More Waiting! Context: Crafting and smelting previously required you to remain at the workstation until the progress bar reached 100%, forcing y…
- Patch Notes v0.3.23424 - 18 August 2026
Patch Notes v0.3.23424Bug FixesQuadrant TransfersQuadrant transfers have been enabled again. Bug FixesFixed a hardlock that could occur after a Wanderback teleportation.Fixed a crash that occurred when right-clicking on unexplored star systems.Fixed a hardlock that could occur when players were still in Corpo ships after no longer being part of the Corpo.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Patch Notes v0.3.23019 - 29 July 2026
Patch Notes v0.3.23019Bug FixesFixed an issue where players could become stuck after a Wanderback teleportation.Fixed a crash that occurred when attempting to set a Cosmic route to an undiscovered system.Known Issue:Using DLSS may cause the game to crash. If you experience this issue, we highly recommend disabling DLSS until a fix is available.Thank you for your understanding.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Patch Notes v0.3.22978 - 28 July 2026
Patch Notes v0.3.22978Gameplay & BalancingIncreased Shuttle range by 1.5× and speed by 4×.Increased the Exploration XP granted by Gravite Fragments from 5 XP to 10 XP. The difference will be awarded retroactively.Increased the Exploration XP granted by Gravite from 10 XP to 20 XP. The difference will be awarded retroactively.Scanning resources now grants 5 XP × Resource Tier. The difference will be awarded retroactively.Players can now take the bus even if they lack sufficient funds by increasing their debt. (100 SU max)The Space Base 101 onboarding quest is now given much earlier by Guion Faris in Raqmu. Bug FixesFixed a bug that prevented players from setting drone routes because of Recyclers.Fixed Experience progression not accumulating after players reached the current maximum Technology, Exploration, or Science level.Fixed the Recycler deleting ingredients when turned off instead o…
- Hotfix - v0.3.22949 - 22 July 2026
Bug FixFixed a bug preventing respawnsFixed a bug that prevented some players from connecting to certain servers (notably Ascanent) (Added in v0.3.22769)Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Patch Notes v0.3.22866 - 21 July 2026
Patch Notes v0.3.22866GameplayAdded missing filter icons to the Warehouse.Deposit icons are now visible when deploying a Base Command Center nearby.Reduced the Trade Nexus buying tax from 20% to 8%. Quality of LifeAdded confirmation prompts for Respawn, Abandon Base, and Account Reset to prevent accidental actions.Accepted Corporation Requests can now be canceled.Added a Take All button to the Warehouse and Drone Dispatcher.Added warnings in the Ship Editor when a ship is not well designed and may negatively impact the player's experience.Maximum speed and acceleration time are now displayed in the Ship Editor's ship stats. Visual ImprovementsImproved the crafting preview animation in the Workshop.Several minor visual improvements and LOD fixes. Bug FixesFixed a bug where drones could stop working.Fixed a bug where ships could be sent into orbit after respawning and become inaccessible.…
- SpaceCraft Community Spaceship Showroom - 17 July 2026
Pioneers!Since the beginning of Early Access, we’ve been keeping a close eye on the incredible ships shared in the screenshots section of the SpaceCraft Discord.Your discoveries across the galaxy have unlocked countless customization possibilities and you’ve put them to excellent use. From compact exploration vessels to massive industrial spacecraft, your creativity continues to impress us.Today, we’re opening the doors to the SpaceCraft Community Spaceship Showroom, featuring some of the best creations shared by the community so far!CreatorsFrom first image to last:nicainerTempus ThalesRaeliTheDerpyDeedTumbleTVZamthorCreatorsFrom first image to last:OobeProfessorPiPanKnedlíčekKnightLOUKnightLOUIvanCreatorsFrom first image to last:AlexanderODasBierAndrew GaspurrH3llraizzerCosmicpixelAlexanderOBakaPenguinCongratulations to all the featured Pioneers, and thank you for sharing your creatio…
- Hotfix - Trade Nexus Feature - 8 July 2026
Bug FixFixed an issue that caused players to crash when attempting to access the Trade Nexus.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Patch Notes v0.3.22655 - 8 July 2026
Patch Notes v0.3.22655Since the release of SpaceCraft in Early Access, the development team has been focused on improving the experience based on your feedback.We recently shared some of our current priorities for SpaceCraft, including the first series of patches addressing the initial batch of bugs brought to our attention: https://store.steampowered.com/news/app/3276050?emclan=103582791474854518&emgid=671746950739005588Alongside this ongoing work, we also want to focus today on the visual improvements recently brought to the game.SpaceCraft galaxie have a lot to offer, and there are many areas where visual enhancements can help make the experience even more immersive. For this update, we chose to focus on places where players spend a significant amount of time: their Space Module and their base.Below, you’ll find some of the work that has been done to improve these key parts of the ex…
- Patch Notes v0.3.22491 - 6 July 2026
Patch Notes v0.3.22491PerformanceAdded three DLSS quality options: Max Quality, Balanced, and Max Performance.Fixed several memory leaks.Various performance improvements.Bug FixesFixed another INVALID LOC issue that prevented some players from logging in.Fixed an issue where ships would become unresponsive after logging in if the player had disconnected in their ship while docked at a station.LocalizationAdded missing translations for all supported languages.Known IssueThe Corporation Command Center and the Xenic Farm may occasionally have no collision. Workaround: Relog.Known Issues HubKeep track of issues and status on the Known Issues Hub Page
- Our Priorities - 3 July 2026
Hello Pioneers! We want to take the time to discuss our past and current work since the Early Access launch. Below you will find a recap of what we’re focusing on at the moment as well as a form for you to give us your opinion on what should be addressed once the earlier priorities are advanced 🔩Balancing We know several of you find the game to be sometimes too grindy. We intend to respect the player time so every hour spent on our game is enjoyable. In order to reach that for all our players, we will keep on improving: balancing: when necessary, we will review different costs and parameters until we are satisfied with the game balancing, especially in late game guidelines & hints: sometimes the cause is more the lack of direction or tips, we will improve this as well (special thoughts for Elmerium Dust) additional content and feature: ofc, this will come sometimes with exciting new fe…
- Patch Notes for 26/06/2026 - 26 June 2026
v0.3.22399 Bug Fixes Fixed an issue where ships were stuck on landing pads. Fixed an issue that prevented players from creating a new character in Solo Offline mode.
- Balancing Patch for 26/06/2026 - 26 June 2026
Thank you all for your feedback on SpaceCraft. Alongside the Offline Mode released today, we're also kicking off a series of improvements to make the game more enjoyable for everyone.These updates will include balance changes - especially for the late game, which can sometimes feel too grindy - adjustments to make certain limitations fairer so they don't unnecessarily slow your progress, and clearer guidance to help you understand the options available whenever you encounter a progression bottleneck.This is just the first of several patches to come. You can count on us to keep improving SpaceCraft over the coming weeks.v0.3.22380GameplayAdded a Retrieve Ship option to station Shipyards, allowing players to recall stranded or inaccessible ships. BalancingIncreased the default Base footprint from 50 FP to 60 FP.Reduced the footprint cost of Solar Panels from 10 FP to 4 FP.The Wholesale Re…
- Solo Offline Mode Is Here! - 26 June 2026
🧑🚀 Solo Offline Mode Is Here! It's only been two weeks since the launch of SpaceCraft in Early Access, and We've been thrilled by the incredible amount of feedback you've shared with us. Among the many suggestions and requests, one stood above the rest: Solo Offline Mode. This addition reflects our continued commitment to prioritizing community feedback and addressing the wishes and concerns you've shared with us. It's another important step toward delivering the experience our players have been asking for. Today, we're excited to make it available to everyone. SpaceCraft's galaxies are built to bring players together through exploration, construction, industry, and trade. However, we know that many of you also wanted the opportunity to experience the game entirely on your own, at your own pace. Thanks to your feedback, you can now start a fully offline adventure and enjoy SpaceCraft…